The basic setting of "Expedition".

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The background comes from the beginning of the unification of the world by the dynasties in history, and the historical figures of each dynasty will live in seclusion in the corresponding dynasty until they are found by the player or trigger the dynasty story.

"Expedition" pursues the realism of the game, and the characters are the same as the real human body, with weaknesses and dead ends. You can improve the strength of the character through realistic methods, and you can also jump to kill the strong.

Inhuman players who are new to the game can choose three identities: homeless, soldier, and civilian, corresponding to three categories: free player, lord player, and life player, and they can also change their identity according to their own wishes, and they must go to the government to go through procedures, settle down, enlist, and retire.

Registering an account in Expedition allows players to send money directly from the bank to the account, and Sunny charges a 1% handling fee, which prevents others from finding reality through the bank.

After the exchange business is opened, the currency exchange ratio: one to fifty!

The population in "Expedition" is limited, and only when the original place is vacant and uninhabited, the new aborigines will be refreshed immediately after three months, and players generally obtain experience points in the secret realm leveling or doing quests, and "Expedition" itself is as consistent with reality as possible.

In order to avoid fewer and fewer aborigines, after the accidental death of the aborigines in the player's territory, the player can be resurrected for 10 taels of silver per person.

If the player's territory is destroyed, the population of the destroyer, except for the army, goes to the destroyer.

The destroyer can spend 10 taels of silver to resurrect an aboriginal of the opposing party, or pay 15 taels of silver to randomly exchange with other destroyers of the "Expedition" for aborigines to obtain new aborigines.

Native armies and normal natives respawned three times will be bleached, requiring the player to start training all over again.

Secret Realm Setting:

There are three types of secret realms, the secret realm of the military camp, the secret realm of the academy, and the secret realm of the sect.

The highest NPC level in the Barracks Secret Realm is the same as the master, and there is no limit to the number of NPCs.

The secret realm of the academy is a test, and the level of NPC life skills is equal to that of the player, and it is not a fight-and-kill class.

There is no limit to the maximum NPC level of the sect's secret realm, and some NPCs contain special martial arts, or are peerless.

The corresponding locations of the secret realm are: schools, military camps, and sects.

In the game, for the temporarily recruited army, for every person in the army who kills the enemy, the main general can get a one-percent experience value reward, which is ten times less than one-tenth of the regular army, but the advantage is the number of people who die in the army, and the main general's experience value will not be deducted.

In general, the regular army, the experience value obtained by the main general is the number of enemies killed minus their own casualties, and the rest of Zuihou is the main general's, if the main general is defeated, the experience value is not enough to deduct, and the experience value will not be negative, but it will be zero. And there is a negative impact for a while, that is, the hidden attribute luck value is negative, and it is unlucky for a while in "Expedition".

After opening a certain attribute bar, when the attribute is only one point, the attribute bar is hidden until the attribute reaches two points or more, which is called officially opened. After the attribute bar is officially opened, the attribute bar will bring some special system effects to the character itself.

Inhuman player attribute level setting:

Acquired level:

Force value 1~100! (Every 10 points represents the first order, the 10th order!) )

The initial HP is 100, which can be increased in various ways. (taking medicine, exercising, cultivating, etc.)

Experience value, so that the cultivation bonus! Each point increases by 10% per hour, and it takes 100 points to double every hour. Double the bonus of 1000 points per hour, and so on!

Congenital Grade:

After the congenital, return to the basics, endlessly, the force value, physical strength value is canceled, and the experience value is doubled!

Unit Setting:

One stone = one hundred catties

One step = one meter

Basic Castle Settings:

Villages, market towns, small towns, middle towns, large cities, county towns, and capital towns.

Weapon Level:

Mortal soldiers (one forging gang, ten forging gangs, one hundred forging gangs), divine soldiers (thousand forging gangs, drinking blood, psychic), exotic treasures (heavy treasures, national weapons, totems)

All kinds of props are mortal, god, and different three levels, each level is three levels, and each level is four grades. The lowest level of all soldiers is divided into three levels: ordinary soldiers, divine soldiers, and exotic treasures, and each level is divided into upper, middle, lower, and best four grades.

General Rank:

Five people are army commanders, ten people are chiefs, fifty people are tun commanders, one hundred people are centurions, five hundred people are five hundred commanders, one thousand people are thousand commanders, two thousand people are partial generals, four thousand people are tooth generals, ten thousand people are generals, and one hundred thousand people are marshals (legions);

Reserve: Force 0~10

Ordinary soldiers: 10-20 force;

Elite Soldiers: Force 20-30;

Strong Soldiers: 30-40 Force;

Brave Soldiers: 40--50 in force

Bloody Soldiers: 50--60 force; (The force value is 60 before it can be a general, which is one of the basic requirements for the general level)

The level of proficiency required for martial arts skills, exercises, etc.:

The first glimpse of the doorway, a little success, into the hall, the furnace is pure, the integration is through, the peak, the simplicity and the truth, out of the gods, extraordinary

(from 9, 99, 999, 9999...... And so on)

Ground-level exercises, before the innate nature, there is no grade in the cultivation of all cheats, except for the first glimpse of the path to increase the force value by one point, the rest of each realm increases by two points, and at most three points. The nine realms have a total of seventeen or twenty-five force value bonuses, and when the force value reaches one hundred, you need to practice hard to break through the innate nature, and the cheats are not to increase the force value.

The force value is not fixed, only increases and does not decrease, and if the skill is not used when injured or engaged, the increased force value of the skill is invalid, and the force value is contested, and the difference in the realm of martial arts determines the victory or defeat.

Fame Rating:

Nobody, up-and-coming, famous, famous, famous, famous person, famous, famous all over the world, like thunder, famous through the ages;

Exercises, special titles, and historical general levels:

red, orange, yellow, green, cyan, blue, purple;

Exercises, attribute skills, there are prefecture-level divisions, divided into lower, middle, upper, and best four grades, must reach the innate realm to practice.

Inhuman players reach the innate realm, and each level of the realm must rely on perception and penance, and can no longer be improved by killing enemy soldiers and taking pills.

Grade:

Jiupin: You can get 100 XP points per day from Jiupin, that is, you can get twice the time per hour. Zheng Jiupin can get two hundred experience points every day, that is, two hours double the cultivation bonus.

Eight Grades: From eight grades to 1,000 points, twice the cultivation bonus. Two thousand points for the eighth grade, twice the cultivation bonus for two hours.

Seven products: ...... By analogy, one product can get a nine-fold cultivation bonus of one hour or two hours per day.

The emperor or king will receive a tenfold cultivation bonus for two hours a day.

Commander Position:

Centurion, nine pins

Five hundred long, from eight pins

Thousand-mile, is eight products

Partial generals, from the seventh grade

Tooth general, seven pins

General, Six Grades (Mighty, Martial, Heroic, Martyr)

Five products (loyalty, righteousness, benevolence, faith)

Four products (levy, ask, security, break)

Three products (town, far, ding, flat)

Second Rank (Front, Back, Left, Right)

Yipin (General Wei, General Che Cavalry, General Hussar, General)

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