One hundred and forty-four, Clagemore stronghold

After knowing the destination of the journey, Zhu Linglu found the three nomads again, asked them about the time required to get to Clegmore's stronghold, and asked them to explain Clegmore's situation. Please remember our website: Dagger Novel Ы qi.me.

According to Rupert, it would take three days to get to Cleggmore, a barbarian stronghold at the mouth of a mountain pass.

If you want to get around the Cleggmore stronghold, you have to go to the left through the Sahishimo Desert of Krurod, and it will take five days to get through this desert, and this is still if Rupert leads the way, otherwise this desert would probably become a place of death for devouring people.

But even if Rupert and the others lead the way, they need to prepare a lot of water and food in advance, because there is no water source in the desert at all, and there is a possibility of encountering special undead creatures in the desert mummies.

There seem to be several Cave of the Cursed Cave in the Sahihimo Desert, but over time, some mummified undead creatures will wander out of these Cave of the Damned and become wandering undead of the desert, attacking the living creatures they see.

In this way, it will be a hard march for the Tartaglia hero who enters the desert, and in reality, this special terrain environment may also make a hero's team disappear in the desert on its own, unlike in the game where you can finally get out.

To the right from Clegmore is the Croulrod Plateau, which is similar to the area they are currently walking on Zhu Ling Road, but it will enter the barbarian hinterland of Crolod, surrounded by several barbarian strongholds, and is likely to be besieged by mercenary heroes from different barbarian lords.

Therefore, although the Clegmore stronghold is a marginal stronghold of the Krulrod barbarians, it is an important halfway point for the Tataria heroes who enter Krulrod.

Cleggmore Stronghold appears to be a restricted city, and many of the buildings in the stronghold are unconstructible, so the stronghold cannot be built into a large stronghold of the Krulrod Barbarians.

The Barbarians of Krurod had limited resources at their disposal, so there was no large-scale development and construction of the stronghold, which now contained only the most basic interior hall, fortress, tavern, market, blacksmith canteen, and not even the magic tower.

In addition, the class buildings in the stronghold are only the Big-Eared Monster Camp Wolf House and the Orc Tower, because there are only stronghold fortresses, so there are not many Big-Eared Monster Wolf Knights and Orcs that can be recruited in this stronghold every week.

The barbarians don't value the Clagmore stronghold, but for the mercenary heroes of Tartaglia, the stronghold city is crucial, and it can be described as a must-go route.

After Zhu Linglu understood this, he was also a little relieved, there was no base camp in Clegmore's stronghold, so there was only a basic city wall, so even if he really wanted to attack, he didn't have to worry about the arrow tower on the city wall.

At the same time, Zhu Linglu couldn't help but ask Rupert and them about some field buildings such as wisdom stones that can enhance the ability of heroes, whether they knew about it.

But according to Rupert, there are not many places of miracles left over from antiquity.

He followed the original hero Gruff all the way from the north of Krulrod to the south of Krulrod, and he also crossed many places in Trickrod, but Grove only seemed to have found a few lucky statues Ancient temples, a gathering flag, a mercenary camp tent, a Horsepower Tower, but there were no wisdom stones.

Moreover, the mercenary camp tent Horsepower Tower was located near a stronghold in Krulord, and it would not be so easy for Zhu Linglu to go there alone.

As for Rupert and the other nomads, although they have seen a lot of things and heard a lot of news with their long-term nomadic experience in various places, they are not tavern owners and thieves who have special news channels, so they are not very clear about the location of this special wild miracle.

The main thing is that these places of miracles in the field will only have an effect on heroes, and for their troops, they can't even get close, so naturally they won't be much interested.

This made Zhu Linglu a little helpless, in this real game world, I am afraid that there will not be so many wild buildings that can enhance the hero's ability as in the game.

If that's the case, what should you do if you want to upgrade?

With this question, Zhu Linglu followed Kebas's team for another three days, and finally came to the vicinity of the Clegmore stronghold without any danger.

However, the lizardman hero Kebas was also cautious, and instead of immediately advancing to Clegmore's stronghold, he pulled the team aside and reconnoitred Clegmore's stronghold first.

It turned out that Kabbas was rightly cautious, as the Clegmore stronghold had been reclaimed by the barbarians of Krulrod.

A team of wolf knights sent by Kebas to investigate the Clegmore stronghold came back from a distance to report a message, and now there is a barbarian hero of Krurod in the Clegmore stronghold, and the troops in the stronghold are mainly big-eared monsters, but the most important thing is that there are three hundred half-orcs.

Hearing this information, Kebas's brows furrowed, and with his current strength, it was really difficult to capture this stronghold.

Although the Clegmore stronghold does not have a base camp and there are no arrow towers on the city walls, there are still city walls after all.

The walls of the barbarian stronghold are all made of huge stones, and the walls are about four meters high, but it is not easy to climb into the walls.

In fact, the various ancient cities in this world can be regarded as independent castles, and most of them are erected in special areas such as hills and rivers.

So no matter what type of city it is, it is surrounded by high walls, the only difference is the material from which the walls are constructed.

For example, the fortress of the swamp tribe may be a wall made of some special wood and mud and stone, and the cemetery of the undead may be a wall made of white bones and mud and stone.

The core area of the city is naturally the location of mysterious altars such as the Interior Hall, which contains the heart of the city, and the front of the Interior Hall is generally a city square, and most of the other urban buildings are built around the city square.

Generally speaking, the closest to the square are the tavern, market, and blacksmith shop, and as for those class buildings and special city buildings, they are built in different areas according to different cities.

Some class buildings are even built on hills outside of the castle, such as the lair of the Barbarian colony and the griffin lair of the Terran castle, mostly on top of the cliffs around the castle.

Therefore, if there are no special landforms such as hills and so on in the surrounding environment of the city, it means that the city is restricted, and some special class buildings cannot be built.

In other cities near the river, there is an additional dock building and even a lighthouse.

At the same time, because of the construction angle of the city, if you want to attack this kind of castle-like city, you can generally only attack from the front to open the stance.

If you want to attack the castle from the side back door, not only will the troops not be able to be deployed, but many times it will also be affected by the terrain, and there will be no way to get close to the city wall.

And now this Cleggmore stronghold is located in a mountain col, so the direction that can attack the castle can only be frontal......