Chapter 226: Divination
Hathaway looked at Roger in surprise.
"To be able to put that theory alike, this GWENT card is really more than just a game."
Obviously, Roger's explanation of the principle dispelled some of Hathaway's doubts.
Next, Roger carefully introduced Hathaway to the playing style of Gwent.
No, it's a divination method.
"Subjective drives and objective facts construct our perception of the world around us, and at the same time determine the fate of each of us and the direction of things."
"As the initiator of the divination problem, you represent the subjective part, and I."
Roger pointed to his hand, "It represents objective reality." ”
"Only when the two systems are combined and circulated together can we see the general direction of a thing."
Roger explained to Hathaway.
He picked up the Gwent card in his hand, "The next step is critical, we need to pick 10 cards from the whole Gwent deck to use as the hand. ”
"When choosing, you need to activate your psionic energy as much as possible, the higher the psionic energy, the closer it is to the surrounding world, and the final result is closer to the truth."
"Of course, it doesn't matter if the tester doesn't feel his own psionic powers, everything has a spirit, and there will be special guidance for him to choose the right hand."
Roger stretched out his hand.
"Now pick 10 cards from your hand."
By this stage, the confusion on Hathaway's face had almost disappeared.
Although the so-called Quint divination technique that Roger shows him may seem like a game, in the narrative, Roger is well-reasoned, and every decision is made in line with the principles of psionic divination.
This gave Hathaway a boost of confidence.
She slowly closed her eyes, 10 fingers gently pressed together, and in a world that ordinary people could not see, a faint white light flashed from her fingertips.
Immediately afterward, Hathaway's hands brushed lightly over the back of the card.
"Huh!"
With a soft sound, 10 cards were neatly placed on the table in front of Hathaway.
After doing all this, she opened her eyes and looked at Roger opposite.
Roger nodded.
Compared to the last time they met, Hathaway's psionic abilities had significantly improved.
The girl was very humble, and her psionic talent was much higher than she had suggested.
"It's my turn."
Roger is a demon hunter and doesn't have the same abundant psionic powers as a medium.
But, as he said before, there is a spirit in all things.
The stronger the strength, the more psionic energy will be passively generated.
Roger calmed down and drew ten cards from his library.
"Best-of-three, and then we can get started."
"Take it easy, don't focus on what you're divining, pay attention to the cards in your hand, and treat the whole divination process as a game."
"Let it be, and when the game ends, the result is what we divination."
The rules of Gwent cards are not complicated, and they are very quick to learn for spirits who are mentally developed and have easy perceptions of ordinary people.
Hathaway gently lifted the cards, and after scanning the circle, the information about the cards and their corresponding positions were clear.
Then he doesn't need to look at it at all to play each card accurately.
After thinking about it, Catherine suddenly realized a problem.
"I represent the subjective decision and effort of the questioner, and you stand on the opposite side of me, which is equivalent to objective reality."
The girl looked at Roger.
"Does this mean that from another point of view, you represent another subjectivity, and I am the equivalent of the opposite reality?"
"Clever!"
Roger gave a thumbs up.
Hathaway's eyes lit up.
"Can you get two answers in one divination?"
"It's amazing."
"If the number of divination people increases, wouldn't it be possible to become more accurate and restore the real reality as much as possible."
Roger nodded.
"There is indeed this possibility, but there are only 4 camps in the GWENT card at this stage, and the operating rules as a whole are still a little weak, and there will be enough expansion of the camp in the future."
"The kind of situation you are talking about, maybe it is really possible."
The expression on Hathaway's face became more and more agitated, and there was a hint of hidden adoration in her eyes when she looked at Roger.
"Let's get started!"
"It's only my first time playing, but I've never lost a game of permutations since I was a kid."
The stubborn and tough girl in the bar reappears.
"Not necessarily."
Roger smiled.
"Winning or losing is also part of fate."
"Don't forget that this is not just a game."
"Humph!"
Hathaway clearly disagreed.
"I prefer to take my destiny into my own hands."
"Subjective and objective, mutually influencing and promoting each other, this way of divination is really unprecedented, even if the current Gwent card has no divination effect, this idea alone is enough to change the world of the medium!"
"No one has ever mentioned such a novel and comprehensive idea as you did."
"Even if there are flaws in this deck, as long as it can be promoted, psychic mediums around the world will work together."
"In many years' time, we will have a practical way of divination that can be passed down from generation to generation."
Hathaway's eyes lit up.
"You know Roger, there's a good chance you've changed the world of psychic divination!"
Seeing the glint in Hathaway's eyes, Roger was already somewhat sure of the question he had just asked.
The conquest of Nilfgaard begins!
"Ladies first!"
The world's first GWENT card duel has officially begun.
GWENT's rules were simple and didn't show a lot of ups and downs, and Roger was experienced and got a strong deck at the start.
Win two games in a row neatly.
When the final result appeared, the GWENT cards left on the table suddenly lit up with a little light.
"It's now."
"Tell your mind about your divination."
Hathaway nodded, then closed her eyes.
At the same time, Roger on the other side also silently read his own question.
"Will I applaud love with the lady in front of me tonight?"
"Huh!"
The psionic energy is hidden in the cards, and the picture on the cards is finally frozen.
Roger pulled out the paper on which Hathaway had just written.
"Let's start unraveling."
In the divination process of the medium, card solving is often considered to be the most important part.
The slightest error can make a completely different end result, and this process is also the most test of psionic sensitivity and divination experience.
It wasn't easy for Roger to win the first game, Hathaway didn't act like a novice at all, the two went back and forth, and almost fought to the brim.
By the time of the second game, there were not many cards left in the hand.
"Will I be in a good mood around ten o'clock tonight?"
Reading the handwriting on the paper, Roger looked at Hathaway across from him with some helplessness.
"Your question is even accurate to the hour."
"Looks like you're really confident in my abilities?"
"Haha."
Hathaway chuckled and looked at where the clock hand pointed on the coffee wall.
"The timing was just right."
"Master Gwent, Mr. Roger."
"Let's start unraveling."
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