Chapter 750: It's a Battle!

Since ancient times, there has been a saying that the general trend is the general trend, and this trend is very important.

Obviously, the current shape is no longer enough for the Frost Clans to continue their advancement.

When MadLife was in the army's favor, he pressed his chips in the middle and made a desperate bet, Chen Hao instantly judged that the Frost team couldn't push it down, and brewed a counterattack!

The auxiliary gods are in a dilemma.

In the past, it was to retreat as advance, more or less in the past, but if you are forced to retreat this time, it will undoubtedly be disgraced!

If you don't retreat, will it work?

Rengar uses a two-way belt to support the battlefield no matter what happens, and if you take the opportunity, the Frost Clan can play a dust-settled effect.

This opportunity, is it easy to seize?!

Jace is a POKE stream hero, a model of protracted warfare, with the blue buff on his body, he can smash the opponent's formation with one shot after another, and enter the team battle, and the future guardian with two sets of skills can play an explosion that most of the top orders are not on.

As for sustained combat effectiveness...... Talk about continuous warfare with an explosive hero with unsurpassed consumption power?

If Jace had a mind of his own, he would definitely say, 'I've beaten everything, what else do you want?!' ’

Annie's CD is extremely short, the shattered fire is once every 4 seconds, and it is just over three seconds with a part of the cooldown reduction, and the continuous burning damage of Tibbs is also extremely considerable, and the first R+ALT bear control to play the limit output is a compulsory course for AP players.

However, in a team fight, Tiebs, who has more than 3 seconds of single damage and movement speed equal to that of a minion, has a lot of significance?

Who can you touch?!

Frontal team battles, Anne is easy to be a long-handed hero of all kinds of kites, blind monks such a jungler developed to 20 minutes to resist the outer tower can still be reluctant, resist the high tower?

Don't make a fuss!

The Frost Clan's positional battle is invincible, and the ability to move can be said to be basically based on flashes in life, except for Jace's acceleration gate, which can be 'up', but definitely can't 'rush up'.

I haven't heard of any Anne who can drop the C position in seconds in the depth of the Highland Tower. Galen Tree Spirit's TANK and Sindravien's Tower Control are quite impressive, unless Cloud can replicate Jiang Lin's magic kick in the OGN League, otherwise the Frost Team can't afford to start a team battle!!

The previous advance belonged to grasping the initiative, at least five or five of the size of the dice cup and betting on it, and now if you don't go, it is completely a leopard, and even the craziest gambler will not do it.

"The Frost Squad has retreated, and these two lines are really ......" Miller was still unsatisfied.

"There's no way, if you don't go back, the two lines of troops will have to touch the high ground. Even if you can break the WZ team, you can't draw all the way, and it's impossible to pull out your front teeth. The coach spread his hands: "Change all the way to the high ground, and the WZ team will definitely earn." ”

If you change the high ground, it is three towers for two towers, and there are few disadvantages in terms of quantity, but don't forget a question, now is the strongest time point for the Frost Clan, and after this time, the combat power of Anne with the Hellfire in hand can still be guaranteed. Jace, whose equipment is greatly behind, has fallen into a period of irretrievable weakness!

And Jace is a teamfight-type hero, Rengar is a split-push hero, and there is also a lack of highland, Rengar is like a fish in water. Jace is under control at every turn!

The most important point is that the team economy is not lacking at all.

The Frost Team has five players in the push, which means that the five people share the experience and economic benefits in the middle lane, and the WZ team is divided among the four people. The other two lines of troops did not waste any profits, and gave them a vital hit.

The total economy is about the same, and the ADC is a few hundred on the mending. AP has a head, on the road...... A whole thousand and five!!

Considering the Tears of the Goddess, an MP equipment with a very low combat power bonus, the two sides have opened a large gap.

Not to mention the professional league, just play a passer-by, a big piece is also the difference between heaven and earth, enough to make the hero who is weak enough to be crushed by the opponent!

"Oh, and you're still not going to start a group? Then the Frost Clan is a bit difficult. Miller, who often pours both sides, rarely said an insider's word.

No tours!

Playing rank, regardless of the advantages and disadvantages, when the time comes, it is a group word, the advantage snowballs by the team battle, and the disadvantage counts on the team battle to turn over.

This is not the case in the game.

In the middle of S1-S2, the game has gradually changed from 'Smash Bros.' to professionalism, and the end of S2 is approaching the time point of S3, and the professional league has already had its own rhythm.

Get ahead and continue to peel back and accumulate, so don't fight risky team battles!

The third dragon, let's make it again!!

With the small dragon economy that is both good and bad, Frost has been biting the tail of the WZ team, but the situation has gradually fallen into a downward trend.

The strong period of tank heroes is coming!

TANK heroes have two peaks, the first is the 15-20 minutes of economic suppression, the two large pieces of the tank on the top are easy to break away in the body, eat the whole team to gather fire and retreat with blood, pure defense alchemy against five people and two towers around the back, giving people a feeling of forgetting (W) but (Q) difficult (N) to avoid (M) leaving a scar.

The second is the god suit, a tank with defensive attributes by nature, 6 god suits are equal to 7-8 pieces of equipment for others, of course, the crocodile has such empty health points, and it is useless to count half an outbreak of pseudo-tan.

Although Galen and the Dryant did not develop so well, at the point when their basic equipment was formed, AD did not wear armor, and they also advanced from 'good-for-nothing crispy' to a real front row.

As for Anne...... you, Anne, try it in seconds?!

Ask for seconds!!

Hellfire Violence Anne can be in the front row in seconds, but that is based on the situation that the opponent has only one front row and is fully crushed in seconds, the current WZ team, which front row of Anne is useful?

It's worth fighting!

"It's time to play a group." The fourth dragon is about to spawn, and Xiao Jiji brings it up after his teammates update their equipment.

"Yes." Chen Hao nodded.

So far in the game, the WZ team can be said to have mastered a 70% win rate, and it will continue to improve over time, in front of the real god Tan, Jace is simply a waste, and the madlife lottery is meaningless - people are begging you to fight.

Sindra's shortcomings were gradually masked as the equipment was improved.

For a long time, the 'e-sports cancer' long-handed AP is a must-grab choice for non-BAN, because when it comes to the god outfit, AP can beat the crispy skin with two small skills at will, and 2T can't stand up to uninterrupted consumption, and a long enough range can make up for the lack of a qiē.

Blind Monk God Kick?

If the strength of Xiao Ji Ji and UZI can be kicked back by Cloud, the top players will be too worthless.

It's not for nothing that the slalom kick has made meritorious contributions, but there hasn't been a slalom kick that hits a top player who has been prepared for a long time!

The odds are higher if it drags it off, but it's not necessary.

In the face of a mere Korean frost, it was a hearty victory, not a bitter battle entangled with each other! (To be continued......)