Chapter 313: Daoist Friends Stay
One of the three major illusions in life, I can fight back.
These four words are the same as Shen Gongbao's Taoist friends, killing countless heroes and heroes, and making countless happy and happy teams scold and shatter.
Because the anti-killing thing tests the IQ of both sides, they often think that they can use their IQ to suppress their opponents, but they are shown off.
The most important thing in fighting is firmness, and the same is true for counter-killing, there is no turning back when the bow is opened, and it is impossible to talk about peace after the slap is hit in the face.
In a word, either don't fight, or don't coward!
Therefore, Chen Hao directly pressed the flash.
The position where the wanderer, the doghead, and the Mogana stood was almost a right triangle, and the wandering mage was standing at the right angle, and the direction of this flash was the grass in front of the dog's head.
Lost vision!
Although he didn't know what kind of epilepsy the wanderer smoked, the dog's head released a soul flame into the grass.
An ancient, strange magic circle appeared in the clearing, and in the midst of the surge of energy, flames that could directly harm souls without the ability to burn physical objects erupted out!
This skill can reduce the target's armor by 20-40 points, and it is an AOE effect, which is equivalent to the whole team equipped with armor-piercing runes + brutal power basic attributes, although the team battle effect is as moisturizing and silent as its damage, but it has a pretty good bonus to ADC, especially the range damage ADC like the male gun.
Soul Blaze also has an effect, a key effect that many people overlook.
It can't open vision, but it can expose the damaged heroes!
The wandering mage, whose soul was tormented by the flames, was in agony at this time, but he still ran forward with determination—in the direction of the Purple Tower.
Send the tower? Don't give Mogana a head?
The thought flashed through the doghead's mind, and he shook his head in confusion as he applied a withering effect to the wandering mage again.
The power of time entangles, and the wandering mage, who is no longer young, becomes more and more old, and his attack and movement speed plummets by 35%, and then continues to decay at a rate of 3% per second.
After the two negative effects are effected, the stray and the dog head are already not far apart.
Face the kobold who ushered in with the pharaoh's scepter held alof. The wandering mage, who had been in forbearance for a long time, suddenly opened the magic book that had accompanied him for many years.
The incantation was chanted, the energy condensed, and an overloaded light bullet formed by a red flash shot towards the dog's head.
Before that, the ignition was already hanging on the kobold!
Rune Imprisonment!
Spells surge!
After the first set of skills, the wandering mage raised his hand and shot a normal arcane energy, and then it was overloaded again!!
The damage of this set of skills is sufficient, and when the rune energy imprisons the kobold in place, the doghead has to press down heavily on the finger placed on the R skill.
The dog's life is insufficient, and he can't afford to carry a set of skills with a set of ignites.
Of course, at this time, the dog head also laughed in his heart and scolded the wanderer for being a stupid ×. The mortal situation is handed over to two summoner skills, which is not like the people of this segment.
But the smile immediately froze on the kobold's face.
The voice in the headset is not a loud declaration of awakening, nor is it the cry of a hurricane sweeping through the desert, but ...... Didi continuous sound alarm!
MP…… Insufficient!!
How can it be?!!
I still have a full 300 MP!!
Watch the kobold fall on the screen with an incredulous gaze, and the mouse frantically points to the ultimate ability of the Grim Reaper.
Chen Hao's face finally became proud.
After 6, all heroes will pay attention to whether their MP is enough to use the ultimate, if it is 200 points, there is no doubt that they will save up MP with careful calculations, but when it comes to 300 MP points. No one worries that they won't be able to play a set of skills.
But kobolds, it's an exception!
Without a BUFF dog head, the ultimate cost is a full 150 points, and the consumption of other small skills is about 20 points more. Chen Hao can't remember the specific value of the small skill, but the changes to the ultimate move are definitely well understood.
The previous dog head has always been difficult to play, because it takes a full 3/4 of the blue volume to support its full fight!
Even if he can't remember the specific value of the small skill, Chen Hao can be sure. Soul Flame + Blight, the consumption is definitely more than 150!
Flashing into the grass, even if the dog head doesn't know the characteristics of the soul flame, most of them will throw one to try. If there is a long-range consumption, it must be put first, and the withering will inevitably be given, and if you cheat out two skills, the dog head will definitely not be able to open a big move!
Desert Reaper? Dead dogs are pretty much the same!
As for Morgana, the distance is not enough to give the demon a shield.
With three hundred yuan in hand, Chen Hao continued to move forward.
Mogana hesitated, but she was still reluctant to flash to chase, after all, the dog head hurt the wandering mage, and there was also a human head to send the tower, so she kept the flash and the ultimate, and the victory of the small dragon group with Mu Mu was extremely high.
For a teammate's head, flash to grab it, it's not appropriate.
With this in mind, Morgana simply stayed behind the wanderer.
This was also in line with Chen Hao's wishes, and after three seconds, Mo Ganna's face changed.
The Wandering Mage's movement speed is a full 23.95 higher than that of Mogana!
This number may not be intuitive, but it is easy to understand when you convert it to the S3 version of the shoe gap.
In just three seconds, the two sides opened a distance visible to the naked eye!
Moreover, the defense tower can't kill the wandering mage!
Level 6 is almost full of blood, and if you pass through an outer tower and be stoned to death, that's a joke.
The scorpion was playing his own red before, and Mu Mu naturally just took away the blue buff and went on the road for 108,000 miles.
It takes time for the dog's head to be resurrected, so let the wanderer leave the range of the defense tower, drag the battle, and send the second tower directly, and the human head belongs to the defense tower kill, and the purple side has no benefit.
That hurts!
Wander GANK once, delay development, sell teammates, in the end, don't say earned, even the cost can't be recovered, this time is already the point of tangled dragons, wandering without double skills can't be caught, catch is to let the dragon.
What a TMD!!
Morgana was struggling, but the wandering mage was in a twist, burrowing into the grass of the twin statues.
Yes?
You don't want to send the tower yet? Want to get home safely?
Too greedy, right?
Mogana was half happy and half angry in her heart, and her anger was naturally shown, and she was happy that if the wandering mage didn't send the tower directly, she might not be able to avoid losses.
At this time, the wandering mage does not have any summoner skills, HP, MP have been exhausted, and the set of skills just played is the last power, and there is no way to open the ultimate, as long as it can be chased to a certain range, it is not a problem to take away the wandering.
With this in mind, Mogana didn't even take a last shot at the remnant blood soldiers who were close at hand, and dragged her dark dress to run towards this side with all her might, leaving behind frost flowers with an evil and cold aura all the way. (To be continued......)