Chapter 1337: The Great Circle of the Multiverse

The Adventures of OZ Country, which is Kane's childhood memory, is based on "Alice in Wonderland", which tells the story of the heroine Dorothy and Tin Man and other friends who adventure together.

However, Kane arrived through the Death Boundary Shaft this time, and it was not an OZ country.

Soon after entering the New World, he recognized where it was.

Nazmir of the Dark World of Warcraft.

Speaking of this place, it still has some connection with him.

Soon after he moved from the Dark HP Universe to the Medieval Warhammer Universe, he sent his first clone, Kane Zhao, to the SC Universe to obtain resources.

Kane Zhao's career is going well, but in the later stage, on the titanium wind planet that is about to be destroyed by an exploding supernova, he discovers the 'first line of sky' type of moat space-time gate, thus entering an unknown world.

The adventures of this world, for Kane, have nothing to say, after all, it is a technical crushing and hanging, and there is no suspense.

But this led to an important figure, the god-king Eugen.

Eugen had a single business, which was entrusted to him.

Even from the current point of view, the commission of that business can still be regarded as a piece of fat.

Coupled with Eugen's friendship with him sending some information about Gao Wei, he saw his fate from a multiverse perspective for the first time, so he took the deal.

For this reason, he specially prepared a special skill system for the doppelganger Kane Sun.

Then he sent him to the universe called 'Abyss'.

Then Kane Sun had an adventure, and his soul clone went to the Dark World of Warcraft.

In the end, its soul clone reverberated again, and in a relatively tragic way, it fell on the mutated island of Zandalara.

Kane didn't get the information before and after the fall, but only through a few reversions, he learned the farewell message left by the echo of Kane Sun's soul before starting the transcendent adventure.

To be honest, he was still very interested in some of the content.

But it's not worth opening up a channel for this. After all, the project belongs to the kind of project category that is likely to be impossible to get if there is less investment, more investment, and profitability is not guaranteed.

I didn't expect it to be connected this time.

By chance?

No, Kane doesn't feel like it's an accident.

Even if you don't think about conspiracy theories, just talk about probability, the probability of chance is too low and too low.

But Kane didn't think it was another power, like the pit that the old god had dug for him.

Not to mention the difficulty of digging a pit, the consumption alone is an astronomical amount, and the difficulty is definitely greater than that of the goblin god who used the dark HP universe to banish him to the Warhammer 40K universe.

Besides, if it was a pit, it would not have been possible to proceed to this step, and he had not yet noticed it.

If the opponent really has such a high pole, it is completely possible to change to some more efficient ways to correct him, instead of this kind of trap that requires the cooperation of the target to complete.

Standing on the other side of the portal, Kane groaned for about two minutes before finally deciding to attack the door of the Dead Shaft.

Black light poured out from between his hands, completely enveloping the door, and after a while, when the black light dissipated, the texture of the door changed significantly, and it looked like a glass texture, like obsidian.

Dark Crystal.

This is the substance created by Kane after analyzing the texture structure of the Divine Power Gate at the end of Warhammer 40K, fusing his own technology and transforming it through mass energy. Specially designed to seal the passage of the dead realm.

Later, he summoned his energy and used the skills of the Creator to create an extraordinary version of the titanium door frame.

Light, sturdy, and stable, this door frame also looks similar to the Divine Power Gate, but if you compare it carefully, you will find a plausible one. The key lies in the symbols and patterns used.

Kane's door frame uses the original text from the technical system he controls. Its function is not much different, and it has the effect of being inferior to the cosmic egg and fetal membrane.

After completing the transformation of the Gate of the Dead Realm, Kane performed a thirteenth-level divine art, the Divine Concealment.

The Gate of the Dead was hidden in the darkness and disappeared.

This concealment is not simply invisible, but enters a makeshift dark dimension similar to the shadow plane.

Unless the opponent has a high skill and is not much inferior to Kane, he can't even call the door, let alone crack it.

After spending more than half an hour doing all this, Kane walked outside.

While he was resting at the Gate of the Dead Realm, he had already released his divine thoughts and scanned this place, so he had a rough idea of what kind of place this place was.

At the speed of a normal human on foot, Kane floated his way through caverns and domes, eventually arriving in a strange semi-artificial, half-natural cavern.

Everything around them, whether it's stalactites or underground plants, is grayish-white and has a distinctly petrified character.

If he's not mistaken, this should be Gohorn's lair.

Gohorn is known as an artificial god, and according to Kane's version, he is actually a god.

Its characteristics are very similar to the light gods he created in the Warhammer 40K universe, and they are the embodiment of destruction, deterioration, and end.

One has to mention Gohorn without mentioning the ancient gods and their master, the Void Maharaja.

The Warcraft universe is a high-magic universe, and extraordinary magic prevails, as long as the power is mastered, mortals can also win the gods.

In other high-magic universes, even if there are similar theories, in reality, this kind of thing is rare, but in the Warcraft universe, this kind of thing happens repeatedly.

The Warcraft universe also has the existence of star gods, but unlike the star gods of the Warhammer universe, which are born on stars, the star gods of the Warcraft universe are all born on planets, more precisely, life planets.

From a certain point of view, the story of World of Warcraft is actually based on the vision of a star god named 'Azeroth' as the protagonist.

After the Warcraft universe was sequenced, the first star god to awaken was called Almansur. He was also the leader of what would become the Pantheon, the God-King.

As for why it is called 'Pantheon', some people think that it is a self-strengthening momentum, some people think that it is an 'imaginary number' born under great joy, and some people think that it is the name given by the gods after foreseeing the future and knowing the fixed number, even if the specific number is less than 10,000, but in the case of its heyday, it will be almost close, provided that most of the star gods can wake up normally and have not died prematurely.

Kane didn't care much about this, he established the organization of the 'First Order', which was also more nostalgic than practical, and he felt that the main function of the name was a code name, which was not worth elaborating on for an existence like him, which was heavy on dry goods and also based on dry goods.

However, judging from the behavior of gods such as Al-Mansour, the name of the Pantheon is still a bit exquisite.

Specifically from the beginning of Al-Mansour, the search for the same kind has begun.

Over time, Amansour's small team grew, Iona, Agrama, Kazgros, Nogannon, and many more.

It is worth mentioning that every star god has his own unique skills. Like Al-Mansur, who holds the power of time, and his consort Iona, who holds the power of life, and so on.

From Kane's point of view, this is called the priesthood, and it is a matter of course.

That is to say, from the perspective of the creator and the creator god, at the beginning of its birth, the world of Warcraft was added by the creator god with too much subjective will, unlike other universes, which only give elements, only do the initial guidance, and then how to evolve is purely random.

World of Warcraft is not like this, this kind of divine vocation is not a coincidence, but a deliberate arrangement.

Anyway, the Pantheon team, led by Almansur, quickly figured out a game of its own.

This kind of play is called order.

The Pantheon gang began to order the entire Warcraft universe, which is similar to the confinement center's requirement that all pregnant women go through the so-called 'scientific eugenics, helping the safety of mothers and children'.

Through this process, those Star Spirits who have not yet been born, their future kind, can be born more smoothly.

And there is not only the purpose of natural birth, but also the intention of prenatal education.

To be fair, this is a bit too much.

Create social animals and tool people?

What's more, it's making its own replica?

Isn't it a bit too much for you to look forward to your friends Jackie Chan?

It doesn't matter, who makes the family capable and has a first-mover advantage.

But where there is oppression, there is resistance.

Originally, there was only chaos in the universe, but someone insisted on a clear line, and then the camp was born.

Where there is order, there must be chaos.

Note that chaos is not chaos, chaos embraces order and chaos.

The Pantheon's first male Sargeras, then fell to the chaos camp.

Because the chaotic camp has a very attractive principle - there are no taboos.

This is not good, that is not right, all the rules and regulations are according to the rules, there is nothing wrong, this is order.

White cats, black cats, good cats that catch rats, consequentialism, this is chaos.

Sargeras fell into chaos, and there is a mainstream saying that he had been fighting on the front line for too long, and his mind was subtly corrupted.

In addition, there is no end to killing, and even the harder you go, the greater the rebound. Such a reality made him question who was wrong? Is it these enemies, or is it us who are promoting order?

But Kane agrees with another statement, that is, Sargeras found the real enemy, and then found that this universe is actually sick, and the disease is not light, and the virus has captured many important places, so it is not urgent, it can only be a strong medicine, can survive, even if this life is saved, if it can't survive, then die, it is a dead horse as a live horse doctor.

Therefore, Sargeras betrayed the order and built his own chaotic camp, pulling the former inexhaustible enemy into his command as cannon fodder, and going to war with the real enemy, which smelled of 'devouring sins'.

Morally untenable, but right things, even things that must be done, so Sargeras rose to the top, and did whatever it took to kill even the unborn kind, and never let it become an eagle dog or a sharp weapon for the enemy in the future.

Isn't this idea a bit déjà vu?

That's right, Azeroth, the Eastern Continent, the North, the Kingdom of Lordaeron, the Minethil Dynasty, and the famous Great Filial Son Arthas, when facing Stratholme infected by the Scourge Toxin, was this idea.

Hence the famous Stantholm Massacre.

The Scourge's side, led by the Dreadlord Marganis, uses sacrificial slaughter to transform infected citizens into undead creatures and enrich the Scourge's legions.

The purification side, led by Arthas, dissipated the souls of the citizens and severely damaged the physical structure of their bodies through destructive massacres, making them unable to be used by natural disasters.

So the people of Stratholme were out of luck.

Sargeras's quarrel with Almansour and the others had a similar effect, except that the stage was larger, the power was released for a relatively longer time, and the number of lives that could withstand the power was larger, so the individual senses were relatively less acute.

But the nature is the same.

So who is Sargeras, who is the first man to fight in the pantheon, who has fought for millions of years in the vast universe without defeat, and who is difficult to defeat, who has to go to extremes, and who is there to have a glimmer of life?

Void Maharaja.

This can also be found in the Warhammer 40K universe, where a similar counterpart can be found.

If the Order + Chaos camp led by Almansour and Sargeras represents the physical universe, then the Void Lord represents the subspace.

Kane missed the concept for a while.

He thought that the Void King represented the Void.

That is, the embodiment of the infinite and vast space between the monolithic universes.

If that's the case, then the Void Lord's compulsion is too high.

After all, the Void encompasses every single universe, even the close-knit cluster of universes that resemble a pile of soap bubbles (such as the Marvel Multiverse).

But then combing through the research information, coupled with the great contribution of Zhao Wenrui's legacy information. Only then did I know that this Void Lord of the Warcraft universe is different from the Void.

It can be said that the relationship between the real void and the universe is the opposition between nothingness and existence.

And the relationship between the Void Lord of the Warcraft universe and Amansur is the opposite of light and darkness.

According to Kane's logic, light is the sparkle born in the darkness, so relatively speaking, the characteristics of light are essence, and darkness is the general trend.

The Void Lord of the Warcraft universe is very powerful, forming a pattern in which devouring all things is a foregone conclusion, and the hostile forces with them have their heads to sleep and may not have their heads to get up.

So Sargeras, who found out about this situation, was anxious.

This is a typical example of winning more, not encountering major setbacks, self-confidence has evolved into pride, even in the face of a situation where you must lose, you still have the illusion of 'I can fight back'.

Specifically, it began with an invasion and anti-invasion event.

At that time, the Void Lord sent his minions, the Elder Gods, to invade a living world that was pregnant with star spirits.

The approach of the ancient gods is actually similar to that of Almansur, which is also farming, and it is order farming.

It's just that from the perspective of human morality and ethics, it is dark.

Therefore, if the Void Lord and the Ancient Gods are divided, it is actually an evil order.

Put it into the DND system, and you are the devils of the nine layers of hell.

Led by Sargeras, the demons of the bottomless abyss, chaotic and evil.

In the DND universe, the comparison between the devil and the devil is an almost eternal topic, an endless battleground, and its opposing nature is order and chaos.

Sargeras discovers that the Elder Gods have polluted the unborn Star Gods through their own actions, and at the moment of his choice, his choice is exactly the same as Arthas's choice when facing the situation in Stratholme.

With a single sword, the ancient god died, and the star god was also killed.

"I'd rather kill the people I love with my own hands than let them become evil minions and plague the world!"

This is a famous quote from Alsace back then.

The Stratholme people tearfully said that they were represented, sacrificed, because they were deeply loved.

Whether it is a difficult choice without a better choice, or a rough operation under subjective emotion, it is really difficult to say, maybe there is a point, all in all, after the fact, Sargeras did not regret it, and even a little complacent for his own decision, which is also very similar to the mentality of Alsace after slaughtering Stratholme.

It's just that the number and trajectory of the Lich King's tricks on Arthas are clearly recognizable, while Sargeras is not targeted by an old yin with superior skills and patterns, but a *** with a strong sense of mission.

So Sargeras did not lead the Burning Legion to the lair of the Void Lord like Arthas swung his army to Northrend, but played and cleaned up the universe.

In this regard, Kane felt that Alsace was happier than Sagras.

After all, Arthas knows that the enemy is there, the lair is there, and the goal is clear.

Sargeras can only play the Cleansing Rape in a universe that theoretically belongs to his own territory, and Kane even doubts that he is capable of attacking the Void Lord.

This is like in the Warhammer 40K universe, if the Human Empire hadn't invented the subspace jump engine technology, even if it knew that the four evil gods were the deadliest enemies of the population, and would rather have the courage to break the jade than the whole thing, but how could they fight the evil gods?

As a result, the characteristics of Sargeras's 'unscrupulous means' began to be highlighted. Even if the starting point is good, the work is too unsophisticated.

As many members of the Burning Legion have said when they boast of the Legion's 'great deeds': a thousand worlds are smoldering.

Listen, this is human words? Those are all living planets, all of them have been barbecued, compared to the Void Lord family, who is more harmful, it is really difficult to say.

Even if these destroyed planets are not saved, but for the life on them, they are only chronic poison, and there are still some years to live, but as soon as the Burning Legion arrives, they are immediately killed and wiped out, and the ashes are all raised.

And Azeroth is such a living planet that fits the purification rationale of Sargeras and his Burning Legion.

The Elder Gods have infected this world, and Sargeras feels that he is born a sinful seed, so it is better to die as soon as possible.

Al-Mansur and other gods said, and if you do it slowly, you may be able to save it......

How to rescue it?

It's better than whose fetus-teaching-great-law.

Al-Mansour and they are also very confident in their own set of orderly methods.

However, when it was implemented, there was still an oolong incident.

The Amansur They, when dealing with the Elder Gods, who had already taken the lead in place, resorted to uprooting brutality.

But the ancient gods are somewhat like ticks, that is, insects that can make people suffer from meningitis, commonly known as grass crawlers.

This kind of insect can't be just shot to death like a mosquito, or pulled from the affected area and finished, so that the part that has been nailed into the skin will break inside, and this part is still active and will continue to cause harm.

The correct way to do this is to roast it over a fire so that it actively exits the part that is fixed into the flesh, and then kills it.

The brutal behavior of Almansur and others led to a situation similar to 'the water breaking' in Azeroth.

Seeing that Azeroth was about to miscarry, Almansur hurriedly resorted to a means to make up for it, which was the Well of Eternity.

Almansur's idea is that although this part of the essence energy that gave birth to Azeroth leaked out, it was finally made up for by technology, causing the meat to rot in the pot, and the energy was applied to the life of Azeroth, and the order music played by these lives was the song of Azeroth's prenatal education.

From this point of view, any star god has the meaning of Gaia, the mother of the earth. Life begins and ends especially, the soul is like a drop of water that flies away from the river, and finally returns to the mighty river, and all kinds of dust and gas it carries in the process of flying, eventually carry it into the river and form an impact.

Therefore, the consciousness of the planet is also the gathering of the consciousness of all beings, and the experience of life on Azeroth determines the nature of the star god to a considerable extent.

After the Oolong Incident, Almansur felt the need to study the Elder Gods carefully.

The team that is accustomed to order farming is basically like this, completing the structure and starting with a targeted start.

So they set up a laboratory called Odil.

At that time, there was only one continent in Azeroth, called Kalimdor, the land of the stars.

Gohorn, the god of blood, was born when Almansur and his fellow Elder Gods were studied.

Using the knowledge of structure, Al-Mansur sought to create the gods of the ancients.

If successful, it means that they have completely mastered the physiology and even numerology of the ancient gods. It turned out to be a success, the only problem is that it seems to have been successful!

Some of Gohorn's characteristics and talents are not even available to the ancient gods!

Amansur, what is the problem?

In the end, they didn't figure it out.

The reason was that Sargeras had made trouble again, and he didn't know which of his future compatriots he had not yet born, so Al-Mansur and the others went to put out the fire again.

But this time, he couldn't come back.

Sargeras went further and further down the evil path, and finally got impatient with his brothers and sisters, so he dug a pit and raised the butcher's knife.

Almansur and the others exhibited the characteristics of 'white left' and even 'Mary Sue' that Kane despised as not being mentally prepared for this trap, and they did not even have a way out of the rainy day.

In the end, the choice turned out to be to pin the hope of resurrection on Azeroth, a newly opened laboratory that had been contaminated by the Elder Gods and was not sure if it was really safe.

As a result, the guardians who remained in Azeroth, who once served as assistants to the gods, inherited the remnants of Amansur and others.

Gohorn, the test subject, was also able to survive because of the special breed that Amansur was reluctant to destroy when they left.

Time is a pig-killing knife, nothing is eternal, after Almansur and the others left, the Elder Gods became active, Gohorn became active, and even the various lives on Azeroth became active, so the story of the main world of the Warcraft universe began.