Chapter 897: Not the End (One Shift)

A masterpiece that revitalizes the Sitch pro and the flagship matrix glasses, and also pulls other games on the Thunder game platform by the way.

After buying the combo set of pro+ matrix glasses, many players will inevitably go to the Thunder game platform to find some fun Sitch and MR games, so it has driven the game sales of many other designers.

The well-deserved full-score monster "The Legend of Zelda" is sweeping the major game review media, and while the popularity continues to ferment, it is also redefining the concept of open-world games, and the original chemical engine has given many designers new inspiration.

Previously, many players and designers were still debating, whether the mainstream trend of the future development of the game industry is linear games or open-world games.

And Chen Mo used real works to tell them that they are all the same, each with its own advantages and practices. Even games of a completely different genre like "Apocalypse" and "The Legend of Zelda" can win the hearts of players as long as they are of the highest quality.

Many designers are sighing, the big guy is different!

When we were still obsessed with the form, Chen Mo had long disdained to play this, this kind of design skill has simply been perfected, if you want to be an open world, you can do an open world, if you want to make a cinematic game, you can make a cinematic game, and each one of them has to fly, if you don't accept it!

Even many players and designers who don't like Chen Mo have to admit that after the two masterpieces of "The End of America" and "The Legend of Zelda", Chen Mo has almost stood at the top of the game industry, and it is not an exaggeration to say that it is unprecedented by the standards of this world.

But...... Whether there is no one to come after depends on how far Chen Mo can lead the entire game industry next.

When a designer stands at the top of the entire game industry, he is not at the top of the road, but the road ahead will be more difficult.

In the past, there may be a lot of successful experience to learn from and learn from, as long as you stand on the shoulders of giants to innovate, it is a success. However, if a designer has already made something that is ahead of his time, then players will definitely demand more and more from him.

Of course, with Chen Mo's current influence and the size of Thunder Entertainment, even if he retires now, he can spend the rest of his life comfortably.

Push a few experienced and talented designers, rely on the Thunder Game Platform to eat a little bit of it, even if you quit the front line of research and development, the legend created by Chen Mo will definitely be praised by players.

But if he does, the players will be disappointed.

For those designers who really have feelings and ambitions, making games is a creative activity, age is never a problem, in Chen Mo's previous life, there were many designers who were still launching works at the age of fifty or sixty.

What's more, Chen Mo has achieved such a high achievement in his early thirties, and all players know that his future is still limitless.

And in the next few decades, Chen Mo will no longer play a challenger, nor will he be a defender.

His role will be that of a leader and a trailblazer, just like The Legend of Zelda, constantly surpassing the level of game design in this era, constantly leading new game design trends, and becoming a benchmark in the eyes of everyone, waiting for all other designers to catch up and surpass.

For Chen Mo himself, "The Legend of Zelda" is certainly not the end, it will only be a new starting point.

Because in the future, Chen Mo will continue to move towards a higher field that no one has even set foot in.

……

……

The theme area outside the headquarters of Thunder Interactive Entertainment is being built in an orderly manner.

The entire theme area is like a theme park, and all the classic games of Thunder Interactive Entertainment will be put into it for players to visit and play.

In the new plan, The Legend of Zelda will of course also take its place in the theme area, where players can see a miniature misty forest, as well as an exorcist sword embedded in stone. Players can also try to pull it out, but ...... If you can pull it out, I lose.

In this small area of misty forest, the scenes in the game will be restored as much as possible, including special plants, Yahaha models, Link's sculptures, torch stands, and so on. There is also the artificial creation of some fog and increase the atmosphere.

Of course, if it is in the imperial capital in winter, the viewing effect will be better when there is haze to eat......

In the experience area, many players found that there were many more hanging displays above.

These displays serve a variety of purposes, some will randomly play promotional videos for each game, some will play game demos, and some will show real-time updates on recent discounts and hot sales of the game library.

As for why these displays are added, the main reason is to allow players to have a more convenient reference when trying out the game.

Mainly due to the recent discounts and hot sales of the game library, it is convenient for players to directly find these games to try in the experience area, and if they are satisfied, they can directly consider buying. Although this feature is also available on the Thunder gaming platform, it will be more eye-catching when added to the display, and players can also see it when they are lounging, resting, and buying merchandise.

Players are still very welcome to these displays, because they are very harmonious, they are not in the way, and when they have nothing to do, they can also look up at the current hot-selling games, learn about the relevant news of the game industry, etc., which can be regarded as providing some convenience.

However, after seeing the recent best-selling list of games, many players have found a very interesting phenomenon.

Why did "Super Mario Odyssey" get on the best-selling list again?

It stands to reason that this game was launched when the original Sitch was released, and it sold well in China at the time, but it is a Sitch exclusive game after all, there is no VR version, and it has been on sale for so long, it is already an old game.

Of course, the awesome thing about Super Mario Odyssey is that its design concept is still not outdated at all, which shows how ahead of its time it was when it first launched, and it's no wonder that TGN made it a popular choice to compete for Game of the Year.

But now, how did the game run to the best-selling list again?

Players discussed it online to figure out what was going on, and it turned out that they benefited from the hot sales of Sitch pro!

The set of pro+ matrix glasses released this time has not only attracted many Sitch users to update their devices, but also a group of PC and VR players who have not played Sitch before. And these people must be looking for a game to play after buying Sitch pro, and as a result, Super Mario Odyssey has obviously become a must-buy game, and there is no one.

Since the game is exclusive to Sitch and fits perfectly with the device itself, the most obvious advantage is that it supports two-player mode!

Many players who have just bought Sitch pro said that they didn't play "Super Mario" before and thought this game was average, but after trying it, there was still such a sassy operation as a two-player mode? Now I play double mode with my daughter-in-law every day, and my husband and wife life are much more harmonious!

However, some players raised doubts: "Are you sure you want to make your life more harmonious and not the other way around?" ”