Chapter 395: MK47

There's also a new option to report teammates, so if you find a teammate to be a cheater, you don't need to change your perspective through generosity, you just need to click on it in the teammate's options menu! Report the plug-in user with your assistant brother!

In the custom matchmaking section, two new confrontation modes have been added, the other is the "Dodge Bomb Mode" and the "VSS Mode", so that you can experience the fun of the game in other modes after you are tired of the boring single battlefield.

In addition to rifles, sniper rifles have also been added as 'newcomers'.

This gun is called MK47, and in appearance, it is a bit similar to the M762, but its body is really long!

The MK47 can be fitted with three accessories, and the scope can be fitted with up to 6x scope. The initial magazine is 20 rounds, and after the expansion, it will be 30 rounds.

This gun has the same damage as the AKM at 49 HP and has two firing modes: single shot and double burst. If you hit two shots in a row, the damage is higher than 98K!

The Blue Hole claims that the MK47 is very strong in mid-range combat, but don't even think about using it in close combat, you will be sudden!

Many people have always liked to use the M16 plus 6x lens as a sniper rifle, this MK47 personally feels like the 7.62 bullet version of the M16, Sun Yaosheng is very much looking forward to his two-shot model, maybe there will be a miracle effect!

However, when Sun Yaosheng really used this gun, he felt that it was powerful and difficult to use.

The new gun MK47 has been registered on the official server, and in the face of the one-sided bad reviews of the new gun, Sun Yaosheng also went to try the poison in person.

Judging from the appearance alone, this gun is still very worth a try, the M416 butt and barrel are matched with the AKM gun body, it looks like a combination of two artifacts, but when you actually use it, the game experience is not so good.

The MK47 has upper and lower rails, supports reloading sights, grips, magazines, and sights, and in the grip section, you can use new items to use 7.62mm bullets, and the magazine capacity can be expanded from 20 rounds to 30 rounds, and the whole map can be refreshed.

The damage of the new gun is the same as that of the AKM, but it is slightly inferior to the AKM in terms of rate of fire, firing pattern and bullet drop, because this gun only has a single shot and two shots in a pit dad, compared to the rate of fire of the M16A4 three shots, the MK47 is basically in a state where no one can beat it in close combat, which makes it very embarrassing for players who use MK47 to encounter enemies.

At the beginning of watching this exposition in the introduction video, the assistant brother was really confused, "Its range can reach 150 meters" means that the fall will become very serious?

The effective range of the MK47 is really only about 150m, so try not to use this gun to shoot at distant targets, otherwise the metaphysical trajectory will make you doubt your life.

Next is its firing mode,Sun Yaosheng used the original technique of hitting M16A4 to press together,Found that due to the MK47's rate of fire limitations,This technique will cause MK47's firing speed to be very slow。

So if you want to reach the fastest rate of fire of the MK47, you must jam its firing interval point, that is, shoot when it finishes the second bullet in the state of two shots, so that you can maintain a fast rate of fire, as for whether you can hold down the gun depends on your personal strength.

Since the MK47 is a rifle, it is limited in the choice of magnifiers, and like other rifles, it can only use up to six magnifications, but it has a hint that distinguishes it from other rifles in the opening screen of the hexagram scope.

The lower left corner of the scope shows its unique ranging function when equipped with a six-fold scope, judging the distance from 300m-800m according to the height of the game character, but you can't see it, what's the use of such a function?

The use of this gun lies in a single point, rhythmically moving the target with the gun, the protruding face is indeed very chicken, but the power is also a highlight, although the two consecutive rounds cannot reach the M16 so exciting rate of fire, but as long as you can hit the head, the feeling will come out, red dots, three times or four times are good choices, it will be very comfortable with a light grip, laser that thing, take it to self-satisfaction, and the bonus of the gun feeling of the mirror.

MK47 This gun can be installed with four accessories, and it is a common accessory, so MK47 This gun is also a gun that eats accessories very much, especially the rate of fire of this gun is very fast, and the damage is also very high, the only point is that MK47 only has a single point and two consecutive shot mode, so the performance at close range is very poor, but MK47 This gun performs very well at medium and long distances, but this gun is also very unfriendly to players in our national server, Because the latency of the national server is very high, it is not as good as the foreign server players in the mid-range gun, and the M16A4 is also a recognized garbage gun in the national server. You can be a sniper in the early stage, and try to hit the head in close combat, this is a new gun, don't be disappointed so early, if you don't practice the gun, how to improve your skills.

Nowadays, people are too impetuous, a piece of actual combat posts come out, and others also excerpt and write, giving the game a little time, giving players a piece of pure land, so that those players who are still starting can experience and understand the game more.

Blue Hole has released two new 7.62 rifles in a row, M762 and MK47, making up for the shortcomings of the 7.62 rifle with only one AKM, and in the face of the later version of three 7.62 rifles, players can have more choices, but they will also be confused about how to choose.

Putting all the official data of the three guns together for easy analysis, the output of them should be (1 second/shot interval X damage per shot), but the MK47 should be 490, while the Blue Hole gives 470.

M762 and AKM two fully automatic rifles, M762 has two points less damage than AKM, but still has a lot more recoil than AKM, the main reason is that it shakes more because of the faster rate of fire. In terms of sweeping, the M762 has a clear advantage, but if you want to hit people at medium range and take advantage of the high rate of fire, you will have to spend time practicing more pressure guns.

In the official introduction of MK47, it directly tells you that this gun is not suitable for close-range combat, because MK47 only has a single shot and two burst firing mode, and there is no fully automatic strafing mode, unless you are a true player who is used to using the M16A4, otherwise MK47 will make you feel very difficult to use.

The official directly recommends that players use MK47 with a high magnification lens as a medium and long-range rifle, but to be honest, MK47's second burst is useless at a distance of more than 100 meters, and it is too much of a test of pressure technology to hit the enemy with two bullets, and at close range he is completely inferior to M16A4's triple shot, MK47's magazine capacity is only 20, and the expansion of the load becomes 30, which can only be regarded as a replacement for SKS.

So, in general, if these three guns are lying in front of you, Sun Yaosheng's suggestion is to pick up an MK47 with a high magnification lens first, and then choose one from the M762 and AKM according to your habit of pressing the gun as a melee weapon, 47 and 49 damage really don't make much difference, and the most important thing is to ensure the hit rate.

(End of chapter)