Chapter 237: Defense
It took the sixteenth executive committee a full four hours to set up this motley army, and he completely underestimated what kind of combat effectiveness he could have if he merged hundreds of different civilizations into one army.
It's all about saving face. In the end, the sixteenth executive committee members had no choice, so they had to line up the miscellaneous warships into several circles, and the main guns all rushed out, and then pulled their old money to the first line, forming a small spear tip, relying on an asteroid belt, setting up a laser cannon, and unfolding the planetary fortress carried by the army, sausage bubble noodles or something, and instantly organized a semi-ellipsoidal defensive circle similar to a maze.
After organizing the defense, the 16th Executive Committee immediately walked out of the warship, since it was to defend, then the mobility of the warship was greatly weakened, and it was obviously unwise to use the flagship as the general headquarters, so the 16th Executive Committee chose a relatively flexible form of defense, because the main force of the Free Corps and the vast majority of the second and third star stars were all single all-round warships.
Because of the vigorous warship reform some time ago, some warship companies quickly controlled the surrounding market and developed into a huge business empire across several galaxies by virtue of their own unconventional or other excellent characteristics, and continued to use their own products to impact the market and form a monopoly.
As a result, the warships of many hostile planets come from the same company or even the same factory, and it is often impossible to distinguish between friend and foe in the event of a war. often fights and finds that they are all put aside to start a war because of similar tactics, and it is too embarrassing to fight afterwards, and there is no way to start exchanging results with each other.
Often, you take out a division with one shot, and it turns out that it is a friendly army.
Nonsense! It was obviously fought by the enemy of all evils, and we did not share the sky with them, so we immediately reported the matter, retaliated against the enemy, avenged the dead brother, and then urgently contacted the enemy's headquarters, after all, the communication equipment was also from the same factory, and it was very simple to decipher: "Ah, what, you also accidentally killed one of your own divisions, cough cough, that's right, I did it, I did it...... Just hit. What? Sympathize us out? It's okay, we've just reimbursed one too, so let's hang up with each other. "And so on.
Other difficulties are also countless, the first of which is because warships need to have combat capabilities anytime and anywhere, and the hope of a civilization is often pinned on fugitive warships, so the development of warships is too omnipotent, and a third-level main ship even has its own manufacturing plant for small starships and combat mechs.
Another meaning of omnipotence is mediocrity, just like a wooden barrel that wants volume rather than length, the defense circle actually does not need any complex command, relying on layer after layer of crossfire that makes the opponent desperate, the firing position of each firepower point is fixed to one or two positions, and the overall defense is divided into several layers, which are attached horizontally in the universe like a large bubble.
However, the general planetary defense is more saturated with firepower because of the large star destroyer cannon, on the other hand, the original plan of the 16th Executive Committee is to lure the enemy deeper, and the heavy firepower carried is very thin, and because the space war is a three-dimensional war, there is no three-dimensional coordination, and there are two options on the opposite side: falling from the sky and escaping from the ground.
Therefore, some commanders in their advanced civilizations, after bringing together a variety of armaments such as super beasts, battleships, and heavy laser weapons, have a better choice, three-dimensional defense. That is, these tactics are generally state secrets, second only to the kind of weird things that you can't understand even if you show them. It's about the same as giving you no eggs, because you have a money series.
Really use money to create your own tactics, no money to fight NMB!
The most important condition for three-dimensional defense is the diversification of equipment, and each army can form a CP to complement each other and learn from each other's strengths.
The most important thing about this semi-elliptical bubble defense is not to delay, but to sticky, no matter how you attack, the opponent will push backwards in the direction of the fiercest battle like a gummy, and the rest of the troops will use their mobility to start a relative movement around the retreating side, gradually forming a rubber film.
As soon as the enemy hits in, he desperately retreats back, and as the span gets longer and longer, the enemy's striking area will increase exponentially, and the firepower advantage can also be maximized.
Even if the entire defense in depth is leaked and penetrated, it only needs to be retracted on the spot by the mobile troops that have just collapsed in the middle, and the layer that has just been on the outside is replaced with the inner layer like a skin, and the small fixed guns are turned around, and it will be a new defensive circle.
As long as the opponent doesn't dare to attack without worrying about the lump behind him, he will always feel uncomfortable, because if this formation is reversed, he can continue to attack. In order to protect their chrysanthemums, if you want to annihilate the enemy, the only way is to completely pierce the enemy, that is, to extend the battle line as well, from the head to the tail of the encirclement, so that the opponent can not fill the gaps in time for the troops, and if you want to support, you can only pull the defensive holes from all over the outside, and finally collapse.
However, if you want to do this, you must face at least four firepower attacks, and the losses must be much greater than those in a head-on confrontation, and this is the benefit of diversifying weapons and equipment.
The 16th Executive Committee chose this defensive formation, not because of their proper command ability and felt that they could easily deploy these miscellaneous armies to do such complex actions, but because this defensive circle did not need any complicated command and overall situation, what they wanted was that all kinds of weapons and equipment could be used to the maximum extent, mobile fast warships were responsible for firefighting, super beasts were responsible for close combat, mecha were responsible for long-range combat in close combat, and integrated warships and small positional guns were responsible for fire support.
The most important thing is not quality and quantity, but variety, if you want to maintain enough firepower, stickiness and action, you need at least five or seven types of troops, and it can't be repeated, if any of the classes collapses or is annihilated, then the formation will be ruined.
At this time, the sixteenth executive committee members were a little glad that their subordinates were a group of miscellaneous cards, if they were the regular troops of their planet, there was basically no other way than to fight a hard-fought charge war, after all, the hot weapon war was originally more offensive than defensive.
However, these miscellaneous cards are different, because they are too many and too miscellaneous, and the Gobun Planet has always implemented a high-pressure policy of semi-colonization and half-slavery to them, so when they rebelled, they were surprised to find that they didn't even have a warship that could be seen, but Gobun was about to fall, and anyone with a discerning eye could see that although the main force of Gobun was still there, its supreme command system had already existed in name only, and it would be good if the interstellar combat power could be half of what it seemed.