Chapter 285: New Edition of the Magnifier
In fact, each weapon has its own vertical offset, lateral offset, and bullet scattering, which will affect the shaking of the weapon during firing.
Therefore, if the lateral offset of the gun is larger, the right angle should be chosen, and if the vertical offset is large, the vertical should be used.
For example, the SKS is suitable for vertical grips and light grips, because the recoil of the SKS is too high, which is more in line with the standards for the use of these two grips.
Why does the rifle Sun Yaosheng don't like to use a vertical grip anymore, the main reason is also here, the role of the rifle is mainly in close combat, not in long-range attack, if you use a vertical grip, it will increase the pressure on your own melee combat.
Sun Yaosheng himself has experimented, and it can be seen through the comparison of ballistics that the horizontal recoil of a firearm equipped with a vertical grip is larger, but the vertical recoil is smaller, and the overall ballistic line is short but tortuous.
Firearms equipped with right-angled grips have less horizontal recoil and greater vertical recoil, and the overall ballistic line is long but straight.
That is to say, if you strafe the pressure gun, use the vertical grip to slide the mouse down a small amplitude, but you need to correct left and right, while with the right-angle grip, you can easily press the gun by pressing down with the mouse.
The increase in vertical recoil in the new version is not a problem, the problem is that the vertical recoil is uneven, that is, sweeping and sweeping to find that it suddenly floats and then cools.
Therefore, this version of the rifle strafing method is a five-shot short sweep, and the matching king mirror is a triple mirror, which requires a lot of time to practice.
This triple mirror may not seem very useful, but it is the best option for many players who can't hold down the quadruple mirror.
As for the light grip, Sun Yaosheng thinks that it may be launched for the SKS, the stability of the weapon is very high after shooting, the muzzle recovers faster, and the crosshair difference after firing is small.
Weapon stability is literal, and from the practical experience of practical SKS, the benefits of a light grip are greater than those of a vertical grip.
Sun Yaosheng's understanding is a light grip + a stopper, which is almost equivalent to a sniper muzzle + vertical grip + cheek support.
If you're a bolt sniper, I'd recommend bringing a light grip that can still be used on an Auto Rifle to give it a powerful mid-range burst.
About SKS and SLR (New Gun) one focuses on stability, and the other deals more damage. If you can't hit the target, how can you talk about damage?
Therefore, Sun Yaosheng will still give preference to SKS, which is better than SLR in terms of overall output capacity. In particular, the SKS, which has a lightweight grip, is even more stable.
Grip summary, when there is no other grip, you can use the grip, and when you have a choice, you must choose the most suitable one.
The 5.56 rifle will only get negative optimization by putting a light grip, the real destination of the light grip is SKS, and the precision shooter rifle pursues the improvement of muzzle recovery ability rather than reducing the single-shot jump, so that the recoil is very high.
The half-cut grip looks the strongest, but it will increase the shaking amplitude when the muzzle is not breathless, which must not be overlooked, when using the half-cut grip, your rifle needs to hold its breath longer to stabilize, so the duration of steady shooting is greatly reduced, and the shaking caused by breathing when not holding your breath is very uncomfortable, specifically refer to the difference between standing M249 and squatting M249;
The official introduction of the grip is not entirely correct, and Sun Yaosheng has tested the recoil of the half-intercept grip many times and has come to the conclusion that the single-point jump height of the half-intercept grip is higher than that of other grips.
However, this is not to say that the half-cut grip is not suitable for single points, the half-cut grip provides a very high muzzle recovery ability, and the muzzle will return to a place very close to the origin point at a single point, but it is the most suitable for medium and close range single points among all grips;
The official introduction said that the half-cut grip will increase the time to enter the aiming state, but after repeated tests throughout the day, Sun Yaosheng found that there is no difference in the speed of the half-cut grip and other grips, and it takes 10 frames to open the lens with a full M4 single-scale lens, and about 16 frames to open the quadruple lens.
That's all there is to the general information of the grip, except for the new grip, this newly added magnification mirror Sun Yaosheng feels that it is also useful, which can be regarded as giving people a feeling of brightness.
After a day of testing, I have learned a lot about the triple and six mirrors, and I may not have mastered them yet, but at least I have mastered them.
The triple lens is regarded by many friends as the same chicken ribs as the double lens, the distance is not as good as other high magnification lenses, and the melee is not as easy to use as the basic lens, but with the reduction of the refresh rate of other sights now, this thing still needs to learn to use it, maybe this thing is the most suitable for you?
Many players may think that the crosshair of the triple mirror is very messy, but it is actually a very useful ranging tool. The four horizontal lines in the crosshair are the standard for different 100-meter ranges, and measure the enemy's distance by comparing the enemy's shoulder width.
As a lower magnification sight, the triple lens has the same firing point at 100 and 200 distances, which is basically suitable for all weapons that can be loaded with triple scope.
However, at a distance of 200 meters, due to the different attributes of the bullet initial velocity and falling of many weapons, its remote point is constantly changing.
Sun Yaosheng felt that when using the triple scope to attack the enemy 200 meters away, try to use weapons with a high tolerance rate such as rifles and even snipers, otherwise it will be worth the loss if the person is not killed and his position is exposed.
As for the six-fold mirror, the biggest difference between the six-fold mirror and the eight-fold mirror is the multiple, and the others are almost the same.
After the update, all rifles are no longer able to be loaded with eight-fold or even fifteen-fold mirrors as before, but they are limited to six-fold mirrors, which is considered a disguised restriction of the power of the rifle, so six-fold mirrors still need to be practiced, if there is no sniper rifle, even if you pick up an eight-fold mirror, it is equivalent to useless, and the most practical one is still a six-fold mirror.
The six-fold mirror has a unique set of measuring tools, as shown in the picture, a rangefinder of 300m to 800m will appear on the mirror.
For example, at a distance of 300m, the height of the character will be the same as the 300m measurement standard, so it is very convenient to measure how far away the target is from you.
Since the six-fold lens is mostly suitable for bolt snipers and continuous snipers, Sun Yaosheng used 98K and SKS to make an aiming comparison.
Because the aiming point of the 6x lens is basically designed according to the trajectory of 98K, it is very memorable to raise one block every 100 meters.
Within 400 meters, the drop of the SKS bullet is not as obvious as that of 98K, so it is enough to lift the gun a little less when lifting the gun.
At 500m and 600m, both the 98K and SKS can be aimed in the 5th and 6th squares.
No matter how far the distance is, it needs to be raised very high, and it is basically a matter of fate!
If you use a rifle to load a sixx lens, then the trajectory of the calculation is lower than that of a sniper, especially for 5.56 type guns, these guns usually have a fast initial velocity and a slower fall, so you don't need to raise it so high when aiming and shooting, to avoid shooting errors.
(End of chapter)