Chapter 475: How to Play

In a single row, we were at the highest point and could attack enemies piloting vehicles far away, and we were in a position where the stones blocked our lower body, so we could avoid damage by crouching down.

The first time to go here players are not familiar with the environment, in the critical time did not reach the designated point, will delay the fighter, like us in the picture, jumping the target point many times without success, although we can also use the stone next to it as a cover battle, but we have lost a key position, can only shoot the enemy's vehicle from the side, can not do it after shooting a round on it, and then shoot from the side, the effect is greatly reduced, sometimes, good body, can bring us a lot of benefits.

In the desert map, most of the landforms are naturally formed, but this time we are going to introduce the terrain that appears from the impact of external forces, that is, the impact crater, the inside of this pit, many houses are in a dilapidated state, where you can fully practice street fighting, and when fighting at the house in the future, you can instantly find the best point to fight, and the plane in the pit is also a scramble point for players who fall here.

When we dive in the air, we can easily see the crater below, but don't forget to make precise coordinates, enter the search route inside the crater, and when landing, you can pay attention to whether there are other players landing near the high point around the crater, in case we are attacked by the high point player during the search.

Most of the houses inside the crater are damaged, we can take advantage of this, the nearby enemies who are crouching in the broken corner of the house will pay attention to the windows for players to sneak attack, but it is difficult to know which part of the house is damaged, shooting players through the gap can be seen through the window, it is best to take a crouching position in the house, in case we want to sneak attack but the enemy sneaks up.

This is the most common place under the window edge, and it is often the most dangerous place where many players like to move, and in the crater, we recommend that the player move around the perimeter of the city to reach the destination.

Behind a damaged wall, at the damaged plane, there are such buildings, we can come to this area early, behind the cover of these complex terrain, to block the players in the city ahead, here is a reminder that the ground on the wreckage of the building is uneven, you need to pay attention to your feet when moving, in case you can't move the target position, the embarrassing scene of not being able to go up, especially in battle.

Some of the building wreckage is relatively high, and the view here is very open, so when we shoot at distant players, we must pay attention to the left side of us, there is a window, if the player on the opposite side is familiar with the terrain, they can instantly spot this location and find the corresponding shooting point.

When fighting in close combat at the plane, shoot backwards, continue to shoot through windows or low walls, move quickly, climb up and down in the ruins to test your skills, players pay more attention.

When falling from the air, it can be seen that the whole urban area is a straight structure, the tail and the nose occupy both ends, so that we search in the middle part, after the equipment is formed, the high point of the aircraft is the object of our competition, there is a fence around the periphery of the city, it is best to travel along the perimeter wall during the movement, although there is a little more detour, but if we travel inside, it will inevitably drag us into the street fight, whether there are people around, we are also indispensable to be careful.

There are flying machine heights inside, and the outer hillside is also very high, so when we occupy the internal high ground, we must be wary of the surroundings, and it will be useful for us to observe the players who land around them when we land. And when the high point of the internal aircraft is occupied by the enemy, we can also go to the commanding height of the hillside to fight the enemy on the plane, the same terrain can be used for many different purposes, and doing this is a necessary quality for a good player.

The terrain on the plane is very steep, so we need to have a good posture when we get on the plane, and even when we get on the plane, there are other players shooting us from a distance, and it becomes difficult to rotate and jump on the plane without reaching the high cover, to prevent us from falling on the plane, once we fall, it means elimination, everyone move forward cautiously.

There is a sloping wall above the highest point of the plane, because the city is distributed in a straight line, so it is easy for us to shoot the players below the plane at the end, because the wall is tilted, when shooting, it is best to shoot as shown in the picture, try to shoot to the right, the accuracy is higher, and use the wall to move back and forth, so that the lethality will reach the highest.

As the game goes on, players play more and more ways in various urban areas, and the most attractive of them is naturally the Picado style of play.

When the desert map first came out, Sun Yaosheng had his own set of plays, but it was just that, but now as players play more and more, the tactics of this place are also increasing.

Unlike this aircraft crater, the number of people in the aircraft pit is very small, and Picardo is simply one day and one place.

As we all know, the most abundant resources of a picado are the boxing ring, so if you want to get out of the picardo, don't jump in the boxing gym.

This is not cowardice, the luck component of jumping boxing gym is too big, landing with a gun is a father, and no gun is a child, so it is a better choice to pick up a gun on the periphery and kill it.

First of all, the location of the landing point is not like the previous reckless to go to the boxing gym, as well as the casino, the red mansion or the roof of the two-story long building on the side, the roof is the best choice for single and double rows, and the view on the roof is good, and you can clearly see the location of the nearby enemy's landing point, which provides a guarantee for the subsequent selection of the spot.

Secondly, the roof of the building can jump to the roof of the nearby house, the probability of brushing the gun on the roof is very high, as long as there is a gun on the ground, no one is afraid, if it falls on the ground, it is difficult to go up to the roof of this building, and some equipment will be wasted. So it's best to skydive directly to the top of this building.

The next thing is to search a few houses nearby, generally backpacks, helmets, and body armor will be picked up, unless the character is really bad, even if you can't pick it up, you can also retreat to other places, unlike going to a boxing gym where there is almost no choice, you can go to the boxing gym to fight a battle after searching here according to this route.

At this time, the shootout in the boxing gym is not completely over, this is just a matter of listening to the sound and arguing to determine the approximate location of the enemy, and eliminate them one by one from bottom to top.

If it is a double row, the most conservative and stable way is to slowly touch the stairs from the two people at the same time, the card vision first see if there is someone on the second floor, determine the location of the person and then act, hit the third floor do not rush to impact, you can observe and destroy the enemy from the iron ladder outside the boxing gym. To make full use of the 4 different staircase locations in the boxing gym, you can beat the opponent to the north. If we clean up the gym, I'm sure we're already fat.

(End of chapter)