Chapter 149: Farming + Conquest Victory Mode (3)
Salt has both food and productivity, money, and a luxury resource, which is easy to develop, and can be said to be the first luxury resource in Civilization 5.
Needless to say, wheat is two foods and one productivity, one grain is added to the farm, one grain is added to the barn, and if it is along the river, the civil officials can also add one grain after that, and five grains and one hammer are simply a sharp weapon for feeding the population.
Salt wheat started with both grain and productivity, and its development was simply smooth.
Of course, the forest deer, granite, and steppe cattle also started well, although they were not as perverted as the salt wheat start, but they were not short of food and hammers.
On top of that, there are a large number of players who like some of the more offbeat starts, and these people are called cultists, most notably the Petra cult and the polder cult.
The Petra cultists basically don't play without desert hills.
In their eyes, as long as there are enough sand dunes, there are not too many oases and impact plains next to them, just enough to raise the population in the early stage.
Their first priority is to grab the ancient city of Petra, as long as they can successfully grab the ancient city of Petra, then the production capacity of the sand dunes will explode directly.
If these Petra cultists were using the Inca civilization, it would have been better to have some mountains next to the dunes so that they could terrace the dunes on these side hills.
The terraces on the hills near the mountains, who knows who uses them, with Petra, the output of grain and hammers is simply off the charts.
And those who like the polder basically like the beauty of the polder, although the output of the polder in the later stage is also very powerful, but because the technology of the polder is too late, so the force is also very late, but this does not affect the players' love for it.
Ning Yuan is a Petra cultist, he prefers to use the Inca civilization to build the ancient city of Petra on the desert hills, if there is no suitable place to build the ancient city of Petra on the map, then he will never choose to play such a map.
In addition to Petra and terraces, Ning Yuan is also very fond of the polders in the Netherlands.
In order to allow the Inca to have terraces and polders, he once shamelessly modified the XML and gave the Dutch polders to the Incas, resulting in desert hills and mountain terraces, plus impact polders, and the production capacity was directly invincible.
However, Civilization 5 is a stand-alone game after all, although Savage and Civilization uses a lot of Civilization 5 settings, but as a high-fidelity virtual game close to reality, some of the settings in Civilization 5 will not work in Savage and Civilization.
Ningyuan's Condor Territory is backed by Lake Victoria, and the territory is surrounded by large primeval forests, and there is also a large mineral salt resource next to the territory.
If it is set according to Civilization 5, then Ningyuan should be regarded as backed by Dama Lake, with mineral salt and forest deer.
In fact, although Victoria Lake is rich in fish, he needs to organize a large number of people to catch it himself, and if he wants to catch more fish, they must also develop more advanced fishing tools.
In Civilization 5, as long as Da Ma Lake is successfully encircled, then it is a stable output of six foods, so all things considered, it is still more powerful in Victory Lake in Savage and Civilization.
After all, as long as Ning Yuan has a way, then he will be able to catch more fish, unlike Da Ma Lake in Civilization Five, the output is fixed.
As for the mineral salt, the mineral salt in Savage and Civilization is completely inferior to the mineral salt in Civilization 5, because it is closer to reality, so the mineral salt here is just a seasoning, and there is no grain and hammer output.
Civilization 5 is called Forest Deer, but in Savage and Civilization, this name is not very appropriate, after all, there are other animals in the primeval forest around the Condor Territory in addition to deer.
Wild boars, bison, rabbits, foxes, all kinds of rodents, all kinds of birds, all kinds of predators, in addition to these animals, there are all kinds of fruit trees in the forest, all kinds of edible plants.
In addition to providing a lot of food, forests can also turn land into farmland when the trees inside are cut down.
Although wild wheat fields are rare in Savage and Civilization, players can cultivate them themselves as long as they have seeds.
The trees that are cut down can be used not only to build houses, but also for other purposes.
So in comparison, the forest in Savage and Civilization is much more powerful than in Civilization 5.
And those desert hills, swamps, and hills that are considered treasures by players in Civilization 5 are really hard to describe in this game.
Although Petra is also found in Savage and Civilization, the full name of Petra here is the Temple of Petra, and the effect is to double the yield of crops and plants in the desert area.
This may seem powerful, but it can't compare to the effect of the ancient city of Petra in Civilization 5, as the temple of Petra can't make plants grow from the unwielding dunes, whereas the ancient city of Petra can.
Compared to the ancient city of Petra in Civilization 5, the Temple of Petra can only amplify the oases in the desert and the impact plains in the desert, and it is powerless for the sand dunes that are barren.
In Civilization 5, impact plains are only found in deserts, but in true savagery and civilization, shock plains can exist anywhere there are rivers, most of which are distributed over the plains, and there are very few impact plains in the desert.
Therefore, although the effect of the Temple of Petra is very strong, due to the limitations of specific conditions, its effect is also relatively unsatisfactory, after all, the main body of the desert is still dominated by sand dunes.
Although the marshlands of Savage and Civilization are full of life, the environment is too humid and the land available for human use is limited, so it is not suitable for large-scale human settlement.
So the gods who liked polders were completely dumbfounded, because in this barbaric age, they could not build the kind of polders in Civilization 5 in the swamp.
The polder teaching is not good, and the players who like the terraces are not much better.
In Civilization 5, the Inca's favorite thing is the hills, and the most hated thing is a sheep squatting on the hills, and the hill sheep are simply their natural enemies.
But in the midst of barbarism and civilization, these terrace lovers now wish that there were hill sheep everywhere, for no other reason, that is, they were given the ability to cultivate the terraces, and the hill sheep could at least ensure that they had a stable source of food.
As we all know, all crops are inseparable from water sources, either along rivers, or because of abundant groundwater resources, or frequent rainfall, whether it is terraces, polders or ordinary fields, they are inseparable from the necessary condition of water sources.
In ancient times, in addition to along the river basin, it is basically impossible to irrigate farmland in other places, the ancients still rely more on the sky to eat, if the wind and rain are good then it is a good harvest year, if there is a big drought, then you can only tighten your belt to live.
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