Chapter 686: Calculation of Various Values
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In fact, it is said that it is easy to affect your game level with a girl.,Actually, I don't think so.,Because I think in the process of playing games with girls, I also inadvertently increased my difficulty.,Although it's a relatively low-level game.,But when you bring a girl who doesn't know how to play games.,In fact, some of the difficulty is similar to platinum gold.,Of course, I didn't say that this girl doesn't play games very much.,Xiang Hailan said I feel that this girl is playing very well.,At least better than Mo Xiang., It feels a lot better than Dieyan.,And this girl actually feels good when she listens to the voice.,I don't know if there's a voice changer.,In fact, it's often possible to guess the person's appearance by listening to this person's voice.,It's said that the phase is born from the heart.,In fact, I think the appearance may also have something to do with the voice.。
Or that sentence The policewoman and Morgana's push line is very comfortable, Wayne also has a very weak function, that is, it is particularly difficult to clean up the rear line, but Morgana and the policewoman will not have such a situation at all, in League of Legends for us players have a very strong cognition, that is, we should give priority to cleaning up the back line, because the back line is relatively far, just after cleaning the back line, you will have a lot less pressure to clear the front line of the line, So we can often see that at the first level, if the jungler gang is very smooth, in the high-end game, there are often people who attract this scourge to the front, in fact, many people don't understand what it means to attract them, and after attracting them through hatred points, they will be very close to you, that is to say, the pressure is not so great when you clean them up, and on the other hand, if you help the jungler go online a little later, If you press their line again, these three rear soldiers may have to rely on skills to clean up, but if there is a hero like Wayne, if he forcibly points the three rear soldiers, then the price he pays may be very big, so if Wayne can play, he basically won't care about this matter, the three soldiers are gone, but it's 60 yuan, but if you want to forcibly clean up the three soldiers under your account, then you are likely to pay the price of your life.
For the rear platoon to clean up, in fact, the middle lane should also have a lot of experience, if we often play the middle lane, we are a long-range, for example, if you are Kalmar, when you go online, first explain the two Q skills to the rear platoon, you will often find that you will go up to the second level first, although it does not have much effect to say that Karma is promoted to the second level first, I just want to talk about this matter, the importance of cleaning up the rear platoon, so we can choose this way to upgrade to the second level first when playing Kalmar, It's up to you to choose whether to give birth to a w skill or upgrade a shield.,At this time, it may indeed have a huge effect.,Because with the jungler is relatively cheap, when he is promoted to the third level, he wants to go to the middle to catch a wave.,With the jungler, it's after playing the red buff or blue buff that all the wild monsters in this half of the area are cleaned up, you can reach the third level.,And then take advantage of the situation to go to the middle lane.,Most of these situations are heroes who deal with the opposite side of the jungle speed is not particularly strong., Because the opposite side will not be too easy to invade your second buff, that is to say, in this way, you will be able to harass a wave in the middle lane without losing your second buff, of course, the jungler can be promoted to the third level, and the middle lane can almost be upgraded to the third level, what I mean is that when there is a jungler who comes to the second level, it will come to the gank1 wave, at this time, you give priority to upgrading to the second level to learn a shield, then the opposite jungler is not of much effect on you, It's just that I don't want to say too much about the importance of this post-cleanup platoon.
Morgana's W skill can actually clean up the rear soldiers to the point of being very bloody, basically a Q skill of the policewoman can clean up all the back row soldiers, and it can only be said to me that it is easy not to don't, at this time to forcibly card Wayne's move, then this Wayne will be quite uncomfortable, don't look at the number of missing knives in a wave of creeps with only three, but after gradually, the number of his missing knives will get bigger and bigger, And our sister is definitely a very good girl.,This Wayne actually wants to clean up the front line when it's very difficult.,Because the strong hand length of the calm policewoman's ability,It's simply unscrupulous to point this vn.,And after a few shields, the policewoman's trust in me is also relatively large.,So every time it's to stand in the front.,In fact, the robot doesn't need to be afraid at all after driving its own acceleration.,We're pretty good at defense., Morgana's Q skill is actually more like a touch of the prize, everyone is happy after touching it, and it doesn't matter much if you don't touch it, it's a big deal to push back a wave.
We all know that when the robot encounters the kind of hero who can't hook, it will choose another way, for example, when it meets the wheel mother, for example, when it meets Morgana, directly when the opponent is mending, taking advantage of the moment when the opponent's ordinary attack raises his hand, at that time, there is actually a few tenths of a second of animation effect, extremely ordinary attack action forward and backward swing, at this time, it is easy to cause panic on the opposite side of the ad c, even if you have a shield, the position will become very messy, This is what I have summarized after observing a lot of players.,But my understanding of the robot is actually like this.,The distance of the robot's ordinary attack is still very short.,So it's not easy for him to come up and want to shoot you away.,So there's no need for snakeskin to move at this time.,Just go straight back.,This is the most correct way.,The effect of his skill needs to be attached to your side.,Take a good look at his position.,At this time, start to go backwards., If you have deceleration skills, you will hand over the deceleration skills, and if you have acceleration skills, you will teach acceleration skills, anyway, the most important thing is to go back vertically and don't shake back and forth, the most important thing is to believe in your own operation, and then observe his pause action, many heroes' skill releases have an obvious pause action, including the robot's, this pause action is an important criterion for us to understand whether the robot releases skills, because the robot finds that its skills can't keep up, He will use his own hook, but because the distance is relatively close, it is not easy to dodge just looking at this hook, and there is no need to be afraid when you have a shield on your body, carefully observe the movements of this robot, and don't let yourself pause after the robot pauses, but he pauses for a moment and doesn't hand over his magic shield, because with the robot is still more playful, through some reverse thinking, you can also guess what the other side thinks, So the second time should be to observe whether the robot's Q skill has been released, in my opinion, in fact, to observe the casting of this Q skill is to have time to see the shield, in fact, most of the cases that can't recognize this shield are that the brain keeps up with the hand but does not keep up.
Let's talk about Morgana again, Morgana is actually very easy to deal with the situation of the robot's forced acceleration to the face, directly standing at a 45-degree angle with the robot, this 45-degree angle is not actually calculated according to the direction the robot is facing, we take the corner of the screen as the standard, that is to say, a box on the far edge of the computer as the standard, and then move it parallel to the position where the robot is, and then the angle formed by Morgana stands at a 45-degree angle with him, This angle is actually a very tricky angle.,The skill released from this angle only needs to go straight to the hero.,Of course, it's also to look at the situation of the opposite position.,As for why the skill is released like this,I believe that most of the people who have gone to junior high school can understand this truth after some explanations.,That is, let your projectile have a maximum receiving area.,If the projectile is actually fixed when it's released vertically.,It's not accurate to say that the word face base should be said to be the length.。
I want to make a simple calculation here, if we learn to release, we assume that the width of this skill is one centimeter, and then the point on the head is point A, and the point below is point B, that is to say, these two are actually a line segment, we condense the trajectory of all skills into a line segment of two points ab, and when this line segment is released vertically, its range of action is one centimeter, if we release it towards a 45-degree angle, then what is the length of its effect?
First of all, the most basic length is one centimeter, and then this one centimeter will always be in the process of walking, that is to say, the scope covered by this point A will be a little larger, I said that point A is a point above, and then because of the 45 degree angle, we make a line segment here, an auxiliary line segment, and draw a point based on point A and point B to draw a point vertical to the computer frame beyond one centimeter, and then we draw a line segment with point B as the horizontal and vertical point, and the length is also one centimeter, This is the area that this 45-degree angle can act on, so one centimeter we can calculate through simple calculations is that the double root 2 plus one, the range of this action has reached a long distance, and then if he turns the 45-degree angle downward or upward, we will find that the range of this action will become much smaller.
Of course, the above situation,In the case that this hero is a downward vertical position,There will not be a vertical movement with this skill.,If it is vertically aligned with this skill, then the length of its effect is also one centimeter.,In fact, I don't want to show off how good my math scores are.,This doesn't involve too many knowledge points, it's just a simple triangle calculation., But through this calculation, we will see that if a person continues to walk towards the 45-degree angle of this hero and then goes all the way down, then the accuracy of the release of the skills that another hero can produce will be greatly improved, of course, the improvement of this data cannot be simply calculated according to the numbers just made.
And then we can pick up one thing is why this release of skills can force the opponent's move, the first point is that if you are a good player, you will definitely choose a vertical skill move in the face of such a skill release, so how much time do you need to delay even if this skill does not hit?
First of all, let's say a little bit first.,It's assuming that the length of this skill is one centimeter.,And then the release of this skill is released in the direction of the vertical hero.,Then he only needs to go to the left or right to dodge this skill.,Then he needs to spend a centimeter at this time.,Then the opposite hero can continue to chase your shooter.,But if it's released at a 45-degree angle, how much does this hero need to dodge? Needless to say, the process of the answer is root 2.,Although this is actually a little extra distance, it's not much.,But it's also an extra distance.,Combined with the accuracy of the angle of the skill just now.,The combined effect of the two must be much better than the vertical release.。
So every time this robot dares to accelerate up without a soldier line, I basically form a 45-degree angle with him, and I'm definitely not afraid that he will suddenly hook me in reverse, because I feel that according to my reflection, I should be able to react, and the robot often has such an operation, such an operation is to first run up as if to hook the shooter, and then suddenly face the shooter when the hook is used on your body, In fact, when he uses the hook in the moment, whether it is an auxiliary or a shooter's heart is particularly panicked, plus at this time the hook has come out and the pursuer is still the shooter, in many cases, we will naturally hand over this shield to the shooter in the afternoon, and then this hook will hook us, and in the case of no reaction, the hit rate of this hook is very high, basically after the hook is over, you have no shield, you will be ravaged, and then hit up, You have to hand in your skills, so one of the reasons why the robot is actually so scary is not unreasonable, not only because of the depressive effect brought about by one of its forced displacements, but also because of its variability.
So never panic in the face of robots.,In fact, a lot of girls will choose to default into the robot in the ranking.,And then let your teammates ban the hammerstone.,Of course, it's a good method.,But have you ever thought that this would make some very powerful heroes.,I mean this version of a very powerful hero was released directly.,And then at this time, it just so happens that if your teammates don't know this version of a very strong hero, plus the situation that is snatched down by the opposite side., Do you think your probability of winning this game will decrease or increase?
So the robot is terrible, but I think in League of Legends, the more you are afraid of something, the more you have to face him, face him a few more times, failure is not terrible, ranking is not terrible, in fact, the most terrible thing is that you have been afraid of him, in case one day your teammates do not listen to you, people want to enter a more comfortable hero, then you have no too good moves, you can only pray to God and pray that God will not let the opposite side choose this hero.
My advice is not to panic in the face of the robot, carefully observe his skills to cast forward swing, this is the most important choice, you can't see him running up when you are afraid of direct flash, of course, your own flash is indeed very stable, but next time you may not have a very good way to deal with it, and in League of Legends you can't really always encounter Morgana's support, especially in a single row, So how to be able to deal with this robot has become a more important thing, or that sentence is grasped at a good distance from him, this distance is not accelerated by him can be e, the second is to keep being observed by this robot, and always interrupt the action of their ordinary attack forward, because in the case of very little attack speed in the early stage, the action forward swing of the ordinary attack is really obvious and obvious, I didn't observe the robot carefully, As soon as the robot's position threatens you, immediately withdraw this normal attack, and quickly retreat! In the end, it's really not good.,Flashing that must also be delivered.,Of course, healing is the second option.,The acceleration effect of healing often allows us to get rid of the hook of this robot.,But the effect is definitely not as good as flashing.,But if we're familiar with this mechanism, it's basically okay.,The acceleration effect of healing is completely sufficient.,Of course, you can't run past the speed of this hook through the acceleration effect of this healing.,That's absolutely impossible., I mean don't use acceleration when you go straight with this hook, the speed of this hook has reached one or two thousand yards per second, no hero can reach this speed without the blessing of special circumstances, when it comes to the fastest speed in League of Legends, I seem to remember that some boring people have tested it, it can reach more than 10,000, I really worship this kind of boring players too much, this kind of test can be tested that can only show that you are really boring, the hero of the test is centaurs, The speed is indeed very high when the skill acceleration is turned on, but if you want to reach that limit of speed, you must rely on the acceleration skills of other heroes in the equipment, the equipment is mercury, five-speed shoes, and then there is the glory of justice, the summoner skill selects sprinting and healing, and then the next equipment is selected as an electric knife, hurricane, because this equipment has a movement speed bonus, and the 5% movement acceleration is not to be underestimated, and then the choice of the hero is Lulu and the old man we hate the most, Plus an angel,Finally, it's Karma that we like to see.,In fact, this difficulty is very high.,The high place is not in the timing of the release of these skills.,But in this centaur player's grasp of this sprint and his hero skills.,Because this hero's acceleration skill has a slow pre-preparation action.,When he reaches a top, he will reach the peak of speed.,And sprinting is also this mechanism., So how can you make the peak of your sprinting speed and the peak of your own skill speed reach a perfect fit, and then in this highest fit point, you can also let your auxiliary hero be able to accelerate your skills, this is more difficult, but the boring foreign player still tested it, and in an instant, all the acceleration skills were pressed out, and the speed instantly reached more than 10,000.
Actually, I didn't do an exact calculation, and then I thought about it, maybe the acceleration of this skill can't give that much, right? Because there is a powerful mechanism in League of Legends, we can find some things through calculations, that is, your acceleration skills often give you less than you think of the bonus to your movement speed, for example, a mercury scimitar, when you have more than 400 movement speed, he gives that movement speed bonus is 50%, but when you press it out, your speed does not reach it at all, but there is a lot of attenuation, and it is only about eighty percent of what we calculated, Some people say that the bonus of this movement speed is calculated according to the basic movement speed bonus, not after you wear shoes and have those moving acceleration equipment, the summary means that it still needs to be calculated according to the movement speed of more than 300, but if you calculate this number, it seems that it will be a lot less, more than 400 plus less than 100 will definitely not be reached, so many people are very vague about the calculation of this movement speed of League of Legends, I only know that this skill does give a movement speed bonus but I don't know how much movement speed bonus can be given.,In fact, I'm also vague about this kind of thing for a long time.,But after I searched for the almighty Baidu Du Niang,I found the mechanism of this League of Legends.,Found that in the League of Legends, the bonus of this movement speed is too strong to be suppressed.,The specific suppression is to look at an interval.,I don't know if Baidu is right., But when I calculated, I found that the difference in this value is not particularly large, and I reluctantly believed this statement, specifically speaking, for example, when your movement speed reaches the range of 430 to 450, of course, I am giving an example, I also forgot the specific number, at this time, if your movement speed has a speed bonus of active skill effect or a speed bonus of passive skills, the effect of suppressing a speed bonus at this time will be suppressed to 80%, That is to say, you will only play 80% of the movement speed bonus, and then when you get to another range, it will be more and more suppressed, so when we calculate, it is actually calculated according to the existing movement speed, not according to the basic movement speed, but the part of the mezzanine after this calculation needs to be suppressed, and the specific amount of suppression depends on how much you say the movement speed after using the active effect of this equipment, In fact, the higher this suppression effect goes, it seems that there are only these two or three ranges, but I still have some doubts that this kind of movement speed can reach more than 10,000.
Of course, this seems a bit off-topic, what do I want to say? Oh yes, it's impossible to reach the speed of one or two thousand of the hook with the bonus of movement speed given by the treatment room, so at this time you need to go to the side, and walking to the side is actually about 30 yards to 40 yards and you can dodge the distance of this hook, just calculate, you have a healing technique to move at a speed of about 550, even if you need to move 50 yards to reach a range that this hook can't reach, Then the time required is less than 0.1 seconds, the speed of the hook we assume it is 1500 yards per second, your reaction time is when the hook appears half of the time you can react, the length of the hook is less than a thousand yards, let's count it a thousand yards, we are talking about a more perfect situation, that is, this hook belongs to a limit of the hook situation, and then when he reaches 500 yards, you react and press your own healing, and then also operate your hero an oblique direction of movement or a vertical seat, here is not superfluous calculations,It takes about 0.3 seconds for this hook to reach where you just are.,That is to say, if you think calmly, it's still relatively easy to use your own healing techniques to avoid the hook of this robot.,Many people say that the calculation seems to be a little too theoretical.,That is, we can dodge the small hook through these exercises.,Of course, I'm just introducing this level of ease.,I believe that the reaction of doing a triple time should be able to react.。
I just said that it is better to move vertically or diagonally upward, this actually depends on the ratio of the speed of the hook to your current movement speed, to be honest, I have studied this matter accurately, but this can actually be transformed into a good mathematical problem or a physics problem, I will tell you a question you will feel very familiar.
There is a mudslide going down the mountain, and you are in the middle of the river, and the speed of the mudslide is known to be 10 meters per second, and then your swimming speed is 4 meters per second, and you are now swimming towards the shore at a 45-degree angle, and the distance of the mudslide is only 20 meters, and the length of the other side of the river is known to be 10 meters, can you escape the mudslide at this time? If not, from what angle should I escape? This is very easy to understand, right, some people should not be too picky in the egg, say that the speed of the mudslide is not so slow, if the speed of the mudslide is fifty or sixty kilometers per second, what angle do I calculate, I must go vertically to the shore, because at this time any operation is useless!
Because this also involves the movement in the same direction as the debris flow, so at this time, we can actually divide the speed into two directions according to the knowledge of physics, we can know that if the moving speed is four meters per second, its vertical movement speed is two meters per second, and then, the lateral movement speed is two meters per second, that is to say, if the distance from the shore is five meters, you need 2.5 seconds to reach the shore, but after 2.5 seconds, you have actually moved forward by five meters. Then at this time, the mudslide your distance is actually equivalent to 25 meters, and his speed is ten meters per second, which means that he will come to your side after 2.5 seconds, that is to say, he will attack you, of course, this problem is actually meaningless, vertically, the speed of four meters per second can reach the shore in more than a second, but I want to build a way to solve the problem through this problem.
In fact, when the robot hook has come, the use of your healing technique I feel that you can dodge whether it is a vertical position or an oblique upward position, but if you have confidence, it is better to follow the diagonal upward position, because in this case, you are far away from the robot, even if he flashes up to use his e skills, you will still have a period of reaction time, so if you are confident, it is better to use this set, If he doesn't have confidence, he has to move sideways first, and then he flashes up and instantly uses his flash, and at least one position after his flash will be knocked away, so it is likely that he will not be connected to a control skill.
Continue to talk about the topic just now is Morgana's counter-fight effect.,When you use Morgana's Q skill to speed up, if you control the robot in place, it's basically useless for him.,You can only see if the other side gives a chance.,That is, when he's under control, whether he can use his Q skill to pull a person back.,Of course, I can't give this opportunity., In other words, in the case of this Morgana Q skill missing, the robot's movement will slow down a little, and it will be a little farther away from our shooter, which is naturally very comfortable.
In fact, after half of the defense tower is consumed next week, their spiders have not made much improvement when they come back, I think our wine barrel will have collapsed whenever they can play a little bit of their lower road, and then if you can push a defense tower, it is still the perfect development rhythm of a policewoman, and I feel that this defense tower is indeed pushed very smoothly, the main reason is that the threat of that sentence to the back line is too small, And when the spider on the opposite side comes to catch him, he will be deeply trapped in a lot of creeps, so the attack power of this creep is actually not easy to ignore, in case I control the situation in the creep, the creep outputs two seconds to him, and the damage of these two seconds is not an exaggeration to say that four or five hundred.
Don't just think that it's the minions in the output of these two seconds, because the spider will continue to output to him if the situation is not flashing, we know that the output of the rear soldiers is very high, especially when the opposite jungler is not there, the threat of these back soldiers is a headache for Wayne, for the first thing I think about now must be the electric knife, to deal with the things that I don't have AOE damage, when it comes to AOE damage, one of the things I am most puzzled about is the hurricane, At first, I thought that Vayne's hurricane would trigger his W's passive effect, but unfortunately it didn't appear after I tried it once, so I didn't understand if it was simply a weakening of Vayne? We can clearly know that when a hero like Teemo comes out of his hurricane, the poison of his e skill can also be departed through the effect of the hurricane, or the effect of this hurricane is too strong for Wayne, so this skill was removed, in fact, I thought about it carefully, and if there is damage to three rings in the team battle, it is indeed a more awesome thing, because the damage of this three rings is not calculated according to the damage emitted by this hurricane, It's calculated according to the real damage of his w skill's passive passive, so this hurricane is simply too valuable, so many people don't choose the equipment of the hurricane, unless the front desk on the opposite side is really too much to beat, so I will choose to be forced out of this equipment, but in this case, I will not choose to go out of the hurricane, because we all know one thing is that Wayne's ability to fight tanks is particularly strong, As for what kind of point you grabbed, maybe players who often play this shooter will know, as long as it is a normal skill equipment under the condition of stable development, no matter how fleshy the front row you are, three shots point your 1/3 blood volume is not a problem at all! Because Sain is indeed very fleshy as a front row, he is very fleshy A huge reason is that it has life worthy of blessing, and the bonus of this health value is eternal, so in fact, when it comes to the back, we can see that this life bonus can reach thousands or even tens of thousands, of course, this needs to reach a big late stage, but at this time, once Wayne appears, three shots will still give you 1/3 of the blood, is it terrifying? 1/3 of the blood volume, you can understand it if you calculate it yourself, that's 3000 blood volume! I'm licking you a few shots and you're gone! Some people may say that other shooters can also do this, isn't it normal to point out more than a thousand injuries with one shot? But big brother, you don't see that the damage of more than 1,000 shooters is the damage of wild monsters or creeps, for those heroes with huge armor values, you want to point him more than 1,000, that's just a fantasy, if every shooter can count his more than 1,000 HP, then what is there a meat Tan for, a meat Tan's blood volume is three or four thousand, and the blood volume of three or four thousand makes your shooter click four times, and there is no more, does this world still need to exist in the front row? Then it's good to play shooters in all five positions.
And at this time, as a front row, Sain's armor value is not less than 300, so this armor way will actually weaken the physical damage by about 60~70%, and I forgot how to calculate it, so this damage means that you hit more than a thousand damage, in fact, only about three or four hundred, which is 500, this is still the case that you have a critical hit, and without a critical hit, you can know how slow you are to play a front row.
In about 13 minutes, we have already pushed off the lower defense tower, and at this time we have not handed over any summoner skills, but instead forced the summoner skills on the opposite side, but the opposite side is indeed a little stable, go home every time the blood is very small, and then let the jungler come over to guard it, so this situation caused them to lose the first defense tower in 13 minutes, so it means that the perfect script of this policewoman is out.
I've been communicating with this girl.,This girl feels more comfortable playing at this point in time.,And I feel like she's playing games and having a lot of fun.,Because the first few times this robot also tried to establish an advantage online.,That is, to hook up a policewoman.,In fact, this robot can be considered to play.,Every time I want to hook up with a policewoman, I will pause in place or two.,It's to show that I'm going to hook you, you hurry up and let your assistant put a shield., If I put a shield at this time, I estimate that this robot is likely to come up and force a wave.,Although I'm not particularly afraid of him forcibly coming up.,But this kind of situation that affects the balance of victory or defeat is better to appear as little as possible.,Every time I don't give a shield is very calm to look at him.,I think even more high-end players can understand this matter.。
And then when he really wanted to hook the hook, I was able to block it with a shield every time, so every attack was completely defused by me, which is definitely unacceptable for a robot, because what does it mean for a robot to pick it? To play an online advantage, and then in the process of playing a group, an ambush caused by the loss of a person, and then continue to force a team battle, the former's online advantage is very easy to understand, but to the period of the group, you must have an advantage, if there is no advantage, that is, you have no advantage in the field of vision, then you ambush people at this time, what do you take to ambush, so the choice of the robot must play a strong must play an advantage! In the case of dragging on more and more, or even talking about a disadvantaged situation, then your role will be infinitely reduced.
As a front row, your frankness is definitely not enough, you are definitely not as good as those regular front row assistance, such as bull heads, such as persuading the goddess of dawn, people's ability to resist damage is completely incomparable to you, then when it comes to playing a team, you will find that even if you hook a person, this team battle still can't win.