Chapter 858: War Games

It is conceivable that since the Meteorite Star Sea Alliance implemented the new war regulations, the first civilization to participate in the war, how could such a role not be concerned.

Civilizations within the alliance will regard the warring civilizations as an important object of reference, and adjust their preparations as soon as possible by observing the battle situation of the warring parties.

Where warring civilizations have done well and that they did not expect, all civilizations will actively learn. If there is something that the warring parties have done very inadequately, other civilizations will also look at themselves as soon as possible to see if they have made the same mistakes, and if so, these civilizations will also correct them in the shortest possible time.

It can be said that the civilization within the alliance will be the most sensitive and concerned part of the civilization in this war.

Whether the warring parties fight well or not, it will undoubtedly leave a deep impression on these alliance colleagues, and even this will greatly affect the image of the warring civilizations in the minds of other alliance civilizations.

Of course, if one side performs well in this battle, this civilization will undoubtedly get a big plus, and it will also be looked up to within the alliance in the future.

But if the performance is a mess and a mess, then the corresponding civilization will undoubtedly fall in popularity within the alliance, and it may even suffer huge losses in all aspects.

Even the performance of the warring parties in the war will not only affect the impression of the civilizations within the alliance, but also the many other civilizations in the entire meteorite star sea, and even the civilizations in some of the surrounding large galaxies, will also have some corresponding reactions to the performance of the warring parties.

This is because since the Alliance announced the details of the implementation of the new rules of war within the Alliance, more and more foreign civilizations have expressed great interest in the Alliance's new rules of war.

Of course, this is not to say that other civilizations want to apply the same rules of war.

In fact, many civilizations are extremely unimpressed with the so-called new rules of war implemented by the Alliance, believing that war is such a thing as whether it works or not, and only if there is a real sword and a real gun to fight, the Meteorite Star Sea Alliance has made this so-called new rules of war, which is nothing more than a senseless act in the eyes of these civilizations.

However, this does not affect the fact that many interstellar civilizations are extremely interested in the war scene under the new rules of war, and in fact almost all civilizations are full of curiosity about that scene.

You must know that since entering the interstellar civilization, although the war between civilizations has become more terrifying and more lethal, it has to be said that the viewing value of war is really getting lower and lower.

The wars between various interstellar civilizations are almost the same thing, which makes members of all civilizations feel extremely boring.

The interstellar war of giant ships and cannons is of course magnificent, but this kind of thing has been seen for a long time, in fact, it is like that, war is always a collision between steel creations, and even most of the time there is no blood, which makes people feel the passion of war at all.

A long time ago, there were civilizations that were tired of watching this kind of boring war scene, and there were already too many interstellar civilizations in various ways to create new war entertainment in order to have fun.

For example, looking for a primitive planetary civilization, using some low-end interstellar civilization combat equipment in such civilizations, creating large-scale war scenes in the planetary civilization, etc., this used to be the way for some interstellar civilizations to have fun.

But similar ideas are too low-end, any interstellar civilization can do the same thing, and it has already been flooded for a long time, and the citizens of various interstellar civilizations have long been uninterested in it.

This new mode of warfare by the Meteorite Star Sea Interstellar Alliance has never been seen by many interstellar civilizations.

On a designated planetary battlefield, drop an equal number of combatants from both warring sides, and let them engage in life-and-death cold weapon warfare and thermal weapon warfare with a large amount of supplies provided by faster-than-light spaceships.

This is an unprecedented entertainment idea for many unrelated civilizations, which not only concentrates the grand scale of warfare, but also fills countless combat individuals, which can make people feel extremely exciting and full of endless imagination.

It can be said that no one can imagine what will happen before such a war starts, and people can't help but want to see what such a war scene will look like.

For most interstellar civilizations, they don't care about what the warring sides are fighting for, or how many people will be killed or injured in such a war, they only care about whether such scenes are interesting and realistic enough.

As long as it is entertaining enough, as long as it can stimulate the senses and stimulate people's hearts to the greatest extent, other interstellar civilizations can't help but want to see it, and even conduct relevant live broadcasts and screenings within their civilizations.

It just so happened that this time the Meteorite Star Sea Alliance did not cherish itself, and maintained an open attitude towards the relevant war scenes, although other star civilizations were not allowed to watch the war live at the battle site, but they were willing to broadcast the war scenes live.

Moreover, the Meteorite Star Sea Alliance is not gradually carrying out low-tech live broadcasts, and the alliance directly treats these civilization wars as a huge business and industry to operate.

Sell the broadcast rights of live war broadcasts to various civilizations, and even provide virtual reality war scenes, so that all viewers can watch the progress of the war at any time in a high-definition and high-reality virtual world.

Some of the top viewers of various civilizations can even observe any warring personnel from any angle, at random, and observe the scene of war from all angles and at all levels.

For the Meteorite Star Sea Alliance, it is not difficult for them to provide such a service.

After all, the entire battlefield of the war was arranged by them, and it was not up to them to install as many cameras as they wanted inside this planet?

And in addition to those ordinary fixed camera devices, the alliance has also arranged a large number of sound camera devices, countless small camera devices are disguised as some small creatures, always paying attention to the scene in all corners of the combat planet, it can be said that even if billions of belligerents fight together on the battlefield, they will not miss the perspective of a single person.

In addition to these microscopic camera arrangements, the Alliance has also arranged a variety of observation facilities at all heights of the entire combat planet to ensure that no valuable images of the battlefield are missed.

Moreover, these observation facilities are all observation methods of interstellar civilization, and they have absolute technical advantages over the cold weapon battle scene and hot weapon battle scene on the battlefield, and will not affect the observation effect because of the elements on the battlefield.

This is naturally too attractive for many interstellar civilizations!

For them, it's a great creative and big war game.

After a war, there are at least more than 200 million belligerent people, and at least in the early days of the implementation of the new rules, these combatants are all citizens of various interstellar civilizations.

At least this is not a war game that any interstellar civilization can imitate, if you want to make a similar big move, at least it must be an extremely powerful top interstellar civilization, and it must be a very powerful and influential civilization to have enough qualifications and strength.

Therefore, those civilizations that have purchased the corresponding war live broadcast rights have been looking forward to it for a long time, and want to see the timely staging of this war game as soon as possible, and most of the ordinary citizens of their civilizations have long been looking forward to seeing the magnificent war scene.

In this case, for the warring civilizations, the influence of their wars has naturally long exceeded the original specifications.

Originally, in this vast starry sky, there are many wars between interstellar civilizations, and it can be said that there are interstellar civilizations fighting to the death all the time, and many interstellar civilizations have long been accustomed to similar things.

If ordinary interstellar civilizations are at war with each other, there are even no unrelated civilizations willing to take a closer look, and the influence of similar wars is often limited to a very limited scope, and some surrounding civilizations will pay attention.

But now, with such an operation of the Meteorite Star Sea Alliance, this originally ordinary civilization war has suddenly expanded its influence thousands of times, making some civilizations in the surrounding major galaxies also seriously concerned, which is why those civilizations that are about to participate in the war do not pay attention to it.

You know, once they choose to launch a war invitation, or are challenged by other civilizations, the relevant news will spread all over the endless starry sky as soon as possible, and the civilizations that pay attention to it don't know how many, and countless civilizations are waiting to see their performance.

It can be said that all of a sudden an obscure interstellar civilization has become quite well-known, even if it performs a little worse on the battlefield, this civilization will be criticized by many civilizations, if they don't even dare to accept the challenge, those civilizations that are the first to launch the propaganda of the war game is about to be broadcast, and they don't know how badly they are to be scolded behind it, and the entire civilization will inevitably become notorious all of a sudden, which is probably much more serious than the fiasco of a civilization war.

Therefore, many members of the alliance who are now deeply aware of how solemn and far-reaching this war presided over by the alliance is, none of them dare to slack off in any way, and they are all sharpening themselves as much as possible and making the most adequate preparations to meet the challenges of the war.

It was in this near-much anticipation that the first war under the new rules of war did not make many onlookers wait too long.

Just two months after the alliance passed the new terms of war, there was already a white-hot conflict between the two civilizations that could not suppress each other, and finally broke out on the battlefield.

The alliance also attaches great importance to this war application, and as soon as it receives the war application, the alliance has already carried out a message between the two civilizations, and confirmed the time of the war between the two, and then announced the relevant news to the public.

Then, after these two hostile civilizations that hastily entered the state of civilization warfare, each of them called up their combat personnel, and all of them were ready to set off on faster-than-light warships, the alliance gave them the specific range of the warring planet, so that they could arrive at the final combat planet in the shortest possible time under the guidance of the alliance spacecraft.

Although this civilization war seems extremely hasty for both the warring civilizations and the entire alliance, the alliance is sitting on a large amount of resources after all, and has an energy that ordinary interstellar civilizations cannot imagine.

So when the two warring civilizations arrived at the war planet, both warring sides quickly found that there was really no fault with the choice of this war planet.

The basic environment of this planet is extremely excellent, just suitable for the living conditions of two warring civilizations at the same time, and the original environment on this planet, with a large area of land space, is enough to accommodate all the personnel on both sides of the war, not to mention, and there is no excess population.

The fact that the Alliance has selected a planet that is so suitable as a battlefield in a very short period of time also shows how much importance the Alliance attaches to the promotion of new rules of war.

Then the faster-than-light fleets of the two interstellar civilizations were busy at a rapid pace, and it took three full days for the combat crews of both sides to be transferred to their respective combat areas.

At this time, the land, which was evenly distributed between the eastern and western hemispheres of the two warring civilizations, was already full of squatting warriors.

In order to meet the basic living space, the warring troops of both sides were collectively transferred according to different formations, and after the thousands of men of a combat group were shelved in one area, the spacecraft immediately flew to another resettlement area to place new troops, and everywhere looked extremely busy.

Most of these soldiers who have just come to this cold weapon battlefield are still completely at a loss, not knowing what to do next.

While all the combatants received as much training as they could in the shortest amount of time, it was only once they got to the battlefield that everyone really realized that they knew too little.

As the background of the times on the battlefield at this time, neither of the warring sides could use products beyond the prescribed era of cold weapons, so these soldiers felt the malice of nature for the first time.

Their clothing is one of the few products that exceeds the standards of the combat era, so that they do not have to suffer from large-scale non-combat attrition due to climate problems as soon as they arrive on a new planet.

But this did not reassure the fighters in any way, because even simple survival was a problem.