Chapter 342: Ancient Fire (Second Update)
Although the game is suspected of borrowing from League of Legends, it has also been improved, and strictly speaking, the core fun of Havoc Ancients and League of Legends is different.
Doesn't that mean I can't do guns anymore if you make an FPS?
It is true that Chen Mo's "League of Legends" created a precedent for MOBA games, but there is nothing wrong with Emperor Mutual Entertainment making another MOBA game and "Ancient Havoc" with improved gameplay.
Therefore, various factors make the first test data of "Ancient Havoc" very gorgeous, with the player's retention data reaching 65%, and the rating has been maintained above 9 points.
Judging from the feedback from players on major forums, everyone thinks that the performance of "Ancient Havoc" is much higher than expected, because this time Emperor Mutual Entertainment did not copy it one by one, but made its own characteristics.
Industry insiders predict that in the end, the domestic MOBA field is very likely to form a situation where the two strong stand side by side, and after COG is crushed, "League of Legends" will occupy the high-end player market, while "Ancient Havoc" will occupy the low-end player market.
The number of players and popularity in these two markets are clear at a glance.
……
In the chat group of bigwig designers, many people are discussing the menacing "Ancient Catastrophe".
Star Spirit Wings-Li Feng: "Nickname Outside!" The latest news, the data on the first day of "Ancient Havoc" is very perfect, only slightly lower than "League of Legends", Lin Zhaoxu is very happy, it seems that Jin Jieguang, who proposed this plan before, has also been promoted and raised! ”
Gun Fighter - Qian Qi: "Jin Jieguang? Which designer is this? ”
Star Spirit Wings-Li Feng: "It's not a designer, it's the person in charge of the Imperial Dynasty's operation COG, and strictly speaking, it should be an operation person." ”
[Group Leader] Three Kingdoms of Divine Nightmare - Zhang Xiaokong: "What the hell, how can the person in charge of operations still meddle in game development?" ”
Star Spirit Wings-Li Feng: "It's not meddler, it is said that Jin Jieguang had some ideas in the process of operating COG, and then made an improvement report to Lin Zhaoxu, Lin Zhaoxu proposed it to GA, GA did not change, and then Lin Zhaoxu was angry, let's do it ourselves!" This is the result of "Ancient Havoc". ”
Dream-Lin Hailing: "The soul is light! A person in charge of operations should go to the recharge activity well, don't compete with us designers! ”
【Administrator】Hengyou.com-Qiu Hengyang: "The data is perfect? Isn't that still lower than League of Legends? ”
Star Spirit Wings-Li Feng: "Can't be so compared, do you think that COG is blowing so loudly in China, or is it GA R&D and Imperial Dynasty Agency, which have been turned into scum by "League of Legends" in China, "Ancient Havoc" is completely independent research and development of the Imperial Dynasty, can get this result, Lin Zhaoxu can't wake up with a smile in his dreams?" ”
Zhu Fanglin: "Yes, "Ancient Havoc" has a very good start, and it is easy to get started, if the emperor really wants to make great efforts to promote it, it will definitely still be a threat to "League of Legends". ”
[Group Leader] Three Kingdoms of Divine Nightmare-Zhang Xiaokong: "So, will it become a channel battle again?" originally thought that Chen Mo had already won by coming up with a "League of Legends", but it turned out that the emperor's reaction speed was really fast. ”
Star Spirit Wings-Li Feng: "Is Big Guy Chen Mo here?" It's been a long time since I've been bubbling, so it's probably not blocking group messages. @雷霆互娱-Chen Mo"
【Administrator】Hengyou.com-Qiu Hengyang: "Maybe I'm busy with the affairs of "League of Legends". ”
Thunder Mutual Entertainment - Chen Mo: "The ancients will be on fire." ”
Everyone: "??? ”
Star Spirit Wings-Li Feng: ", you really blew up Chen Mo's boss, what do you think of this game, big guy?" ”
Thunder Mutual Entertainment - Chen Mo: "The ancients will be on fire." This game completely simplifies the gameplay of MOBA games, greatly reducing the difficulty for new players to get started, so that all players can enjoy the game. Just as League of Legends surpassed COG across the board, Havoc Ancients surpassed League of Legends across the board. I think it will become popular in a month at most, and it will become the most dominant MOBA game project in China and the world. ”
Everyone: "??? ”
Thunder Mutual Entertainment - Chen Mo: "Within a month, the ancients will be on fire!" ”
【Group Leader】Three Kingdoms of Divine Nightmare-Zhang Xiaokong: "Big guy, you ...... Stolen number? ”
Chen Mo was silent.
Everyone in the group is confused, what does this mean? These words seem to be boasting, but when you smack the taste, why does it feel like there is a smell of poisonous milk?
……
A week after the start of the test of "Ancient Havoc", "Three Realms" developed by Zen Interactive Entertainment also began testing.
"Three Realms" is currently launched in the PC version, which is equivalent to testing the waters in the early stage, and the VR version will be launched if the player feedback is better.
However, the results on the day of the test were worrying, and its data was worse than that of old MMORPGs like "Oracle of the Moon" and "Legend of Edgeworth" when they were first launched, let alone compared to popular fried chicken like "League of Legends" and "Ancient Havoc".
The miserable internal test data made Zen Mutual Entertainment feel desperate, and immediately stopped the internal test and began a large-scale rectification.
But no one knows what this kind of rectification can become.
In fact, it can't be said that MMORPGs are bad, it's just that an MMORPG that wants to play fragmented time is naturally contrary to the characteristics of the genre itself.
In the field of "using fragmented time for fun", MMORPGs simply can't compare to MOBA games.
The failure of "Three Realms" has made many designers of traditional MMORPGs shudder, in their opinion, "Three Realms" is not a big problem with the game, in terms of quality, "Three Realms" is not significantly inferior to games like "Oracle of the Moon God" and "Legend of Edgeworth", but the data has dropped significantly.
This means that the MOBA game craze set off by League of Legends is no longer limited to RTS and MOBA games, and has begun to erode the user base of more other types of games.
Of course, this erosion is not enough to affect classic MMORPGs like "Oracle of the Luna" and "Legend of Edgeworth", which have been in operation for many years, have mature gameplay, and have a large player base, but those newly developed games, if there are no particularly eye-catching points, I am afraid that they will be greatly affected.
For Imperial Dynasty Mutual Entertainment and Fantasy Game Platform, the only one that can compete head-on with "League of Legends" in the current period is "Ancient Havoc".
……
As Havoc Ancient's popularity continues to grow, so does the controversy surrounding the game.
As the two most popular MOBA games in China, "League of Legends" and "Ancient Havoc" have attracted the attention of too many people, they represent not only two games, but also represent the battle between the Thunder game platform and traditional channel providers, and also reflect a turning outlet in the game industry.
Whoever can win this MOBA game battle will have the absolute initiative in the next period of time.