Chapter 235: Mr. Pei's exclusive weapon

Li Yada originally thought that Mr. Pei would use superb operations to show off the monsters, but the imaginary picture did not happen.

She only saw that Mr. Pei confidently increased the monster attack power! Mr. Pei confidently got the weapon! Mr. Pei confidently rushed up! Mr. Pei fell......

As if everything was arranged, the monster's pitchfork happened to be stuck in the dodge CD, and it stabbed Pei Qian's body at the moment when the dodge ended.

The operation was as fierce as a tiger, but it was hacked to death by the first mob, is it okay?

A smile appeared on Pei Qian's face.

Yes, it didn't disappoint me!

That's what you want!

The so-called doing everything possible to persuade players to quit is, of course, this effect!

Li Yada looked at the smile on Mr. Pei's face, a little surprised.

Mr. Pei's psychological quality is really too ordinary!

If it is an ordinary player, after being stabbed by a monster in a second row, he is either confused or angry, but Mr. Pei is happy?

Is this because Mr. Pei is finally going to be serious and show 100% strength?

Soon, Pei Qian was resurrected.

Holding his hatchet aloft, he rushed at the villager with the pitchfork again.

Five seconds later, the screen went black again.

"Hehehehehe......"

The gloomy laughter of the Straw Fork villagers was still so mocking.

Pei Qian thought for a while, opened the background of the editor, and asked, "Which is the monster's attack power value?" ”

Li Yada hurriedly pointed out on the screen: "This column of values is all." If you want to adjust the value of a specific mob, you can directly enter the number, if you want to adjust all the values of this column according to a certain formula, you need to click here......"

According to Li Yada's guidance, Pei Qian clicked on the formula for adjusting the attack power of all monsters.

"Sure enough, I'm thinking too much, Mr. Pei should be lowering the attack class now, right?" Li Yada secretly let out a sigh of relief.

She almost thought that Pei was always a master of the game.

However, Pei Qian clicked on this column of values and multiplied all the values by a multiple of 1.3.

After adjusting it, Pei Qian nodded.

Well, that's pretty much it!

Originally, it was about sixty percent of the blood volume of one knife, and after the change, eighty percent of the blood volume was lost with one knife.

Anyway, it's all two stabs to death, and there is no difference.

Li Yada was a little dizzy, even through the thick lenses, he still couldn't understand Mr. Pei's operation.

"Okay, I'm going to experience it seriously, you go out first." Pei Qian said.

Li Yada nodded: "Okay, Mr. Pei, you can ask me any questions at any time." ”

When Li Yada went out, Pei Qian entered the game again.

"Okay, then let's challenge it with this difficulty!"

Pei Qian didn't think too highly of himself.

The key is not to be cruel to yourself, how to dissuade players?

So, Pei Qian began his journey of suffering.

After dying more than a dozen times in the village, Pei Qian felt that he had probably adapted to this rhythm.

Although Pei Qian's request was to persuade players to quit as much as possible, in the end, he found that similar difficult games actually have the same goal.

The foundation left by Lu Mingliang and Bao Xu, Li Yada has perfected it on this basis, not to mention, it really has a bit of a black soul!

It's not intentional, it's just a natural thing.

The so-called difficult games, the specific "difficult" or "not difficult" judging criteria, in fact, can be broken down into the following dimensions:

The first is numerical values.

It's very simple to increase the difficulty with numerical values, as long as the monster's attack power is infinitely increased, so that the player can die if he is touched.

But the numerical difficulty is too high, which will directly lead to Pei Qian himself not being able to clear the level, this game will become a dead end, and it can't even be called a complete game, everyone will only think that this is a bug and this game is a half-finished product.

Therefore, there is a limit to the numerical difficulty, and you can't mess around.

The second is operation.

For example, players must perform a series of specific actions, using skills in a certain order and rhythm in order to defeat a specific enemy.

The third is reaction speed.

The monster will have a particularly fast skill, and the player can react to dodge it, and if he can't react, he will be shot to death.

The fourth is pertinence.

For example, in the game, you can defeat the corresponding enemy with specific attribute restraint.

Fifth, there are unexpected events.

For example, the player is walking on the edge of a cliff and suddenly a monster jumps out and pushes you down.

The difficulty of most games is considered from these five dimensions.

However, Pei Qian must ensure that he can also pass the test, so the three dimensions of numerical value, operation, and reaction speed can only be maintained within the acceptable level of normal people.

If you simply add the value, the boss has one million blood, and the player touches it and drops 1 point of blood at a time, which can indeed dissuade the vast majority of players, but Pei Qian himself can't hold on.

In the same way, the difficult operation and the short reaction time, although these persuasion effects are good, Pei Qian himself can't withstand it.

Therefore, the difficulty of numerical values, operation, and reaction speed can only be added to Pei Qian's limit, that is, the limit of an ordinary person.

If you want to make it more difficult, you can only work on the two aspects of targeted and unexpected events.

For example, a certain monster will only be more effective if it is fought with a specific weapon; Somewhere there is a mob perineum, you must dispose of it in advance with a special item, or lure it out with a ranged weapon.

Pei Qian can solve these aspects with his own game understanding (peeking at the design plan).

And the numerical value, operation, and reaction speed can only be maintained at a level that normal people can accept.

So I changed it back and forth, and it still returned to the flavor of the souls-based game.

Pei Qian is not a lover of soul games, basically he throws down and doesn't play after three or four bosses.

However, there is no problem in beating the first few mobs.

Therefore, after being abused by this Straw Fork villager a few times, Pei Qian quickly regained his original feeling and was able to solve these little monsters without injury with his own strength.

Then here's the more important thing:

Secretly add yourself an exclusive weapon.

Pei Qian has the authority of the editor background, and what he has to do is very simple:

Pick out a model of a weapon from the art resources and add it to the prop list;

Copy the data of similar weapons and modify several attributes, such as the attack power and attack speed of the weapon;

Edit a special quest for this weapon and set a special acquisition condition.

In short, hide as much as possible in places that no one can expect.

Pei Qian opened the list of weapons in the game and took a look, the weapons in it were varied, varied, and the data was also very complicated.

But which weapon to change will have to be carefully considered.

If you choose a ranged weapon, you will definitely be able to significantly reduce the difficulty of the game.

But the problem is that this is an action game, so there are not many ranged weapons in the game, such as bows and arrows, crossbows, etc., but these are the same as in "Black Souls", they cannot be used as primary weapons, only as supports.

This is a matter of balance between melee weapons and ranged weapons, and in this kind of action game, if a ranged attack weapon has a long range, high damage, and does not consume much, it will obviously crush all other melee weapons in terms of cost performance, thus ruining the fun of the game.

Therefore, according to the original design of Lu Mingliang and Bao Xu, whether it is a bow and arrow or a hand crossbow, the damage is very low, and the attack interval is very long, mainly for players to pull monsters.

It's really a one-click kill or a machine gun.,Directly kill all the monsters in seconds from the numerical point of view.,The system will definitely not be able to pass that level.。

So even if Pei Qian secretly stuffed a weapon himself, he couldn't let it be too supermodeled.

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