Chapter 6: The Outbreak of Porcupines
The level 3 level once again aroused onlookers in the village, but Ding Sa had already hidden the game chat interface, and no matter what others said, they couldn't interfere with him.
Running to the porcupine area again, Ding Sa continued to level up. Upgraded to level 3, and learned the strength attribute growth skill, Ding Sa's attack power has been significantly improved, in addition, the success of the strength test has also appeared for the first time.
In the use of a heavy attack skill, the word "suppression" suddenly floated on the skill effect, Ding Sa immediately opened the battle information bar, and saw that the battle information displayed: Heavy attack causes strength check, and Yun Xiaohan's power attribute dice value exceeds 50% of the porcupine's physical strength attribute dice value, triggering a suppression effect, causing an additional 50% heavy attack skill damage. (If the opponent attacks or blocks at the same time as yourself, the strength check is performed.)
Obviously, the porcupine's low HP means that he is not a monster with a high physique, but the ability to trigger the suppression effect shows that the porcupine is the most suitable monster for Ding Sa at this stage.
Ding Sa stared at the battle information bar while fighting and carefully calculated, the heavy attack skill can trigger a strength check with an average of 3 attacks, and then one out of an average of 4 checks can be judged to be successful and trigger a special effect.
Once with a good character, Ding Sa's system randomly came up with a large value, and the porcupine randomly came up with a small value, and the result was more than 60%, triggering a stronger special effect - Stiffness, in addition to causing an additional 60% skill damage, it also caused a 0.5 second stiffness effect on the porcupine, interrupting an attack of the porcupine.
The increase in damage has significantly increased Ding Sa's leveling speed, but due to the doubling of the need to upgrade experience, the speed of change of the experience bar seems to be much slower.
As time passes, more and more players move up to level 2, and although most of the ranged pro players who arrive at level 2 first choose to play the long-legged rabbit, with the decrease of the long-legged rabbit and the increase in players, the long-horned deer area is no longer a pure land.
Several ranged classes began to team up to kill the longhorn deer, and with the damage taken by the alternate leader, the longhorn charge was not so difficult to accept.
Ding Sa estimated that it would not be too long, and when the number of longhorned deer in the area increased, it would be impossible for the porcupine area to be monopolized by himself.
When Ding Sa's experience bar is about to reach 50% of level 3, the porcupine area welcomes 3 mage players.
I have to say that the players who can be promoted to level 2 at this point in time still have brains, and these three players were obviously a little surprised when they saw Ding Sa, and one of them stopped for a few seconds before coming over.
Ding Sa, who was not invited by the brain-dead, teamed up, but greeted Ding Sa very kindly: "Niuren, do you want to add a friend?" Then he handed over a friend application.
Ding Sa didn't refuse, while fighting monsters, he quickly chose to pass, and then typed a few words: "I'm sorry, I'm rushing to the level, don't talk much."
Seeing this, the other 2 people also came over and handed over the friend application, and Ding Sa also passed it one by one.
Then the three of them also consciously did not come to disturb Ding Sa, but chose to stand aside and watch Ding Sa beat a porcupine pig first. As for looking at Ding Sa's equipment or something, Ding Sa had already closed his own equipment viewing permit, so naturally he couldn't see anything.
may have seen Ding Sa beat a porcupine quite easily, and the three of them quickly started fighting a porcupine.
These three mages learned the flame arrow and the ice thorn technique. It's all about class-oriented skills. It can be seen that most players have a similar choice tendency, preferring skills with high damage and long range.
They soon found that the damage of the porcupine was much higher than that of other level 3 monsters, but it has to be said that the porcupine is especially suitable for mages who use directional skills to fight, because after the porcupine is attacked, except for starting to move into the range, it barely makes any movement, and frantically lies on the spot and shoots the bow-like mane on its back, which is not difficult to aim.
The three of them quickly beat the porcupine to the point of residual health, but the first mage to fight the monster was also knocked out of half of his health.
At this time, an accident happened, this bloody porcupine suddenly turned its back into a fan, and then shot out all the thorns on F's back in one go, and the porcupine died immediately after shooting.
A large area of arrow rain flew towards the 3 mages, and the 2 intact mages were only 1/3 of their blood left, and the half-blood mages were directly lying on their corpses. Even Ding Sa next to him was affected and lost a little blood.
This result made Zai Ding Sa a big startle, he had never killed a pig for so long by himself, and this had never happened.
Ding Sa immediately reacted, this may be the porcupine's residual blood burst skill, which will only be activated in the face of a multi-person siege, but I don't know if the same situation will occur when 2 players fight a porcupine.
Judging from the damage suffered by Ding Sa himself, the damage caused by a single thorn mane in the porcupine's burst skill is far lower than that of a normal attack, but it is better than a lot of it, and it is a covering attack, multiple thorn manes can attack the same target, so the damage of the burst is considerable.
The attack range of the Porcupine Burst skill is a fan centered on the hate, the closer to the center the higher the damage, and the farther away from the center, the lower the damage.
At this time, the remaining two mage players also came over to ask Ding Sa about some porcupines, and Ding Sa did not hide his secrets, and told them his guess very happily.
In fact, there is nothing to hide, the large barred mane inserted in the ground clearly explains the skill situation, as for the trigger conditions of the burst skill, they only need to watch Ding Sa beat a few pigs to understand, after all, no one is brain-dead.
Ding Sa privately hoped that they would fight another porcupine to see if the two of them could trigger the porcupine's explosive skill, but the other party decisively chose to evacuate.
Ding Sa was fighting monsters while thinking about what had just happened. It's not that this porcupine can't be killed, and it's easy to come up with two.
The preparation for the final burst of the porcupine skill is a bit long, one way is to interrupt it with a control skill, and the second is to kill the porcupine at once before several players concentrate their firepower before it enters the residual health.
Both of these methods are somewhat risky, and there is no 100% chance that the control skill will interrupt the outbreak of the porcupine, and the latter will easily hang up a person if the timing of the fire is wrong.
Ding Sa thought about it again, maybe he could also let the object of hatred start moving in advance before the residual blood and get out of the attack range of the porcupine, but I don't know if the porcupine will give up the burst skill and continue to keep up with the object of hatred. Whether this approach can succeed or not needs to be practiced.
Ding Sa plans to provide these three methods to the cooperative studio when he reaches level 4, because with enough intelligence and determination, most players can think of a countermeasure.
Now those three mages chose to retreat because they didn't want to take risks, they still had a choice as the frontrunners, but when level 2 players appeared in large numbers and they had no choice, they would be brave enough to make any attempt.
At that point, these three options will be worthless.
Of course, the arrival of the studio will inevitably expose the style of play, allowing other players to save more time for experimentation, but Ding Sa is different from others, and he already has enough way out when he is already level 4.
He has a lot more options than those who are still struggling at level 2.
Another thing that Ding Sa secretly remembered was that it could harm people through the Porcupine's burst skills, if another person attacked the porcupine when Ding Sa beat the porcupine to the point of residual blood, the porcupine is likely to use the burst skill, then Ding Sa, who is the object of hatred, will be hit with extremely high damage.
What comforts Ding Sa is that even if he is yin, with the protection of his defense and shield, it will be a residual blood at most, and it will not be directly seconded.
However, Ding Sa still reminded himself that when there are more people killing porcupines in the future, he must be more careful. If there are too many people robbing monsters, it is better to simply change places.
Killing and killing, a hint suddenly appeared: the player has killed 100 pig creatures and won the title of "Little Pig Killer".
Hurriedly opened the title interface and looked at it, "Little Pig Killer" increased the damage to pig creatures by 10%, and the hatred of pig creatures against players equipped with the title increased by 20%.
Equipped with this title, Ding Sa's monster-killing speed has increased again.