308 Sparring!

White Bear first played the Death Knight class with a dual-wielding one-handed sword, while the Emperor was playing with a dual-wielding two-handed sword. The white bear is relatively proficient in the use of swords, and it can also be said to be proficient. The two red fire swords chosen by the white bear are very suitable in terms of shape, appearance, and weight. Although the trumpet does not have the power of a titan, it is easy to pick up because the one-handed sword is relatively light, and the alloy used to refine the two swords is also relatively light.

Like the white bear, the class holds two one-handed swords, and it doesn't hurt much to fight, and it's an epic outfit. However, it is still possible to deal with female warrior thieves, because the opponent's armor is not high, and the health is not high. Besides, the purpose of the white bear is not to kill the other party, but to use the other party as a sparring partner. If the white bear wants to stop the other party, just look for the scythe of death. Because 2 days later, the Scythe of Death will also have the White Bear help with a mission.

The Reaper Judgment team is very powerful, but their shortcomings are also obvious, lacking a high-end tan. So much so that they still drag their tasks and can't complete them. It's a one-time task, so I'm really afraid to try it. And the white bear has frost sorrow in his hands, and he is a well-known high-end tan all the way, so the task should not be a problem.

In the opinion of the analysts of the Reaper Judgment team, this task is the best to find the Iron Knife, which can perfectly guarantee the completion of the task, but the conflict between the Reaper Judgment Team and the Free Man Team is not a day or two, and not to mention the temper of the Iron Knife, I am afraid it will be sad to ask him for help. And Jack is not bad, but the coach of the Sky Riding Team seems to have hidden Jack Xue, and he hasn't seen bubbles in this time. Playing around with White Bear alone outside, there are rumors that Jack is doing an artifact skeleton quest, but no one can be sure. The Scythe of Death has dealt with the White Bear, and although it is not very good, it can still pull him to help, but the White Bear has been dragging it out since hearing about the mission. The reason is very simple, this mission is very dangerous, and the white bear doesn't want to die sadly and be blown up by the equipment.

If he had known that the Scythe of Death was going to help with this task himself, White Bear should not have let him deal with Alishan last time. Now there is no way, since this is the case, I can only drag it down, and I will do it when I am sure. In the end, it was the coach of the Death Ruling team who pulled the coach of the Heavenly Cavalry team, which made the coach say a few words to the white bear, so that the white bear had no way to drag it out. The coach has said so, which is equivalent to the task, and the white bear has to do it even if he is on vacation.

Arcane Enchantment: Teleport!

Seeing the female warrior thief suddenly disappear, the white bear didn't even think about it, and directly opened the skill to teleport away. The next moment, the female samurai thief appeared behind the white bear's original position, and two katana slashed down. There was no pause in the shot, and the moment it appeared, it had already been slashed down, and if the white bear was a little late, it would have been slashed. Looking at the two middle finger-deep cracks on the ground, it is conceivable that if it is slashed, it will definitely explode a lot of damage. Although the white bear is not afraid of breaking out for the time being, it can't help but bomb so fiercely.

The female warrior thief rushed towards the white bear at a rapid speed, leaning over like a ninja. This time, the white bear made a move and rushed straight over. The white bear also has no way to attack, but just wants to disrupt the rhythm of the opponent and make the opponent unable to grasp his own attack method. It's a very basic arena concept, but it's not easy to operate in practice.

Zheng!

The White Bear was defensive, blocking the opponent's slash, and then began to take two steps back, and then steadily stepped back to open up a little distance. As a cloth armor class, the white bear does not have heavy armor on his body, and the blood elf prince has given the white bear a light body, so it is easy for the white bear to exert his reflexes. The purpose of retreating is to shorten the distance, even if the opponent attacks, the white bear has a small distance for the white bear to gain reaction time.

Unlike female warrior thieves, many of the white bear's reactions need to be predicted or judged on the spot, and if it is said that the body naturally dodges this kind of luck, it is generally a fatal blow that the white bear will feel. This is as a premonition for the tank, to avoid a killing blow. So if the white bear is much weaker than the other party in terms of natural dodge reactions. But in terms of parrying, dodging and moving in the game, the opponent will be strong. Another point is that the experience of the white bear is rich, which is for the boss. It's not enough for players, and the biggest feature of White Bear is that it can draw inferences.

The female thief's katana is fast and powerful! Every time it splits, the white bear needs a lot of strength to parry, and if you dodge it wrong, you can hear the sound of a strong wind. In addition to the other party's katana, the pair of slender snow-white feet will also kick in various ways, and the white bear has adapted to it a little.

In the same way, the white bears have already become familiar with each other in battle. The white bear treats the female warrior thief as a BOSS, whether it is a dungeon BSOS or an arena boss, as long as it enters this state, the white bear can clearly see the opponent's attack pattern, cycle mode. It's easier to parry and dodge the opponent's attacks.

If it's a flat slash attack, it's much easier for the white bear to parry. Skill attacks are more powerful, and it is easy to produce attack effects. Sometimes the white bear one-handed sword blocks the opponent's attack, but because of the skill limit effect of the system, if the parry effect is not made, it will still hit. This is the protection of the system for ordinary players, and skill attacks cannot be parried 100%!

The attack is fast and the slash is ferocious! After the first attack, it is natural to follow the second attack, and the white bear dodges a little wolf, and after parrying for a long time, he feels a little numb in his hand. If it weren't for the fact that the White Bear's Burning Blood had a slight advantage in speed, and the White Bear's divine body moved relatively quickly, I am afraid it would have been even more ugly.

It's ugly, but fortunately, the other party's attack method is a little familiar. This familiarity is a feeling, and it can't be said that the white bear understands the opponent's attack pattern, because the female warrior thief is an instinctive way of attacking, and it is difficult to predict one after another. And the white bear is parrying and dodging conveniently has the advantage to achieve this effect. And the opponent's skill attack makes the white bear unable to parry successfully many times, so the white bear gives priority to dodging. After all, the divine body of the Blood Elf Prince and the parry provided by the Blood Spirit King profession are too low, and the white bear is indeed a master in this area, but it can be improved at most, and this improvement is still limited.

If it were in reality, the white bear would have been hacked to death by the other party. And the female warrior thieves in the game can't help the white bear, but now the white bear has begun to fight back!

―732

The white bear tried to counterattack, but was hit. Just now, the female warrior thieves attacked very strongly, thinking that the white bear would only dodge and not attack, so she didn't pay attention to it at all, but now it is natural that the white bear counterattacked. Assault Filled! The White Bear succeeded this time, but the more tragic thing is that it hit a very humiliating injury.

Next, the female warrior thief was a little more careful, and the white bear's attack was easily dodged by the opponent. The other party does not parry, and basically uses dodge. Only when he can't dodge, he uses a katana to resist, and the white bear doesn't intend to use skills at all, the opponent parries and aspects.

Suddenly, the white bear let go of the one-handed sword in his left hand, allowing the sword to fall freely, and at the same time took out a flash of sand and scattered it, directly blinding the opponent's eyes for 6 seconds. The white bear's habit is to put a one-handed sword on top, and after grabbing it, the two one-handed swords are slashed one after the other, and the other party loses his vision and can't see it at all.

This is not an arena, and the white bear can use some props. Anyway, I didn't say that I couldn't use props at first, and the white bear also tried his reaction speed.

The female warrior thief who lost her vision could still feel the wind with her ears and block the white bear's attack with a katana, but the white bear kicked it over and kicked it in the stomach, so she couldn't stop it. I was kicked just now, and now I'm paying you back.

Spider web!

Previously, the team gave the White Bear a lot of these support items, and the White Bear was basically useless, but now it can be used for fun. The other party is now losing vision, so she can't hide, this spider web is a system setting item, and the opponent can be fixed within the range. It's okay if the opponent can move quickly, but if you lose your vision, your body will lose your balance, and it's no problem for a female warrior thief to move around, but it will reveal a lot of weaknesses for the white bear to attack.

Freeze it!

The white bear went around the opponent's back and bombarded it directly with his skills. The damage is not high, and it is close to the damage of about 2000, after all, the weapon damage is indeed a bit low, and it can't hit high damage.

Kick!

Towards the end of the immobilization effect, the white bear kicks the opponent in the back and knocks them down. When he was about to stab down with his two swords, the opponent rolled and dodged, then jumped up, rushed over, and slashed 12 times in a row. The white bear dodged 3 slashes, parried 4 slashes, ate 5 slashes, and reached a total of 25,000 damage.

In the eyes of the female warrior thieves, the white bear's use of these third-rate methods is indeed infuriating, and she is eager to kill the white bear now. The attack was more ferocious, and it seemed that it was starting to be more serious now.

The method that White Bear used just now was really not suitable, he didn't need to use it in the first place, and he used these props for one purpose to provoke the other party. In this way, the white bear can fight for a while, and it is rare to have a sparring partner, and the white bear has not yet found a way to lock the spell, so he will not let the other party not play so lightly.

Gradually, the white bear has become familiar with the dodging and parrying methods of this rapid attack. In fact, this ancient demon god profession is not very powerful, or it can't be said that it can be very powerful with a little foundation in reality. There is an obvious weakness in it.,It's been ignored by the white bear.,It's only slowly discovered that it's a fight.。

At the end of the day, this class is fast and won't be locked by spell locks and ranged physical attacks. If you get used to the system mode, this is really annoying, and the white bear started out because he was used to the spells set by the system, and he didn't need to think about anything else at all. But now the white bear knows that it is fast and denies all locks, which is nothing more than a lie. The white bear can predict where the opponent will be next, calculate the time and changes during the spell flight, and hit the spell.

For example, the white bear's blood arrow does not attack as fast as the speed of light, nor does it have the speed of sound transmission, but if it arrives quickly within 20 yards, this speed is slower than the speed of light, and the opponent can see it quickly. The problem is that the opponent also has zài reaction speed, and if it is within 20 yards, even if the opponent reacts, it will be more difficult to dodge. And the white bear previously discovered that if you can't lock the opponent in PVP, it will not trigger the public cooldown, so the white bear can shoot another blood arrow after releasing a blood arrow.

In dungeon mode, it's impossible not to save the zài public cooldown, and it won't be when killing monsters in the wild. And the way this mode is judged is based on whether the opponent dodges and directly attacks you. So at the beginning of the battle, the White Bear will still have a public cooldown, and then there will be no effect of this mode. If it is said that when killing the boss in the wild, it is impossible to have a spell lock that can negate the spell to stand in front of the boss, dodging the spell attack so that the opponent does not trigger the public cooldown. Because as soon as the attack falls on the monster, then this pattern is negated. What the White Bear is thinking now is, if the spell hits the opponent, will it trigger the total public cooldown?

This is just a way that the white bear can feel it temporarily, and it takes a little bit of skill to do it. The white bear also continued to fight the female warrior thieves, and mastered this mode on her as much as possible, so that she would not be so passive against Alishan in the future!

Da Da ......

Suddenly, from the depths of the dark graveyard, there was a sound of footsteps in the endless black mist. The two of them were startled, and with the quiet environment of the surrounding cemetery, this slight footstep really made people feel as if a ghost had appeared.

"What exactly?" It's close, and the white bear can hear this kind of this, and it's not far away.