Chapter 208: System Upgrade, New Creation

As for whether those big goblins are reliable or not, Jenn doesn't know. Although Clarisse swore that they were all in strict accordance with the standards of Cullisgate in training maids, except for a little weaker. But Jenn always felt that Clarisse was insincere—but it was normal, and since he had known Clariss, he had not heard a word of truth from the young lady's mouth. From this point of view, it is certain that Clarice must have been hiding something about these big goblins. However, the contract was signed, and it was not interesting to talk about it now, so Jenn decided to do everything on his own, which was much better than being hooked by Clariss.

As the saying goes, there is no double blessing, and there is no single line of evil. But I don't know if it's because Jenn is not a human now, he hasn't encountered a disaster yet, but he has encountered double happiness. Just as Jenn returned to the dungeon and was about to summon again, the system suddenly gave him two hints that made Jenn overjoyed. The first tip is to remind Jenn that the fourth spell has been researched, and from now on, Jenn can use [Imp Crafting] to create goblins. Seeing this information made Jenn burst into tears, you must know that the five goblins in front of him have been squeezed to the extreme, and because Jenn couldn't make goblins at the beginning, he almost offered these five goblins as grandfathers, and he didn't dare to let them go to dangerous places, but Jenn and Enoa took turns to escort them in turn. Now, with the Imp Crafting Technique, Jenn can create a horde of goblins to step on the floor, and never again be like the Golden City. The front is in full swing, and the back is a strange scene of sweating.

It's just that the goblin is used as a dungeon unit. It is also subject to population restrictions, and now Jenn can only build a hundred at most......... For him. That's enough.

The second system prompt reminds Jenn that the dungeon has been upgraded to level 5, and in addition to increasing the number of all population units to three hundred, it also brings Jenn two new buildings.

【Dungeon Construction System】

【Castle Lord: Jenn】

[Level: Level 5]

[Development Progress: 230/100000]

[Dungeon Resource Quantity: Ore (96100), Mercury (123500), Gem (88240), Crystal (93080)]

[Special Resources: Sulfur (12280), Wood (1500)]

[Subordinates: 203 people]

[Exclusive Family: 3 people]

[Owns the building: Dungeon Heart, Study.] Bedrooms, Lair, Blackstone Tower, Prison, Dark Sanctuary, Forge Workshop, Great Library, Training Ground, Teleportation Portal. Chess Room】

[Drawing: Bloodblade Tavern (Quarrels and brawls are the eternal theme of the Tavern.) Here is the beginning of the legend and the end of the story. Countless people have embarked on a new journey from here to change their destiny. So when you accidentally throw the wine glass on the head of the ogre next to you. The best way to apologize is to immediately cut off its head with a knife in your hand, so that you don't have to worry about this grumpy guest coming to you again) -- Entertainment +5, mission released]

[Drawing: Altar of the Soul (A sound soul resides in a sound body.] And life itself is an eternal evolutionary process. All things are one, and only integration is the way to forge ahead. Oh yes? Have you ever found your ...... Something strange? -- Combined Evolution System Opened]

See these two buildings. Jenn couldn't help but breathe a sigh of relief, these two buildings marked the end of Jenn's dungeon from now on. And entered the intermediate stage. The Bloodblade Tavern is an entertainment building, but it is very helpful for players, not only because it can integrate morale points between units of various races, but also because it can issue quests. Just as the taverns on the surface will issue quests like "Exploring the Abandoned Mine" and "Protecting the Caravan", the Bloodblade Tavern will also issue quests, but its tasks are mostly [Raid Villages], [Loot Caravans], [Kidnap Someone] and so on.

Don't underestimate these tasks, as the dungeon master, Jenn can assign his subordinates to take over these tasks and let them complete them. After the mission is successfully completed, in addition to the loot, those units will also receive experience points and additional bonuses from the system. Since the dungeon is a fixed base that can only be expanded, if you want to actively gain experience points to increase the level of combat units, then the mission release of [Bloodblade Tavern] is the best choice. After all, many adventurers don't necessarily come back to the dungeon to explore, and even if they do, there won't be too many. In this case, the only way to level up is to take the initiative.

What's more, these quests can be done not only by the monsters in the dungeon, but also by the knights under Jenn, so Jenn can continuously farm experience through the guò quest system to level up, which can be said to be a pretty good deal -- of course, the only drawback is that the experience points for completing the quest cannot be counted in the dungeon itself, which is a bit of a fly in the ointment. However, this is not strictly speaking, because if the combat units of the dungeon choose to plunder the surrounding resources many times, then it is natural that armies and adventurers will come here in search of them. At that point, the experience of the dungeon will be settled.

As for the Soul Altar, as it literally says, it is used to craft units, and two combat units are fused through guò to create a completely new combat unit. For the player, this is the only way to upgrade a low-level combat unit to a high-level one. Of course, after synthesis, a new combat unit is formed, and the sacrificial zài will naturally disappear completely.

However, Jenn is not planning to synthesize any new units for the time being, and the knights in magic costumes are very good, and the battle of the aliens is as handy as ever. And the Golden City has always been impregnable under the shroud of the dark attribute cultists, and it can be seen from this dungeon upgrade that those invaders have no problem with the cultists at all, and can only obediently lie on the ground to send experience. On the contrary, the banshees have nothing to do, and it is estimated that their final fate will be used as synthetic dog food by Jenn.

However, these two system messages also reminded Jenn that there were still people waiting for him on the other side of the Golden City. So he put aside the summoning work for the time being, and instead went to the Golden City through the portal first. See how Enoa and Elise are doing.

Seeing Jenn's arrival, Enoa and Elise were obviously quite happy. In fact, they are not in any danger here. Although it is true that there have been several attacks. But the cultists themselves were more than enough to withstand those attacks. Of course, Jenn also listened to the reports of the two, although he did receive a reminder that "the dungeon was attacked" more than once, but since there was no news from Enoa's side, Jenn didn't bother anymore. In addition, he received a message of total destruction soon after that, so Jenn didn't care. But now that he's here, he naturally has to ask about it.

From Enoa, Jenn also learned what had happened in the Golden City after that.

Kafka, who had one of his arms cut off by Enoia, narrowly escaped, and it is unknown how he told the Ten Towns Alliance after that. Anyway, the other party does seem to be quite serious. Within a few days, Enoa discovered that several elite scouts had sneaked into the Golden City to investigate, but unfortunately, there was a double world of "cultists" here, and they must have never returned.

After that, sensing that his scout was missing, the other party once again sent an elite team, but unfortunately it also came in and never went out, and it also provided the cultists and the dungeon with quite a lot of experience points.

After connecting a few times. The other party seemed to sense the severity of the situation, so they raised their standards -- and then these people actually sent a Holy Knights led by the Bishop of the Holy Word into the Golden City. Their strong strength and unwavering beliefs did cause quite a lot of trouble for the cultists for a while, but in the end, these guys completely broke down in the double world.

It's just that Enoa's description made Jenn a little curious.

"Actually. Master, I think this enchantment seems to have some kind of new ability. ”

"New abilities?"

"That's right, in the previous battle. Although the other side lost in the end, it was largely due to internal strife within the Holy Knights. They kill each other, so they will eventually be annihilated. ”

"Isn't that a normal thing?"

For Enoa's report. Jenn felt a little strange, he knew that the [Dual World] of the [Cultists] had the attribute of spiritual suppression, and it was not impossible for the people inside to go crazy. Didn't the legendary mage in the first place just be pressed and couldn't stand it and attack others?

"No, master, this time is different. They seemed to think of each other as completely different things, and even the Bishop of the Holy Word didn't see anything wrong........."

"Oh?"

Hearing this, Jenn raised his eyebrows, and then he reached out and opened the interface, bringing up the interface of "Cultist". Soon, Jenn discovered that the message bar showed that "Cultist" had now reached level fifteen and had gained a third skill.

The third skill?

Looking at the flashing information in front of him, Jenn was stunned for a moment, then called up the information bar, and soon, the third skill about "cultist" appeared in front of him.

[Special ability: Shadow of Truth (From the dark abyss to the abyss of time and space, walk down the stone steps paved with black agate, you will get feedback about the eternity of all things in the world, in your eyes, the past is illusory, open your eyes, you will feel the real existence, the ruler from the abyss between the stars is watching you, let go of your heart, feel the crazy eternity -- spiritual curse)]

It's actually this ability!

Seeing this, Jenn couldn't help but be stunned for a moment, but then he was immediately overjoyed. Shadow of Reality is one of the most powerful and terrifying abilities of the "Cultist" cards, and according to player research, this is actually a "buff" ability. WHEN AN ENEMY STEPS INTO THE "CULTIST" ENCHANTMENT, THEY ARE ATTACHED TO A "PSYCHIC" BUFF, WHICH ALLOWS THEM TO SEE THROUGH THE OUTER SURFACE AND GO DIRECTLY TO THE INSIDE. It's like Jenn's [Evil Eye], if he turns on the soul mode, he can only see fluttering soul fireballs, and the external body is basically completely disappeared in his eyes.

But unlike the Evil Eye, Psychic is uncontrollable. This means that it is completely unpredictable how those people will see the world. It is even possible that they will re-examine the world through other planes and perspectives, so that there will be a big gap between what they see and the real world. For example, if someone with high spiritual awareness looks at it, they will see that it is a burning dead man's head, or a devil emitting the light of fire. Countless planes will intersect before the eyes of the "Psychics", forming a new world of madness and horror.

And whenever their emotions fluctuate violently, the buff of [Spiritual Sense] will increase by one layer, and the impact on their spirit will be even more severe. Once the [Spiritual Sense] is stacked to the tenth layer, they will take exponential damage, and once the [Spiritual Sense] is stacked to the twentieth layer, then no matter who it is, they will immediately collapse, show an "uncontrollable" state, and then scream and go crazy, and finally die.

WORSE, THIS IS A BUFF AND IS NOT CONSIDERED A CURSE IN THE GAME. Therefore, it is simply not possible to cancel it by removing spell items such as removing curses and removing evil. Although I don't know how it is in reality, since even the Bishop of the Holy Word can't do anything about it, then it should still be effective.

Originally, Jenn just came to see the situation, but he didn't expect that there would be such an unexpected joy, which really made him feel a little surprised and happy. But Jenn didn't forget the other purpose of his own visit.

"Enoa, Elise, from now on, remove you from your duties in the Golden City."

"Huh?"

Hearing this, Elise was stunned for a moment, while Enoa nodded slightly and did not speak, because she knew that Jenn must have something to do. Sure enough, Jenn soon explained to them.

"Enoa will go with me to Passus, which is now my territory, and nothing is more important to me than a competent adjutant."

"I see."

In response to Jenn's words, Enoa nodded. Elise was stunned for a moment, then looked at Jenn uneasily.

"So, master......... What about me? ”

"You?"

Hearing Elise's inquiry, Jenn turned his head to look at her meaningfully, and just as Elise felt a little uneasy, he finally spoke.

“……… It's almost time to head back to Black Onyx Stone City. ”

"Huh?"

Hearing this, Elise was completely stunned. (To be continued......)