Chapter 517: Qualifying Must Be a Good Pattern (Three Watches)

In the period after the year, Chen Mo's update speed of "Overwatch" has slowed down significantly, although new heroes and new maps are coming out step by step, but the delay in opening the qualifying mode has caused dissatisfaction among some players.

While there are a variety of other modes for players to choose from, and Overwatch's active numbers and stats are steadily rising, the lack of qualifying is a big drawback.

In this case, the emergence of "Gunfire" will definitely poach a group of core players who are keen on competitive mode from "Overwatch", and this should be the best time to start for Imperial Entertainment.

In the midst of the overwhelming publicity, "Paladin" instantly attracted the attention of a large number of players, and even overshadowed "Sitch" and "Super Mario Odyssey" in terms of momentum.

This is not to say that handheld consoles and odysseys are bad, on the one hand, due to the market environment, VR games are still easier to get the attention of players; On the other hand, it is also because Imperial Entertainment is very willing to spend money on promotion, and after a lot of publicity funds are smashed, it is easy to create an illusion that this game is very popular now.

And on the official promotional page of "Gunfire", an advertising slogan caused quite a stir.

"An FPS game where you can unleash your skills, and the qualifying mode is fully open, waiting for you to reach the top of the gods!"

Obviously, this sentence is a blatant implication that I'm a game similar to Overwatch, but I have a ranked mode!

Obviously, this kind of propaganda inevitably gets a lot of scolding from the players of Overwatch, but if you are afraid of being scolded, Imperial Entertainment will not be Imperial Entertainment.

This kind of scolding will not affect the attitude of Imperial Dynasty Mutual Entertainment players and melon-eating people towards this game, and it is nothing more than disgusting to the loyal players of Overwatch.

The two games are originally a life-and-death competition, so what about scolding two sentences?

This advertising slogan did play a good role in publicity, and some gods who couldn't wait for a long time to come to the qualifying mode were all active, wanting to go to "Gunfire Chronicles" to abuse vegetables a little and rush to the ladder, and then they would pretend to be forced or something.

And on the official forum of Overwatch, there are also a large number of questioning posts.

"Why doesn't Chen Mo open the qualifying mode? Is it really because you've been busy with consoles and new games lately, so you forgot about Overwatch? ”

"I don't understand, Overwatch has just been updated with a new hero and a new map, obviously there are manpower, but why is the priority of qualifying so low?"

"Yes, many people have gone to play "Gunfire Chronicles" because of the qualifying competition, Chen Mo won't be so late to know!"

"Look at League of Legends next door, all kinds of events are in full swing, when will Overwatch be like this?"

Some "Overwatch" players are a little disappointed, in their opinion, what Chen Mo is making now is simply a low-level mistake, and it can be solved by playing the qualifying mode early tomorrow, why did it drag on until now?

For these suggestions, Chen Mo remained silent, did not say a word, and did not respond to anything.

……

Imperial Dynasty Mutual Entertainment Headquarters.

Jin Jieguang took a copy of the data and came to Lin Zhaoxu's office.

"Mr. Lin, this is the online data of "Gunfire", take a look."

Lin Zhaoxu took it and looked at it carefully two or three times, and nodded with satisfaction: "Well, it's good, the follow-up is also good, much better than "Ancient Havoc". ”

Jin Jieguang couldn't help but smile and said: "And, Mr. Lin, there are a few data, you can pay special attention to them." Compared to Overwatch, Gunfire has obvious advantages in terms of core player online time, core player satisfaction, etc., which obviously benefits from the ranked game mode. ”

Lin Zhaoxu nodded: "Yes, it's the same as we expected." ”

This time, "Gunfire" was launched, and Jin Jieguang, like many people in the "Gunfire" project, was worried about the tragedy of "Ancient Catastrophe".

"Ancient Havoc" had a good start at the beginning, but there was a sudden large-scale cliff-like data drop in the early stage, and they couldn't even be rescued no matter how they were rescued, and Lin Zhaoxu and Jin Jieguang were very afraid that "Gunfire" would repeat the mistakes of the past.

However, so far, "Gunfire" has developed very well, although it is still far from the level of "Overwatch", but Lin Zhaoxu firmly believes that at least this game will not die like "Ancient Havoc"!

……

In the class of the First World University.

This time, there were more students who came to listen to Chen Mo's elective classes, even more than in the first class, and many of them had already stood in the corridor, just to take a look at Chen Mo.

After the unprecedented success of Sitch and Odyssey, many people's perceptions have been completely reversed.

Those who questioned Chen Mo before were all convinced, Chen Mo said that if he made a handheld, he would make a handheld, not only did it happen, but it also sold so well, it simply subverted everyone's common sense.

It is also true that listening to Chen Mo's lecture has a feeling of witnessing history, about the handheld, Chen Mo just made a simple little prediction, and there is really a trend of becoming a reality!

Today's lesson went very well.

During the recess, several students gathered around and asked questions.

"Teacher Chen Mo, can you still buy a brand new Sitch there? I want to buy it. ”

"Do you have any plans for Sitch to develop new games in the future? It's not the games on the Thunder Games platform, you develop them yourself! ”

"Teacher Chen Mo, which team do you think is the strongest in the domestic League of Legends team? Is it NRG? ”

Chen Mo also happened to chat with everyone and answer them one by one,

At this time, a classmate asked: "Teacher Chen Mo, Emperor Dynasty Entertainment's "Gunfire Chronicles" copied "Overwatch", and opened a qualifying match, it seems that the response seems to be quite good, why doesn't "Overwatch" open a qualifying mode?" ”

Chen Mo didn't answer immediately, but asked rhetorically: "Is qualifying necessarily a good game mode?" ”

The students in the front row were stunned.

Isn't this nonsense? Qualifying mode is definitely a good mode!

From Warcraft to League of Legends, you've proven it for yourself!

There are too many advantages of qualifying, which can create long-term pursuit for players, can subdivide player levels, and can also provide soil for future professional events.

Without a ranked mode, League of Legends would have struggled to evolve into a professional competitive game.

With so many advantages, why would Chen Mo ask this question?

Chen Mo smiled: "There is no absolutely good thing in the world, and there is no absolutely good way to play in the game. The games that have been introduced so far in ranked mode are all very well developed, which gives everyone the illusion that ranked play is a way to play without any side effects. ”

"But it's not."