Chapter 439: Chen Mo Starts Talking (Three Changes)
Chen Mo actually came?
This was something he didn't expect at all.
After all, for other designers, this exchange meeting can learn something, but for Chen Mo, he is too good at competitive games, what is the use of coming to this exchange meeting?
But now that it's here, it's obvious that you can't just let it go.
The organizer did not invite Chen Mo to participate at the beginning, mainly because of the relationship between Chen Mo and the imperial court. But now that Chen Mo has arrived at the scene, he has to let him go up and talk about it.
The organizer avoided everyone's vision and came to Chen Mo's side: "Hello, is it Mr. Chen Mo?" You should have a lot of say on this topic, could you please go up and talk about it? ”
Many other designers have also noticed Chen Mo in the back row.
"Huh? Isn't that Chen Mo? ”
"The designers of League of Legends and Overwatch?"
"Dizzy, why is he so low-key, sitting in the back row the whole time? I didn't pay attention. ”
"Why didn't he go up and talk about it? He seems to be the one with the most right to speak on this issue, right? ”
"Chen Mo, go up and talk about it!"
"That's right, Boss Chen Mo will tell me!"
More and more people are starting to notice, and the call is getting louder.
Chen Mo originally just wanted to come to listen to the lecture and didn't plan to speak, but seeing the enthusiasm of everyone, he could only stand up a little helplessly and walked to the podium amid everyone's applause.
The designers below are all talking.
"Yes, Chen Mo still has to listen to it, especially when Mr. Lin said, at present, there is no better competitive game born in our company, if we can make it, there will definitely be channel resources to push, and then we will be able to climb to the sky like "League of Legends" in one step."
"Yes, Mr. Lin has been coveting "League of Legends" for a long time, but no one has been able to make it, I hope that this time Chen Mo can reveal a little bit of a star, and we people can also do competitive games!"
"Alas, the Ancient Havoc ......"
"Alright, don't say it, listen quickly."
Chen Mo glanced at the designers in the audience, he didn't know most of the people here, but he could roughly judge their identities.
The vast majority of them are designers from Imperial Entertainment, Zen Entertainment and other game companies. After all, this exchange meeting was hosted by the designers of Imperial Entertainment, and it is not surprising that most of the designers who came were designers of Imperial Entertainment.
Of course, there are also individual independent game designers, but these people basically sit in the back row, and many of them know Chen Mo.
Chen Mo touched the bracelet in his left hand with his right hand and thought for two minutes.
At this time, the topic of the exchange meeting has basically shifted from "League of Legends" to "Overwatch".
There's no need to say much about the success of League of Legends on PC, but want to make a competitive game that goes beyond League of Legends on PC?
The vast majority of designers are clear-headed, they know that this is difficult, basically impossible.
Because League of Legends has become a big trend, after COG and Agonhavoc, two competing games in the same field, have been defeated, "League of Legends" has occupied an absolute dominance in the MOBA field.
Want to shake up League of Legends with other MOBAs? It's basically impossible, because with the current League of Legends, whether it is character design, gameplay, or related events, it is far ahead of everyone.
Competitive games are different from single-player games in that they have a certain uniqueness. That is to say, if a player plays League of Legends, unless the game is yellow, he will basically not touch other MOBA games, and there will only be one winner in the segment.
Players of MOBA games will not buy one after another like single-player gamers.
Therefore, everyone has set their sights on the field of VR, on Overwatch.
While Overwatch doesn't currently have qualifying matches and no events, the vast majority of designers speculate that the game is definitely going to follow the path of League of Legends.
The reason is very simple, "Overwatch" is completely free and has 0 thresholds, the battle is absolutely fair and has no growth, and it has a wealth of tactics, all of which are extremely similar to "League of Legends".
Many designers naturally thought that Chen Mo's production of "Overwatch" was mostly to reproduce the success of "League of Legends" in the VR field.
Of course, whether this is the case or not depends on what Chen Mo himself says.
Chen Mo cleared his throat and said, "Several designers have also said it before. I think competitive games will become the mainstream genre in the future, and obviously, the success of League of Legends has proven it. ”
"Why? In fact, many people before missed the point. The fundamental reason is that competitive games are people-to-people games, so they have strong replayability properties that meet the multiple needs of players: getting stronger, showing off, co-op, socializing, delving, etc., and it has better game depth than most games. ”
"I've always felt that as a designer, you can not understand games, but you can't not understand human nature. You may not know anything about game design concepts, but you need to know what players want. ”
"Obviously, competitive games are definitely better than any other game genre on the market today in this regard, and it also has a very high spin-off value, which is esports."
"The number of viewers of the League of Legends Season 1 World Championship has reached more than 8 million, and although the League of Legends event is not profitable at the moment, it is already a huge value behind this number."
"After the year, Thunder Mutual Entertainment will also set up a special department to be responsible for e-sports-related affairs."
"So I think it's going to be a good exchange today, obviously everyone has a good sense of smell and recognizes the good prospects of competitive games."
Chen Mo's words came to an end for the time being, and the audience burst into warm applause.
"Sure enough, the big guy is different as soon as he speaks, and it feels more convincing than what those people in front of him said!"
"Yes, and as the designer of League of Legends, he does have the confidence to say this!"
"This sentence is really good, 'You can not understand the game, but you can't not understand human nature', you see that several designers have analyzed it from various angles, competitive games are not good and that is not good, Chen Mo was shot to death with this direct sentence: Human nature is like this, players just love to play!"
"Listen carefully, I feel that Chen Mo is going to put a lot of dry goods out this time! Let's listen more, maybe we can write a good design draft, which will be appreciated by Mr. Lin! ”
"That's right, as long as you can get Mr. Lin's appreciation, there is no problem in terms of resources or channels, and maybe you can reach the sky in one step like "League of Legends"!"