182. Clearing the Monster

"Looks like it's really easy to deal with." Cecilia looked at the remains of the seven bronze knights on the ground in disbelief.

Remembering that a few hours ago, they had only encountered two bronze knights and one silver knight, and they had almost lost the confidence to continue exploring the dungeon. Unexpectedly, a few hours later, when they closed the magic center of the entire dungeon, dealing with these Bronze Horsemen would really be like chopping melons and vegetables.

"You're really too modest to say that." Roticabas kicked the bronze horseman, who had been completely smashed into a meatloaf, and then said in an indifferent voice, "No matter how many of these things come now, I can easily solve them." ”

"With three patrol units at the same time, we can't hold on." Sean looked at the stunned Roticabas and poured cold water on him, "Now these puppets seem to be quite easy to deal with, but what is weakened is only their defense, attack power and other performance, and there is no weakening in terms of combat awareness and cooperation." As long as the quantity accumulates to a certain extent, it can still cause qualitative change. …… With our ability, there is not much pressure to deal with two patrol units at the same time, even if both patrol units have silver knights taking the lead, but if it is three patrol units, even if all are bronze knights, we can't hold it. ”

"No, it won't." Rottikabas was still a little unconvinced.

"Harding, you and those two Bronze Horsemen are close combat, how do you feel?" Sean ignored Rottikabas and turned his head to look at Harding.

Harding didn't expect Sean to ask himself, but he didn't rush to do so. Instead, he frowned slightly and thought for a while before he said, "Indeed, although there is a slight decrease in combat ability. But the sense of battle remains. If there are only one or two, it is not difficult to deal with them, and they can even be easily solved, but if there are many of them, they will inevitably fight in a combined battle, and if we are still fighting separately, we will inevitably fall into a bitter battle. ”

Hearing this, Rottikabas was stunned for a moment. Then he thought about it in the same way: "If we gather all our strength to break through to one side...... Then you will be attacked by the other side, and it is easy to lose sight of one or the other......"

"Almost." Sean nodded, then spoke. "So two patrol units are basically the limit. …… I can help with the ones you missed, of course, with the fact that these puppets have lost their magical protection, it would be much easier for Cecilia to solve them if they could be circled together. "Speaking of which. Sean paused slightly. He continued: "However, these puppets are limited, so we can completely take advantage of the fact that these puppets are not together, and deal with them first, so that there will be no problems." ”

"Good way!" Harding and Rottikabas were both eye-catching.

The number of monsters in the dungeon and the dungeon is the same, and there is no possibility of refreshing, so if you kill one, you will have one less. Even if it's a monster or creature on the world map, it doesn't mean that it will spawn immediately after being killed. Rather, it takes a period of "growth" before it appears, and many players are stuck in their level at the beginning. It's because they can't find monsters to farm, and they're too lazy to do quests, which leads to a huge gap in the player's class in the game.

At this time, Sean decided to deal with these puppets first, and others naturally would not object, after all, the fewer these puppets, the more convenient it would be for them to explore in this dungeon.

Soon, everyone was led by Sean and immediately went into action.

Sean and the others stood at the door of the energy room, and they were already on the central axis anyway, so Sean simply led everyone towards the gate of the magic barrier. The magic barrier that this gate relies on is another additional independent system, and it does not belong to the magic center of the energy room, so even if the energy room is dismantled, the magic barrier on this gate will not disappear, and the gatekeeper bosses of the left and right avenues must be solved before this mechanism can be closed.

Sean knows this very well, but others don't.

But Sean didn't bother to explain, so he just took everyone along the way.

There aren't many puppets on the central axis, and there are only six patrol units on the way from the energy room to the final gate. Although one of them was led by a silver knight, which caused Sean and the others to fall into a moment of confusion at first due to the sudden change in fighting style, what everyone had to admit was that the puppet. After losing the continuous supply of mana, the silver knight was not as durable as everyone encountered at the beginning, except for the armor on his body that hardened a little.

So soon, Sean and the others relied on the strong strength gap to directly turn this puppet into a puppet. The Silver Knight was dismantled - it was a very complete dismantling, as its opponent was Harding, who was the best at dismantling Gundam with his bare hands. And after dealing with this silver knight, the remaining four bronze knights were naturally no match for Sean and the others, so they soon wiped out this patrol unit.

During this period, Sheena also carried out a real battle with a spear under the care of Rottikabas - Sean seemed to have already considered that Sheena would definitely consume a lot of weapons this time, so he actually equipped her with more than a dozen refined spears. In this actual battle, Rottikabas also found that Sheena's progress was really fast, she actually absorbed all the experience that everyone had in dealing with the guard warriors before, and thoroughly applied it to the actual battle, which made Sheena, who was only the lower bronze strength, have the capital to compete one-on-one with the Bronze Knight.

Of course, with Hina's strength, it is impossible to kill even the weakened Bronze Horseman alone, because she can't destroy the Bronze Horseman's armor. And if you can't destroy the armor of the Bronze Horseman, you can't do fatal damage to it. But even so, Sheena was still growing at an astonishing rate, even faster than the previous cultivation in the desert for nearly a month.

So, Sean and Cecilia knew. The power of the bloodline from the Crypt Spider Queen is at work in Shena's body.

The Crypt Spider Queen has a special ability, which is perception sharing.

It can be perceived and shared with any of the Crypt Spiders it spawns from its incubated eggs, thus gaining the vision of those Crypt Spiders. and to acquire the memory and knowledge associated with it. And these memories and knowledge, the Crypt Spider Queen can be stored in her own gene fragments, and then as a kind of inheritance, the newly born Crypt Spider will have these combat memories and experiences.

Therefore, in the underworld, a lair of Crypt Chill Spiders that has survived long enough is often more difficult to deal with than many high-level Warcraft monsters.

And Sheena, the characteristics embodied at this time. It's obviously the Crypt Spider Queen's powerful learning ability. Perhaps aside from the ability to perceive and share, Sheena is basically no different from the Crypt Spider Queen, and her identity as a human. With masters like Rena and Rottikabas teaching her combat skills and experience, Sheena's growth will only get faster and faster.

However, this is only an improvement in combat experience and skill.

There are still three huge question marks on Sheena's rank, which is destined to make it impossible for Sheena to break through in a short period of time. This made Sean feel very sorry.

After solving the six patrol units of the central axis from the energy room to the closed gate. Sean and the others went back the way they came, heading towards the square. This time, Sean and the others had a little bit of luck, because at the end of the battle with one patrol unit, the sound of fierce battle attracted the attention of the other two patrol units patrolling nearby, so the situation quickly became that Sean and the others had to face a situation where three patrol units were flanked.

It's just that at this time, Roti Kabas was so distracted that he directly used his splinter gun and forcibly destroyed the last three bronze knights of the first patrol unit. They have Heatley anyway. Under the treatment of this goddess of life, let alone health. Even the consumption of fatigue will be reduced a lot, and the only fly in the ointment is that after a fierce battle, the physical energy consumed can only be compensated by rest and diet.

With the support of Heatley, after a short but fierce battle, Sean and the others finally solved the two joint patrol units before the next patrol unit appeared. At this time, everyone finally had to take a break, because they didn't expect that the physical consumption was much greater than they expected, and of course, some of the factors may be due to the doubling of the mental consumption caused by the pinching attack.

And in order to ensure safety, everyone can't help but retreat to the energy room to rest, fortunately, the trap puppet in the dungeon will not be refreshed, and if you destroy one, you will lose one. Otherwise, in this state, I am afraid that no matter what, I will not be able to clear the puppets in the dungeon. It's just that Sean is a little dissatisfied, but when he dealt with these puppets, he didn't get any experience points, not even when he killed the guard warriors, which is really rare.

It's just that Sean can't figure out the specific reason, but he doesn't lack experience points anyway, so he doesn't care about these things soon.

And after everyone finished resting again, Sean directly led the team this time to advance towards the gate where the giant sword knight on the left was located. I don't know if the puppets cleaned up by Sean and others before are already the size of the entire dungeon, this time there are obviously a lot fewer patrol units encountered in the corridor on the left, but they are basically led by the Silver Knight, and the difficulty of the battle has not dropped too much, but compared to Sean and others, the threat is much less.

After all, the enemy with relatively strong individual strength, Sean and others can completely ignore or even not care, but what they are most afraid of is that the enemy is not only average in strength, but also too many, which is the biggest headache for Sean and others. While fighting, Sean also silently counted, and when they arrived at the gate where the Greatsword Knight was, Sean found that there were only three Silver Knight left in the entire dungeon, which was barely good news.

Because as long as they deal with the Greatsword Knight, there will be very few patrol puppets they need to deal with in the future, so they will have more time to rest. Anyway, this dungeon, I'm afraid no one will find out, after all, the location is really too remote, of course, with Sean's caution, he must be prepared to be discovered here.

The real tricky problem is that halfway through the battle with the boss, outsiders break in and interfere. Then that's the most painful.

Puppet of the Agency. The place where the Knight of the Greatsword is located is in the deepest part of the corridor on the right.

There is only one large room of its own, which is probably larger than the energy room. Sean, who has watched the video, knows that the structure in the room is a circular field. It's a bit like the Colosseum, but instead of sand, the ground is covered with crystal slabs like the left and right corridors, and when you step on it, a circle of ripples spreads out.

In the beginning, many people who came to this dungeon were unaware of the value of the crystal floors, and simply thought that they were all related to the background of the dungeon. It wasn't until later that some more careful players discovered that whenever the boss performed his ultimate. The size of its coverage would vibrate on these crystal floors in advance, and the ripples in the circle were actually the location of the upcoming attack.

So in the end, the challenge of the Greatsword Knight was much less difficult than that of the twin knights. It can even be said that it is not threatening. Because even if it is just a group of players who are high-ranking silver or even a gold-level player, as long as they pay careful attention, they can still kill the Greatsword Knight without damage - of course, it will definitely take a long time to grind. But at least this also reflects how weak this boss really is from the side.

At this time. Sean and the others are sitting in front of a huge iron gate about five meters high to rest, all the puppets along the way have been completely eliminated, even if a new patrol unit arrives here, with the strength of Sean and the others, it can be quickly solved, as long as more than two patrol units appear at the same time. So everyone sat in a circle, eating food and drinking to recover their state, while listening to Sean's brief explanation about the puppet. How to deal with the Greatsword Knight.

Sean's introduction is very simple, nothing more than two points.

The first is to move at all times. Don't stand in front of the Greatsword Knight.

Because of the greatsword in his hand, the range of the greatsword knight's attack is actually very wide. Explain in Sean's words. That is "almost the same as the attack range of Rottikabas" - when Sean said this, everyone couldn't help but look at the knight's spear in Rottikabas's hand, if this thing swept across, how wide the attack range is, they and Rottikabas have been together for so long is naturally clear.

Despite his strong reputation, the Knight of the Greatsword actually has most of his attacks only in close quarters - of course, the range is based on his greatsword, which is definitely much larger than the player's. So as long as you avoid this, then the Greatsword Knight is not so scary, and of course, the most important thing is that because the Mana Hub system is turned off, many of the Greatsword Knight's powerful attack skills are also unusable.

As long as it's not OT, the Greatsword Knight is basically a gift.

When he said this, Sean's gaze couldn't help but fall on Heatley.

"Look...... See what I'm doing? Heatley was a little uneasy to be stared at by Sean.

"Ahem, I said little Heatley." Sean coughed, and then spoke, "When you are fighting, you try not to make a move, unless I call you to rescue, you can only make a move, otherwise even if you see Rorty, Harding, or even I being seriously injured by that puppet, you are not allowed to make a move, understand?" ”

"I ...... I try my best. Heatley looked down in embarrassment.

When she was in the Church of Life, the Holy See wished that her reaction could be faster, but she didn't expect that now she would have to suppress this instinct of conditioning, which really made Heatley a little uncomfortable. It's just that although she looks quite cute and has a lot of problems, it doesn't mean that she is a stupid, on the contrary, she already knows very well how much trouble her existence has caused Sean.

But from beginning to end, Sean never scolded Heatley, which made Heatley feel very strange: it was completely different from the Holy See in the Church of Life. Because of this, Heatley naturally hopes to really help Sean.

Sean took the Black King and drew an easy-to-understand map on the ground, and carefully marked some locations on it, which were the positions where everyone was going to stand after a battle. Having learned from the previous problems with the guard warriors, Sean can indeed be said to have a very serious obsessive-compulsive disorder this time, and in order to ensure that everyone knows what they should and shouldn't do when fighting, Sean really took the trouble to emphasize the battle situation of the Greatsword Knight several times.

It wasn't until he was sure that everyone understood it completely that Sean moved on to the second stage of the description.

This is also the second point that Sean emphasized that needs everyone's attention.

That is, don't be in a daze.

Once you see ripples shaking on the crystal plate on the ground, leave the position where the ripples are shaking as soon as possible, because this position means the range of the Greatsword Knight's second-stage attack skills. However, considering the movement speed of Cecilia and Heaterly, Sean specially arranged for Lancet and Sheena to follow one of them, and as soon as they saw the situation, they immediately took people away.

“…… The above is my fool-style pile playing, do you still have any questions? Sean glanced around at the crowd.

Lanster still looked at Sean with adoration.

Harding and Rottikabas were both lethargic.

Heatley was as dazed as ever, waiting until Sean had finished her speech before she returned.

The only people who can be regarded as serious listening are probably only Hina and Cecilia.

So, Sean sighed helplessly, feeling that he had been talking for a long time to play the piano to the cow: "...... Let's take a look first. (To be continued......)