Chapter 838: Jumping (1st Shift)
After that, Lin Mu completed several more tasks.
In addition to the main quests, the villagers of Siwa will also issue other quests, such as asking Bayek to take out some bandits, find stolen goods, and so on.
Lin Mu manipulates Bayek to retrieve tools for the blacksmith, to kill hyenas in caves, to find missing children, and all sorts of strange quests......
It's a bit like playing an MMORPG, as if Bayek, as a guardian, has to help out no matter what kind of trivial things, even to find missing people......
However, in terms of setting, the guardian seems to be really such a character, so Lin Mu has no way to complain.
As a player, Lin Mu is a mission controller himself, and likes to clear all side quests before advancing to the main story, so the mission design of Assassin's Creed: Origins is not bad for him.
There is only one question: why does everyone in Egypt seem to know Bayek except for the guards??
Even if the villagers in Siwa City know Bayek, NPCs who walk in the wilderness or far away outside seem to know Bayek, and they will greet each other......
An assassin known to everyone except the guards, huh...... Completely OJBK in terms of setting.
After wandering around the Siwa Oasis for a while, Lin Mu finally continued the plot and arrived at the Temple of Amun.
Here, Lin Mucai finally realized the importance of assassination gameplay to the game.
Although there have been some battles before, and some enemy strongholds have been swept away, but basically you can play any way. Whether it's playing with a bow and arrow as an FPS game throughout the whole process, or swinging a knife and recklessly passing through the whole process, it's actually no problem.
But when they arrived at the Temple of Amun, the number of enemies began to rise, and if they had broken in through the main gate as before, they would soon attract a large number of enemies, at least six or seven, all of whom had shields held aloft and had to use charged attacks to break through the defenses.
But while accumulating power, it is possible to be attacked by the enemy from behind, and the frontal hard steel is easy to fall into a one-to-many situation, and one is accidentally out of sync.
Moreover, the enemy, after discovering the invasion, would also light a brazier, and the reinforcements would soon arrive. These soldiers were much stronger than the soldiers in the stronghold, and the difficulty of the battle skyrocketed under the siege of many people.
At this time, it is not easy to shoot arrows, be reckless, or run away and continue to come.
Lin Mu didn't dare to take it too lightly after failing once, and cautiously sneaked up to assassinate.
In the stealth state, as long as the gameplay is appropriate, the player's difficulty will plummet. For example, you can use your hands and feet on the brazier beforehand, so that if the enemy wants to light the brazier, they will fall into the trap and hang up.
Moreover, while stealth, the player can hide in the grass and silently approach the heavily armored commanders, whistling to lure them over and assassinate them one by one. As long as the body is hidden in the grass after the assassination, it will not be found by others.
In this way, the enemies in the stronghold will be killed one by one, and it doesn't matter if the identities of the two or three people are left in the end.
During the assassination, the player can also plan their own route. The Assassin's ability to climb walls was not only designed to be faster when rushing, but also to be able to easily get behind enemy in a stronghold surrounded by enemies.
Lin Mu found that he could avoid the sight of the patrolling soldiers by burrowing into houses, climbing walls, and entering the grass in various ways, and this sneaking feeling was a bit like dancing on the tip of a knife, especially slipping under the noses of the enemy, it was a sense of accomplishment, as if he was possessed by a real assassin.
In other words, in fact, the battle of the entire stronghold is like a small box garden game. There are so many enemies, and there are a lot of random factors under a certain game base. Players can hack the stronghold in any way they like: collect treasures, kill commanders, and complete mission objectives.
In the process of cracking this stronghold, everyone will choose their favorite way and have different fun. Players who like to play Musou can experience the thrill of wearing everything, although it requires very skilled melee fighting skills to open Musau; Players who like to assassinate can kill everyone the whole time without anyone detecting it; Some players can even climb onto rooftops and headshot enemies with their hunting bows.
Even the types of bows and arrows have different types such as hunting bows and warrior bows, some are powerful and have a long range, some have a fast rate of fire, and some can shoot five arrows at once, just like a shotgun......
With a variety of combat styles, players can continue to explore and choose their favorite way to deal with all the enemies in a stronghold.
Compared to Dark Souls, it's much less difficult and no longer requires a painful backplate; Compared to other RPGs or ACT games, it has more elements, and even has a little bit of puzzle solving elements.
After successfully assassinating Meduamun, it enters a "confirmed kill" stage.
In the midst of nothingness, a feather fell in front of Bayek. This scene is actually derived from the ritual of weighing the soul after death in Egyptian mythology, if the soul is heavier than a feather, then you have to go to hell, otherwise you can go to heaven.
Just as Bayek confirms the assassination of Meduamon in this illusory scene, a young boy named Camus runs out and calls Bayek "Daddy".
"This is his son??"
Limmu knew about Camus, as Bayek had always said that he was seeking revenge in the previous episodes, and when he went to some key locations in the Siwa Oasis, Bayek would recall that he had taken Camus there. Lin Mu was already very sensitive to the plot aspects, and when he saw this, he immediately understood that Camus was Bayek's son, and the reason why Bayek wanted to assassinate these Ancient Order was to avenge his son Camus.
Sure enough, the next plot is to tell the cause of Camus's death a year ago.
Bayek was teaching his son Camus archery and hunting.
On the way back, Camus said that he needed courage, and Bayek took him to the edge of the cliff and told him that he could be timid back then, and that his father took him to the edge of the cliff and changed him with just one word.
Camus came to the edge of the cliff and asked with some confusion, which word is it?
Bayek looked at the sparkling water below the cliff and said, "Jump." ”