Chapter 149: Farming + Conquest Victory Mode (4)
Ning Yuan was a staunch supporter of Petra's cult, but the location he descended from was the Linhu Forest, so he was now destined to have no way to complete Petra's great cause.
Originally, after not being able to complete Petra, Ning Yuan planned to plant rice and wheat on a large scale, after all, in modern society, rice and white flour are the staple food of the Chinese people, but who expected, in ancient times, this idea was a little difficult to realize.
Rice cultivation requires paddy fields, and paddy fields must have water in them, and although they do not need paddy fields to grow wheat, if they want wheat fields to be highly productive, they must be regularly irrigated.
In modern society, as long as there is groundwater, it is very easy to irrigate the fields, just dig a well next to the field and then use a pump to pump water, but in ancient times, it was not so easy to irrigate the fields.
In areas along rivers or lakes, people can also use aqueducts and waterwheels to bring water to the fields, but where there are no rivers and lakes, irrigating farmland is basically a dream, and people still look at God's face.
Although Ning Yuan had a nezumi tribe under his command who were good at digging holes, and they could dig wells where there were no rivers, the efficiency of carrying water from wells to irrigate the fields was too low, and Ning Yuan could not dig a well next to every acre of land.
Of course, the wells still have to be drilled, but Ning Yuan plans to dig some foreign wells next to the fields.
Wells, also known as pressurized wells, use pressure to pump groundwater from the ground to the surface.
Compared with traditional wells, the efficiency of foreign wells is much higher, and when irrigating the field, it is only necessary to replace the wells regularly.
However, seamless iron pipes are needed to drill foreign wells, and the Condor Leader has not yet been able to cast seamless iron pipes more than ten meters long, so this foreign well can only wait for when the dwarves successfully cast seamless iron pipes, and then popularize it in a large area.
Without the ability to dig wells, Ningyuan would not be able to spread rice and wheat on a large scale, and in those places where there were no rivers, Ningyuan could only arrange for people to grow drought-tolerant crops such as corn and sorghum.
Corn and sorghum are less environmentally demanding, and as long as the land is not particularly arid, they can grow there.
They are also easier to care for than rice and wheat, and people only need to weed them regularly when they first emerge, and when they grow, people don't have to worry about them.
As for pests and diseases, in this era, Ning Yuan couldn't think of any better way than to catch insects manually.
But it's not that there is no way at all, after all, insects also have their own natural enemies, as long as the environment is well protected, those birds that eat insects will help humans eliminate those pests.
As for the fact that the birds will also eat some food, this is inevitable, after all, you have to pay the birds to do the work for you.
And compared to the loss of pests and diseases, the food eaten by the birds is insignificant.
Of course, this premise is that we must be prepared to drive away birds, otherwise a large flock of birds will fall, and their destructive power will not be worse than that of insect pests, and a super-large flock of birds can eat up a field in an instant.
Although Ning Yuan's Condor Territory is not suitable for large-scale cultivation of rice and wheat now, and it is not comparable to those fish and rice towns in the south, compared to those players who descend in the hills and deep mountains, his environment here is also quite good.
As long as the people in his territory are not lazy and do not encounter any major natural disasters, then the people in his territory will basically not go hungry.
And those players who descend into the hills and deep mountains, they have to work harder than others to fill their stomachs.
As for the players who descended in the desert oasis, although the oasis is a good place, the area of the oasis is limited after all, and it is difficult for them to develop with just one oasis.
Stand-alone Civilization 5, players can hide and farm and climb technology, once they enter modernization, they will usher in an explosive development, but in barbarism and civilization, this model will not work.
Because in barbarism and civilization, only the era of cold weapons is allowed, and some modern technologies cannot be realized here, so it will not work to hide and farm.
If the player lords want to make a difference in their lordship, they must increase their military strength while farming, because only with a strong army can they keep the fruits of their hard work.
And just like the distribution of resources in the Civilization 5 map, the resources in a piece of land are limited.
If you want to get more resources or new resources, you must continue to expand outward, to grab more resources to enhance your strength, and wait until these resources are successfully digested, and then continue to expand outward until you unify the world.
In Standalone Civilization 5, many players like to play farming and climbing technology, and finally fly to victory, but in Savage and Civilization, there is only one victory mode, and that is to conquer victory, if you don't work hard to conquer others, then you can only wait for others to conquer you.
In fact, in Civilization 5, conquest and victory are also the main theme of the game, after all, if you want to farm with peace of mind, you must have a strong army, otherwise the countries next to you will not let you go.
Farming victories and true conquest victories are similar in the early mid-to-mid game, and perhaps the only difference between the two is that conquest victories require the elimination of all opponents, while farming victories only require the acquisition of one's own neighbors.
The reason why Civilization 5 is nicknamed Barbarian 5 by players is that in addition to having a large number of war-mad countries in it, the main reason is that many players are more belligerent than AI.
In Celestial difficulty, the AI's initial technology is ahead of the player, and it is a direct twin-city two-player start, and in this unfavorable situation, it will be difficult for players to snatch some important world wonders from the AI.
After being ruthlessly duang countless times, many players gave up competing with the AI for the wonder of the world, and they began to build a large number of troops, and then raided the AI in the early stage.
Whichever country robbed them of the wonder of the world, they attacked whichever country was rich, they robbed whichever country was rich, and the girl never made it herself, it was all snatched from AI and city-states.
There are even some players who are keen to burn cities, except for the ones that can't be burned, all but the other cities will be burned, and by the time the conquest is won, the number of cities on the map will be at least half less.
The start of Savage and Civilization is very similar to Civilization 5, and players can only continue to expand outward and increase their strength in order to protect themselves after entering the game as lords.
In Savage and Civilization, other player lords are like other countries in Civilization 5, and the indigenous tribes in their own plane are equivalent to Wild in Civilization 5.
Unlike Civilization 5, in Savage & Civilization, all player lords have UAs similar to those of Germany in Civilization 5, and player lords can recruit some of the natives when exterminating the aboriginal tribes, as this is closer to reality.
After entering the game, the player lords have to compete with a large number of indigenous tribes for territory and resources.
The number of Native tribes in Savage and Civilization far exceeds the number of Barbarians spawned by Wrath of the Barbarian King in Civilization 5.
It can be said that the aboriginal tribes in the barbarian and civilized civilizations are the wrath of the super barbarian kings, and the only difference may be that there will be wars between the aboriginal tribes here, and they are not of one mind, otherwise the player lords will not be able to survive at all.
The Savage and Civilized start mode gives those war-mad players a certain advantage in the early stages of the game, and they quickly grow their strength while Ono (aborigines) are not too strong, and then start a crazy snowball journey.
Players who simply like farming don't have a good time, not only facing the threat of the surrounding wilds, but also guarding against invasions from other player lords.
By the time they finally realized that they couldn't start farming as soon as they came up, it was already a little late, because the surrounding fields had grown stronger, and if they wanted to take down those fields, they would have to pay a greater price.
After countless player lords' continuous exploration, players have finally summed up the correct way to open in Savage and Civilization.
That is conquest - war to feed war, conquest - war to feed war,......, farming + conquest, you must not start farming as soon as you come up, that will only make a wedding dress for others.
Although players have found the right way to open Savage and Civilization, unfortunately, Savage and Civilization is not a single-player game, and not everyone can be lucky enough to get the chance to start over.
In the face of the increasingly powerful Ono, many players finally had to give up their status as lords, and they had no choice but to go to the adventurer's planet and become an adventurer.
And the player lords like Ning Yuan who have found the right way to start the game, after continuous conquest and warfare, with the continuous increase of the population in the territory, they have finally come to a bottleneck period.
In order to get through this bottleneck, they will have to start farming, and it will be difficult for them to expand on a large scale until they have accumulated enough food.
The people take food as the sky, and if they can't even fill their stomachs, then the soldiers are absolutely unwilling to fight, so now many lord players have entered this stage: farming + conquest, everyone is desperately accumulating food to prepare for future external expansion.
Although Ning Yuan's Condor Leader still has a lot of food reserves, most of those reserve foods are all kinds of salted meat, although the storage time of salted meat is longer, but it cannot be stored indefinitely, after all, salted meat also has a shelf life.
Of course, since several Big Stomach King Orc clans joined the Condor Territory, Ning Yuan had never worried about the shelf life of salted meat anymore, what he was really worried about now was the source of salted meat.
Although there are still a large number of breeding sheep and cattle in the territory, if he wants to expand the breeding national model, he must continue to expand the territory to the surrounding areas, otherwise there is not enough land and food, and the scale of animal husbandry cannot be expanded.
And if he wants to continue to expand the territory area, Ning Yuan must build more cities and fortresses to protect all the territory.
Otherwise, once there is an invasion of foreign enemies, those farms scattered outside the city will become a burden to the capital enemy, so external expansion is necessary, but it is not urgent, and it must be steady and steady.
However, as long as the Condor Leader can enter the feudal era, Ning Yuan will no longer have to fight steadily.
He can concentrate his superior forces, blossom in a few ways, and quickly capture those surrounding indigenous tribes and occupy the land there.
Because after entering the feudal era, the player lords did not dare to launch an invasion war easily, after all, the thirty-day retreat time node was too fatal, unless they had absolute confidence in the defense of their own territory, no one dared to invade other planes rashly.
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