Chapter 846: Disgusting Alchemy
In fact, it seems that my hero explosion is quite high, but after all, it is not a mid laner, and there will always be an illusion when we change positions in the mid laner and the support, and this illusion is a specific manifestation of our unstable mentality.
We must transform our role when playing mid laner and support, that is to say, you must think of yourself as a mid laner when you play mid laner, and if you play support you must think of being a support.
Although there is no essential difference between the two, because you are using the same hero, there are great changes in some roles and statuses, and you must adapt to it yourself to make a big change.
I think the most important change is the classic element, so on the economic panel, you must know your true status and damage, and don't think that you can play a dozen when playing support.
No matter what your damage is, what your hero's position is, or that sentence as an economy to support you is not too much, this must be remembered, so we still have to take into account a factor when we are playing a match.
And as a support, you don't just have to increase your own damage when choosing this hero, this increase your own damage is what you should do, because you choose such a support then you have to do it.
But what I'm trying to say is, it's okay to do that, but you can't ignore the other attribute of the support, and if you say you ignore that attribute as well, then you can't do a real support.
Another attribute is to help the development of my own shooter, never let him be caught, just like last time, in fact, I made a little mistake.
As a support knight, you have to be next to your shooter at all times, although we can see that there are often support in professional games, but in most cases, it is useful to support, and the shooter is safer on the line at this time.
Or he has the skills of global flow, such as the hero of Tamu, otherwise, if the support does not have these attributes, then it needs to be next to the support all the time, which is what an support should do.
It's not that you can't get heads or assists next to the shooter, on the contrary, you can get more heads and assists next to the shooter, because the shooter position is to attract hatred, and the opponent's target in a team battle must be you first.
So I don't have to worry about not having a head or an assist at this time, so I can arrange the field of vision in the wild area is okay, so that our shooters can develop steadily.
In fact, it's hard for Mo Xiang, of course I won't say this anyway, who let him help the abuse at the beginning, and he has to let me come to the Internet café with him!
Heheda, of course I know his careful thoughts, this is called taking the opportunity to retaliate! I hate this behavior the most! This kind of behavior is absolutely undesirable!
So even if Butterfly Smoke brushes all your wild monsters at this time, you can't blame me, anyway, I didn't do it, you can just look for her when the time comes.
However, this is really unfair to the jungler, and the wild monsters in the lower half of the area can be quickly brushed off almost every time they refresh, resulting in Mo Xiang really not having much room for development.
But the next thing is very uncomfortable, this Mo Xiang's brain seems to have a bubble, in fact, you have no place to develop, and you can't go to that far place.
Take another 10,000 steps back, even if you go to such a far place, you can wait for us to pass, when our lower road defense tower is not available, that place is actually considered a lonely army.
So if she went that far away, she would be looking for death, and she would be far away from us.
I didn't have much interest in saving him when he was caught, maybe I would have been able to fly over if it was Tam to do so, and even Tam wouldn't be able to fly over with his own shooter at such a moment.
It's a pity that I'm a fire man now.,If my ultimate is that far away, maybe I can help you support it.,But the next thing is to see how he dies.。
According to my calculations, he should have flashed now, I just want to see whether he pays or not, in fact, in my opinion, it doesn't make much sense to hand over.
And at this time, the shooter and support on the opposite side also came over like this, and the acceleration of the two people was able to come to this guy's side, but the initial operation was okay.
It's when this Ike's second displacement skill is close to Zhao Xin, and then it was directly swept away by Zhao Xin, which shows that there is still a little bit of operation, and looking at Ike's animation effect, it should still be slowed down.
That is to say, Ike's body was just hit by the displacement skill of this shape.,In fact, if this kind of operation is called a flash again, it's really not necessarily dead.,But the premise is that he is not slowed down by this Ike's Q skill.,This love Ike's Q skill slowdown is too serious.,If it's strongly slowed down, then there's no need to hand over the flash.。
Handing over this flash is estimated to be a flashing of auxiliary, so this flashing is not particularly valuable, Mo Xiang doesn't know if he forgot or really doesn't want to hand it over, anyway, he didn't use this flash.
But it's really miserable at this time, because his body is too brittle, and he doesn't seem to be like a Zhao Xin, so you are just like you, how can you protect the prince of your family?
And then this guy was so angry that he threw the keyboard on the left side of my left, that one is lighter, and if the network administrator sees it, maybe you will have to lose money.
This Ike has not had a chance for half a day, and now he finally seized the opportunity of a fool, although I was more sympathetic to this Zhao Xin at the beginning, but it is obvious that the poor person must have something to hate.
Although this sentence is a bit absolute, in fact, in most cases, there is still a high degree of truth, why did this guy die is completely self-inflicted, and there is really no way to support you from such a far away.
It's really not worth it for a river monster, don't you know that your own family is single urine? I'm not sure if I won or lost this game.
But I always feel that we still have a great opportunity in the late game, and of course the main reason is that we have more output points on our side.
And it's advantageous to drag it back more and more, because if the hero of the fire man plays support, there is a big gap between him and the mid laner in the early stage, but if it goes further and further, then there must not be a big gap.
The gap between the two in the early stage lies in the economy, and the economy in the later stage is what it looks like, anyway, they are all six god suits, the difference is that there is one more auxiliary equipment on the fire man's side, that is, the kind of equipment that can be inserted, and this equipment is still necessary as an auxiliary.
But in fact, the damage is not much worse, especially in the later stage when the CD is very short, unless the other party can instantly kill you in seconds, otherwise the overall damage is not too different.
So now I and Dieyan are not in a hurry, I have always instilled in Dieyan such a policy, this policy is to give birth to only one good, the country to provide for the elderly!
Phew! What am I talking about, this policy is to drag it out, they have no way to enter our second tower now, and the tower in the middle lane of the legend has consumed a lot of health.
But as long as this clockwork can hold the line, there is basically no big problem, and it seems that the opposite duo does not dare to go forward in the middle lane, which is exactly what we mean.
The number of towers lost is also equal, our side has lost one tower, but the opposite upper lane is also a lost tower.
And then the lower defense tower on the opposite side is already a bloody skin, I guess I still want to use that defense tower to fish, but it doesn't matter in a defense tower anymore, maybe which team battle delays more time, and the soldier will return this to him and push it off, we are not in a hurry at all.
Although it seems uncomfortable to say that this is an obsessive-compulsive disorder, I can bear it in this situation, and I can definitely do it without listening to it.
The next thing is to see how to sanction Ike on the other side, but this matter does seem to be more difficult, because this guy's escape ability is too strong, and this guy's pulling ability is also very strong.
Now this guy has been used as the third hero who can't be chased, what are the heroes we say can't chase, the first is alchemy dad, this hero is really not easy to chase, especially the alchemy of an ice staff, chasing him is like a grandson chasing his grandfather, and it is very powerful to slow down behind him, unless it is the kind of hero who can catch him instantly with a sprint flash, and the outbreak needs to be relatively high.
For example, if you can't catch up with the No. Warrior, or a hero like the Horse King, Alchemy is actually a lot more annoying and annoying in the modern era, and if you can't defeat all his teammates, then the complexity it can bring you is far more than you can imagine.
It doesn't matter if it collapses in the early stage.,And then it's okay to start with the line later.,All you have to do is to prevent it.,And he can also go over the defense tower to lead the line.,In fact, he's a hero who doesn't have a very fast way to hit the defense tower.,But if he can cross the defense tower.,Just rely on this small soldier to push the defense tower is also very fast.。
Therefore, there are only two ways to deal with alchemy, especially to deal with the kind of alchemy that is relatively well developed, the first way is that five people forcibly beat four people and even cause all four of their teammates to be destroyed, so that they can directly push the high ground or even directly force the front tooth tower, which is to let that guy come back.
This method used to be seen in the professional matches between China and South Korea, and South Korea is known to have a strong single-belt line, but the Chinese team has used this method to sanction it.
It's said that when it was a group, I won a little bit of five and four, but I didn't win particularly thoroughly, but I just pushed all the way to the highland defense tower, but the hero of the single belt on the opposite side also pushed a highland defense tower, so it doesn't look like it's particularly profitable.
And the meaning of the opposite side is still to keep, and then let the point of the opposite single belt continue to push, but at this time, it flashes directly and forcibly retains the other party! And then everyone else swarmed up!
Killed the rest of the people, and the single point was so frightened that it teleported home directly, but at this time, it had no effect, and it was bulldozed directly.
So that's the best way to deal with that kind of disgusting method, and that's actually what this game looks like at the beginning, operation is the most solid way to win the game, but playing as a team is the fastest way to win the game.
If you keep fighting, then it is easy to disrupt the rhythm of the other party's operation, just like the example just given, that example is also a very extreme choice.
The other party's choice is very extreme, if they can keep people and ensure that they don't die, their single point can bring huge benefits, and even direct bulldozing is possible, it's not that this situation has not happened, it has really happened.
But very extreme choices often mean that the risks are very high and the benefits are great, and they may not be particularly lucky, or they may not operate particularly well, and they are not perfect, so it is easy to cause such results.
But to be honest, operation is always the most stable way to win the game, but the disadvantage of operating it is also stability, once you encounter the kind of team that wants to fight with you, or when you are fighting with the team with operations, your defense will be slightly tired.
There may be flaws in the defense, but the offense is also prone to flaws, but what we can see is that even if there are flaws in the attack, even if they may be beaten back, they will not lose too much at this time.
One of the things that worries us is actually brought to us by the explanation, they are often depressed and depressed in the face of the loss of heads, and then they may say some analysis of the current situation, such as it doesn't matter, it's actually okay. In fact, the loss is not particularly serious, and in this case, it is actually easier to bring people a feeling of depression and heaviness.
It seems that they are thinking about the feelings of this audience, so that the audience is not so worried, but it is precisely these words that actually make the audience feel particularly worried, and they will become more uncomfortable with this situation.
Therefore, people will feel that after the attacking side has made some losses, they will feel that this game may be over, but if you analyze it carefully, the place where this attack leads, if there is no big dragon and small dragon, the loss is only a few heads of money, and it is equivalent to a failure in the siege, and then just to prepare for the next attack.
But on the other hand, the defender's commentary at this time will definitely be very happy, and it will bring a very solid feeling to the audience, of course, for the audience over there.
But in fact, if you think about it at this time, what will happen if you fail at this time, you have been thinking about the success of this attack to defense, in fact, think about it if this defense fails, it is likely to be the loss of the city, we can compare this to the fall of the tower.
It's unlikely that a team that fights will win that kind of team, but that's why a team with a lot of fine and thin can win this team.
Of course, defense is the most passive, this is unspeakable, I think that those teams in South Korea are not invincible, or several teams in South Korea are not invincible, do you say that the overall strength of South Korea is very strong? It can only be said that it is indeed quite long, but it is not so strong that it is a mountain that cannot be climbed.
And the same is true for those teams, those teams are not strong enough to be unsurpassed, there have been teams in history that I have won those operations, but compared to the overall number of games, it is only a minority, I think what we need to do is not just learn Korean things.
As the saying goes, you can make up for your own strengths, and of course, you can't give up your strengths.
In recent years, we can see this situation, the South Korean team is not invincible, this is their key is actually a problem of mentality, this is the first problem, the second problem is naturally this fearless spirit.
Further down is the strength of the individual, in fact, there is nothing to say.
I just talked about the way to deal with alchemy, the second way is to kill him, and this is also the most direct and easiest way we can think of, that is, to kill this shop, and the rest of the thing is to do whatever we want.
Of course, everything is relatively simple, maybe this action is not as easy as killing the four people opposite, and the degree of practice of this method still depends on oneself.
If there is nothing to forcibly keep the heroes on his side, such as a hero like the prince of the stone man, there is really no need to catch this alchemy, the alchemy at this time is similar to a loach, slippery, no matter how you catch it, you can't catch it.
Especially if you have equipment that can speed up and slow you down, it will take you a lot of time and may not be able to catch him to death, and it will have a relatively bad result, which is to kill you.
The existence of this result is not unreasonable, I have been done like this before, and this kind of thing is actually quite hateful.
I'm actually a person who also plays on the list, although it doesn't particularly fit my personality and how it operates, but I still have to get in touch with it more or less.
At that time, I was also using the no-hand battle of the top single alchemy, and I still remember playing the hanbok, originally I was a little afraid of this link, because I had seen a lot of top list alchemy carry in other positions, and that guy simply brought a heavy shadow to my heart!
But one thing I have to say is that even if I'm a two-and-a-half hanger on a single No-hand, and it also brings a flash plus teleportation, in fact, I don't really like to bring sprints and flashes, but to be honest, sprinting and flashes are definitely the best choice for No-hand.
But I really don't like to bring it, so when I was playing Hanbok ranking, it was still a gold and diamond level, so I was a little more stable, and what it meant here was to support and play in a group.
The main thing was a position left for me at the time, and there were a lot of bans on the list, and I don't know why it was specifically targeted at me at the time, but it was really not what I thought.
So in the end, I can only choose to be a promise.,In fact, there are a lot of remaining positions to choose from.,But it's too developed.,If you choose a handicapped hero for alchemy.,It's simply no way to play in the early stage.。
At that time, the choice was the knife sister dog head stone man, and even said that there was Raven, these heroes are like the knife girl and Raven, in fact, if I was asked to match, I would just play, and I could almost play a half-catty and eighty-tael, but let me play in such a ranking, I think I may be abused by others, and I am really not suitable for playing single.
So in the end, it seems that a better choice is this Nohist, and in the end I chose this hero, but it turns out that the hero of the Nohist is still more powerful in the early stage, and I am still very brave in singles like me, and I regretted it a little at the time.
But this kind of regret doesn't exist in my opinion, or in my opinion, regret doesn't have much effect, so I still have a lot of fun, of course, this is not the point, the point is this late alchemy, almost made him turn over because of this guy.
At that time, because I was bringing flashes and teleportations, I had already made up my mind to take the side and then go to play in the group, and when I was online, I could also play if I could fight or not.
But as a no-hand, if you don't suppress this alchemy supplement, then it's not a qualified order, and I'm not a qualified list.
But the strength of the hero of the Promise hand lies in the early consumption and other blood volume bonuses, so the error tolerance rate is very high, which is also one of the reasons why I chose this hero, the high error tolerance rate even if it is a small crash in the early stage, it doesn't have much to do with it, and it doesn't necessarily have no chance to play in team battles.
Then I stood in front of the line, just looking at this alchemy and not letting him make up the army, Lao Tzu is not very bad at playing the promise hand, although it is said to be a second knife, but if the suppression of a hero is not done well, then it is simply not to play.
When I play the hero of the Noshou, I like to look at the form at the first level.,If the situation is particularly good or if you need to fight a group, then I'll choose a Q skill.。
If the opposite line is a short hand,Then I'll learn a w skill.,It shouldn't be too much of a problem to play a three-layer blood rage in the early stage to learn w skills.,And if he's still anal with me, use the flash to hit a five-layer blood rage should be able to force out the opposite flash and let the other party go home.。
There is still self-confidence in this, and this hero is not false to hit anyone at the first level, I want to think about whether there is a slap in the face, and after I think about it for a while, there should be none.
Then I stood in front of the line and looked at this alchemy, I looked at him and he looked at me, he just didn't dare to come up and kill the three melee soldiers in front, although I said that I could eat experience, but my heart was very comfortable.
This should be an old alchemy.,It can be seen from the performance data in the later stage.,But this doesn't matter.,The important thing is that I'm about to break it down in the early stage.,In the later stage, I almost overturned us by relying on the generation line.。
This shows the power of this alchemy, which is really not false at all.
Of course, it depends on this jungler to be able to break it.,I still have a set of control over the line.,Especially when I bring a teleport.,The control of this line of troops is simply like a shadow to capture.。
In the early stage, the line must be slowly pushed there, when I was playing Mondo, this situation is still fresh in my memory, you think this line is actually very small, but when the opponent slowly controls this line, you will find that suddenly there are two or three waves of troops pouring into your tower.
And at this time, if you don't summon the jungler, and find the opposite jungler coming, then you have to give up, or give up your own life, or give up this wave of troops and experience.
Because there are so many lines of troops that you are almost doomed, as long as you dare to stay under the tower, you will definitely die, as long as they can reasonably resist the tower, that is to say, as long as the mind is not particularly stupid, basically you have no room for salvation.
This should be a reality.
So when I play No, it's like when Mondo is playing against Line, and the one in front is the Mondo.
Then I slowly hoarded the troop line, and inadvertently consumed this month's alchemy, and when the troop line poured in, I didn't want to kill him at this time.
Then I went home and bought a little equipment and continued to return to the line without using the teleportation, at this time the jungler will come more or less once, and then their troop line has already come, no need to care how many of their troop lines are, just go on it.
I don't need to say much about my decisiveness, but after our jungler came, I didn't say a word about flashing AWA, first slowed down and then said, and then used my Q skill to cancel my W backswing, scraped an outer circle Q under A1, and four layers of blood rage came up instantly.
We can also slow down when our jungler is a blind monk, and then this guy starts sprinting on the spot, and it is useless to sprint.
This guy is with sprinting and flashing, in fact, alchemy seems to be supposed to also bring sprinting and flashing, and then quickly carry the flash after sprinting.
Of course, in the process of slowing down, I definitely need to go to the side, I don't want to go back to open this distance, go to the side to be able to play the outer circle of this Q skill, and also be able to close the distance with him, at this time, I need to go sideways, not to the side of the grass, but to the side of the river, the reason is not to say more, the summoner canyon is still round in general.
If you go to the edge of the circle, you will definitely increase the distance with him, but if you go to the original point, you will definitely be able to get closer to him, so learning geometry is also a good thing, and it is useless to read! Stand up and see if I don't beat him to death!
Of course, this is just a joke, but reading is really useful, although I didn't go to college, but I advocate going to college, I don't think there should be any big conflict in it.
Then when he has all the skills he has handed over and then pulls it back, our blind monk is not in a hurry at all, until my slowdown has disappeared and he has reached a maximum speed.
Then the blind monk gently sent it in a Q skill, and the second stage was directly killed.
Although I didn't get the head, it was also good to get the assist, and the blind monk needs the head in the early stage, but not in the middle stage, which I can understand.
At this time, I don't need to do anything to go home, because just now I cleaned up the line with Q skills, I don't touch the line at all, and at this time, the line will still slowly push me here, but there is no way to push it into the tower.
Then I will go home again, and I still don't need to teleport after I go home, but at this time a small mallet has come out, and after I get this equipment out, I am not afraid of this kite of alchemy, at least not in the middle term.
Then the next thing is to clean up this lane, and not let this lane enter the tower, and then the link at this time will be particularly uncomfortable.
At this time, he has no way to cut off the line, and it takes a certain amount of strength to break the line, and he also has to see who this opponent is.
But our two strong heroes are cut off by him, which is equivalent to cutting him off for himself, which is the legendary self-defeating way.
Then when the line is on, this guy has no way to match the line, and the method of this alchemy choice is to go to the mid lane, and he just doesn't want it when I am controlling the lane, and then he goes to the middle lane to prepare to help his teammates in the middle lane.
But as soon as he left, I quickly pushed the line out of his tower, and then consumed his tower, and I even killed him with my ultimate under the tower.
So in the end, he was about 5 on the bar, and he was very wasteful, and I was able to use my teleportation to go down, which also gave my teammates a lot of advantages, and I felt that I had done enough.
But it's stuck in the middle of the game, I've always wanted to help my teammates establish the advantage of team battles, in fact, at this time my idea should be a little flawed, at this time, if I can break this second defense tower as soon as possible, then the opponent's ability to bring the alchemy line will be greatly reduced.
After all, the speed at which he pushes the line is not as fast as mine.,The speed of cleaning the line is not much different from me.,After all, I also have an outer circle Q to clean up the line is also quite fast.,The full-level outer circle Q plus a little advantage of the equipment is a Q skill to clean up the rear platoon.。
AW two melee soldiers are gone, and a small wave of troops on the street is cleared.
But at this time, I'm a bit too team, and the team tournament doesn't need to be so team-oriented, and if I forced their second tower or even the high ground as soon as possible, this link would never give this equipment out.
Although the group said that it took a little head, there was no way to remove the second defense tower, and then I defended this rampant alchemy, and told me to almost let him kill me alone!
He took the line near the second tower, and then I grabbed him from behind, and he sped up and ran towards our hometown, bypassing the second tower and running to the back.
Seeing how fast he was running, I knew that there was no play in chasing him, and then I thought about moving the line forward, but this guy was obviously not dead, and then ran in front of me and scratched my head, how could I bear this situation!
Hit him directly, but his disgusting level was that he had the equipment of the ice staff, which was so disgusting that I couldn't get close to it.
Maybe if he hadn't gotten that many heads as he moved forward, he might have been able to kill me easily, but because the gap in this equipment was so big, he really couldn't kill me.
So now I can kill him, to be honest, this is also where I made a mistake, and in the end, I directly slashed down a big move with four layers of blood, and then relied on the effect of this bleeding to burn it to death.
If I had been following him for a while, then there was no doubt that I was going to die, but I almost lost my adult.
As for the future, it is our side that finally won a wave of team battles, if it weren't for a wave of team battles, this link would have been able to overturn our highland tower, and he may not have such a big effect because of the equipment when he played the group, but he had a guy who was arrogant enough to go to our highlands, and even cut off our two lines.
Fortunately, our wave of team battles killed all four of the opponents, and then directly in a wave, otherwise it might have been directly overturned by this alchemy.
He must have taken the lower lane to the upper lane, and the upper lane to the middle lane, and then lost like this in one game, and I once again learned that my understanding of this hero of alchemy is not particularly in place at all, or that so far I don't know how to play this hero at all, I think I can basically say that.
I can't do this kind of thing if I were to take such a big risk to disconnect, first, I don't understand this hero deep enough, and second, it is indeed an element of my character.
My personality led to such a situation, so at that time I had an unusual shadow of the hero of alchemy, and the main reason for the emergence of this app was that I didn't know much but others understood it super deeply.
Although there are not many people who understand deeply, but because of this shadow, every time I see alchemy, I can't help but think of the alchemy that almost overturned us, and the alchemy that turned us upside down with a good play, and the existence of these two situations leads to the existence of this kind of thought.
The hero of alchemy has two methods, of course, it is to deal with those who play very well, very well, and the alchemy of my object should actually be purely accidental, and there is a fierce suppression of the hero in the early stage, and there is also a trace of helplessness, as if it is not easy to appear in this situation against other heroes.
If these two methods are summed up, it is necessary to either kill four people or kill one person, and then see which ones are killed in the situation, and then focus on killing one person is not necessarily easier than killing four people.
Or that sentence to choose according to their own form, and see what kind of skill this alchemy belt is, if it is a flash, then it may be possible to directly force the group or open a big dragon, if it is a teleportation, maybe it will have a miraculous effect to press this point to death first.
And then the second one who can't chase is the wind girl.,In fact, some people don't evaluate the priorities of the two of them when they rank.,That is, maybe the wind girl is the first, maybe the wind girl is the second.。
But I think that the horror of the hero of the Wind Girl compared to alchemy, it is needless to say, it is not as terrifying as chain alchemy, but the horror of the Wind Girl is that it cooperates with teammates.
If you chase her, it may not be that simple, be sure to see if there are any teammates near him, this hero is like his animation, he is flying in the air, so he has a special movement speed bonus.
This still has to be taken into account.,If you don't take this into account it, it's not realistic to chase it blindly.,It's easy for you to be kited by this hero.,Sometimes even if you hit the red buff on his body, you'll find that it's moving very fast.。
Therefore, this hero can use its super movement speed to play support in the hands of some professional players, and some people have ordered such a talent, which can increase movement speed when walking in the river.
So it also aggravates the ability of this hero's support.,It's not that this hero can't do it.,But this hero can't do it alone.,It's almost impossible for him to kill you alone.,When chasing her, you only need to be careful with your teammates.。
But now there is a third hero who can't be chased.,Needless to say, this hero is Ike.,Displacement skills can go over the wall.,Q skills can cause high slowdowns.,And then W skills can be stunned.,And you can increase the shield.,It's a good choice to hit the first hand and the backhand.。
Then the ultimate can be used to counter-kill and escape.,So don't chase him when you don't have any capital.,When you run away, his Q skill is not easy to hit.,But if you follow him to run, his shortcomings are too easy to hit you.,By his kite a few sets, you'll find that its damage is really not low.,Don't underestimate its damage.。
And this hero can use his displacement skill to change the direction of his Q skill.,Of course, some people say that you can use the ultimate to change the direction of this Q skill to cause three-stage damage.,This doesn't seem to be possible.。