Chapter 16: Some Ideas

Chen Mo continued: "I think a lot of designers have this problem, that is, their ability is limited, and the quality of the game can't compete with those B-level and A-level designers, but they don't think of other ways, but they have to stick to the quality of the game, which is too stupid." ”

Lin Mao thought for a while: "I still don't understand it." ”

Chen Mo explained: "We don't need to see each other in this relationship, I'll speak more directly." If you're a gamer, why should you buy this game? ”

Lin Mao was stunned for a moment, in his opinion, this was a matter of course, and he hadn't even thought about it in particular.

He thought about it carefully: "Hmm...... Quality? Sincerity? ”

Chen Mo said: "Sincerity is a very empty thing, if a designer is reduced to selling feelings, then it can only show two points, one is that he has been brilliant, and the other is that he has basically reached a dead end now." ”

"As for quality, you are a D-level designer, and the quality is groundbreaking, can you compare to a B-level designer?"

Lin Mao opened his mouth, feeling speechless.

Chen Mo continued: "When I ask players why they want to buy it, I am actually asking, what is the gimmick of this game? What's so special about it? ”

"I don't think your mind is fully open. Take this game as an example, there are several angles for you to consider. ”

"One is to consider the gameplay system, and spend another two months to completely double your existing combat system, with 8~15 more weapons available and more than 20 monster types."

Lin Mao wondered: "But is this too complicated for a mobile game?" ”

Chen Mo shook his head: "It's not complicated. Do mobile games have to be light and casual? I don't think so. You know, the milder the more difficult it is, and at this stage, it is better to use too much force than to stop at the point. ”

"Make the combat system very complicated, at least when you advertise it, you can write slogans like this: '20 weapons to choose from', 'Brain-burning challenge, can you choose the right weapon every time', etc."

Lin Mao was thoughtful.

Chen Mo continued: "Or the second plan, in terms of difficulty, directly make the whole game particularly difficult, and set up some completely unexpected traps. ”

Lin Mao asked, "Completely unexpected, what do you mean?" ”

Chen Mo pointed to the game screen and said: "For example, here, it obviously looks like a hillside, but stepping on it, a bunch of spikes will suddenly emerge and stab the player to death." Or here, it looks like a friendly NPC, but as soon as you walk over, it stabs you to death. Jump over and talk to him from behind, you will still be stabbed to death. Only by stepping on his head can he be trampled to death. ”

Lin Mao's mouth opened slightly, with an expression of "there is still this kind of operation".

Chen Mo said: "If you use the second method, you can say that this is 'the most unexpected mini-game in history', and the name can also be changed to 'Knight's Pit Daddy Adventure', and so on." ”

"There's a third idea, which is storytelling, like you can let the player choose different routes or reactions at various nodes. For example, if you encounter a previous enemy and he is seriously injured, you can choose to save or not to save him, so that many choices will lead to different endings. ”

"You can design 5~8 endings, some successful, some failed, and some unexpected."

"In this case, you can use 'eight finales, dozens of choices,' 'can you puncture the lie and find out the truth,' and so on as propaganda slogans."

Lin Mao touched his chin, obviously Chen Mo's words were too informative, he had to think about it.

Chen Mo was not in a hurry, he ate a mouthful of food, and waited for Lin Mao to understand the three plans he just said.

What is the most lacking designer in this world?

It's a brain hole.

Chen Mo's brain hole is not innate, but accumulated in another world. In the process of the birth and growth of the game industry, from terminal games, web games to mobile games, there are a hundred flowers of independent games.

Countless game designers are trying to make their games noticeable and get players to get their money out of their pockets.

When it comes to games, creativity always comes first, and the handful of people who stand at the top of the pyramid are undoubtedly a bunch of brainstorming guys, a designer with little imagination, who can't develop a game that will keep players hooked.

Of course, creativity is a very mysterious thing, and many laymen who claim to be creative and want to save the game industry are actually just fantasy. Until an idea becomes a real game, no one can say for sure whether it will succeed.

The three schemes mentioned by Chen Mo are very genius ideas in the eyes of people in this world, but in the previous life, this is actually a rule that most designers know, and it is a design scheme that has been verified countless times by the market and has many successful precedents.

Chen Mo knew that Lin Mao was a very real person, and he was his best buddy, so he gave him a little bit.

However, Chen Mo will not say the specific plan, as for what this game can be made in the end, it depends on Lin Mao's own understanding.

Lin Mao thought for a long time and said, "Well, I kind of understand. I feel like you have a point, my game is niche because it lacks a point that can attract a lot of people's attention. ”

Chen Mo nodded: "Yes." ”

Lin Mao said: "I understand, Chen Mo, your three plans really inspire me a lot, I feel as if I have some inspiration, thank you!" ”

Chen Mo waved his hand: "It's nothing, it's a gesture, I'm just giving you a direction, it's up to you how to go." ”

Lin Mao nodded: "Well, I have a direction in my heart." I thought the game was 80% complete, but now it seems that it is not enough, and I will replan the game when I get back. ”

Lin Mao's tightly knit brows relaxed. He always felt that his game was short of something, so he didn't know the bottom of his heart, but now he knows that his game lacks a shining point, a shining point that players can see at a glance!

With this sparkle, his game can stand out among countless games.

Zhao Zihao said in surprise: "Chen Mo, you can!" Why didn't you feel like you had so many ideas before, this is a sudden enlightenment? ”

Chen Mo said with a serious face: "It's not that I'm enlightened, it's that I'm enlightened." The night before the design competition, the god of games gave me a dream and passed me a set of game design skills directly. ”

Zhao Zihao laughed: "you!" ”

The three of them ate and chatted until 10 o'clock in the evening, during which four bottles of beer were added, and the three of them were slightly drunk until the end, and the conversation was almost finished.

Chen Mo himself doesn't like to drink very much, drinking often is not good for the brain, it will affect thinking and memory, and it is not a good habit for designers to drink alcohol, so he didn't drink too much.

Zhao Zihao called a little brother to come over and drive him, and Lin Mao was already thinking about how to transform the current game.

Someone drove on his behalf, and Chen Mo was more relieved, and after a few words of advice, he watched them leave.

Chen Mo returned to the experience store and cleaned up his things a little. After receiving the message from Zhao Zihao and Lin Mao to get home, Chen Mo washed up and went to sleep.

Tomorrow I have to think about the new game, tonight Chen Mo still has to have a good rest, nourish his spirit, and ensure the best mental state.