Chapter 225: Quint Divination

A secluded and elegant café.

Well...... This seems to be a little different from the way Roger imagined communication.

Maybe it's too early, though?

"Is the psionic school you just mentioned a transcendent force?"

Roger asked, stirring the liquid in his glass.

"How so?"

Hathaway tucked her sideburns in her hair.

"It's not like the Hunters' Guild and the Voodoo Society, which should be a loosely structured academic organization."

"Because most of the psychic mediums do not have strong combat power and are not so aggressive, most of them have a fixed identity as scholars in the real world."

"A number of pioneers and leading figures got together and founded what is known as the psionic school."

"I hope that I can observe and explain the world from another perspective by studying psionic energy, and this organization was born."

"You can think of it as a university dedicated to the medium in the otherworld."

"Although my mother has always opposed my access to the otherworld, this is my own destiny and I cannot escape it."

"The organizer of this exchange meeting is a powerful dream diviner, and she is the best at reflecting reality and divining the future through dreams."

Hathaway sighed.

"Divination has always been the core of psionic research, but this ability is too dependent on talent, and ordinary psychic mediums are difficult to achieve too high if they do not have ultra-high psionic induction."

"My talent is okay, but I missed the best period for psionic growth, and I don't have a teacher to guide me, so I haven't made much progress in this area."

Hearing this, Roger's heart moved.

"Remember the GWENT card I mentioned to you last time?"

"That strange divination?"

"Sort of."

Roger smiled.

"Would you like to give it a try?"

"You?"

Hathaway looked at Roger suspiciously.

"You're a demon hunter, and now you're going to divinate a medium?"

She couldn't help but be a little amused, obviously reluctant to believe it.

"Why don't you give it a try?"

Seeing Roger's eyes, Hathaway couldn't help but be aroused.

"Hmph, if you want to win the favor of a lady, you don't have any real skills, but it won't work."

"Whether you have real skills or not, you'll know in a moment."

Roger smiled calmly, he still had a lot of confidence in the GWENT cards that the Hunter's Hut had to offer.

But who knew that after listening to his words, Hathaway on the other side was stunned for a moment, and then her cheeks were slightly red under the light, and she didn't know what she thought.

"Bang bang bang!"

Roger pushed aside the coffee cups on the table and placed four stacks of cards in front of him.

Hathaway didn't really care, but she couldn't help but glance at Roger in surprise when she sensed the psionic aura lingering on the cards.

When the spiritual medium of this world conducts divination, it relies more on instinct, which makes the divination results of different people very different.

However, regular summaries often require a lot of complex and sophisticated attempts, and in the process of passing on the medium, it is difficult to pass on the experience completely by relying on the things obtained by talent.

What is too subjective varies so much that sometimes it is completely wrong for others.

It is precisely for these reasons that divination in this world has stagnated and there is no unified standard.

"Follow your instincts and pick a deck of cards."

Roger made an inviting gesture.

"It looks like that."

Hathaway chuckled, then closed her eyes and picked one of the cards in her search.

"Squirrel Party?"

Flipping over the entire deck of cards and looking at the names marked on them, Hathaway asked with some confusion.

"It symbolizes resistance and freedom, but it matches your own temperament."

Roger explained casually.

"Say whatever you want."

Hathaway apparently mistook all of this for Roger's tricks.

She looked curiously at the cards in her hand, the whole deck was definitely not printed with modern technology, the specific production method was completely incomprehensible, and each card was full of psionic energy.

The patterns range from complex to simple, with a string of numbers in the upper left corner, and the main information provided by each card is uniform, but the details are changed due to the surrounding psionic fluctuations.

"Where did you get this deck?"

Hathaway began to find it interesting.

"What's next?"

"It's my turn next."

Roger rubbed his hands together and focused, chose one of the remaining three decks, and turned the cards over.

"Nilfgaard."

"What does this mean?"

Roger didn't answer Hathaway's question, he smiled awkwardly and put away the other two decks of cards on the table.

"Nilfgaard is a powerful empire, a symbol of aggression and conquest."

Naturally, Roger didn't dare to tell Hathaway about the symbolism.

"Is it so obvious that my intentions for this girl in front of me are already so obvious?"

Roger looked at himself, and after a second he had to admit that the set of Gwent cards that the Hunter's Lodge had made was interesting.

"Now I'm going to explain to you how to play the Gwent card......

"Oh, no, it's the principle of divination."

"Each of us has a deck of cards."

Roger asked for a piece of paper from the waiter in the café, "Write down what you want to divination, and I don't need to say more about the principles of the problem." ”

Hathaway couldn't help but pause.

"I'm a serious medium."

"Haha."

Instead of looking at what Hathaway had written, Roger folded the written paper and set it aside.

"There are 22 unit cards in a deck, 10 special cards, and in addition to weather cards."

Roger simply drew three horizontal lines on the table.

"The three horizontal lines correspond to the unit card, the special card and the weather card."

"The number of points on the board represents the size, please read the instructions on it carefully, especially for special cards."

Under Roger's explanation, Hathaway looked carefully, but the expression on her face became more and more strange.

"Roger, tell me the truth, this should be a game, right?"

There was a bit of annoyance in the girl's eyes.

"Game, how is that possible?"

"This is real divination!"

"Although...... He looks a bit like a game. ”

Seeing that the expression on Hathaway's face was getting more and more wrong, Roger could only explain a few words.

"Please believe me, in the past, divination techniques relied too much on the strength of the medium, which led to too many fluctuations in the results of divination."

"It's very difficult from any point of view to show the general course and outcome of a thing with just three cards."

Roger pointed to the cards in his hand.

"But Gwent is different, we deduce a process, and each set of cards has its own rules, with a certain tendency."

"Especially the special cards, in different situations will produce different interpretation directions, three games of two wins, the last game left on the table card information, is the key to our interpretation of the divination problem."

Roger shrugged.

"Think about whether you'd rather believe in three cards or believe in the whole big cycle and derivation process."

"Isn't it true that discarding the distractions of the manipulators and leaving everything to the instinctive fluctuations of the spirits be at the heart of divination?"

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