Chapter 946: Character Identity (1st Update)

Qian Kun scratched his head: "Let the player play as an NPC?" Wow, that's a good idea. ”

Indeed, how do you confuse players with NPCs? If the NPC is not intelligent enough to play the player, then the player can only play the NPC in reverse.

That is to say, more than 70 NPCs, 24 players, play more than 100 martial arts characters together, and in the end, there can only be one final victor who ascends to the throne of the martial arts alliance leader or martial arts overlord.

Chen Mo continued: "In order for players to be able to better 'blend' into NPCs, we need to provide some mechanisms. ”

"First of all, the player's voice function in the game has been removed, and only players in the same squad can chat privately, and the content is completely confidential. All the contact of martial arts characters is automatically completed by the system. ”

In other words, when a player and a player meet, the dialogue they trigger is exactly the same as the dialogue triggered by an NPC encountering an NPC and a player encountering an NPC. Daily conversations and greetings will be done entirely by artificial intelligence, and when it comes to the options that need to be chosen, only the player will be provided with the appropriate options. ”

"When a similar choice is triggered, the player only has a few seconds to decide, and in turn, the NPC takes a random amount of time to react. For example, if a Wudang faction disciple finds a Shaolin faction disciple to explore a certain location together, the Shaolin faction disciple has 10 seconds to choose one of several options, and after the selection, the corresponding plot dialogue will be automatically triggered, and all the dialogue content will be completed by the AI. ”

"Note that the disciples of the Wudang faction and the disciples of the Shaolin faction here may be players or NPCs, if the player does not take the initiative to reveal his identity, it is impossible to judge his accurate identity from the game mechanism."

"The above is just a 'disguise' situation, the relationship between the various martial arts people can also be hostile, the player can attack any martial arts person at will, whether he is an NPC or a player, but there are corresponding consequences for doing so. Such as revenge, being hunted down by this sect and taking revenge, etc. ”

"Players can't be sure how many of the 24 players are left, they can only know how many of these more than 100 martial arts people are left. When a martial artist is killed, if his body is found, or if he has been missing for a long time, the news will spread and all players will know about it. ”

In other words, for players, the core content of this game is: "

"Live to the end, get strong enough martial arts to compete for the martial arts alliance leader or martial arts overlord."

"There are no restrictions on what kind of strategy the player can take. Players can disguise themselves as NPCs from the beginning to the end, with unique skills but outwardly look like ordinary creeps; You can also show your player identity in a high-profile manner as soon as you come up, and kill all kinds of martial arts people. ”

"In order to help players better accomplish the goal of camouflaging NPCs, we will provide players with a complete artificial intelligence assistance system. For example, when player A's strength (including internal strength and moves) is much higher than that of player B, and player B wants to sneak up on player A, even if player A doesn't notice it, his character will automatically complete the dodge action to reduce the damage he receives. Because according to common sense, it is almost impossible for a weak chicken to succeed in attacking a hero with strong martial arts. ”

"Therefore, in the case of the disparity in strength between the two sides, if you want to defeat the strong with the weak, you cannot solve the problem by force: either use life skills and use high-grade poisons; Or rely on the crowd to besiege it. ”

"Next, it's a question of the player's identity."

"All players will play as fledgling teenage heroes, born in a certain sect."

"The sects in the game include: Shaolin, Wudang, Beggars, Xiaoyao, Emei, Tangmen, Huashan, Baguamen, Tibetan Sword Villa, Five Poisons Sect, Tianlong Sect, and Shifting Flower Palace."

"Nine decent, three evil. The player's sect attributes will be bound to themselves from beginning to end, and they need to wear the clothes of their sect at all times. In other words, the identities of players and NPCs are directly identified throughout the game, and when players behave in a way that is inconsistent with their own sect's position, they may be exposed. ”

"Each sect has initial martial arts and advanced martial arts, and when the player contributes to the sect to a certain value, they can learn advanced martial arts from the master. In addition, there are also various adventures distributed on the map, including martial arts, blades, special items, etc., and the distribution is completely random. Kill a martial artist to loot all items from him. ”

"After that comes the player's 'birth rules'. There are 12 factions and 24 players, which means that each faction will be divided into 2 players. Players in the same squad will not necessarily be assigned to the same faction, as long as one player in the squad survives to the end, the entire squad is declared victorious. In other words, the same squad may be split into different sects of the decent and evil factions, and it is entirely up to the player to decide whether to take the decent or evil route. ”

"The initial combat power of the players is completely equal, that is, the initial martial arts combat power of these twelve sects is the same. However, good and evil are not mutually exclusive, the default goal of the decent is the main target of the martial arts alliance, and the default goal of the evil faction is the target of the martial arts overlord. The righteous and the evil are unconditionally opposed, and the cooperation between the righteous and the evil is equivalent to betraying the teacher. ”

"Players who are born decent and want to go through the martial arts overlord ending (or vice versa) must betray their division. After the first defection, the hostile forces will accept it unconditionally and can defect again, but they can only be alone. ”

"Considering that there are only three sects of the evil sect and they are in a weak position, we should balance the game mechanics accordingly."

"First of all, from the background of the whole game, the rivers and lakes are turbulent, and all the famous and decent families are facing a crisis. For example, the theft of the Shaolin Sect's Scripture Pavilion, the poisoning of the head of the Wudang Sect, the disappearance of the leader of the beggar gang, and so on. At this time, the three major demon sects of the Five Poisons, Tianlong, and Shifting Flower Palace were eyeing each other, coveting the Central Plains martial arts and wanting to become the overlord of the martial arts. ”

"Players who are born in a decent way can not only search for adventures on the map, but also complete various faction quests. For example, if you retrieve a stolen scripture for the Shaolin Sect, you can obtain advanced mental methods; Detoxify the head of Wudang, you can get Tai Chi swordsmanship, and so on. Cult players, on the other hand, have to do everything possible to wreak havoc, such as finding and destroying herbs that can detoxify the head of Wudang, and after completing the task, they can also get props, or ask the Demon Sect Master for more advanced martial arts. ”

"This kind of opposition between good and evil is essentially an 'unfair PVP', there are many decent people, but they are fighting for each other, and they are in turmoil; There are few cult members, but there are many miscellaneous soldiers, and they can use all kinds of conspiracies and tricks at will, and they are hidden in the shadows, so they can seize the initiative. From a macro point of view, the good and evil forces are basically equal, and the key depends on the performance of players on both sides. ”

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