One hundred and eighteen-one hundred and twelve, the real game world
Zhu Linglu had thought that as long as he could find a stronghold of the barbarians, and then he could ask for directions to the idea of going to Erathia, he almost sent himself to the door to give people to eat-
In this way, it is necessary to walk with Rupert and the three nomads, at least you can follow them to find the hero team that came out of the swamp tribe this time, and you may be able to get some safety by following the hero team of the swamp tribe.
Although the werewolves of the Swamp Clan also have a certain penchant for human flesh, compared to the Barbarians, who are completely meat-eating races, the creatures of the Swamp Tribes are still much safer.
The other troops of the swamp clan, the lizardmen, poisonous flies, lizards, and wyverns, basically eat carrion, while the bison are herbivorous, and as for the ultimate hydra, it is basically difficult to see.
Besides, most of the heroes of the swamp tribe's invasion of Krulord this time are also mercenaries hired from outside, after all, many of the creatures of the swamp tribe are not suitable for marching in a plateau like Krulord, even if there are heroes leading the team, they will have a sense of discomfort to the terrain.
The main types of troops that can be brought out are werewolf flies and dragons and a small number of lizardmen, and according to Rupert, although the hero they followed was defeated, but only temporarily retreated, but not completely broken, so they should be able to return to Gerwf's team.
Rupert: They belong to the Swamp Fortress of Belwater, and the beast tamer hero Gerwf was hired through their tribe's nomadic king's tent, so there seems to be a magical pact between them and Gerwf.
Rupert, as nomads, are naturally some nomadic natives who wander in the steppe desert or even in the desert, and their tribe is also a large nomadic tribe.
Rupert's tribe owns three ancestral nomadic king's tents, which are said to be a magical altar handed down by ancient civilizations to the nomadic tribes.
And Rupert's tribe also relied on these three nomadic king's tents to ensure the tribe's strength and prosperity.
In normal times, this kind of nomadic royal tent is set up next to the tent of the tribal leader, which is also regarded as a symbol of the status of the tribal leader.
Whenever the young people of the tribe came of age, the tribal leaders and tribal elders would also let these young people enter the nomadic king's tent and receive the blessing of the king's tent to become true nomadic warriors.
In times of crisis, tribal leaders and elders can also use an ancient gold coin with special powers, which also belongs to ancient civilizations, and enshrine it on the altar in the nomadic king's tent.
The Nomad King's Tent can then create new nomad warriors for the tribe, and these nomads can join the tribe in time to protect the war and increase the tribe's strength.
The nomads created directly through the nomadic king's tent are absolutely loyal to the tribe, and their strength is basically comparable to that of the strongest nomadic warriors in the tribe.
At the same time, they also have a natural fighting instinct, as if they are there to fight, and the presence of these nomads can often play a role in turning the tide when Rupert and his tribe are in crisis.
These nomads have no regard for their own danger in battle, and even if the tribe is already facing defeat, they will fight for the tribe until the last moment, and they will not retreat.
Of course, these nomads created through the nomadic king's tent are still a little different from Rupert and other native-born nomads.
Although they have a strong fighting instinct and an unyielding will to fight on the battlefield, they are like newborns in life, and often need to live in the tribe for a period of time before they can truly integrate into the tribe.
But throughout their lives, they will never betray the tribe for any reason, unless the nomad king tent that created them is controlled by another nomad tribe, then they will soon turn loyal to the tribe that owns the nomad king's tent.
In addition, there is also a situation that after these nomads are hired as soldiers of other heroes through the nomadic king's tent, they are completely out of the control of the tribe and the nomadic king's tent, and they can even directly wave their swords against the original tribe mercilessly.
However, according to Rupert, it is possible that nomads like them were originally bred by these nomads created through the nomadic king's tent.
Therefore, nomads like them, although they do not have heroic blood, can also be blessed by the nomad king's tent at the coming-of-age ceremony, and then obtain the strength and courage given by the king's tent to become nomadic warriors.
Of course, not all nomads can be blessed to become warriors, and there will be many young nomads who cannot be blessed, so they can only become ordinary herders and laborers in the tribe.
Compared to the blessed nomadic warriors, these ordinary nomads were too weak in combat, about the same as the peasants of Erathia.
Even if they could ride horses and wield swords, they would almost be sent to their deaths when they encountered real nomadic warriors.
Rupert and Oliver Pister, on the other hand, are blessed nomad warriors, and their current outfit is also the standard outfit of nomadic warriors.
However, the ancient gold coins that could be used to make nomadic warriors in the nomad king's tent were very valuable, and their tribe like Rupert could not obtain them on their own.
Only some special cities left over from ancient civilizations can make a certain amount of ancient gold coins per week, or legendary treasures can make ancient gold coins.
It is said that those special cities that belong to the remnants of ancient civilizations, even if only ruins remain, will retain a core mysterious area that will not be destroyed, let alone destroyed by time.
This core area is generally found in the form of an ancient altar, and is also known as the heart of the city.
The altar in the heart of the city is protected by a special force, and ordinary people will be blocked by this force even if they get close, and they will not be able to get close.
Only heroes can enter the heart of the city, and by activating the ancient altar with their own blood, the hero can occupy this ancient city.
When a traveling hero discovers and takes over a city, he becomes a new lord and can recruit other heroes to fight for him as soon as he creates a tavern in the city.
And these recruited heroes, even if they find a new city, will not be able to become a new lord, subject to the tavern recruitment contract, the city they find will belong to the lord to whom they are allegiant.
It can be said that every new ancient city is discovered, and every new lord appears, it may trigger a war in troubled times.
However, in the current era, almost all the ancient cities have been discovered, and they have also been owned, and have formed a kingdom-scale heroic force, becoming a kind of hereditary lord rule system divided by kings.
In this way, even if there are heroes who travel to a city with a master without a hero's protection, they don't dare to take this city as their own at will.
Once the traveling hero gains his city and becomes a lord, he is also subject to a special power.
If a liege hero loses all of his cities and fails to regain them after a week, the liege hero will inexplicably die of weakness.
And the heroes recruited by this lord hero will also regain their free status, and they can return to the tavern to be recruited by other lord heroes.
In a sense, if a hero occupies an ancient city, it is considered to have started a game campaign, and compared to other lord heroes, it will only become a life-and-death hostile state.
Even later, when the strength of each other is equal, and there is a peace agreement in terms of expression, the war may suddenly break out because of some fuse.
For example, the current chaos in Erathia is because the king of Erathia was poisoned by Rodhart under the conspiracy of the necromancer Sandru, and then with the invasion of the underground Nigon and the Orph demon clan Cree, it triggered a melee of various races that almost implicated the entire Ntagri continent.
In particular, I don't know where the Kree people of the Orf Demon Clan came from, the ultimate goal seems to be to destroy this world, and they will never be able to coexist peacefully with those other races.
Therefore, in the history of this world, it is often even if several other races have agreed to a covenant of peaceful coexistence, so that the world is roughly divided into several different subject blocks: the Elven kingdom of Eeri, the Terran griffon kingdom of Erathia, the swamp alliance of Tataria, the barbarian tribe of Krulord, and the mage tower of Bracada.
But it may also cause a new round of war in troubled times because of the sudden appearance of the Kree people of the Ofu Demon Clan.
Zhu Linglu knew a lot about the situation of the real game world from the nomadic Rupert, but he felt that this real world made him feel more headaches.
Originally, after Zhu Linglu knew that his next mission world was the invincible game world of heroes, he felt very surprised, because this was far beyond the scope of his own strength.
Those top troops in the game, Angels, Titans, Golden Dragons, Black Dragons, etc., if Zhu Linglu encounters them, they will simply be mortal existences.
In fact, needless to say, these top-level troops, even ordinary troops are not something that ordinary people like Zhu Linglu who have just gained extraordinary abilities can face.
But the soul master had already arranged it like this, and Zhu Linglu could only face reality.
Fortunately, from now on, at least those second-level evil wolf knights, Zhu Linglu can still deal with them, maybe the troops below the fourth level, as long as they are not large-scale in number, are not an absolute threat to Zhu Linglu.
And in this real game world, the number of troops above level 5 is really not very large, especially the top classes are mostly legends, because the resources needed to recruit them are difficult to obtain.
However, although the real game world is not as exaggerated as in the game, Zhu Linglu actually has some fears in his heart, after all, although there are few high-level troops in those legends, they are not completely non-existent.
At least Queen Catherine in Erathia has now received the help of angels, and at least has angelic troops.
Of course, according to Zhu Linglu's considerations, the top classes such as angel demons and so on in this game world are also different from the legendary angel demons.
Maybe it's also the ancient people of this game world who got the genes of special creatures such as angels and demons, and thus cultivated a special class.
In this heroic invincible game world, for natives like Rupert and them, many special places seem to be conventions that have been handed down since ancient times, and it is a normal thing.
And after Zhu Linglu heard about these things from Rupert and them, he could feel the deeper meaning hidden behind them.
According to Zhu Linglu's understanding of the background of this heroic invincible game world, he naturally understands the situation of these cities left over from ancient civilizations, ancient gold coins, that is, the different towns and the most basic gold coin settings in the game.
All of this Rupert said can basically be consistent with the setting in the game, once the heroes of different flags in the game lose the city for seven days, then the game is considered to be destroyed.
But in the game, it's just a game failure, but in this real game world, once a lord fails, it's death.
Unless it is like the king who was poisoned by Erathia, and transforms into the undead after death, it seems that he can break away from the constraints of the original Terran lordship, which is equivalent to being reborn as a new hero.
But such a hero setting, such a city setting, Zhu Linglu always feels like a gladiatorial game under a special consciousness arrangement, especially the setting of the demon clan Cree, which is simply a-stirring stick, to avoid the gladiatorial game becoming a-stirring stick for peaceful scenes.
Although according to the setting of the Heroes of Invincible Game Background Magic Gate, there seems to be a different cosmic space-time colonization system, but this game world mainly takes place on a colonized planet, Colony (Y).
Some of them happened in the Entagre Continent, where Zhu Linglu is located today, and some of them were in the Enlos Continent, and they were all making different historical progress on this planet anyway.
In the later stage, it seems that the collision of the Doomsday Blade and the Ice Sword led to the destruction of the planet, and many survivors went to another planet through the portal, thus transferring the story to another planet, that is, the game after Heroes of Might and Magic IV.
Zhu Linglu didn't know whether the so-called world space consciousness was what consciousness existed on this planet, or the space consciousness of the entire cosmic world outside the planet.
Theoretically speaking, the world space-time where this hero invincible game world is located should be extremely large, and Zhu Linglu still feels that the so-called spatial consciousness should be the special consciousness of this planet Colony.
And the so-called soul master is probably also a special existence in such a huge cosmic space.
Then the different worlds you go to may be special planetary worlds in the vast universe, that is, the so-called alien world in the legend.
It's just that the universe is too huge, and the technology in Zhu Linglu's own world is too small, and he doesn't have the ability to travel quickly in the universe, so he thinks that the earth is the only one.
Or, this universe is not the three-dimensional and four-dimensional state imagined now, but may be a multi-dimensional world, existing in a state that is unimaginable to human beings at the moment, so the flow of time in different dimensional spaces is also different.
Uh, well, it seems a little too far to think about that now.
In any case, the so-called ancient people in this world space and time obviously possess extremely strong abilities and technologies, and can even directly transform a planet into their experimental site.
After this planet of Colony was modified by the so-called ancient people, it felt like it existed for war experiments.
In order to experiment with the clone troop system and the hero system of the commander of the army that they created with special technology, the ancients set up the core altars of so many ancient civilization cities on this planet Colony, as well as many other special buildings, and then conducted actual combat experiments on this planet through the war between heroes.
In the background description of the Heroes of Might and Magic game, the creatures of various races who first immigrated to this planetary world were sent from their original planet to the city of Elite on the continent of Enlos where this planet is located, like colonial slaves.
But suddenly, one day, the mayor of Elite, who was an ancient man, was angry because of the grief of losing his daughter, and activated the secret weapon of the ancients, destroying the original interstellar immigrant city on the continent of Enlos.
Then the remaining ancients on this planet lost their contact with the origin of the colonization star, and then those creatures of all races who were sent to this planet were also dissatisfied with the fate of being enslaved, and began to rebel and kill the remnants of the ancients on this planet, known as the Enlos Rebellion.
The immigrants of all races who gained freedom gradually multiplied on this planet, and many of them left the Enlos Continent and came to the Entagri Continent, which opened the prelude to the world of Heroic Invincible Magic Gate.
The Brakadon Empire, created by a rising barbarian hero Jagg and a warlock clan who may be descendants of the ancients, took place in Entagre, and initially Jagger created the powerful Barbarian Empire and defeated the Brakadon Empire created by the Warlocks.
This historical stage is known as the glorious era of Jag the Conqueror and the first rise of the barbarians.
Later, as Jagg aged, his barbarian empire fell apart again, and then the warlock-controlled Brakkat Empire was revived, enslaving the barbarians once more.
Then came the birth of the Elves of Eri, as if from the Elven Sanctuary of the Frozen Isle, a young Wararian elf Elulas (Els), despite the opposition of the Elven King, led his supporters to the Turalion Forest of Entagre, and finally created the Elven Kingdom of Avili.
After that, the legendary hero of the Barbarians, Tanan, rose up and once again defeated the Warlock slavery rule of the Brakkat Empire, creating a second glorious era for the Barbarians.
In the end, of course, Tanan was defeated by the Terrans of Erathia, and had to retreat to Krulord, leaving behind Krurod's barbarian stronghold, the Kingdom of the Alliance.
A young mage named Gavin Magnus was killed by a Beamon in Tanan's invasion of the Brakaton Empire, but he was resurrected and gained great power, and then led the remnants of the Brakkat Empire into the southern snow-capped mountains of Entagre, established the Bracada Warlock Alliance Kingdom, and became the legendary "Immortal King".
Then a Terran knight hero named Riengffenhardt rose up in the Brakkat Plains, gathered the Terran warriors who had served in the Brakkat Empire, and with the help of the griffins in the Griffon's Bluff region, established the sacred griffin kingdom of Erathia.
Riengerfenhardt even singled out the legendary hero of the barbarians, Tanan, and killed Tanan, thus making humans the protagonists of the continent of Entagre.
However, Tanan also seems to have an immortal physique, and after his resurrection in Tataria, he led the Tatarian animal tamers to revolt against the invasion of Erathia, and eventually created the Tataria Swamp Tribal Alliance.
There is also the birth of the first Lich, but when the Undead took over Dia is not stated in the game's background information.
In the end, the demon clan Cree people who fell from the sky appeared, some of them went to the Enlos continent, and some of them went to the Orver of Entagre, slaughtered the halflings who originally lived in Orver, and established their demon base.
(This is very similar to some of the races in The Lord of the Rings!) )
In short, one historical event after another, coupled with the emergence of a black dragon queen of the underground Nigon, an underground tribe that secretly developed underground, finally formed the scene of several clans standing side by side in Ntagre.
But in the first place, why there are so many ruins of ancient civilizations, ancient cities and other settings on this colonized planet, the background information of the game does not explain.
So from this point of view, the bombing of the interstellar immigrant city at the beginning, and everything that happened afterwards, seems to have some will in the dark, maybe there were ancient people who secretly controlled everything and observed the combat ability of the troops under the leadership of the hero.
This can be known from the legendary hero Tanan who was reborn several times, but with the arrival of the Demon Kree people, this world may truly be out of the surveillance of the so-called alien ancients.
Perhaps the ancients created such a colonization experiment planet to create a force to fight against the demons of the Kree, another interstellar colonization race that threatens their survival.
(Such a background world seems to be connected to the worldview of the Marvel animated universe, where there are some advanced beings who control the creation and destruction of life.) )
And the demon clan sent people to invade this planet and want to destroy it, that is, to stop the experiments of the ancient people.
But judging from the results, the so-called alien race of ancient people used cloning technology to create troops and heroes who led the troops, and they really had a strong threat to the demon race.
Maybe there is something else behind this, Zhu Linglu didn't figure it out from the background information of the game, but he just had a faint feeling.
Anyway, with the arrival of the Demon Kree on this planet, the ancient people may have temporarily lost control of this planet, after all, they may be heroic in the general trend of the world, but they cannot control everyone's will.
A change in one's private mind can change the wheel of world history, just like the historical change of the Shadow of Death Erathia Liberation War caused by the necromancer Sandru.
But all the ancient civilization relics built by the ancient people on this planet are still playing a role, such as the inheritance of the hero's bloodline, the certification of the heroes in the tavern, the ancient gold coins of the ancient city, etc., and other ancient ruins can still give birth to heroes and create troops.
Perhaps it was only after the destruction of the Kree people, the demon race who invaded the planet, that the ancients regained control of the planet, and this is why the final collision of the Doomsday Blade and the Ice Sword destroyed the planet.
Perhaps the destruction of this planet and the birth of another planet where Hero Invincible 4 is located are also deliberately designed by ancient people to end an experimental field and open up a new experimental field.
For the heroes and classes system in Heroes of Might and Magic 3, the ancients have basically completed the purpose of the experiment.
In order to prevent this experimental planet that has been discovered by the Demon Race from becoming a system of rules for the Demon Race to observe and understand the heroic class rules created by the ancients, the ancients will use the Doomsday Blade and the Ice Sword to destroy the planet to end the planet......