Chapter 928: Fishing Law Enforcement

Of course, it's just for fishing.,Actually, my favorite is fishing law enforcement.,If the fire man can't beat it.,Generally, he will put this skill on the back line.。

As long as there is nothing wrong with this fire man, basically he will learn w when he is at the first level, and if he learns w, he can be used to suppress the opponent's experience area, and it can also consume the opponent's shooter or auxiliary blood line.

Don't underestimate the damage of the fire man's w skill when he is at the first level, it will also make people feel painful, of course, the most quintessential time is not to let go of w, and use this seat to force the other party not to be able to make up for the troops.

But if this happens to me, then let's use this w to clean up the rear platoon, but at this time we gave the fire man an illusion, and this illusion is that he can consume our shooter blood while cleaning up the rear platoon.

I've already told this girl that I'm close to the back line, but if this fire boy wants to clean up and change and consume the shooter's blood at the same time, it's not realistic, of course, we created an illusion that he can.

So he took a step forward, and as soon as he raised his hands and released W, when W showed that animation forward swing on the ground, our shooter took a step back, and in an instant my Q skill was released.

Basically, all skills will pause in the process of release.,But not all.,It should be said that most of them are like this.,It's not realistic to be able to completely cancel the skill backswing.,There will be some skill backswing more or less.,It's just that some skills backswing is shorter because of the seat.,Some skills are a little longer because of the position.。

But if you advance a little earlier, it is very likely that this skill will not be released, so it is generally impossible to cancel the backswing of this action completely.

My Q skill is easy to hit.,The damage of the big-eyed monster's Q skill in the early stage is not low.,This fire boy steals chickens and can't make a fool of rice.。

Of course, they did reduce the HP of this rear platoon, which means that they will definitely be promoted to level two first, and when they are promoted to level two, they still need to step back, and there is basically no great danger in retreating to the edge of the defense tower, so this can still be assured.

Just don't wave in front of them.,If it's controlled by the fire man's WQ second combo.,And with the shooter's set of outbursts.,It's almost the same to hand over a treatment.,If the situation is urgent, maybe you have to hand in a flash.。

After all, the other party's fire man represents a lit, generally speaking, it is normal for the fire man to bring a lit, and most of the fire man auxiliaries will bring a lit, which is already very strong, and if there is a lit, it is easy to cause a single kill.

This kind of support is like this, as long as their economy is up, their combat effectiveness is comparable to that of the middle laner, because this type of support he has no equipment and can play a high output, mainly depending on the level.

Killing people also gives a certain amount of experience, so we still have to be careful about this, especially me, but I have more experience.

Most of my hundreds of big-eyed monsters are playing support, so in the face of all kinds of support, I am also more experienced in some heroes, and even I have been to that kind of very, very unpopular support, such as the Enchantress Fox Support.

I'm also right with the help of the Enchantress.,The difficulty of this hero is that his burst is very high.,Plus it's very likely to put pressure on my blood line in the case of ignition.,The second wave of cooperation flashes may kill me.。

But the disadvantage is also unusually obvious.,The disadvantage is that the skill CD is too long.,When he wants to play a set of bursts, he must cooperate with this displacement skill.,Otherwise, how can there be a way to play a high-value burst.。

This hero's skill CD is 20 seconds long, I mean in the early days, there is no CD reduction equipment and the level of W is not particularly high.

Twenty seconds is enough for me to put four Q skills, and there is no big problem.

And when facing such a supporting hero, you must remember one thing, that is, you must not be cowardly, especially when his skills are in vacuum, if you say that you are more cowardly when his skills are in vacuum, it will be you who will hurt after his skills have cooled down again.

In fact, we are prone to such a misunderstanding in the face of this kind of assistance, such as robots, such as hammerstones, and then such a kind of enchantress.

The skills in ah are very powerful, high bursts, or long control time, or forced displacement, but this type of skill has a characteristic, that is, the skill cd is particularly long in the early stage.

There must be something to be done in this skill CD, otherwise it will be in vain.

That is to say, you can take a set of skills from him, but if you have the opportunity, you must fight back instantly, and when I face such an assist, if you use the big-eyed monster, it is generally far away.

After all, I'm also a veteran of playing Enchantress.,I'm more aware of the skill distance of his w and its range of action.,So I can control this distance.。

Another point is that the chain of the enchantress must not be ignored.,If the other party is a bewitcher.,In fact, one of the things I hate the most is his chain.,The animation of the chain is thin.,But his trajectory is very difficult.,We often have an illusion.,This illusion is that we feel that this chain can't be on us.。

But it's often chained to our body.,It's okay if it's normal.,It's the damage of one more skill.,But when facing a high-explosive mid-laner of the enchantress.,We often can't hand over our flashes and die.,The main reason is that I think this skill can't hit us.。

Especially a classic engagement of the Enchantress.,W skill up,Q skill and then press the ultimate move to copy Q skill.,And then use the chain to hit out the damage of the second Q skill.。

This is the most classic second kill, the second kill of the demon queen is like entering no man's land, and it can be returned after killing, but the premise is that this chain must be accurate.

Originally, this shooter may not be able to die, and there is healing or flashing on his body, but because of this trajectory, there is a wrong feeling, so we also hang up.

So when facing a demon queen in an advantageous game, don't be stingy with your skills, don't be stingy with your escape skills, maybe it's gone.

If you are assisted, you can restrain the enchantress, Bronn should be considered one, but it is not restrained, and it can only be regarded as a relatively strong protection for the shooter.

Tamu may not be able to be counted.,If it's a demon with a fast hand speed.,This is a total of five press the keyboard.,If it's really powerful, you may add a normal attack.,But it shouldn't be needed.,Normal attacks are dispensable.。

Because as long as you can hit all three skills, you can set off even if you bring a thunder, if it's just to trigger a thunder, it doesn't make much sense, maybe because of this ordinary attack, you will lose your life, after all, the ordinary attack of the demon queen is still very obvious.

For example, if I play this enchantress, it will definitely go without saying, almost all of them are intelligent spells, and it only takes a second to take care of me, or even less than a second, to be exact, less than a second.

Because I don't press with one finger, the way I press this qwer., it should be the same as most people, the little finger is not particularly flexible, so I don't need to, just use the index finger and the middle finger and the ring finger, the ring finger and the middle finger control the q and w respectively, the little finger is more flexible, and controls the e key and the r key.

As for DF, it must be the thumb, or the index finger, which I really can't say specifically, but I can still use it very quickly.

Of course, there are not only these controls, but also the above 1234, in fact, the above 1234 is not easy to cooperate, because this requires other fingers to control different tasks, in principle, it is more difficult.

Especially as an auxiliary, if you are more annoyed by this situation but need to practice, I recommend choosing an auxiliary, because the auxiliary has the most small function keys.

Let's think about it a little bit and know that the eye is a key, that is, if we buy an eye stone, the crucible is also one, but some say they don't buy it, but they just talk about it.

There is also the bird shield, if you are facing a stronger critical shooter against the opponent, you may also need to buy a slowing down blue shield, and the auxiliary set, which is the auxiliary equipment. If it's not a small set, it could be those souls that ask for their lives, or something that the group accelerates, anyway, this is also in one place.

If you want to control it more easily, it's really really difficult, and it takes a long, long time to get used to, so people who play support are generally more ambitious, not to mention being beaten and beaten, and sometimes they have to die for the shooter, of course, this is not over.

It's you who inserts your eyes, it's you who line your eyes, it's you who scans, sometimes it's you who charges, you may still be the one who breaks it, and it's you who is very miserable by the other party.

Of course, if the shooter dies, you are still the one who bears the blame, and if the group is not in time, you may still be the one who bears the blame.

So it's not easy to play assist.

Hey, why don't you talk about it farther and farther.,Let's talk about this enchantress.,For example.,If he comes up and consumes a set of you.,When he's about to go back.,Why don't you play a big-eyed monster and put an e skill under his feet? The moment you lift it up, put a w, and a set of real damage comes out.

And then if there are no creeps, maybe you can still put a Q skill.,The thing that must be remembered is that at this time he is in a vacuum period of skills.,He doesn't have any resistance except for ordinary attacks.,But his ordinary attacks don't have much effect.,So what he can do now is to run backwards.。

But I have slowed down, so at this time my shooter and I can go over and hit him unscrupulously, regardless of the opposite ADC, at this time the opposite ADC can play a very small role, and it is impossible to stop our advance.

At most, it's a healing technique.,The enchantress is likely to hand over a flash.,That's how to make a lot of money.,He won't dare to come up next time.,Because his blood volume isn't particularly good.。

But if he goes back with a set of skills, and doesn't take care of anything, let him go back safely.

Of course, it may be because I found out how to consume so much blood.,I'm a little scared.,So I stepped back.,The behavior is a very normal behavior.,But the result is not necessarily a normal result.。

I'm just saying that I face more support, and I can do more things, this little thing is easy to catch, I don't know how many games I have faced when facing the fire man, but I dare to say that there is a 100% probability that this fire man will be blown up by me.

I don't dare to say that 100% of the time I win, because my teammates may be when they collapse, but the fire man will definitely be blown up by me, at least in my opinion, this fire man must have a psychological shadow, and it is estimated that he usually blows the other side.

Next, I will continue to talk about the situation of my line, when this fire man was slowed down, I was simply unscrupulous, and even rushed over to attack a fire man normally, can you believe it?

Of course, this fire man also wanted to fight back, so we attacked each other twice, but his blood line seemed to be a lot lower than mine, he had 2/3 of his health, and I was only rubbed a little bloody.

The shooters on both sides also played 50 boards each, and they fought against each other a little.

Of course, this blood volume state fire man doesn't need to drink medicine at all.,Just continue to fight with me later.。

But now the other party has reached level 2 first, so we need to push it back, which is a normal thing.

The fire man is obviously a little unconvinced, I have beaten such a fire man too many times, which is canceled and I feel very unconvinced, and I always want to do my best to fight this situation back, but how can things be so simple, if only it were really that simple.

When you fight back, you must take into account the situation of short hands and long hands, and you must take into account the strength and disadvantages of a certain period of time, and fight hard, either you are very good players, or you are not the head iron, and often the latter is still more.

That is to say, most people are the head iron is not for other reasons, when going down the road, the early situation, basically the line of troops will not be broken, because the ability of both sides to clear the army is very weak in the first and second levels, even if the ability to clear the army is very strong, Yasuo, you let him clear it casually, it is estimated that he can just clean up the line at the first level.

But this premise is still under the premise of casual clearing, which means that the line of troops will always be connected.

But this fire boy has been looking for a W plus Q skill control opportunity, and my boss shooter naturally won't let him find it, so if such an opportunity is found, then this girl's strength is really poor.

But according to my observations, this girl's strength is definitely okay, and it's even higher than Dieyan's, and I'm not a person who likes the new and hates the old.

No, I don't like butterfly smoke either, I'm just talking about an objective situation, maybe someone asks me how I can see this kind of thing in such a short period of time.

Some things are in small details, although I am not a particularly powerful master, but I can still see at a glance, whether a shooter is strong or not, in fact, it depends on whether the shooter has been able to find a better position to replenish troops and retreat when replenishing troops.

That is to say, when you don't use it, you can keep moving, make a change according to the opponent's situation, and you can dodge the opponent's skills in this place, and you can also replenish the troops when you take a step forward, and always find a better position.

In this way, you can be considered a qualified shooter, you can't always stand in one place and attack normally, it is easy for the opponent to find flaws, maybe some flaws that you can't find at all.

Let's say the other side has a robot and a high-explosive shooter, and you see a creep between you and the robot, so you stand there with peace of mind.

If the opponent cooperates better, and the high-explosive shooter directly kills the creep in the moment the robot comes out, then you are likely to be hooked, and you don't know why when you are hooked? At the first time, I looked a little confused.

Of course, this kind of operation is still very difficult, but just to talk about this idea, in fact, many cases are like this.

If you're like a fire man, you can play one of these operations yourself.,W skill when you consume a creature at the same time to collect a remnant of blood.,Throw the Q skill over in an instant, and you may be stunned at this time.。

Or that sentence, don't underestimate the damage of the fire man in the early stage, if the three skills are all hit on you and ignited, basically you don't have to run away from the flash, and the other party will definitely follow.

That is, this girl is a qualified shooter, at least her rank is worthy of her strength, no, it seems to me that the opposite, at least her strength is worthy of her rank.

Maybe it's just starting to show his strength in front of a new friend, so it's a little extraordinary, but there is still a certain gap between this supernormal performance and real strength, and supernormal performance means that he originally had the upper limit of these strengths, but he can only play the average value of this strength when he usually plays.

Once one day he finally reaches his peak, which is what we call the upper limit, this may be what we call supernormal performance.

But as I have already said, she has this strength, otherwise she would not have reached this ceiling. So in any case, this girl is really okay, and this point can basically be argued clearly.

According to my memory, my Q skill CD should be a little shorter than Huo Man's CD, which means that if this Q skill is released this time and hits, I won't be able to go up to the normal attack like last time.

Basically, after I put the Q skill, or after my Q skill cooled down, his W skill has also cooled down.

At this speed, you basically can't dodge his Q skill, unless his Q skill is thrown crookedly, then there is nothing to do, but as long as the throw is more accurate, there is still a certain difficulty in dodging at this speed.

Some people say that you are not talking nonsense? If you throw it accurately, of course, you can't dodge it.

Of course, what I said is not nonsense, if it is nonsense, there is no need to say it, what I mean is that if he throws it more accurately, if my speed is faster, then the probability of me dodging is still very large, whether it is a vertical position or a step diagonally behind, there is a certain probability that I can dodge.

But now this speed is relatively slow, even if it is a pure vertical position, to be honest, it may not be able to dodge.

So I'm not talking nonsense.

The trajectory of the Q skill is actually a fight with the chain of the enchantress.,I'm talking about the ballistics of the fire man's Q skill.,The trajectory of the fire man's Q skill is also relatively wide.,But what the animation shows is limited.。

We're also considerate of this.,Because the animation effect is based on the animation of the character.,You can't always throw a fireball bigger than the fire man.,It's a bit unsightly, right?

This is understandable, of course, there is another point to be aware of, that is, if we are the caster, that is, if we are the fire man ourselves, of course we know that this trajectory is relatively wide, but we still have to pay attention to one point.

It's just that the length of this skill is a little longer than the length of the logo.

Maybe it doesn't matter to the students of intelligent justice, but it can be said to be very useful for the students of non-intelligent spellcasting, almost all of these linear skills, the length of his spell casting is longer than what we see.

This is one of the things that Riot's designer said.,That is to say, it's certified by Riot.,This can be used.,But it's still the previous sentence.,It's okay for non-intelligent spell-casting students.。

Intelligent justice should not be of much significance, we all rely on our feelings, relying on our own feelings to be able to achieve such a distance, probably people should be more conservative.

It's just that we feel that if we can't reach it, maybe this skill can't be released, and we don't choose to release this skill, but those who are crooked don't count, even if we don't have the mentality that throwing this skill out won't consume much blue energy, it's not particularly dangerous.

If you throw it out, if you hit it, it's basically blind, and it's definitely not that you have already felt the distance.

To be honest, if you play for a long time, this feeling is still relatively accurate, and the error will be smaller and smaller, because the time is particularly long, and the control of the length of this skill is also more powerful, and the accuracy is relatively high.

I feel that this thing can still be practiced, of course, it depends on the length of time I play, and the longer I play, the more profound this feeling becomes, but once Riot Company is hot-headed one day and cuts it directly, this feeling may not be used, and a new feeling needs to be cultivated.

Of course, this matter is just to talk about, which is something to pay attention to when you are a fire man or the other party is a fire man.

I believe that those who play with robots and hammerstones almost always use non-intelligent casting, because you can accurately see the length of this distance, and it doesn't matter if it's a little longer, you can still hit.

I mean most of it.,Of course, it's also to watch the intelligent spell cast by some great gods during the live broadcast.,That's really a big god.,I'm a little admired.。

Of course, this matter is a problem with my skill CD now, but after my skill CD is ready, I actually immediately released my Q skill and hit it.

Because I've not been idle in the process of my skill CD, I've been looking for a better position to output, that is, I'm constantly looking for my position when attacking creeps normally.

This is what should be done in the skill CD, as the blue side actually has an advantage, which is that you can put the skill behind the wall, whether it is a hammerstone or a robot, and this way of giving up is unexpected.

But the premise is to make sure that there is no vision here, otherwise you will stand there stupidly, it doesn't matter if you stand, if you are beaten by the other party, it is actually a great loss.

Therefore, we must be optimistic about whether this has a field of view, and even say that if conditions permit, you can bring a scan, which is a relatively safe thing.

But now I didn't release my Q skill in this place, I still passed through the middle of the creep, and after passing through, I didn't reach the final point, and then I released my Q skill, which is the early release of the Q skill of the big-eyed monster.

I've already mastered this, and it's easy to release it early in the past, because I always feel that there is an inertia, which is the disadvantage of learning too well.

My physics is really good, I always feel that this skill has a certain inertia in the process of flying, when I press this control it will fly out for a while and then turn on, and it turns on instantly, there is no inertia at all.

The two sides that are separated do not move slightly towards the front, that is, towards the diagonal front, but perpendicular to the trajectory of the self.

So it's also very inconsistent with the principles of physics, and every time I eat I feel very uncomfortable, and the reason for the special discomfort doesn't need to be said, because I'm an obsessive-compulsive disorder.

It took a long time to cure my disease.,No.,It's supposed to be the Q skill of the big-eyed monster, why don't you move it diagonally forward, this disease can be cured.。

Now it's basically just to press it when I see this skill flying to their side, and this fire man is hit, so I quickly run back.

There is no pause at all, because it seems that this fire man is more irritable, although the movements are relatively slow, but the forward swing of the W skill has already appeared.

Sure enough, a circular ring of fire appeared on my ground in an instant, burning several tails of my big-eyed monster, but when the magma erupted, it didn't hit me.

Thankfully, it feels like I'm going to burn me on the ground, don't you say, it's pretty hot.

Actually, I especially hate the other skin of the fire man, that is, an ice-colored skin, I forget what the name of that skin is, in fact, I really don't have that much interest in skin, to be precise, I don't have money.

So when they talk about some skin issues, to be honest, I can't even talk about it, because the skin they talk about has a special name, as if it's another hero.

Since I use it from time to time, I can't name him, so I can't participate in the discussion.

I can only gently describe what this fire man looks like, that is, the release of an ice and fire, the sky is also involved in the fantasy, but that skin is really good-looking, but it is a bit against the principles of physics.

So far, I only have a few skins, some skins were given to me by friends, some skins were drawn by lottery, some large holidays, to be honest, the skins drawn are not bad, there are ninety-nine skins.

I think it's quite in place, and it's a lot of blood.

I even said that sometimes I didn't buy a three-fold discount, the main reason is that I am shy in my pocket, but there is one thing, I am really really moved!

Three folds! That is, to save 70% of the money, which is already very interesting, okay, but I really haven't bought it yet, but if the Chinese team really wins the championship, that is to say, in the s competition, I will definitely buy a complete set of champion skins.

It will cost about six or seven hundred yuan, because it is necessary to make six skins, think about it I am still a little distressed, will this flag be set up relatively early, in case I really win the championship, is it worth it for me to spend five hundred yuan? Why don't you wait until the lottery or the time of the discount?

In the final analysis, there is still no money, a penny is difficult for heroes, and poor couples mourn everything.

Ahem, it seems a bit wrong.

Don't discuss this topic, the next thing is to continue to quote, and when I get promoted to level 2, I will learn an E skill, in fact, if it is a little better at this time, I will still learn w skills.

The reason why I used my marksman's normal attack just now was to relieve the pressure on our side of the line, and try not to let our line enter the tower, not because I was afraid that our tower's blood line would be consumed, but that if we entered the tower, then the line would definitely push there.

If you push it there, it's a little uncomfortable on our side, I'm not afraid, but I think our sister, the fire boy will stand on the grass above, and the threat is still relatively large, so this small detail should be mitigated as much as possible.

Try not to let the line enter the tower, if there is really no way to do it, but I have been using my normal attacks to relieve our shooters of the pressure of clearing the line.

That is to say, in fact, it is better to learn a w when I am in the second level.,It can help our shooters clean up the line faster.,The ability of the w skill to clean up the line is invisible.,It looks like it doesn't consume much creep blood.,But when you accumulate to two W,,A wave of troops can basically be consumed to 2/3 of the blood.。

This is still relatively normal, but there is no need to clear the line too quickly, because if you clear it too quickly, it will still push the line to that side, and it will still be threatened by the fire on the opposite side.

In fact, the best line of troops should be to throw away from us in the river, because then I can also go into a bush, and I can also threaten the other side.

Of course, this kind of line of troops is difficult to be transferred by our will, because both sides have their own careful thoughts, and if they both have their own careful thoughts, then they must be more or less affected, and it is well known that it is difficult to control the line of troops on the lower road.

Again, the best place to control the line is on the road, the most difficult place to control the line is in the middle lane, and the best place to control the line but the conditions are not ripe is on the bottom lane.

Because the pattern has been like this for five or six years, there are two people on the lower road, and the existence of this pattern has led to the existence of this situation, and it is difficult for two people to control the line.

As long as there is a fight, those aoe skills will spread to the creeps, these are invisible things, maybe we don't realize it at all, we always feel that we don't push the line, but this line of soldiers begins to lean into it.

Actually, I especially like the normal attack of this big-eyed monster, his normal attack has a certain use in the middle lane, to be precise, when facing Yasuo, we like to break his passive shield first and then use skills on him when we fight Yasuo.

Because if you don't break the shield, it doesn't seem to hurt particularly to fight.,This is not a feeling factor.,It's real.,There's no big problem with his shield blocking the damage of a skill.。

Whether it's in the early or mid game, the damage of one of these skills seems to be very easy, but the disadvantage of this shield is that as long as it is a hero's damage, whether it is a normal attack, a physical attack, or a magical attack, this shield can be broken.

To put it in a more concise way, this thing is disposable, and it can't be left, so if you can't use it up, throw it away, and if it exceeds the standard, you have to consume a little more.

Yasuo also knows this, so sometimes Yasuo will use the wind wall to block ordinary attacks, and some people think that Yasuo uses the wind wall to block ordinary attacks is a very wasteful thing.

But if you meet some specific heroes, it's definitely not wasted.,This can be used as another example by the fire man.,How much damage is the damage of the fire man's w skills.,How much damage is the damage of ordinary attacks.,We can have a comparison.。

W skills are not transferred by the will of this wind wall.,That is to say, the wind wall can't be blocked.,If at this time the fire man wants to use a normal attack to break the shield and then use the w skill to consume.。

He saw that the normal attack flew out, so he immediately used W, thinking that he could continue to damage after breaking the shield.

But at this time, Yasuo blocked this ordinary attack with a wind wall, as long as it was in the right direction, there was no difficulty in blocking this ordinary attack flying in the air, and the W skill was offset by the shield, so this Yasuo continued to come up to fight.

After playing a set, you will find that the fire man's blood volume has dropped relatively low, and Yasuo's blood volume is still very healthy, which is because of this reason.

Of course, the example given seems to be a bit extreme, as if it should be for some special cases.

I'm just saying that this Big-Eyed monster's normal attack can break Yasuo's shield without being blocked by this wind wall, which is more in line with the effect of the animation.

The animation effect is that this normal attack is sent by one of the tentacles of the Big-Eyed monster, which means that his normal attack is not a pure flying prop, here I am referring to Delevingne's axe, the bullet of the female gun, and Obama's bullet, as well as Ezreal's futuristic technology shooter.

These can be called flying props in my mind, which means that they are made of parts of the body, so it is a matter of course to go directly through the wind wall.

Since it's a matter of course, it's not only reflected in the animation effect, but also in the physical damage.

There are similar, but some of the principles seem to be different, the same principle should be the ordinary tool of the hammerstone, the ordinary attack of the hammerstone is half a range, and it can directly pass through Yasuo's wind wall and attack Yasuo's body normally.

Another example feels a little wrong.,It's like a magic.,Space magic.,Instantly hurt the other person.。

I'm talking about this is the angel, as long as the angel turns on its skill, that is, his e skill, he will change from short-range to long-range, but there is one point, we can't see the existence of its ballistic.

That is to say, his normal attack is instantaneous, that is, as long as he releases this ordinary attack, and the action forward swing has already gone out, then this ordinary attack is considered a hit.

It can't be blocked by other things, or it can't be dodged by other things, we know that the shooter's normal attack can be dodged, and when it is flying in the air, the golden body and some other unmarkable skills can make this normal attack invalid.

If you take advantage of this, you can dodge a normal attack with relatively high damage and survive.,The most classic is Draven's Q.,That's a good sentence.,You might die if I pass with an axe.。

This is an ordinary attack, but this guy's ordinary attack is more special, so Yasuo's wind wall can't be stopped, and the use of space magic directly penetrates his body! I didn't give you these bells and whistles at all, and I just hit you on the body.

Of course, this doesn't mean that the angel can beat Yasuo, in most cases, I think the angel is the one who is hanging, although Yasuo's wind wall doesn't work, but to be honest, the angel is still a little weak in the early stage, and the demand for equipment is still very high, so this does not mean that it can be hanged.