Chapter 185: Poison [First Update]

In the rotten mushroom swamp, the will of the snake witch is above all else.

The wooden plaque on her waist was still carefully preserved by Marven in the fierce battle, because he knew that this wooden plaque was the key to his safe entry into the cabin.

Otherwise, even if he knew the way, he would be killed by all kinds of traps and monsters along the way.

He walked quickly along the path at the edge of the swamp, taking advantage of the fact that the fog was not too thick.

The road to the hut is full of twists and turns, and you need to make a lot of detours.

And along the way, Marven really ran into a lot of trouble-

A bloodthirsty willow tree, a squirrel with a big tail, and a nest of venomous snakes.

These monsters were extremely defensive against outsiders, and it wasn't until Marven took out the wooden card that he was able to pass easily.

This wooden plaque not only helped him avoid unnecessary battles, but also played a key role in the process of entering the cabin.

As a skilled alchemist, the Serpent Witch's hut is naturally nothing ordinary.

Although it looks like a small house on the outside, it actually has its own inside.

It's actually the equivalent of a miniature mage tower.

And the key to enter the wizard's tower is the wooden plaque that symbolizes the status of the snake witch in Anzedi - it is a sad thing that she has not given up her complicated feelings for Anzedi for so many years until she died.

After walking into the cabin, Marven didn't think much about it, but went straight to the point.

He will only touch what he wants, what he shouldn't, and won't take more than a single one.

After all, he wasn't a true spellcaster. It is impossible to decipher the various magical traps and traps set by the Serpent Witch here.

A little carelessly, the hand touched something. That's going to capsize in the gutter.

……

On the first floor of the cabin is an open living room with a long wooden table. At the end of the wooden table, there is a wooden carved pedestal.

The seats are carved with an eerie moon and a seven-petal flower.

"The ancient totem of Anzedi?"

Marven's eyes narrowed slightly, this cabin was the first time he had come in, and this scene was naturally the first time he had seen it.

On both sides of the long table, there were six wooden chairs, each of which was wiped clean and shiny.

Marven shook his head and smiled, he could even imagine the snake witch sitting on a throne with seven petals every day, intoxicated to become the witch king. And the scene of the twelve witches bowing down to Chen Chen.

It's a pity that this scene will never happen in reality.

Marven went around and found the stairs at the end.

The real goodies, all on the second floor.

The second floor is strictly speaking, the Serpent Witch's laboratory and library area.

The snake witch's cabin actually has a lot of treasures, but Marven doesn't have a legendary wizard by his side to help, so he doesn't dare to mess around.

He can only follow the strategy in his memory and take away items that don't trigger serious mechanisms.

In the experimental area, he found a clean shop window. This is where the Serpent Witch places her alchemical products.

There are four floors of windows, each of which is filled to the brim, with labels written in strange language underneath bottles of potions and items.

This is Anzedi.

[Scorching Force], [Angela Poison], [Thunder Blessing], [Final Grace]......

Every potion is at least a legendary-level potion!

The Snake Witch is a legendary alchemist who has lived for thousands of years. The collection is not ordinarily rich. When the Shadow Thief robbed Di Gaogeng's treasure house, he didn't get so many powerful alchemy potions.

It's just that Marven can only look at these things.

Because he knows. These potions are protected by magic spells.

He couldn't get the spell out of the snake witch's mouth, so he tried to take it without permission. These potions will explode on their own.

In that case, not only Marven will not be able to benefit. It will also alarm the hut, and when the time comes, it will really be impossible to eat and walk around.

His gaze retracted from the powerful potions, and finally landed on the bottle of potions on the far right side of the fourth layer.

"This bottle of potion is not protected by magic spells?"

"This is the latest refining, so I didn't have time to ......"

Marven turned on the perception of the earth, and after making sure that the bottle of potion was not protected by the snake witch, he showed a look of surprise.

Originally, he was just going to take a casual look, and it was an unexpected surprise to be able to get the rest of the good things.

For example, this bottle is called [Poison].

Judging from the tabs, this bottle of [Poison] is the latest triumph of the Serpent Witch.

The effect of the poison is very simple, within 10 minutes of taking it, the user's all stats are +10!

That's a terrible number!

For Marven, who has become a legend, what kind of changes can +10 all stats bring to his body?

He didn't dare to imagine that the super god's agility would have been enough to destroy most of the enemies, and if he could raise it to 45, he was confident that he would be able to prove that he could compete with gods with medium divine power and not fall behind!

With a high-level virtual godhead, at least in terms of plane law authority, he will not be crushed by the gods, and the rest of his skills are actually not worth mentioning at all in front of his personal anti-heaven physical attributes!

What is the concept of 45 Agility?

I'm afraid even the gods can't do that, right?

Only the white horse passing through the gap can describe the super terrifying speed, the wizards' so-called any door, teleportation, or wanderer's void flickering and other skills, can not resist Marven's simplest technical move under 45 points of agility!

Starting with such a potion is equivalent to an extra terrible hole card.

How could Marven not be surprised?

Of course, nothing is absolute. This potion is named Poison because it's really a bottle of poison!

Although it can greatly stimulate one's strength, the potion itself contains highly poisonous, and it can also be resisted with strong medicinal power and physical fitness during the effect of strength.

Once the effect has passed, the toxic side effects begin to kick in, and even gods may be corrupted by the origin of the gods and fall forever!

When Marven saw this explanation, he was immediately frightened.

This thing is the same as my own form of addiction, and it can only be used when you are desperate.

But as soon as he thought about it, it suddenly occurred to him that this bottle of poison might be able to be used in conjunction with the Demon Addiction Form!

A bold and crazy tactic quickly took shape in his mind, but Marven was just thinking about it for the time being, and it was unlikely to be used in actual combat.

Unless it's a last resort, this desperate style of play is still hidden.

Thinking of this, Marven put away the [poison] properly, and set his eyes on the rest of the experimental area.

……

Let's start with a wave of three consecutive changes! There will be two chapters in a while, and the five watches are the five watches. (To be continued.) )