Chapter 180: Victory or Defeat

Britney the Swordswoman vs. Jochris (Mentor Gmina vs. Mentor Smalling)

Britney the Swordswoman (Mentor Gmina): Priestess card, guardian dragonization.

Britney the Swordswoman (Eliminated by Death)

Mentor Gmina's team: Demon Cards, Thunder Dragons; Justice card, Wind Dragon.

Jocris (Mentor Smalling): Hermit card, power dragonization.

Smalling's team: Hanging Man Card, Wood Dragonization (Elimination); Emperor card, Rock Dragon.

Priestess Card Power: Temporarily gain the ability to see through disguises or lies once.

Justice Card Power: Inspire a sense of justice around you and turn an event into an event of absolute justice.

Demon Card Power: All of your abilities have been given an amazing boost.

Hermit Card Power: Reduces one's attention once and diverts one's attention to others.

Emperor Card Powers: Demagoguery, easy to gain the approval and followers of certain things or people.

Guardian Dragon's Basic Ability: "Twilight Bell", which greatly increases your own defense.

Thunder Dragon Transformation Basic Ability: Thunder attribute enhancement.

Wind Dragon Transformation Basic Ability: Wind Attribute Enhancement.

Rock Dragon's Basic Ability: Rock Attribute Enhancement.

After seeing Mentor Gmina being killed and eliminated, "Demon" and "Justice" no longer hide their card powers, and the knight guard holding the Emperor's card is in a fierce battle with "Justice" before he has time to react.

The power of the "demon" suddenly skyrocketed, and it instantly broke through the defense of the "emperor", and even killed the "emperor" directly with a sword.

Blood gushed out of the squire with the "Emperor" card, and he fell headlong under his horse, writhing in pain a few times before finally ceasing to struggle......

The "Emperor" was eliminated, and the situation was reversed again.

At this time, "Demon" and "Justice" revealed their identities, and Jocris's camp only had a hermit card and a power dragon spell left in Jocris's camp, as long as "Demon" and "Justice" said Jocris's hole cards, they could get a tragic victory.

"Finally showed his tail...... "Jocrith sighed softly, at this time there were only four of them left, and his identity had been revealed, and it was impossible for the other party to give him a chance to turn the tables easily.

The two elite knights holding cards in front of them only have a few possible combinations left.

When Jocrishi was still desperate, he was still thinking about the hole cards on the opposite side.

Fool cards.

"A fool, or a fool, if it is a symbol of a person, then this person will be bold because of his simplicity, fearless because of his innocence, perhaps a little impulsive, he does things by feeling, he never plans in advance, he does not obey the norms of the world, and he does not listen to anything, which contains both courage and infinite possibilities, and is also a representative of stupidity, impulsiveness, and nothingness."

Magician cards.

"Magician, magician is a very active and action-oriented card, his actions have been clearly thought, so he is very sure and confident, and unlike the fool's undeliberate bold actions, magicians have initiative, practice, concentration, confidence, and other qualities at the same time, they will also get out of control because of madness, conflict, and estrangement."

Lovers Cards.

"Lovers, lovers cards actually represent the meaning of choice, and choice contains both the possibility of success and the risk of failure, each choice will have a significant impact on the future, this is a very powerful card, it is possible to achieve harmony, perfection, mutual trust in interpersonal relationships, but also can lead to separation, antagonism, distrust consequences."

Justice Cards.

"Justice, justice is the pursuit of balance in life and heart, justice is a very rational card, he can take responsibility, take responsibility, make fair and legitimate decisions, but at the same time it will be very easy to get into more arguments and disputes."

Death cards.

"Death, death actually means the end, it can also be said to be another transformation, the only constant in the world is change, and the end is the most sudden change, must force a person to give up something immediately, whether willing or unwilling, what can be done is either to admit and accept, to find a new beginning in the end, or to refuse to let go, unwilling to change, dwelling on the past."

Temperance cards.

"Temperance, temperance people are often cautious, cautious, peaceful, with a certain degree of self-control and restraint, but it is also easy to have a strong sense of nothingness and meaninglessness, so as to forget their original intentions."

Demon Cards.

"Demons, demons represent the desire for material things, external interference allows impulses to dominate reason, has a strong power of action and power, but is unwilling to take responsibility for their own actions, and does not care about the feelings of others."

Judgment cards.

"Judgment, judgment represents an awakening of the heart, whether it is a satisfactory outcome or the end of suffering, it will be enlightened by re-examining the past, but it is also easy to fall into self-blame and lead to regret and regret."

Pope cards.

"The Pope, the Pope pays attention to spiritual obedience, admiration and respect, and is also a card that helps people open up wisdom, give guidance, and have spiritual assistance, but they will also rely too much on and pay attention to their own authority, ignoring their own abilities, and causing wrong results and wrong judgments.

After excluding the priestess card, the Magician, Grim Reaper, and Demon cards are the most suspicious, and the other Knight Guard is either a Justice card or a Pope card.

But this information alone was not enough to accurately guess the hole cards of the two of them, and their dragon transformation skills had not yet been revealed.

This is already a dead game, Jocrith racked his brains and couldn't come up with a way to break the enemy, and in the blink of an eye, the surrounding knight guards were killed by elite knights one after another, and Jocrishi was the only one left on the top of the mountain with a solemn expression and fell into endless thinking......

"Surrender, Jocris, you're alone, there's no escape!"

"Justice" said in a deep voice, they had finally fought to the point where they were now at a heavy cost, and it only took a slight thought to eliminate Jokris to determine the winner, although the elimination of Mentor Gmina and the fact that they were forced to reveal their strength were two things that they did not expect in advance.

"Congratulations! You're the ones who won! But we didn't lose either! Jocris's death turned into a smile on his lips, "At least someone was out before me, wasn't they?" ”

"Whether we'll take you back to Dubrovnik or settle it on your own, you choose, Jorchris." Said the elite squire with the demon card.