Chapter 394: First Experience (1st Update)
Before entering the game, you will be prompted to select the state of your birth, similar to other War of Nations games.
Zheng Hongxi took a look, he originally wanted to choose Qingzhou or Yangzhou, but found that it was already full, so he chose Liangzhou.
After all, the Xiliang Army's role in the history of the Three Kingdoms is also very sufficient.
After entering the game, Zheng Hongxi was surprised to find that the Luoyang City he saw before was the real picture of the game.
The picture Zheng Hongxi saw in front of him was a wilderness. There are rocky mountains, woods, and farmland in this wilderness. The lens of the picture is very high, and the whole stone mountain can only occupy a small small grid in the picture.
Zheng Hongxi roughly estimated that a screen on the mobile phone screen can display about 10*10,100 small grids, while a mountain or a piece of farmland can only occupy a small grid.
The nine small squares in the center of the picture are marked with special borders, red and green, which are obviously the main areas to work with.
In the center of the nine squares is a small smoking city, and in the red squares around it are some thieves and thieves' tents.
Obviously, according to the opening plot, this small city should be the player's city, which is being attacked by thieves at this time and is in danger.
What follows is a series of beginner's guides.
Under the prompting of the system, Zheng Hongxi began to form a force and went to meet the thieves.
The entire combat system of "The Shore of the Land" is also completely different from the current mobile games on the market. Each player can lead multiple troops, and each unit can carry up to three generals.
Each army is divided into a large battalion, a middle army, and a forward, and if the generals of the large battalion are completely destroyed, the battle will be lost. However, at present, Zheng Hongxi's troops have not opened the position of forward, and they must wait for the upgrade of the commander's hall to open.
After choosing a bandit, the troops set out.
The process of the expedition is very clear, there is an arrow connecting the target plot, and the specific march time is also marked on the top of the troop model.
Soon, the troops engaged and entered the battle screen. At the beginning of the battle, the troops on both sides were relatively small, and Zheng Hongxi's cavalry swarmed up and wiped out all the troops on the opposite side.
The next step is to recruit generals, continue to crusade against enemy troops, crusade against enemy troops carrying grain and grass, conscription and other basic operations.
However, Zheng Hongxi also noticed that the system is gradually directing the player's attention from the specific battle screen to the battle report, and when the plot is conquered later, the battle screen will no longer pop up, but a battle report will be sent directly in the lower left corner, and players can click on it to see it themselves if they are interested.
Skipping the lengthy and meaningless battle process directly is a good setting for Zheng Hongxi, which is more convenient.
After successfully repelling the Liukou, Zheng Hongxi's city was built, occupying a full nine grids, and it had begun to take shape.
System Prompt: Occupy the capitals of the thirteen states to dominate the world, the initial development is slow, you can follow the task prompts to expand your own power.
"Bootstrapping...... That's it? Zheng Hongxi was a little surprised.
Generally, the novice guide of mobile games is very long, because the gameplay of the game itself is more complicated, and basically every time you unlock a play, you have to guide it once.
But looking at the urine nature of "The Shore of the Land", the very simple guidance of the first few steps is the guidance of all novices?
This made Zheng Hongxi a little confused, just a few steps to guide, can players understand?
Next, Zheng Hongxi began to do the task.
The tasks are roughly divided into two parts, one is the task and the other is the strategic goal.
The strategic goal is a relatively long-term goal, such as how much land to occupy, how much resource production to reach, etc., which can basically be regarded as the core task for a long time in the future.
And the quests are more varied, including building buildings, upgrading buildings, occupying a certain level of land, etc., and although the quests seem to have no quest lines, they actually are, for example, the player must upgrade the city lord's mansion before unlocking the task of upgrading other buildings.
There are still a lot of things that can be done in the early stage, and you have to constantly go out to occupy the land, and you have to constantly upgrade the buildings in the city.
At the beginning, the building upgrade was relatively fast, short for more than ten seconds, long for a few minutes, and it was soon better.
Zheng Hongxi constantly upgraded the building according to the task, and went on the expedition, not to mention, there was indeed something to do all the time.
Every time you complete a mission, you will be given a lot of resources, which is quite comfortable for players, because there is a shortage of resources in the early stage, and with these resources given by the mission, you can continue to upgrade the next level of buildings.
In the process of playing, Zheng Hongxi also discovered some slightly deeper rules.
The other players have their spawn nearby and will grab each other's land. But in the beginning, everyone was in a state of free fighting, and they couldn't attack each other.
In other words, who belongs to a certain piece of land depends entirely on who is faster.
The tile is also combat-free after it has just been occupied, and it takes an hour before it can be attacked.
You can only go out to fight on the plots adjacent to your existing plots, and you can't jump and fight.
Moreover, Zheng Hongxi found that he currently has a novice buff on his body, in addition to the main city free from battle, there are also generals who are seriously injured to accelerate their recovery, generals' physical consumption halved, alliances to join the cooldown time shortened, and the full return of conscription resources after the generals of the army are removed from the team, etc.
According to the general setting in the game, generals will be seriously injured if they are defeated, and they cannot play in the serious injury stage; The generals will consume 20 points of physical strength every time they go into battle, and the generals only have a total of 100 points of physical strength, and they cannot fight when they run out of physical strength; When a general is removed from the team, only 80% of the resources are returned under normal rules.
Obviously, the Starter buff is a change in the setting to make the game more difficult for newbies.
Zheng Hongxi also has a few players around him, and now everyone is in the opposition (there is no alliance), so they all seem to be marked in red, which makes Zheng Hongxi a little flustered.
Soon, though, he received an invitation to an alliance.
System Prompt: Joining the alliance will increase the yield of resources, and you can use the land of alliance members to go on expeditions, and you can capture cities as an alliance.
Obviously, in a game like this kind of national war, most of the core gameplay is based on the carrier of the alliance, and it is impossible to play without the alliance.
There are two alliances that invited Zheng Hongxi, one is called [Dragon Fighting the World] and the other is called [Big Farmer]. Obviously, the first alliance won Zheng Hongxi's favor, because the name was slightly better.
The alliance is only level 1 now, and you can only add 10 players, and you can only add more players after leveling up. There are several alliance members next to Zheng Hongxi's city, all of which are represented by blue plots, which looks much more reassuring.
At this time, the alliance leader began to send messages on the alliance channel, asking everyone to join the chat group.