Chapter 802: What kind of routine is this?
There really isn't much chance of a comeback, and one thing will be chosen in all the professional lineups, that is, when they push the last high ground, most of the time they don't focus all five people on the last high ground.
Most people will choose to let one person bring in the middle lane and the upper lane, because these two lanes have super soldiers, and once a convergence occurs, someone will inevitably need to defend it, so we have a lot of confidence in the highlands.
The basic situation is to fight more with less, and I'm talking about the opposite, but if such a situation occurs, it means that we have a great chance.
It was already in a situation of equipment suppression, and because of the large number of people, we would not be afraid of even facing a highland defense tower, and there should be no big objection to this.
Therefore, I will take the other two lanes, because at this time I have teleportation again, of course, I will first take the middle lane, and then bring the middle lane and then bring the upper lane.
In short, the farther away from my teammates is the better, so that they will have to defend and the front will get longer and longer, and of course they will eventually converge on the high ground, so they still have a certain chance of success.
In fact, this is also the most important step for a disadvantage to be pushed to the high ground, which can also show whether they can make a comeback, because at this time all the super soldiers are gathered on the high ground.
However, if the opponent has a hero with a strong ability to clear troops, then it is easy to make a major decision, because there is more or less some area damage, so that you can also clear some lanes when fighting with the opposite side.
So this is the most critical point when turning the tables, and we definitely won't give such a chance, at least not so obviously.
That's why I'm on the road, not only to bring my super creeps in, but also to threaten the opponent's tower, and when they threaten the opponent's tower, their battle line will become very long.
In other words, it is very likely that this person of the Qing soldiers will not be able to quickly support the people who defend the highland tower on the lower road to a certain extent.
And this person who is fast in clearing soldiers often means that its output is relatively high, and the speed of fighting small soldiers is relatively fast, in fact, it will not be particularly slow when beating people.
This is also why some people say that in the last wave, those who should be out of the output of the output of the output of the outfit, don't come out of the life-saving outfit, because the degree of your life-saving outfit is really not that high, and when it comes to the final swear-and-death fight, high output is the king.
Some people are still reluctant to buy a big mixture at this time, this is simply a small family, at this time, don't save 500 yuan, buy what you should buy, now there is no home guard.
If there is a homeland guard, this equipment must be released first, so that it can be a quick supply, but now it is also given a certain compensation, that is, after returning home, there is still a movement speed bonus, but it needs the support of a certain amount of blood, and the speed of this movement cannot be so fast.
Of course, this is absolutely understandable, because it is obviously unfair to move so fast, but it does not cost money, so it is reasonable to say that removing this equipment also gives a certain speed bonus.
But because of my existence, the other side began to ignore it now, feeling that the other party has only one decision now, and only this one decision can save the defeat, that is to say, it can give them a chance to turn the tables a little bit.
Of course, the chances of a comeback do look slim.
This opportunity to turn the tables little by little is not given to them in vain, they don't want to think about this problem of defending the front tooth tower at this time, five people can rush up directly and force the group.
Because there were only four of us on the way down, as long as they could drive the regiment leader, they still had a chance to win, and it seemed to her that the chance of winning was not particularly big.
It can only be said that there is definitely a chance to win, but if they want to defend both the front and high towers, they will end up with nothing and then they will have to lose.
Sometimes what should be given up has to be given up.
It's a little bit of a chance, but it's better than nothing, isn't it?
Or is it the most comfortable thing to turn the tables against the wind, there is no other way to say this, and the coolest thing in League of Legends is this.
I have now begun to threaten this front tooth defense tower, and the other party has indeed done so, first of all, it must have been this blind monk who forcibly opened the group.
His flash can definitely not be saved at this time, in fact, under the situation of equipment suppression at this time, our Amumu can completely put the ultimate move on his body, and there is no big objection to this.
As long as he can't make a roundhouse kick, it doesn't matter much, in fact, if he doesn't control him, his roundhouse kick is not a particularly simple thing, after all, we still have Morgana's existence, and this existence alone gives him a headache for a long time.
If it's okay that he has high magic damage, the most important thing is that his magic damage is not enough to break this Morgana's shield, so he is helpless.
When he came over, he was basically melted in an instant, and it is estimated that he also knew about this problem, so he did not forcibly kick back the C position on our side, but chose another way.
Kicking a front row over, delusionally hoping to be able to get the front row out first, of course, it's definitely good for them to get a front row out of the second.
It's a pity that they can't seem to be able to do it in seconds, and even if they lose it in seconds, they will hand over a lot of key skills, as if the next team still can't continue to fight, so it's as if it's stuck in a dead loop.
This is quite uncomfortable, which is why it is easy to create a crushing situation when the equipment advantage is superior.
After they kicked Nuo Shou back, Nuo Shou really didn't get off for the first time.
After kicking the No's hand back, they first set fire to the No's hand, which looked pretty good, as the No's HP quickly dropped by less than half.
And it has been connected to a lot of control in a row, but with Amumu entering the field, all the people on the opposite side began to stop output, first of all, let's talk about the threat of this Amumu ultimate to the back row, so they can only stand a little back.
Therefore, their output point can only be lower, and at this time, Ezreal's output is actually good, but it seems that it is far from enough.
Then their support can only open up the ultimate to enter the field, in a vain attempt to block the output point on our side, but for a shielded cold ice, there is no need to care about this bull head.
May I ask if it is necessary for a bull head who has no way to connect with him to take care of him? Apparently not necessary.
Morgana only needs to control him at this time, and then let the ice continue to output forward, and use her ultimate as a cover.
So when the group started so well, the opposite side still faced a rout.
The Highland Towers seemed to have been knocked out of paper, and the Incisor Tower on my side had already been knocked out and was heading for the second Incisor Tower.
It just so happens that I am still a route for their retreat, and I forced out two flashes with one ultimate, and then I continued to output closely, and of course the hero of the Tsar can be close, because he also has a strong shield.
As long as it is installed on the hero's body, a shield will appear on his body, and according to the level increase, this is not too buggy skill, in fact, the damage that can be blocked is not as much as imagined.
However, it doesn't matter at all under the situation of equipment suppression now, as long as the sand soldiers appear around them, they are absolutely unwilling to fight back.
Therefore, he can only retreat as much as he can, but one thing that is a pity is that there is no other great supernatural power except for Ezreal.
Then the next thing is very simple, and then we will directly chase after the victory, but because the burst of the three hands is relatively high, I said that I handed over a flash and pulled forward.
According to my previous idea, I tried to pull back and not pull forward, the main reason was to stabilize it, but now there is no need for this under the situation that the equipment is so large.
So I rushed straight forward, and at this time the damage of my normal attacks had reached a very high level, and my attack speed was not low, and I felt that I had completely become a shooter.
It seems that that sentence is still relatively cool in a situation of equipment suppression, and there is no big objection to this.
Now they are faced with such a rout, which means that we won the game outright.
It's not particularly difficult to win, basically from the beginning to the present, we have been in a situation of economic growth, and we have all the data on our side.
After winning this game, I took off my headphones and found that Mo Xiang was already sitting in the same position just now, and it seemed that I couldn't help the temptation in my heart.
In fact, when I first started playing, the degree of this guy's contempt for me was simply needless to say, all kinds of abusive words came, calling me a villain, saying that I was shameless, and saying that I was just pretending to be forced.
Actually, I still haven't figured out what he was trying to say about me, so I didn't refute it at the time, but I was playing for that reason at the beginning.
But now it is definitely necessary to take the improvement of technology as the most basic principle, and those other things can only be said to be additional reasons, and absolutely cannot be used as subjective reasons.
When I thought of this, I couldn't help but laugh out loud in my heart, I was really a person who could speak well, and I just wanted to say so many grandiose reasons just to pretend to be forced.
Then I noticed that Butterfly was behind me, and when I saw her, I said something and asked a few questions, which was exactly what I thought.
This little girl is playing with Hanbok, in fact, if we get the news that a foreign country also has a server, as long as the conditions allow, we still want to go outside.
It's like when we were young, we used to like to go to some shopping malls that we didn't go to, maybe there were no other things mixed in, it was just a curiosity.
At the beginning, I was really curious to see what other people's style of doing things is, after all, there are big differences between the north and the south of China, let alone China and foreign countries.
Therefore, as a person who is born with a gossip heart, it is natural to want to understand what the situation is like in a foreign country, and there is no big mistake in understanding it.
That's why I've played a lot of servers, I just want to know more, but it seems that I don't know much about it, and it's only superficial.
Therefore, if you don't understand it very clearly, you give up some, the main reason is that there are too many, people's time is always limited, or if you want it, you may not get anything in the end.
So I picked a few relatively close, not particularly serious cards to play with.
But it's getting harder and harder to play lately, and the main reason is that those free accelerators are slowly starting to charge, so when I play some games now, I always look for some free accelerators on the Internet first.
As for those times, I've already used them, that is, every account has a certain amount of experience time.
Friends and relatives around me, their mobile phone numbers and QQ numbers, and other messy things have made me use them all over again.
One thing I have to say is that it's more comfortable to spend money, not that I'm cheaper, it's compared to those free accelerators.
Then Dieyan answered my question head-on, and she said that she was indeed playing.
But she came home soon, and I thought she was going to eat with me, but now I seem to get used to it.
But she apparently didn't go to dinner now, probably went home and installed something on her computer.
I can't be a little jealous of Butterfly's computer, in fact, laptops are generally slower than desktop computers at the same price, after all, the hardware equipment is there.
But Dieyan's computer really makes me feel jealous, and I've seen one or two sides, although I haven't had a thorough understanding, but in terms of the speed of that computer, it's a little worse than Mo Xiang's desktop computer, but it's not much of a difference.
Mo Xiang's desktop computer is different, his computer is precisely assembled, and the price of buying it is really relatively high.
So that's why I'm jealous of the Butterfly Smoke computer.,It's estimated that there is no big problem with a super-large foreign battle game.,There won't be too much lag when it runs.。
As for installing a League of Legends server, it's just a problem, or even a folder, which doesn't require much running memory at all.
And the game of League of Legends does not have particularly high requirements for the configuration of the computer, let's talk about some old-fashioned fool-like computers, let's say that the kind of belly is relatively large.
If you clean up the memory, then don't run any other software to play League of Legends is not much of a problem.,Except for a little time when you go in.,The rest should be better.。
Needless to say, there is no need to say much about Dieyan's computer, and Dieyan's requirements for computers are not particularly high when he learns a major, at most he will play two or three movies.
Dieyan's computer is not an exaggeration as a computer used by some professionals.
When you have time, see if you can touch it, and also feel the feel of the 10,000 yuan computer.
Then Wang Xin has a small meeting to be held here, originally I thought there should be no big problem, maybe I wanted to use this game to instill some new ideas in us.
In fact, in most cases, it should be a meeting every day, and there is no big pause in the middle to continue the training match.
And sometimes the training match is arranged more humanely, that is, if you really don't want to have a training match, a team like ours is absolutely fine.
Therefore, Wang Xin's meeting shows that the next training match is dispensable.
Then Wang Xin gathered us together, and we listened to him while drinking drinks.
Then Wang Xin did say a question that I didn't expect, and then asked Akai first: "What do you say will happen if you use that Karma to fight the shooter?"
We were all stunned by this question, and then we all looked at each other, and Akai answered a question: "It's not impossible?" But can I use it when I play a game? I'm not sure what the attack distance is. ”
This is a very professional question, and it is especially important to ask the question of attack range when developing a new shooter.
Because we see that a lot of shooters can increase their range according to the change of level or skill level, so the range of a newly developed hero as a shooter cannot be lower than 500.
If it's less than 500, it's not good to exist as a shooter.,It's barely okay in the early stage.,But it's definitely not good in the late stage.。
Therefore, such questions should be asked clearly.
However, Wang Xin said something that made Akai feel like a basin of cold water had been poured on his head: "Not much, you may not be familiar with this hero, but this hero's attack distance is more than 400."
Actually, I often play support, but I'm not particularly familiar with Karma's attack range, because Karma is a hero who doesn't need to attack the opponent normally.
There's no need to use that normal attack to increase your own money when you're a support, I'm talking about the Blade of Stealing, and the reason why it's not necessary is of course very clear.
This hero's skill CD is not particularly long, and the CD of the Stealing Blade is not particularly short, and in combination, it can actually make perfect use of the effect of this Stealing Blade if you only use skills.
When I say that the perfect use of this cutting blade is effected, it doesn't mean that he has to use skills to consume the opponent every time he has this CD, but the perfect use I say is that he can still upgrade this stealing blade to the peak in about ten minutes.
It means being able to make enough money.
Don't forget to be able to tap towers, right?
So I don't have a particularly clear grasp of the attack distance of this hero.,There's no need to use normal attacks at all during the pursuit battle.,Because normal attacks still consume your own walking time.,It's better to give this time to your own skills.。
As for running away, it's even more unnecessary.,You don't even have time to run away and you still want to use a normal attack, it can only be said that you're really more thoughtful.,Unless it's just a second of cd and then you need to use ultimate.。
Otherwise, in most cases, you can run as fast as you can.
So I don't think Wang Xin particularly understands Karma's idea of being a shooter, and when he asks this question, I think Karma's attack range must be around 500.
After all, Obama's shortest hand hero is almost this distance, and if it is shorter than this guy, it really doesn't fit.
Especially when it comes to late-game team battles, it's a nightmare.
But Wang Xin must have his own reasons for saying this, so I don't have to continue to listen to what he has to say about this issue.
Akai shouted: "This is too bad, right, then I might as well use Obama, I was originally more sensitive to the attack distance, and now it's so short, there is definitely no way to play, how did you think of this thing, I feel that this shouldn't be particularly good."
Then Wang Xin smiled: "Originally, I didn't know about this attack distance, but I deliberately checked it when you were playing the game just now, and the attack distance is indeed relatively short, but there is a reason, otherwise I wouldn't let you play this hero."
Then Wang Xin came to a computer, then opened a video software, and then played a video, and several of us surrounded it.
Wang Xin said to this video: "You guys pay more attention to the skill CD of this Kama's ultimate move when he is in a team battle."
Actually, it's a custom game, because there are only three of them here, two of which are still computers, and there are five people on the other side, and of course there are five computers.
And then the five computers are pushing in a huddle, which is a thing that computers often do in the middle and late stages.
Then I saw that Karma used a normal attack, and then a big move and Q skill slowed down a lot of people.
Karma gave himself a movement speed bonus, and ran to the front to attack the opponent normally.
When customizing, I found that the control on the opposite side is not particularly much.,In fact, if we customize the computer, the control will be more or less.,But if you keep changing, you can always find a few heroes who don't have control or very little control.。
I don't know if you have found that when you are playing customization, you will often meet a hero that is Zyra, and you will finally find that Zyra, a hero will still be there after a long time, and there is another hero who is the goddess of dawn.
Especially the hero Zyra, you will also feel particularly annoyed when you use the computer, and this is where this hero is disgusting.
Therefore, many people don't like to use the existence of this hero when playing customization.
Then I saw that this Kama's hit was in the cooldown time, that is to say, in more than 20 seconds, Wang Xin asked us to pay attention to the cooldown time of this ultimate, so we also took special care of it.
But suddenly I noticed that the time of this ultimate move was directly down at a stormy rhythm! The ultimate, which was originally only ten seconds long, instantly dropped to zero.
I usually know when it's about ten seconds, because when this Karma's skill hits the opponent, there is a certain amount of time to shorten, because his ultimate and Q skill hit several people, so it's understandable to talk about about about about four seconds.
It's just that it suddenly shrunk to zero, which I don't understand, and then for a moment Karma gave himself a shield, which again gave a high-speed movement speed bonus.
The time of the shield seems to be more than three o'clock seconds, and then that means that when this Kama uses himself to accelerate to the front of the opposing hero, and uses a normal attack, the cooldown time of the ultimate move of ten or so seconds suddenly becomes zero seconds.
In other words, it took two seconds, because it took one second for Karma to reach the opponent's hero, so the time of more than two seconds directly replaced the cooldown time of the ultimate, which was about ten seconds.
I thought about it for a while, and I also remembered that one thing was Karma's passive, Karma's passive is that hitting the opponent's hero with a skill can cause the cooldown of the ultimate to be reduced, but if you use a normal attack, the effect is halved.
However, normal attacks seem to be about four attacks, which means that at most, the cooldown time is reduced by less than ten seconds.
But I didn't expect such a huge cooldown, so I wondered where the hell was going to be with it.
If it is just a bug, Wang Xin will never use it, because this thing will definitely not last long, Wang Xin must also understand this and know this.
So the next thing is very simple, Wang Xin simply explained this problem: "If you can't tell why, let me explain it to you."
In fact, the five of us have already discovered this problem, so Wang Xin paused the video.
He began to explain to us the specific reason: "Have you paid attention to this equipment, Hurricane, anyway, you don't understand Karma's passivity."
Li Yong said to us with a smile: "I am a single person, I understand what this hero does, you don't sell it directly, tell us what the reason is good, if I want to use a weapon, it is simply indomitable, just speed up for me and let me jump my face to rush."
Wang Xin didn't continue to sell Guanzi: "Okay, okay, okay, since you don't know, then I'll talk about this Karma's passivity, here I have searched for it with my mobile phone, and I will tell you directly so that you can understand."
Then Wang Xin read it out directly, and every time Karma uses a skill to damage an enemy hero, the cooldown of R [Brahma Mantra] will be reduced by 2/3/4 seconds (changing at level 1/7/13). Karma's basic attacks also have this effect, but the cooldown is reduced by half.
In fact, when I said this, I was almost able to hear and understand it, and then I took a look at the current level of this Karma, and the Kalmar level has now reached level 13 or above, that is, it has come to the highest passive situation.
That means reducing the cooldown by two seconds as I thought.
But I suddenly remembered a piece of equipment that Wang Xin said just now, Hurricane!
I reacted immediately! The Hurricane is a device that can bring the effects of normal attacks! All of a sudden, I realized that just now, normal attacks were reduced by six seconds! It's not hard to explain why a normal attack of about three phases can completely reduce this skill to zero seconds!
I understood the problem at once!
Then Wang Xin continued to explain, of course, the content of his explanation was basically not much different from what I thought.
Then they all nodded, indicating that they understood the issue, and then I finally understood the reason why he was using Karma as a shooter.
It's because Karma can quickly lower the CD of the ultimate after the hurricane, which can have an indelible impact on the team.
However, the problem of late output is still weak, but this problem can be solved by midlaners, or even junglers or uplaners.
So this Karma is a functional Karma, and it is also a Karma with a certain output ability, although this magic is not strong enough to cause this shield effect to not be particularly good, but the most important thing is that the acceleration effect can bring a huge contribution to the team.
Therefore, from this place, I should understand Wang Xin's opinion.
But I have a question now that is how do I play a midlaner, which must be a midlaner with a particularly output ability.
But at this time, I remembered a jungler hero, and this jungler hero was none other than the rat we used to know.
I feel that the hero of the mouse is particularly suitable for this lineup, and the most important reason is that it can be used as a C position, and the output ability in the later stage is against the sky.
Coupled with the blessing of Kalmar, I think it is likely to be a particularly good lineup, but this also has a premise, that is, we must choose this top list and mid-level unit well.
So at this time, I was thinking about a question: can I take out some meat Tan heroes as a mid laner, or I can use some Fatan.
In this way, it makes up for the lack of front rows, but there is also a huge problem, that is, if the rats are in the jungle, it must be a particularly poor ability in the early stage.
If you meet it in the wild area, it's basically a wheel.,There's no big ability to resist.,There's also a special way to eat and there's no way to help people on the line.。
But at this time, I suddenly thought of another hero, and this hero was Juggernaut.
If you need a special carry jungler, then why not use a Juggernaut, I suddenly feel that Juggernaut is also an extraordinary choice.
But it doesn't seem to be that comfortable.
It seems to have the same work and differences with mice, but Juggernaut's harvesting ability is relatively strong, plus Juggernaut is not as weak as a mouse when he is in the wild area, in fact, Juggernaut can more or less resist when he is in the wild area, this is the difference between Juggernaut and mice.
Although I think this way, after all, practice still depends on our coach, hahaha how to say it as if we are so formal.
Then Wang Xin asked us to use this mode to play a match to try, although it was just a match, but it could be more or less experimental, and then saw what a specific effect was.
However, Wang Xin's side asked us to choose the lineup he wanted to choose, and then he said that the top laner chose the Lost Fang, then the jungler chose a praying mantis, and the middle laner chose the card, and the bottom lane was a combination of Karma and the old man of time.
This lineup is really okay, but I suddenly found that this one doesn't seem to have a front row, which means that the fight is rushing forward, which is a huge problem.
But I saw the auxiliary time, and the old man suddenly remembered, this is not bad, just let this praying mantis go up, stealth rush up, and then make a punch output.
Of course, when you rush up, you must need to put on a time old man's ultimate, and there should be no big problem with giving the ultimate, although it may cause the mantis to disappear early before it is seconded.
But first of all, if you, as the person opposite, there is a praying mantis with the old man's ultimate, jumping in and outputting it in your back row, at this time, do you choose to ignore him or choose to directly hit his ultimate.
Needless to say, the result is definitely the latter, but if there is a super control skill that can control it for a long time, I believe that many people may choose to control him first and then wait for this ultimate to disappear.
It's just that this situation is really not particularly easy to appear, sometimes most of the cases are like this, even if you find that there is a praying mantis with the old man's ultimate move jumping in, you will choose to output it first, otherwise the threat to the back row is still very serious.
The damage of the praying mantis should not be underestimated in the middle of the year.,When you jump in, AQA connects to W.,And then stealth and then normal attack.,Even if you have made better equipment, you can kill the shooter in seconds.。
So don't underestimate his output.
Therefore, at this time, the praying mantis can be used as a very short front row, and the lost tooth can also take advantage of the chaos, so this requires you to control your anger very well.
In other words, in fact, the error tolerance rate of this lineup is not very high, and we need to use a perfect way to conduct team battles.
Of course, I believe that this lineup is relatively strong to pull, and Wang Xin let me use one of my favorite heroes, which is also a card.
Card this hero should be considered a relatively high of the few heroes I like, from the time I started playing League of Legends and came into contact with the card this hero, I felt that this hero had a normal attraction to me, similar to the attraction of the big-eyed monster to me.
Well, I admit that the main thing is that the skills of these two heroes are relatively long, which allows me to output them very obscenely in the back, that is, to stand behind my teammates and output under the crotch.
In fact, I understand Wang Xin's approach, which is to adapt to the ability of Karma's shooter first, and then be able to have a hero to protect her, and also a hero to let him output with peace of mind.
Old Man Time's ultimate should be pointed at her in a wide range, so I, as a back row, can just use my control to make Karma stack his shield as soon as possible to accelerate.
Actually, I was still very surprised when I saw that CD reduction just now, although it may be because the other party's position is more concentrated, so this hurricane effect has already been used.
But I believe in one thing, as long as you can reduce the CD of this ultimate to zero within four seconds, then this still works.
Especially when the other party is not familiar with the situation, it will definitely give the other party a certain amount of deterrence, and the deterrent power can sometimes be reflected in the movement speed.
Because you have such a situation, your equipment is better than the opposite, and then the people inside are quite concentrated, but when the home guards opened by five people on the opposite side rush out, you feel a huge impact.
Then you still can't help but want to retreat back, in fact, at this time, there is a high probability that you can win when you fight with the other side, or any bells and whistles will not have much effect under the suppression of the equipment.
But first of all, there is a sense of self-sacrifice on the opposite side, so you will still be a little cowardly, isn't this one of Kalmar similar to the Guardian of the Homeland?
So I still have some confidence in this lineup in team battles, and a little bit of Lost Tooth can also produce some combinations of meat outfits and output outfits.
Next, let's take a look at the specific experimental effects, and then I'm playing against a hero who is quite popular at the moment, Sindra's hero.
When I play cards, I like to meet the mage on the other side who doesn't have a displacement, so that I can do a developmental activity with peace of mind.
Actually, when I play cards, I don't have any idea about the hero on the other side.,Unless it's the kind of Cassadine of the object.,The kind of hero who doesn't have displacement in the early stage of Cassadine.,Otherwise, I'm absolutely not going up to make a commotion or two.,A little bit of the opponent's skills hit one or two and I have to go home.。
But Cassadine can still be bullied more or less, the hand is short and there is no displacement, or that sentence I mean before the sixth level.
Of course, there is another hero who has not been displaced and melee before level six, and that is Bright Moon, but I still don't dare to step forward as a hero.
To be honest, the damage of his Q skill is really high.