Chapter 143: Basic Preparation

Chapter 143 Basic Preparations

If you only open a talent tree, it won't be much for Rod. But now he is fighting on two fronts, going hand in hand, so it is inevitable that there will be some troubles. At present, in the talent tree that Rhodes clicked on, the summoner masters are full of [Soul Resonance Lv3] and [Structure Coordination Lv2], while the Soul Messenger side is [Spirit Armor Lv3] and [Shadow Companion Lv3]. In the first tier of each of the two talent paths, two skills are full. And after reaching the use of the five-point skill, the second layer of talent for both routes is also opened at the same time.

Possess three talents in the second tier of Summoner Talents, namely [Soul Hourglass], [Illusion Gate], and [Forced Awakening].

Among them, [Soul Hourglass] can be used to increase the existence time of summoned elves by more than half at most, and [Illusory Gate] can increase the player's chance of creating new summoned elves with a very low chance. As for the passive skill of [Forced Awakening], it has always been Rhodes' favorite——— after awakening this talent, when the summoned elf is attacked and dies, there is a certain chance that it can be resurrected in situ with full health, and there is no need to consume the summoner's soul power again. The only pity is that this is only a little bit of a chance, and it's less than a 5% chance. Otherwise, Rhodes could consider using a certain self-inflicted dog as an infinitely looping ** bomb, which would definitely be quite exciting.

The second layer of the Soul Messenger has four talents, namely [Sacrificial Spirit], [King's Way], [Infinite Perception], and [Soul Seal Inheritance], and these four talents also make it difficult for Rhodes to choose. The effect of the [Spirit of Sacrifice] talent is that you can designate a summoned spirit, force it to sacrifice it, and then stack its power on another card. In the case of the Flame Slayer, if Rhodes specifies that it is sacrificed and the target is Starmark, then its ATK 7 DEFENSE and 3 stats will be superimposed on Celia's body, allowing Celia's stats to be instantly increased to a high level of 16 DEF 9. However, the limitation of this talent is that it can only be stacked once, not continuously, and the status is not maintained for a long time, even if the entire talent is full, it can only last for five seconds at most.

[The Way of the King] and [Infinite Perception] are the characteristics of the "Soul Bringer", which can reduce the amount of soul power consumed when summoning the spirit by up to one-third. The latter can be used to expand Rod's soul power, after activating the [Infinite Perception] talent, Rod's soul power will increase by 20% when leveling up, although this speed is still a bit different from that of a mage, but it is quite close.

As for the talent of [Soul Mark Inheritance], it is used to fuse elves, after clicking on this talent, when Rhodes fuses two elves into a new card, the new card will be able to inherit the skills of the two old cards, and can only inherit three at most, at first it is a random inheritance, and after the point is full, the player can choose the latter two talents to inherit.

Of the seven talents, [Soul Hourglass] requires three skill points, and [Illusory Gate] and [Forced Awakening] each need one. [Spirit of Sacrifice] [The Way of the King] requires three skill points. [Infinite Insight] and [Soul Seal Inheritance] each require two skill points. In other words, the second tier of the two talent routes requires a total of fifteen skill points. And Rod now only has nine skill points in his hands, plus these natural skills are very reluctant for Rode, so he is indeed a little embarrassed.

After locking himself in his study for a whole night, Rod finally made his choice.

In the absence of suitable swordsmanship skills at the moment, he threw all his skill points onto the talent tree, filling them with [Soul Hourglass], [Forced Awakening], [Way of the King], and [Infinite Insight].

And it was not without reason that Rod made such a choice.

With the destruction of the Emerald Tears, Rhodes can be sure that the current conspiracy of the Land of Light in the Pafield region has been completely bankrupt, especially after the death of the black-robed mage, the closed trade routes will be circulated again, which is very good news for the Duchy of Moon, but very bad for the Land of Light. However, Rhodes was clearly happy to see this——— as long as he could do anything that made the Land of Light uncomfortable. …,

In this way, it means that Rhodes does not need to put too much energy into fighting people, and according to the one-month recuperation period limit of the Mercenary Association, the major mercenary groups that have already been prepared will naturally start fighting again. Rhodes is no exception, his goal is simple, try to grab the highest score before winter arrives, and then promote Starlight to the Mercenary Guild.

At present, there are four major mercenary guilds in the Duchy of Moon, which are distributed throughout the Duchy of Moon, but there has never been a stable mercenary guild to lead the Pafield region, and if Rhodes can successfully promote Starlight to the mercenary guild, then he can become one of the unofficial leaders in this region. At that time, with Rod's familiarity with the Duchy of Moon, it would not be difficult to secure Lydia's support and get her assistance as long as he could find a way to the Golden City.

Rhodes was well aware of the current situation in the Duchy of Moon, after the cataclysm a few years earlier, the pro-parliamentary opposition had weakened, and the royal party had firmly occupied the center of power. However, the opposition has not been completely eradicated, and Lydia has been patiently looking for an opportunity to eradicate these scourges. As the Land of Light re-infiltrated the Duchy of Moon, these opposition factions began to resurge. And among the four mercenary guilds in the Duchy of Moon, two of them are lackeys of the opposition.

It is important to know that although the Mercenary Guild of the Path of the Continent seems to be a third-party organization on the surface, it has considerable influence in the region. Don't look at the mercenary guild is not too many, and in fact, the various countries on the continent are also semi-supportive of these large mercenary guilds, if those thieves guilds, killer guilds and the like belong to the black force, and the archons, guards and armies belong to the white force, then the mercenary guild belongs to the gray force.

They are powerful, and many times they can help those in power above to do things that they can't do obviously, or some troubles that are too trivial to send out troops and difficult for ordinary people to handle. And in return, these people give them financial and power support. This is now the case with the four mercenary guilds in the Principality of Moon, two of which belong to the Farian family in the Casablanca region and the Sapphire City in the Clantino region, and these two mercenary guilds belong to the supporters of the royal party. The other two were backed by the United Merchants' Association in Warsaw and the Northern Alliance in Taigar, who were reinforcements for the opposition.

Rhodes was of course a supporter of the royal party, and the result he hoped for was to gain the support of the Golden City and at the same time gain a certain degree of independent power. And this is actually a shortcut to promotion and wealth, after all, the players in the game know very well that when you establish a mercenary guild, as long as you can brush the prestige of the royal party to intimacy, you can get an expansion task, and as long as you complete this task, you can change from the head of a mercenary guild to a lord of a territory.

This is how Rod's territory came to be, after the destruction of the Duchy of Moon, he led Starlight to brush the prestige of the Kingdom of Law to intimacy, and then obtained the right to expand the "Chaos Region", and finally obtained his own territory. Most of these fiefdoms were established in sparsely populated areas, and although nominally relied on the state that granted them the right to expand, in fact the distribution of the territory's revenue, the setting of laws, and the requisition of troops were entirely done by the lords themselves.

It's not just a premise in the game, it's actually the same way that the territories that now make up the Council of Light, all of them were once powerful forces with close ties to the Council of Light, traveling to various regions to expand their lands, and then gaining control of those places under the powers given to them by the Code of Bilia. Now, although nominally they are still members of the Council of the Land of Light, they are in fact small and independent countries. ..., so now all Rhodes has to do is to upgrade his mercenary group to the Mercenary Guild in the shortest possible time, and then establish contact with the Golden City, and find ways to get the right to expand the Chaos Region, as long as he can have this power, then he can use his experience and strength to expand the territory. Accumulate enough strength to fight the coming war.

Of course, Rhodes also knows very well that this is not an easy thing to do, the Chaos region is a dangerous area that is not under the protection of the dragon soul, where the climate is changeable all year round, and there are monsters everywhere that have never been seen in other places, and there are many terrifying existences such as devils. It is very difficult to completely eradicate this, ordinary people simply cannot do it, and even the well-trained army has suffered heavy losses. This is the reason why the Code of Bilia stipulates that only organizations that have obtained recognition of strength can individuals and families be eligible for expansion——— if they do not reach a certain level of strength, going to that kind of place is just suicide.

Of course, the average country will not send its own army to expand, which will waste a lot of manpower and material resources, and it may not necessarily be able to gain something. So they'd rather let the families or mercenary guilds go, and if they succeeded, the troublesome chaos on the periphery of their country would return to normal. If they fail, it is not their own people who are lost, and they can also reduce the strength of other forces around them, so why not?

The so-called people are comfortable, and they don't want to take any more adventures, and now the countries shrouded in the soul of the dragon of light are no longer as interested in exploring the unknown as they were at the beginning. They prefer to be able to sit back and eat the fruits of others while reaping their own best interests.

But for Rhodes, it was very necessary.

And he's pretty confident.

Unlike those timid fellows in this world, Rhodes had had many experiences in expanding his territory, and he knew which territory was rich in products, where it was strategic, and where it was easier to recruit people. He also knew how to destroy Chaos and awaken the power of the sleeping dragon soul.

Just give him a chance and Rhodes can turn this into reality.

However, if he can't upgrade his mercenary group to a mercenary guild in the shortest possible time, then all this is just a pipe dream.

Because of this, Rod finally decided to devote all his current skill points to the natural skills based on PVE, and must get the best results in the shortest possible time. Because he knows that the Mercenary Association has a rule that when a mercenary group can earn more than 150 points in half a year, the Mercenary Association can make an exception and directly promote it to the Mercenary Guild without waiting for the winter break.

150 points.

It takes 50 to do normal missions, and 30 to complete those dangerous missions.

This is indeed an insurmountable barrier for those mercenary groups who can only complete 2 or 3 ordinary tasks at most in a month.

But for players who feel as easy as taking risks and doing tasks as if they were eating and drinking, it's stress-free.

Of course, Rod also knows very well that he used to be a player, and he has become accustomed to the days of doing tasks every day, but it does not mean that others can also get used to it, so in order to squeeze out the strength of his subordinates to the greatest extent, Rod quickly made a corresponding plan with the help of his experience in leading guilds in the game.

#c