Chapter 512: Combat Department
Judging from the current battle situation, "EG.Ye" thinks that "this guy himself is a one-way thinking person, and it is completely incredible that the brain can think so quickly, and it can be said that "it is really an e-sports player who has been delayed by cooking." Because '' has done such an amazing thing, it is beautiful to use this perfect defense to close the distance between the ninja flow and the hidden players.
However, the "Blood Maniac" has amplified Perfect Defense, which is calculated according to the damage of the current weapon. In the process of perfect defense and shock to the opponent, he switched to the state of "Weeping Blood", resulting in a significant decrease in the attack damage of the perfect defense and shock, which was not enough to make the ninja flow hidden player enter the sluggish negative state effect, however, "but cleverly used the shock effect of the perfect defense to directly counterattack the arrow feathers of the ninja flow hidden player to the ninja flow hidden player himself.
And the arrow feathers of the ninja flow hidden player themselves are confinement control with the stun negative status effect, "Even if this perfect defense does not make the ninja flow hidden player enter the sluggish negative state effect, you can directly make up a talent skill next." However, I don't know if the stun negative status effect attached to the Ninja Stream Hidden player's own arrow feather is not long enough, or if the talent skill of ''' has been prepared for too long, in short, the Ninja Stream Hidden player recovered from the stun negative status effect before the next talent skill was cast.
However, instead of using their natural skills to distance themselves, the ninja stream players let their natural skills bombard them directly.
"This guy, the strength of heads-up is really strong enough." βEG. Qz's is the best class in the team to go heads-up, and he can't help but say.
''It is equivalent to using the ninja flow of the hidden player's own natural skills, so that the ninja flow of the hidden player himself is imprisoned and controlled.
And if the Ninja Stream Hidden player uses one more talent skill to close the distance, then the Ninja Stream Hidden player will lose two talent skills that can widen the distance between each other, resulting in their own talent skill cycle tactics being directly broken.
Once there is a lack of two natural skills in the cycle tactics, then there is no need to play the Ninja Stream Hidden Player with a sluggish negative status effect, and you can always pester the Ninja Stream Hidden Player in close combat.
The weakness of the ninja flow hidden players is that their attack damage can be said to be zero threat within a range of fifteen meters.
Although there are some melee slowing talent skills, they are generally not used back, because compared to real melee classes, most of their attributes have been added to the attack, and the HP value is still very fragile.
Therefore, the ninja flow hidden player chose to let "himself fight himself for a round,When entering the sluggish negative state effect protection mechanism,The cooldown time of the ninja flow hidden player's natural skill is about the same,You can also directly cast the talent skill of increasing the agility attribute,Use the sluggish negative status effect and the confinement control protection mechanism to forcibly open the distance between the andγ
In this way, "you will go directly to the second phase of tactics." And if you want to use this perfect defense method again, it will be difficult for the ninja flow hidden player's own natural skills to hit themselves, and the ninja flow hidden player will not be so easily fooled.
''Now the opportunity is already the remaining two options.
1. Skip the Sluggish Negative Status Effect Protection Mechanism.
2. Continue to maintain the HP in the war of attrition to reduce the HP value.
However, in a war of attrition, even if he is lucky enough to stick to the opponent again, he will be reduced by the opponent's HP in the process of this war of attrition, which will also cause him to have no chance in the third game.
Moreover, according to the previous opponent's team style, in this case, the opponent's third player should be the Fire Walk French player, quickly kill the remnant blood, and at the same time condense his Fire Trip, and then directly use the power of the Fire Walk to bring himself an absolute HP advantage at the beginning of the next game, and then use the Fire Shield to reduce the opponent's HP and defeat the opponent.
So, right now, there's really only one option, which is to use the Skip Sluggish negative status effect to give yourself the most obvious advantage, so that at least after the opponent sends out the Fire Walk Player, you can use your high HP to consume the opponent's Fire Walk before you are defeated. But this only keeps the third player on both sides in a balanced state to fight.
"It's a bit of a tricky tactic."
EG.Ye frowned and said, "It's up to you, old Hu." β
"Although he is a one-way thinker, he is very familiar with the combat and system mechanics of "Divine Death", "he knows exactly what he should do, so he directly summons six golden royal shadows when the ninja flow hidden player is about to have a sluggish negative status effect."
While letting the Six Imperial Shadows prepare for a burst of sprint, he began to prepare for the ultimate level talent skill. While preparing the talent skills, the Six Imperial Shadows launched a burst of dash one after another, keeping the Ninja Stream Hidden players in the sluggish negative status effect. And the armor on his body is also gradually emerging with brilliant golden light lines.
However, after these six imperial shadows rushed out, they immediately turned around again and prepared for the burst sprint, and the armor on their bodies was full of brilliant golden lines.
"Holy Secret Gozen"
Immediately, he shot out with the six royal shadows, and seven brilliant rays of light flashed from the ninja stream hidden player. The body of the Ninja Stream Hidden Player also obviously shook violently, and continued to fall into the effect of the sluggish negative state. So the second round of continuous talent skill attacks began, and then the maximum attack damage of the second round of continuous talent skill attacks was directly seventy percent of the HP value of one round.
In contrast, the stability of the protection mechanism of skipping the sluggish negative state effect is second only to that of the profession in the field of magic injury, and the advantage of the royal system skipping the slow negative state effect protection mechanism is that after skipping, it can also be replaced with a giant shield for defense for a while, delaying the time of the delayed negative state effect protection mechanism for five seconds, preventing the opponent from using the talent skills of the ultimate level to output themselves, and there will be no vacuum period of talent skills like other professions, which will lead to direct counterattack by the opponent.
"That's exactly what happened.'' After two rounds of output, he immediately changed to the "Blood Maniac" state, and the Ninja Hidden Player's HP value was only 27% left. And the purpose of switching to the "Blood Maniac" state is not just to prevent the opponent from exporting themselves," "In the "Blood Maniac" state, he has a lot of long-range attack talent skills, of course, the damage is not as good as the profession that specializes in long-range output, but it is still good to use it to consume blood. So at the last bit of HP, I didn't dare to take a risk, so I chose to circle around the central throne.
After consuming nearly fifteen minutes, he used a ranged talent skill to consume the ninja flow hidden player.
Such a situation can be said to be quite rare, and at the same time a bit funny, because the royal system is a melee profession, and the ninja flow hidden players belong to the range, and the last long-range one will be consumed to death by the melee to cast a long-range talent skill, which is really a bit of a slap in the face.
However, of course, the cost of ''' is not more than twenty percent of the HP value. Using a ranged attack to consume 20% of the NINJA Flow's hidden player's HP, "I was also reduced by the opponent's HP by nearly 30%, and it was reduced while holding a giant shield defense."
However, the EG.Ye thinks that this is indeed the best way, and if he fights normally, he may not only consume 30% of his HP so little, but it is very likely that he will not be able to touch the opponent for the rest of the time and be eliminated by the kite.
"It's funny that this guy would use this type of tactical strategy." He also raised his eyebrows and said, naturally there was a special flavor in his tone, "If it had been before, this guy would rather be eliminated by a kite than choose such an obscene tactic to fight, because it is completely inconsistent with this guy's style." β
"You have to sacrifice a little for the sake of victory, don't you?"
'EG.Ye' also said angrily, "Look at the other party, for the sake of team victory, you don't care about individual wins or losses at all, you guy also remember to learn more from Lao Hu." β
"You don't praise that guy Hu by belittling me." Without the slightest concession, he said, "Let me show you that I will be more unscrupulous than you think." β
At this point, "sixty percent of your HP remains, and your mana is sufficient. I believe that at least they will not let the opponent's Fire Walk French player maintain 100% full HP and 100% full mana and gather the strength of Full Walk to start the last battle.
"This game has a chance." 'EG.Ye''s eyes gradually narrowed slightly, and he thought to himself.
With the current HP value, and the battlefield environment is still intact, I believe that when facing the opponent's last player, it should be able to reduce the opponent's HP value by a little, and at the same time ensure that the opponent can no longer 'EG.Ye' the last person on the side to maintain a full state of strength, which can be said to be the most ideal state so far.
"Lao Hu, this guy, if he can hit the opponent's output in one round, and hit the highest damage, he should be able to reduce the opponent's blood value by at least 30%, and then exhaust the opponent's strength."
When he said this, he also nodded slightly.
βEG. Feng also continued at this time: "In this case, we are actually safe in this battle, and any of us should be able to win, right?" β
"I don't think it's too good to think about it." 'EG.Ye' couldn't help but sigh and said, "If the other party is in the law system, the royal system may not be easy to fight." β
If the rhythm of the law system is mastered well, the royal system may not be able to touch the law system. What's more, the throne in the center of the battlefield is in the confrontation between the legal system and the royal system, which is more advantageous for the legal system.
However, the next development of the situation surprised everyone, the other party did not send a Fire Trip French player to appear, and the third player to appear on the other side was a fighting player!
"What is this going to do?" βEG. Qz's brows furrowed slightly and said, "Do fighting players fight the royal system?" I think it's a bit hard to fight, right? β
It's true that the Imperial System is relatively restrained from melee combat other than the Imperial System, but it is directly restrained by the Imperial System and ranged ones. Due to the heavy armor and high output, the Dou system will not have the upper hand when facing the Imperial system. I don't know how to easily gain an advantage with the advantages of professional restraint and battlefield environment, and I don't know why the other side chooses to send fighting players.
"You forgot? They will inevitably design a suitable set of talent skills for restraining their own class, so I think the opposing fighting players must have talent skills for the royal system. β
EG.Ye shook his head slightly and said, "Anyway, let's see how Lao Hu plans to fight now." β
EG.Ye aren't really worried about it now, even if they are defeated by the opponent by a large margin and sent out of the arena in this game, they don't need to face a French player with full mana and condensed power. And the opponent belongs to the fighting system, I believe that "when facing the opponent, it should be easier to fight", but the only thing that will worry "EG.Ye" is the previous performance of the fighting player.
The fighting players were in a disadvantageous position against 'EG.Ye' and decisively chose to give up their first victory and retain their natural skills, which is not an ordinary kind of determination. And if the other party chooses to send him to guard in this situation, it can be seen that the other party is trusted by other teammates, and judging from the degree of trust, I am afraid that he is the captain.
After starting, he did not hesitate to switch to the state of "Blood Maniac" with a giant shield.
This is the right choice, the fighting player has a low attack but an unusually high attack speed, relying on the giant shield can effectively reduce the attack from the front, and avoid being hit by the opponent to play a sluggish negative status effect. On the other hand, you can rely on perfect defense to create enough threats to the fighting players.
And from the current situation, Ha is actually "an absolute advantage". However, they learned that the other party's natural skills must be designed to restrain their natural enemies, so 'EG.Ye' and the others were a little worried.
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