Chapter Ninety-Eight: A New Witch, New Abilities (Part II)

The third witch is called Hummingbird, a small witch who lives up to her nickname. When asked about abilities, he behaved much more reserved than other witches. She just happened to be an adult this winter, and her symmetrical dimples, delicate facial features and soft voice made her look extremely cute.

Her ability is to "lighten objects", and attaching magic to objects can greatly reduce their weight, close to zero, according to her. Roland asked the hummingbird to demonstrate it live with his teacup, and found that the cup could almost float in the air – that is, it weighed about the same as air. Of course, in the eyes of people in this era, air has no weight.

It seems that this is why the Mutual Aid was able to cross the western frontier of Greykeep without supplies. With the help of the little girl, bags of wheat and dried fish can be easily carried on the road, and a large amount of supplies can be carried by only a few people, which can greatly reduce the logistical pressure.

Although hummingbirds are adults, they do not derive branching abilities. Its main ability must be cast on contact with the target, and it has no effect on lifeforms, and the larger the object, the longer it will take to transform and the more mana it will cost. Once the transformation is complete, it can last for several hours.

This capability seems to be a good fit for the transportation industry, and it has a lot to offer in the face of the coming war, but there are too many unknowns to be determined by further experimentation.

At the bottom of the parchment, Roland wrote: Practice with stones of different weights to control the output of mana, so that the effective time and expiration time are precisely controllable.

After dealing with the training plan for the three, he asked the attendants to add a new candelabra, which made the room brighter. But even so. Under the faltering orange-yellow candle flames. Reading and writing are eye-consuming tasks.

Roland yawned. Spread out the parchment with the message of the fourth witch.

The fourth witch had a rare surname, her full name was Zoroa Zorn, and she came from a merchant family in the royal capital of the Grey Keep, with short brown curly hair and a pair of slender eyes. The freckles on the bridge of her nose not only do not spoil the overall beauty, but rather give her a unique youthful vitality.

Soroya had just turned nineteen years old, and she had a very special ability, and as an adult, she could realistically draw the characters she saw or imagined. Combined with her branching ability, "Magic Brush", she can draw without the aid of paint or relying on paper, and can draw images that look like photographs.

There are countless uses for this camera-like ability, and as for training, she can draw a few pictures a day.

He then pulled out the next piece of paper.

The fifth witch, Echo, is a tall woman from the Far South, with brown skin and typical sandfolk features in her eyes and nose. It's full of interracial flair. According to her account, she was initially able to simulate the chirping of animals after awakening. As an adult, he becomes capable of imitating any voice and has no branching ability.

Roland named her ability "Illusion Technique", and the use was not thought of for the time being, and the practice required ...... Just shout at your throat.

The sixth witch to be questioned was Lily, who was only sixteen years old, with two ponytails and a face as delicate as a doll, and a somewhat stiff expression when she saw her. Her ability to prevent food from spoiling, and after only a year of awakening as a witch, she is already the most popular character in the Mutual Aid Society - without the ability to keep it fresh, many foods will spoil and mold during her exile. Together with the hummingbirds, Lily supported the logistics of the Mutual Aid Society.

As for whether this preservation ability is achieved through magic to kill bacteria, it remains to be seen, and Roland decides to let her practice with various types of meat and fruits, and test the longest time when the magic is exhausted.

He rubbed his sore neck and stacked the six witches' information into a stack, leaving only the last piece of parchment on the table.

This is another surprise that Roland found after the leaves.

The Seventh Witch: Mystery Moon.

She looked very nervous when she walked into the office, and Nightingale comforted her for a while, and explained the reason briefly in her ear.

It turns out that Mystery Moon's ability is also one of the worst in the camp, and it can almost be said that it is useless, and it is all done with handy. Coupled with the fact that she was often blamed by Hakala, she cowered into her actions, for fear that Roland would dislike her for being useless and drive her out of the border town.

Her main ability is to magnetize objects, and until she was a minor, she was limited to metal objects, and when she became an adult, any object could gain magnetism in her hands. It does not have the ability to branch, and it needs to be applied by touching the target when magnetizing, and the process is extremely slow. According to her, it takes half a day to give magnetism to a one-foot-square stone.

This was really not very useful to the Mutual Aid Society, as magnets were nothing new, and ships sailing between the fjords and the mainland were equipped with pointing pins. There are many references on land, and you don't need these kinds of things to quickly find your way. On the other hand, magnetized objects can also cause problems for everyone, such as the iron pot and iron tools that have been lightened by the hummingbird will fly towards the Mystery Moon if they are not careful, so much so that Hakala forbade her to use her power in the camp.

But for Roland, this taciturn girl was a priceless gift to the door.

That's why he wanted to hum Super-star - what could be a more apt lyric than "You're Electricity, You're Light"?

Magnetism generates electricity, electricity generates magnetism, this is the knowledge that any science and engineering dog is familiar with. In his heart, he thanked Faraday, Gauss, Ampère, and Maxwell. With electricity, there is light, and perhaps it won't be long before he can perform another miracle in his territory.

A witch who was forbidden to use her abilities still survived the demon eater, which shows that although she has low self-esteem and introverts, her will is not fragile, at least her desire to live is stronger than most. Roland was secretly glad that she had been a member of the Mutual Aid Society for less than a year, otherwise she would probably have been buried alive by Hakla.

With a flick of his pen, he set the training for the next few days of Mystery Moon to magnetize various items, and determined the relationship between the cost of mana and the size of the magnet.

With the addition of these seven witches, Roland's witch lineup has increased dramatically to twelve. After looking at so many samples, he also had a general idea of what magic could look like. The traditional classification of combat and non-combat types is not reasonable, and he prefers to divide them according to the characteristics of the ability itself. On the whole, the main abilities of witches can basically be divided into three categories.

The first type is self-reinforced. This type of ability is so rare that only the book has so far fallen into this category. The ability to passively take effect is not affected by the Divine Punishment Stone, and even if she wears the Divine Punishment Stone, she can still remember it.

The second type is the summoning type. Anna, Nightingale, Nanava, Lightning, Wendy, Leaf, Zoroa, Echo, and Lily all fall into this broad category. The characteristic is that the magic can leave itself to take effect, although this distance is limited to five meters. The summoned witch has the most variable abilities and is most affected by the Divine Punishment Stone, and once in the forbidden area, any effects caused by magic will disappear. However, until the ability is stopped, the consequences are permanent and irreversible.

The third type is the enchanted type. For example, the hummingbird and the mystery moon. Mana is cast by contacting the target, which is slow to transform and consumes a lot of mana, and is interrupted by the Divine Punishment Stone. However, once the transformation is complete, it becomes an intrinsic property of the object, and the enchantment is still valid in the forbidden area, and the enchantment is time-sensitive, and the duration is related to the size of the object and the condition of its own mana.

This is probably the reason why the Divine Punishment Stone cannot eliminate the magic backlash, he thought, the Divine Punishment Stone does not affect the convergence and flow of magic power, it affects the process of transforming magic power into ability. In layman's terms, it's aimed at the customer's front-end, not the back-end data.

Roland put down the quill and rubbed his eyes. Anyway, I'll have to be busy again in the future. (To be continued.) )