Chapter 53: The Final Selection
In the second game, the people who played with Chen Hao SOLO used the Demon Snake Hug - Cassiopeia, which tested the IQ of both sides.
Snake Girl's Q Skill "Plague Explosion" and W Skill "Poison Mist" both deal damage in a small area, and require accurate enough prediction to hit.
When the E skill "Twin Fangs" does not hit the Q and W skills, the CD is a full 5 seconds.
And the snake girl doesn't have any control except for the ultimate.
With such a hero and Chen Hao on the line, the result can be imagined.
The last player to compete with Chen Hao also chose Anne, who was taken by Chen Hao to be treated + ignited, and Dahong went out to fight to the death.
With the 5v5 score to determine the winner, the SOLO competition also decided 4 winners.
The middle laner is naturally Chen Hao, the jungler is Jiang Lin, the top laner is Wang Shen with the ID "chocolate", and the ADC ID is "Demolition and Trouble".
The ADC that won the victory did not have its own assistance, so it simply let Gong Yu join.
Because there are 8 people who choose the middle single position, the middle single is the most decisive to distinguish the winner and loser.
Chen Hao's operation during SOLO was seen by everyone, and it was unanimously agreed to let Chen Hao be the captain of this temporary team.
Chu Nan was still very surprised by this result, but he didn't expect that the junior who felt average on the first day of meeting could finally win in the most popular position.
And this junior's series of operations, although I can't understand it, it seems to be very powerful.
"Thank you for your support for this exchange, whether you win or lose, it is commendable" After another nonsense, Chu Nan said that he could start playing the last game.
Chen Hao, the team that won 5V5, was not impressed, and it was normal for tens of thousands of students at HKUST to have people who didn't know each other.
This custom game uses a more formal draft mode.
Chen Hao's BAN lost the Master of Weapons, the Eye of Twilight, and the Master of Metal.
The other BAN is the Bloodthirsty Hunter, the Doomsday Bringer, and the Dark Lady Anne.
This is clearly to see Chen Hao's performance in SOLO, targeting BAN people.
But it doesn't make much sense, Chen Hao's main hero has never been Annie.
I don't know the strength of the top order and ADC, so I can only take a relatively reliable AP.
After glancing at the existing heroes, Chen Hao chose the Radiant Girl Lux (LUX).
LUX is a hero with long hands, control, AOE, and two layers of group shields.
And LUX does not require any preconditions, does not require the cooperation of teammates, can take the lead by yourself, can be slowly consumed, and can explode seconds.
Such a hero can be called perfect except for the weakness in the early stage and the lack of escape ability after being cut.
For Chen Hao, this is not a problem.
Weaknesses in the early stage can develop steadily, and you won't be cut if you keep a good distance from Rush heroes.
Jiang Lin and Gong Yu are naturally blind monks and old cows, and Chocolate took the top order Akali, and the Bounty Hunter used to cooperate perfectly with Lux's ultimate.
The opponent's lineup is the top laner crocodile, the mid laner wandering mage, the jungler Udil, the ADC goddess of war + the auxiliary gem knight.
The lineup isn't very good
Chen Hao looked at the lineups of the two sides, and was glad that he didn't choose the Sword Master.
At this time, the popular assassin stream Akali was at a loss to fight crocodiles, and the goddess of war, Sivir, because of the presence of a shield, was very restrained from the bounty hunter's main output skill "killing two birds with one stone".
But this wandering mage
If there is a hero who can restrain Lux online, it is only the Wandering Mage.
Although the equipment is almost 1v3 Fatan, the wandering mage in the early stage is even weaker than Lux.
Short hands, insufficient damage, no recovery, no shields.
It is difficult for such a wandering mage to find his survival space in the middle lane, so much so that he turns to the top lane in S4 to bully the melee.
And in addition to Xavier's Q, the farthest skill of the opponent's lineup is also 1/3 closer than Lux.
In other words, you can't touch Lux's side at all.
If nothing else, this one can be easily handled
The summoner's skill has been replaced with flash + teleportation, and Lux's skill is very far away, and ignition is basically useless.
Either bring teleportation support to the lower lane, or bring healing to ensure that you will not be destroyed by the opponent in the middle lane.
Facing the line with the wandering mage, it is natural to bring teleportation.
After purchasing a fairy talisman for 180 gold coins and a scout guard, Chen Hao used teleportation to the middle lane.
Just like the game where the Juggernaut was used in the American server, the scout guard was inserted into the opponent's blue buff position.
Although Udir is the overlord of the jungle, the shortcomings are the same as the scorpion, and if there is no recovery of the blue BUFF, the blue is not enough at all.
As long as he grabbed the first blue, Udil would have a hard time even developing.
Similarly, there are heroes such as Amumu and Scarecrow who rely on skills to clear the wilderness.
"All the troops are attacking!"
At 1 minute and 30 seconds, the minions began to move from the base.
1 minute and 55 seconds, Udil began to play his own blue buff with the help of the bottom lane.
Watching the wandering mage return to the line, Chen Hao walked from the small grass in the river to the wall of the blue buff.
At this time, it is important to note that many ranged heroes will take the initiative to attack the blue buff through the wall when they have vision.
If you don't want to expose yourself, you have to press the S key to stop the hero's action.
The blood volume of the blue BUFF decreased little by little, and Chen Hao threw out the Q skill "Binding of Light".
A basic attack is swung out, hitting the Ancient Golem at about the same time as the Bondage of Light.
Blue BUFF is here!
"Grass!"
Udir understood what was going on when he saw two transparent beams of light coming in from outside the wall, but he handed over the punishment, and the level 1 learning phoenix form made him unable to resist at all.
"Be careful, wanderer, Lux has grabbed my blue, and the crocodile will come to help me hit the red."
Udir feels that the blind monk will not come directly to the wild area to catch himself, at least he has to collect two buffs to reach level 3, and wait for the next punishment CD to invade the wild area.
During this period, the jungler is to hand over the punishment to get the first BUFF, and he has to help the road to defeat the 1 minute and 40 seconds refreshed Ono.
Sometimes the mid laner will help to play twice, but it is really two, and the third time will not move.
As for the top order, if it really helps you play, nine times out of ten, it is because of your BUFF
There were not a few junglers who were robbed of the BUFF by the top order and hung up in anger at that time
Chen Hao grabbed the blue buff and directly upgraded to level 2.
Pointed out the E skill "Transparent Singularity" to walk out of the river and throw the Transparent Singularity at the feet of the wandering mage.
The wandering mage hurriedly retreated.
If he looked at Lux's gear, the best choice would be to go up and fight against each other.
Because Chen Hao only bought the fairy talisman for synthesizing the tears of the goddess and the scout guard for grabbing the buff, he didn't buy a bottle of potion.
This outfit is a bit overconfident.
However, in a hurry, when they saw Lux at level 2 attacking themselves, most people would not be calm enough to see Lux outfit clearly before deciding on countermeasures.
This wandering also belongs to most people, so he is tragic.
You can't fight back with Lux.
Facing the line-up with Lux, in the face of the translucent singularity he throws, the best choice is to go straight forward and fight against Lux for damage.
As long as you move forward, there is a good chance that this translucent singularity will fail.
This leaves Lux with only one bind of light, and most heroes can crush him.
It only takes one duel to tie Lux to his feet.
If you retreat, you will inevitably be blown up by the translucent singularity, and you will fall to the disadvantage after a few consumptions.