Chapter 435: Award Ceremony (Second Shift)

On the forum, the call for weakening the fortress became louder and louder, but Chen Mo was indifferent to this and pretended not to see it.

This time, there was no need for Chen Mo to prove it in person, because soon many players answered for Chen Mo how to fight the fortress.

All kinds of wonderful shots have been uploaded to the Internet, and many FPS gods who are relatively quick to get started are already performing how to kill fortresses in fancy ways.

Genji killed the fort.

Hunter Sky slipped the fortress to death.

Or simply take Hanzo or DVA's ultimate to kill.

In fact, the fortress is stronger in the novice stage, mainly because players are not psychologically prepared for this hero, and under the protection of the sledgehammer shield, most players can't think of a good way to cut in for a while.

Especially in VR mode, when the player is hit by a fortress, he can feel a dense vibration all over his body, as if he was swept into a sieve by a bullet, and most players will panic to death in this situation, let alone fight back, and even escape is a little panicked.

But once they played too much, players quickly discovered how to play against the fortress.

At the same time, more and more hero combinations and gameplay routines have also been continuously developed.

Genji, Hunter Kongga monk's dog stream.

The twin flights of the Pharaoh's Eagle and the Angel.

Air-dropped nuclear bombs for the DVA.

Charya's gravity gushes with Hanzo's Ryu.

And he is strong, he is strong, I choose Tobiang.

and the dragon lady Garvinston's electrotherapy combo, as well as Hanzo and Black Lily's rebuilt empire combo.

Well? Something strange seems to have been mixed in.

In short, players have found that after many heroes are matched, they have begun to be more willing to explore and dig into the deep content of this game, and the complex gameplay of various heroes has begun to be continuously excavated, and some special heroes have also begun to capture a large number of fans.

Heroes such as Genji, Hanzo, Aowei, Sky Hunter, Black Lily, Pharaoh's Eagle, and many other very capable heroes have become frequent guests in the game, and they often appear in the highlights.

……

A week after the launch of Overwatch, the data continued to rise!

The game spread at a breakneck pace, from major video sites, to many VR game forums, player groups, and other game media, and it became popular almost overnight!

Even many players who don't play FPS games at all can feel the popularity of this game, and under the persuasion of their friends, they can download it on their own VR game pod and try it.

After all, as a free-to-play game, players have no barriers to entry, as long as they have a VR game pod, they can experience it.

In addition, to the complete surprise of players, Overwatch has set off a wave of craze even among many groups who don't play games at all.

DVA, Ao Wei, Hunter Sky, Angel, Xiaomei and other classic female character images have become the first choice of many cosers, and these cos images quickly gained great popularity.

Especially DVA,This beautiful girl who loves to play games is relatively simple because of cos.,So soon there were a lot of real-life cos.,There are a lot of large-scale seduction photos in it.,There are even book artists who use the female characters in it as the material in the book.。

All these have played a great role in the promotion of "Overwatch" objectively.

Of course, all of this is due to the excellent character design of Overwatch, the heroes have very different personalities and styles, and each hero has a unique backstory and personality, which makes the heroes of Overwatch come alive and stimulate the creation of the surrounding area.

In the run-up to the annual awards ceremony, Overwatch completely detonated the somewhat dull gaming scene and focused everyone's attention!

……

……

On the day of the award ceremony, the weather was good.

Although this award ceremony is not a concern for players at all, it has long attracted much attention in the domestic game circle.

The focus is all on the blockbuster "Game of the Year" award.

Over the years, this award has basically been produced among the S-level designers of Imperial Mutual Entertainment and Zen Mutual Entertainment, and other independent designers have also won awards, but relatively few.

But this year's situation is more special, because of the appearance of Chen Mo and "Overwatch", the suspense of the "Game of the Year" selection suddenly rose.

Relatively speaking, there are not many masterpieces in the domestic game circle this year, and there are even fewer that can compete for the honor of "Game of the Year".

Before Overwatch, it was widely believed in gaming circles that "Game of the Year" would be born in two games.

The first is Tang Dynasty, developed by an independent game designer, in which players take on the role of an assassin who infiltrates the city of Chang'an during the Tang Dynasty and assassinates Empress Wu Zetian. Of course, there are various derivative plots that go hand in hand.

The main selling point of this game is that it restores some of the features of the Tang Dynasty, including customs, clothing, architectural features, etc., which have been carefully researched; At the same time, as an assassin, it feels very good to fly on the wall during the Tang Dynasty, and there are many nighttime assassinations that are also very good.

However, the disadvantage of this game is that the capacity is limited and the process is short, as a VR game, the main process is only about 40 minutes. Although the designers say that this is a game with "open game characteristics", it is clear that most people can see that this is a play on words, but with a few side lines, and if you strip away the game's fairly sophisticated art style, the connotation is not really very rich.

The second is the MMORPG "Three Realms" developed by Zen Interactive Entertainment. The project of this game was actually completed long before League of Legends, but it was affected by the emergence of League of Legends.

In the initial design plan, the idea of "Three Realms" was to sacrifice some quality, reduce configuration requirements, fully support VR and PC dual-end interoperability, develop a variety of casual gameplay, and establish a rich social system.

Originally, the game was designed to accommodate the widest possible player base for new channels.

But after League of Legends came out, Zen Interactive Entertainment quickly realized that there was a problem with the game's approach, so it urgently halted the development plan and made modifications, and finally released it this year.

The revised "Three Realms" still focuses on the VR field, and no longer has the luxury of being able to pry the corner of "League of Legends" on the PC side, because "League of Legends" has become a big trend on the PC side, and even those old MMORPGs have been seriously squeezed, not to mention the new game "Three Realms" that has no foundation.

The advantage of "Three Realms" is that the art style is relatively good, building a three-layer world of people, immortals, and demons, and basically developing the traditional Xianxia style to the extreme in the scene.

As for the shortcomings, it can be said that it is a common problem of domestic MMORPG games, that is, the connotation is insufficient, and at the same time, some utilitarian intentions of the designers are revealed in various gameplay; In terms of gameplay, it has not made much innovation to traditional MMORPGs.