130. A terrible increase in strength
Marshmallow snuggled up in Cecilia's arms, unaware of the fact that her mother was dead.
As an eighth-level demonic beast, its strength is completely undoubted, but it is still dying in the siege of a group of people, which is difficult to say what kind of feeling it is. At least Sean didn't think it would feel good, and Cecilia even more so, so she didn't care that the little one was marshmallow eating the piece of Crimson Flame that Sean had given her.
Perhaps, it is a kind of loneliness of sympathy.
Half an hour is the last life cycle of that demonic beast, so it must completely seal its body and the entire cave with a powerful self-destruction magic before its life is completely ended. Sean didn't stop this decision - in fact, he knew that it would be impossible for him to stop it, because it was a given fact in the history of the game.
Want to change history?
It's not that it can't be done, it's just that the price to pay is too great.
Moreover, if the cave is not destroyed, then once those black elves and blood elves from the underground world are pursued, Sean will not be able to escape from himself, not to mention saving the marshmallows. So no matter which way he thought about it, Sean couldn't and wouldn't stop the suicide of that eighth-level demonic beast, although he did covet the various priceless materials on that demonic beast.
But Sean still didn't do it after all.
The benefits he got were really a lot.
Not to mention the pile of sub-ancient dragon blood, mysterious scales and a bunch of underground horned dragon blood, dragon tendons, dragon skin, dragon bones, hearts, claws, acute horns, and so on, there are four pieces of silver-grade demonization equipment that Cecilia's little red hand has touched out, and although there are only two bronze grades, what is really commendable is a gold-grade demonization jewelry!
It's not a magic trinket, it's a magic trinket!
[Tilles' Lucky Necklace, Weak Demonization (Gold).] Agility +5, Endurance +15, Intelligence +18, Will +20, All Skill Power +15%, Permanent Effect "Purification Field": Immunity to all ailments except instant death, Permanent Effect "Luck": Your luck is significantly improved. 】
[Item Description: This is the legendary master Tils from the Underworld. A necklace made by Pahn before he became famous, it is unpretentious, it can even be said to be unremarkable, but only a very small number of people know it. It was only after crafting this necklace that the legendary master was inspired to become a true master. 】
The gold-grade weak demonization can increase the maximum attribute by sixty points, and this necklace has a total of fifty-eight attribute increases, which is infinitely close to the limit. Not to mention the permanent effect of "luck". Fifteen percent of the skill power plus and immunity to all ailments alone would be enough to make this necklace the grand finale of any auctioneer. Not to mention the perverted ability of luck.
This ethereal state of luck. There is no clear indication in the game, but according to the results of the players' tests, there will never be a minimum of stature. For example, if a monster will randomly drop one to five materials, then if a player with luck touches it, it will never come out with the minimum value of "one". At least it's all two-up; Of course, if it's a humanoid monster that drops props, the probability of dropping garbage is 50%, the probability of dropping good things is 40%, and the best thing is 10%. Players with luck skills will generally find something in the 40% grade.
In addition, there are also many benefits, for example, if the player's critical strike chance is 3%-8%, and the critical damage fluctuation is 200%-250%, then the normal trigger chance is about 5%, and the critical damage will definitely not be less than 230%.
That's the power of luck!
Even if it's garbage, as long as it comes with luck, the in-game transaction price will definitely not be less than one million coins.
And such a necklace with outstanding attributes and strong collateral effects, it can be said that its value is no longer under the bones of the epic weapon in Sean's hands. Of course, the main point is because of the existence of the effect of "Luck", followed by the effect of "All Skills +15%", but if you want to surpass the bones, then of course it is impossible - or even if you can surpass it, it is very limited.
After all, having two permanent effects on the Dead Bones is also extremely powerful.
[Permanent Effect "Bloodline Limit": The attribute increase effect of this equipment will change as the host's strength increases.] 】
[Permanent Effect "Enemy Fury": Enemies from the Purgatory Plane will be your eternal enemies, and each enemy killed with a strength equivalent to Bronze will permanently gain +1 for the attributes of this equipment.] 】
The fixed attribute increase of the dead bones is fifty points, but because Sean killed a gold-level demon through sacrifice, the attributes of the dead bones in the sword form have become strength +26, stamina +11, and agility +16, which is equivalent to saying that the fixed attribute increase has become fifty-three points. Later, when Sean successfully entered the realm of the lower silver, the attributes under the sword form became: strength +31, endurance +13, agility +19, which means that the fixed attribute increase of this weapon has become sixty-three points, which is far more than this [Tilles' Lucky Necklace] in terms of attribute increase.
And as long as Sean is willing, the attribute of the dead bone can be increased infinitely - Sean is now only one step away from the upper silver, as long as there is an opportunity, his strength can be improved again, so that the attribute will naturally be increased again. And if you can find the coordinate point leading to the purgatory plane and go in and slaughter some demons with bronze strength, then it is equivalent to saying that the attributes of the dead bones can be infinitely increased, which is the reason why the dead bones are really powerful and can even be evaluated as epic equipment.
However, judging from the current attributes of the dead bones, it is indeed a little worse than the gold-level demonized necklace of [Tilles' Lucky Necklace].
Of course, the main other reason is that the other effect attached to the dead bones, "Soul Immortality", did not work on Sean. According to the skill description on the dead bones, the benefit of the attribute of soul immortality is that it can be immune to all soul and mental damage, but in the successive battles after Sean obtained the dead bones, the dead bones did not bring any immunity protection to Sean as explained above, which is the reason why Sean is a little unhappy with the dead bones.
Although he could probably guess what was going on. But this incident did make Sean a little unhappy. But at the moment, he didn't have the time and energy to deal with it, at least until he returned to the territory, and then he could start preparing for it.
And after getting this necklace, Sean also has new troubles.
Who is this necklace for?
From the point of view of attributes, this necklace is obviously suitable for the wearing of legal professions, because it has the best attributes of wisdom plus eighteen and will plus twenty, which can greatly increase the spell casting power of legal professionals, and even allow them to improve their perception more significantly when reading books, and at the same time have a higher resistance to the magic of the soul energy system. In particular, the attribute of agility plus five also gives them the effect of increasing the cast speed.
As for the attribute of endurance plus fifteen, it is more of a panacea, and it can be applied to any profession, of course, for the legal profession that is already relatively weak. The amplification effect is there, but it's not obvious. What can really make a significant difference is still a profession that focuses on defense. And agility plus five and will plus twenty are two attributes. Again, it will not be wasted, and as for the wisdom plus eighteen, it is inevitable that it will be more or less wasted.
Sean's original intention, of course, was to wear it for Cecilia.
Because in this way, Cecilia's wisdom and will attributes can reach ninety-nine and one hundred and eight points respectively, which has broken through the limit of 100 points. It is equivalent to really having the strength of the lower gold, rather than just "comparable", but there is an essential difference in this.
But it's a pity, no matter how much Sean persuades. Cecilia just resolutely refused to wear this necklace, and with the keen perception of a great magician, Cecilia always felt that this necklace was seriously incompatible with her, and there might be some accidents on how to wear it. Although this statement seems a bit illusory to Sean, and even more speechless than the cheating passive ability of "Lucky Technique", but seeing that Cecilia's will is so resolute, Sean can't say anything after all, so he can only put the necklace on himself.
In this way, Sean's attributes have also been increased by an extremely terrifying and obvious increase.
[Personal attribute - force: 32 + 31 + 15 (45); Endurance: 33+28 (47); Dexterity: 31+24+15(45); Wisdom: 31+23 (42); Will: 31+25 (46)】
Without using adrenal stimulation and light body techniques, the agility value of the equipment increase alone has reached as much as seventy points, the strength amount is even more seventy-eight points, and the endurance has also reached a high level of sixty-one, and the intelligence and will are around fifty-five points, these attributes are not much weaker than those strong people who have just entered the lower level of gold. The most important thing is that the necklace brings immunity to all ailments except for instant death and the will that is now as high as fifty-six points, which also allows Sean to ignore the mental damage inflicted by the mages below the gold level.
A gifted magician like Cecilia is only a minority in this world after all.
And if you count the fifteen% increase in skill power and the bonus of luck, with the light body technique and adrenal stimulation turned on, Sean now has the confidence to fight Billy, not just delay for a while and let everyone escape.
This shows how terrible the amplification effect of this Tilles' lucky necklace is.
The only thing that makes Sean feel sorry is that among the other four silver grade and two bronze grade demonization equipment that Cecilia's little red hand touched, there is only one weak bronze demonization ring that can still be used by him, and the increase is only five points, which is less than half of the ten points from the limit value, and the attributes are still relatively scattered endurance +2 and intelligence +3, but with the attitude that talking is better than nothing, Sean still put this ring on.
In this way, Sean's personal attributes become 78 Strength, 63 Endurance, 70 Agility, 57 Intelligence, and 56 Will. (To be continued......)