Chapter 919: A Good Game Needs to Be Made with Care

After formally listening to a briefing on the company's operations and business by Lin Wei and the senior management of Micro Media, Wu Hao and the others were also in the event venue next to the office building under the guidance of the staff.

Today the entire venue has been rented by the micro-media company, and in addition to the press conference itself, a game showcase experience and an anime carnival event were held.

Therefore, the scene was very lively, and it not only attracted the participation of students from local universities in Anzai and young people from society. It also attracts a lot of fans who come from all over the world and are interested in games and anime goods.

In the square outside the venue, there have been many COS game and anime characters, as well as some young, handsome and beautiful men and women.

Many fans also performed live performances such as COS fashion shows, stage plays, games, and anime song singing.

This also made the atmosphere of the whole scene very warm, so that the largest auditorium of the event could no longer accommodate so many people.

The auditorium, which can only accommodate 1,000 people, is already full. Considering security considerations, the on-site organizers and security departments had to evict the people who had gathered inside without tickets.

And these people who were driven out, although they were a little dissatisfied, did not leave, but gathered outside.

There are many people who have taken the initiative to maintain order, and have marked a place in front of the outdoor big screen outside the venue, which seems to want to watch the live broadcast simultaneously.

Wu Hao's arrival naturally caused a sensation on the scene. In a burst of cheers and screams, Wu Hao and the others waved their hands and walked into the front row of the auditorium and took their seats.

Immediately, in a burst of brilliant video images and sound effects and lighting, the press conference officially began. As for Lin Wei, as the CEO of Micro Media and the external image spokesperson of Micro Media, she appeared on the stage wearing a custom casual suit.

As soon as her beautiful image appeared on the stage, it caused cheers and screams from the audience. Now Lin Wei is very popular among young people, especially among some post-05 and post-10, and is called "the goddess of dreams" by many young people.

Even in the hearts of these post-05 and post-10 generations, Wu Hao's influence is not as good as Lin Wei. This is also normal, for these young people who are relatively young and have not yet entered the society, their interest in careers, technology and money is far less influential than games, entertainment, film and television, and culture.

And Lin Wei is relying on the huge influence of micro-media, especially in the virtual world network and virtual reality mobile network, so that she is recognized, accepted, and liked by the majority of young people step by step.

"Hello everyone, it's a pleasure for you to be able to attend and watch the 2023 Winter Game Conference of Micromedia. At this conference, we will bring you a variety of game products with rich content and excellent production.

As an emerging game company, we have been working hard to provide better game products for the majority of game lovers.

The competition in the game market is fierce, and the competition in the domestic game market can be described as fierce. Therefore, if a game company, especially an emerging game company, wants to gain a firm foothold in such a fiercely competitive market and make achievements, it must show sincerity.

We don't bother to use those shoddy so-called games to expand the market, and we don't disdain to use such games to make money, or to shear sheep and cut leeks in everyone's mouth.

For the game industry, for game products, we have different cognitions, but also have different ideals.

Revitalizing the domestic game industry is not only a dream, but also a slogan, and a goal we strive for.

How to revitalize the domestic game industry, rely on investment, rely on operation, or rely on everyone to open their mouths and shout a few slogans? ”

Lin Wei shook her head, and then continued: "No, these are not, maybe it has a relationship, but it doesn't have much effect.

If you really want to revitalize the domestic game industry, you rely on hard work, hard work, and countless high-quality game products.

Only when we make a good game will it attract players to play. More and more players come to play, so the game industry will naturally revitalize.

When we began to try to enter the game industry and began to make our own games, Wu Hao of Haoyu Technology, Mr. Wu instructed us.

He said that if you want to attract players, you have to respect them.

How to respect players, that is, to make games seriously, and the games made must be worthy of the expectations of players.

Don't fool the players, if you fool others, others will fool you in turn, and cherish every player.

If they can play your game, it means that they believe that you can make a good product and live up to this trust. ”

Oh... Bang Bang Bang ......

The scene cut to Wu Hao sitting in the front row of guests, and Wu Hao also smiled and waved hello to everyone.

This instantly aroused cheers and warm applause from the players, and Lin Wei, who was on the stage, saw this, the corners of her mouth turned up, revealing a sweet smile.

Glancing at Wu Hao, Lin Wei continued with a smile: "You should have heard of Mr. Wu's character, and he has a very paranoid insistence on products, especially the quality of products.

Therefore, every product pushed out by Haoyu Technology must be recognized by him, and it must be perfect enough.

And these people around us have been with him for a long time, and they will also be infected by his paranoia, which is also reflected in our work and life.

Therefore, when it comes to the company's products, I also have this requirement for my development team.

However, because of the special nature of the culture and content industry, it is difficult for us to ensure that our products are flawless, but we are also doing our best to do these projects seriously.

These are also reflected in some of the game products that we have participated in the production and even invested in.

As a result, the cost of the games we produce, invest in, or make ourselves is much higher than similar games.

It's not just the rising costs, but also the invisible pressures. As we all know, a good product must not be molded at one time, it needs to be repeatedly polished, modified and optimized.

And this brings a huge work intensity and work pressure. Even one shot at a time, making a team work overtime for a week in a row is something that is often encountered in the production of these games.

In order to ensure that the quality of each game can be guaranteed, we have also set up a relevant quality supervision team to be responsible for the quality supervision and supervision of each project, as well as the quality audit of the final product, etc., to ensure that every game product we release can achieve as few defects as possible, or even zero defects, and repay the support and trust of every player with the best product quality! ”

Bang Bang Bang ......