Chapter 749: Project Z (Second Update)

For GA, Lost Treasure was a very painful failure.

This IP is the most popular IP to buy, and the price is expensive.

The game production is completely triple-A level, and the investment in VR games is huge.

In terms of the promotion of the game "Lost Treasure", a lot of money was also spent.

But in the end, "Lost Treasure" hit so many advertisements, and this popular IP, it seems that all of them served "Uncharted".

Chen Mobing bloodlessly harvested all the players who like adventure games, while GA didn't even drink the soup.

In particular, the designer of "Lost Treasure" felt extremely depressed.

Lost Treasure could have been the title that would have taken him to the top, as there had never been such a groundbreaking adventure game before. But with the appearance of "Uncharted", all of a sudden he completely woke up from his sweet dream.

For GA, the ip is definitely no problem, and if the game is not done well, it must be the designer's problem.

In terms of gameplay, it was completely blown up by "Uncharted", what else is there to say?

……

Many players found that on GA's official website, "Lost Treasure", which originally occupied an important position, has been "downgraded" to a relatively inconsequential position, and the most eye-catching recommendation position on the homepage has been replaced with a brand new game, which has no specific name for the time being, but is called "Codename Z Project".

The failure of Lost Treasure is a foregone conclusion, and there is no need for GA to waste more publicity money on it.

What's more, GA really needs to hurry up with a new game to divert players' attention from Lost Treasure. It's always because of "Lost Treasure" that is ridiculed and ridiculed, and GA's senior management will also feel very unhappy.

The new game that was forced to be launched this time is also quite a bit of a "duck on the shelves", and many players are still ridiculing, this kind of diversion method is inevitably too clumsy, right?

But after looking at the designers and related materials of this "Project Z", many players realized: "GA, this is serious!" Are you ready to turn over the battle?? ”

Although this game doesn't have a specific name yet, its designer is very famous, Josh Wilson.

This is one of the veteran designers of GA, and has developed "European and American masterpieces" that are highly respected by domestic players, and is especially good at depicting game scenes and depicting the inner life of game characters.

Maybe Josh Wilson doesn't have any special ideas in terms of gameplay, but his strength lies in the game atmosphere, plot and character portrayal, and he is a famous designer in the world in terms of "storytelling".

After hearing that Josh Wilson was working on the new project himself, players stopped ridiculing "distraction", because everyone knows that any game he makes can be called a classic in terms of storytelling.

This is one of the few conscientious designers in GA.

And after that, the attention of players and the game media has indeed shifted from "Lost Treasure", and everyone has begun to care, what is this so-called "Project Z"?

Players are very concerned, GA is also very happy, this is what you want!

It's time to forget the unhappiness of the past and start a new journey!

TGN also arranged an exclusive interview to get some inside information about the new game from Josh Wilson.

Soon, the video of the interview was released, and Josh Wilson spoke eloquently to TGN reporters, apparently very optimistic about the prospects of the project.

"I can't reveal too much about the specific content of this game, but what I can tell you is that the reason why this game is numbered is Project Z is because its keyword is zombie, zombie."

"Of course, I'm well aware that players are tired of the traditional zombie genre, and that kind of survival gameplay is a little outdated. However, the project we are going to develop this time is more focused on the plot. ”

"The reason why we chose the zombie theme is mainly to highlight human nature in such a post-apocalyptic environment, and we hope to create an unprecedented and desperate world, so as to better highlight the difficulty of players' survival."

In the interview, the reporter also asked about his views on Uncharted and Lost Treasure, as well as his outlook for the game of the year.

Josh Wilson was a little unimpressed: "I think Lost Treasure is a good game, but players today may not be able to understand the beauty of it. ”

"Of course, I'm not saying this to excuse the loss of Lost Treasure, I want to emphasize that success and failure in the gaming space itself is something that is difficult to define clearly, and there are many good games that don't sell well."

"As for Uncharted, I have to admit that it has merit in the graphics, but I don't think it's particularly impressive in terms of storytelling."

"I'm not saying it's a bad plot, in fact, it's a pretty good popcorn plot, but ...... Well, that little bit of depth is lacking. ”

"As for Game of the Year...... We all know that the judges prefer works that are innovative in gameplay and profound in terms of plot and world view. Just like last year's Dark Souls, I also really liked its obscure plot, but in Uncharted, I had some regrets that Silent didn't continue his previous style. ”

"So far, it's unclear what this year's Game of the Year will be, but I think this award should belong to a more profound work."

This interview was quickly reposted on domestic video sites, causing heated discussions among players.

On the one hand, many players who are looking forward to Project Z are looking forward to this new game, although the zombie theme is not particularly novel, but the zombie game designed by Josh Wilson himself is still very worth looking forward to.

On the other hand, this video has also caused ridicule from many domestic players.

You can smell the sour smell even through the screen!

Of course, as a designer under GA, it is normal for Josh to speak to "Lost Treasure", after all, GA is probably quite depressed after suffering such a big loss on this project, but this kind of statement of using Spring and Autumn brushwork to imply "Uncharted" is not authentic.

However, there are also many players who feel that there is no need to delve into this matter, because although what Josh said is a bit inappropriate, it has a certain amount of reasonableness.

"Uncharted" is indeed not so classic in terms of plot.

As an adventure theme, the plot of "Uncharted" is very good, with brotherhood, friendship, and love, which shapes Nathan into a flesh-and-blood character.

But no matter how good it is, it has not departed from the category of "popcorn", and there is nothing particularly thought-provoking and god-provoking.