150: Five dark gold boss protectors
After a short rest, I thought about a few monsters with strong breaths not far away. Because the distance is too far, it is only a blur, and the distance of the Eye of Reincarnation is not enough.
After ordering the wolf to rest in place, I rode Black Flame and used the stealth skill on the Cloak of Darkness.
Slowly running to a range of twenty meters away from the enemy, I used the Eye of Reincarnation to sweep over the five bosses one by one.
Vampire Earl: Level 38 Dark Gold BOSS, who was originally a human count nobleman, was cursed by the dark wizard with dark magic, and slowly became a dark creature and turned into a vampire, because of his natural desire to kill, he gradually became one of the five protectors of the Blood-Eyed Dark Bat King under the command of the Dark Spirit King, with strong life and fast speed.
Health: 200000, Mana: 5000, Attack: 4200, Defense: 2500.
Skill:
Extreme Bloodthirsty: A passive skill that absorbs 10% of damage as life during attacks and inflicts bleeding damage to enemies.
Bat Shadow Attack: An active skill that costs 500 mana, can direct a swarm of bats to attack the target enemy, the attack strength is 400% of normal attacks, 30% chance to cause blindness, and the attack range is 10 meters. Cooldown time 10 minutes.
Death Light Wave: An active skill that costs 1000 mana and uses powerful dark energy to gather a ball of death light, with an attack strength of 600% of ordinary attacks, an attack distance of 10 meters, and additional corrosive damage. Cooldown time 30 minutes.
Corrosive Bat King: Level 38 Dark Gold BOSS, originally a cultivated bat spirit, after being recovered by the Blood-Eyed Dark Bat King, became one of its five protectors, and followed until he was sealed in the Dark Spirit Cave 10,000 years ago, and was gradually corroded by the spirit of death, evolving into the Corrupted Bat King, with a powerful corrosive power.
Health: 150000, Mana: 3000, Attack: 3800, Defense: 2000.
Skill:
Extreme Corrosive: Passive skill, in the attack, 30% of the strong corrosive effect is added, which can cause 100 corrosive damage per second to the enemy for 30 seconds.
Corrosive Light Ball: Active skill, cost 300 mana, gather the corrosive power of necromantic qi to form a light ball in the mouth to hit the enemy, the attack strength is 400% of the ordinary attack, the attack distance is 10 meters, with a strong corrosion state, reducing life by 200 per second, lasting 10 seconds.
Rancid Bats: Active skill, which costs 500 mana, summons a bunch of bats with corrosive power to perform a group attack on the enemy, with an attack strength of 600% of normal attacks and an attack range of 10 meters. Inflicts a Enhanced Corrosive status that reduces health by 200 per second for 10 seconds.
Elite Zombie King: Level 38 Dark Gold BOSS, originally an iron stiff, cultivated a small success, after being recovered by the Blood-Eyed Dark Bat King, he became one of its five protectors, and followed until he was sealed in the Dark Spirit Cave 10,000 years ago, and was gradually infected by the Necromantic Qi and evolved into a zombie king with strong defense.
Health: 250000, Mana: 1000, Attack: 3500, Defense: 5000
Skill:
Extreme Defense: Passive skill, when attacked, has a 30% chance to cancel out 30% of the enemy's attack power.
Petrified Skin: An active skill that costs 200 mana, which can quickly petrify the skin and increase defense by 20%. Lasts 5 minutes,
Zombie Armor: An active skill that costs 500 mana, gathers the zombie energy in the body, increases defense by 2000, and lasts for 3 minutes.
Necromancer: Level 38 Dark Gold BOSS, originally a dark magician, after being killed by the Blood-Eyed Dark Bat King, he controlled his soul and made it a dark creature, becoming one of its five protectors, and followed until he was sealed in the Dark Spirit Cave 10,000 years ago, becoming a necromancer with powerful magical abilities.
Health: 100000, Mana: 20000, Attack: 5000, Defense: 1500
Skill:
Undead Bone Spur: An active skill that costs 300 mana, turning the necromantic gas into bone spurs to attack the enemy, the attack strength is 300% of the normal attack, the attack distance is 10 meters, the charge time is 2 seconds, and the cooldown time is 5 seconds.
Dark Amplification: An active skill that costs 1000 mana, increases all attributes by 10% to dark allies, and lasts for 10 minutes. Cooldown time 1 hour.
Undead Enchantment: Active skill, cost 2000 mana, within a range of 20 meters, draw a 5*5 range of enchantment at will, attack strength is 150% of ordinary attacks, duration 10 seconds. Cooldown time 1 hour.
Dark Fanged Ghost: Level 38 Dark Gold Boss, originally a vicious ghost, after being recovered by the Blood-Eyed Dark Bat King, he became one of his five protectors, and he followed until he was sealed in the Dark Spirit Cave 10,000 years ago, and was affected by the breath of the necromancy, becoming a Dark Fanged Ghost, with powerful killing intent and spiritual attack ability.
Health: 180000, Mana: 2300, Attack: 4000, Defense: 2500
Skill:
Power of Darkness: An active skill that costs 300 mana to master the power of darkness, increasing all attributes by 10% for 5 minutes. Cooldown time 30 minutes.
Roar of Fear: An active skill that costs 500 mana, emits an ear-piercing howl, has 300% attack power of normal attacks, has an attack range of 10 meters, and has a stun status of 3 seconds. Cooldown time is 5 minutes
Ghost Split Claw: An active skill that costs 500 mana, and the claw turns into a ghost sneak attack to attack the enemy 3 times in a row, with attack strength of 120%, 150%, and 200% respectively. Cooldown time 1 hour.
Looking at the information that came back from the Eye of Reincarnation, I gasped. Any of these five dark gold bosses is stronger than the hundred-year-old Poison Zombie King, no wonder so many people were killed here when the old man was identified, and these five bosses are completely a team. There are Meat Shield Elite Zombie King, Mage Necromancer, Rogue Dark Fanged Ghost, Warrior Corrupted Bat King, Archer Vampire Earl. TMD, the blood-eyed Dark Bat King, this bastard, the five protectors under his command are actually a team, if they cooperate with each other, the team composed of these five dark gold bosses, isn't this bullying? I grass, strongly despise the blood-eyed Dark Bat King!
I felt a strong contempt for the Blood-Eyed Darkbat King, and raised my middle finger at it. Constantly thinking about the method of fighting, looking at the five disgusting monsters next to each other like gays, it is impossible to attract and destroy them one by one, not to mention that I am not a magician or an archer, so I can't attract monsters at all. So, that is to say, as soon as I attack, I will face the siege of five golden bosses! I'm grass, am I crazy or is the system crazy? Let Lao Tzu challenge five dark gold bosses at the same time by himself?
I'll pull away my attributes and compare them.
Character: Dust with the wind
Level: 36
Class: Dragon Warrior
Support Occupations: Intermediate Appraiser, Senior Blacksmith, Intermediate Pharmacist, Junior Tailor
Prestige: 19100
Life: 50987
Magic: 19368
Attack: 10736
Defense: 7857
Strength: 1705, Constitution: 1747, Agility: 1140, Spirit: 1112, Luck: 42, Charisma: 34, Perception: 36.
Speed: 156
Dodge: 149
Health regeneration rate: 231/sec
Mana regeneration: 183/sec
There are more than 50,000 lives, nearly 20,000 magic, 10,000 attacks, and nearly 8,000 defenses. If it's one-on-one, I can easily pack any of them. But one-to-five, and it's a collaboration between different professions, it's difficult. No, I didn't even see the Blood-Eyed Dark Bat King, and the boat capsized in the gutter. If you want to take out these five dark gold bosses, you must first cripple them, and then deal with the necromancer, which is a tricky thing that can be used as a ranged attack and can add status to allies.
Opening the skill bar, I skimmed through them one by one. Suddenly, my eyes lit up, and after ordering the little wolf to prepare to attack, a sinister smile hung on the corner of my mouth......