Chapter 298 Experience Store Player Feedback (1st Update)

Jia Peng was very happy.

Although he felt that this game was not difficult compared to Warcraft, he had a good kill, and that was enough.

It was easy to play.

It's cool to kill.

You can also pretend to be a force in front of your friends.

It's perfect!

Wen Lingwei glanced at him: "Okay, don't revel in your own record, hurry up and do it again, I played a little inexplicably just now, and you took all the heads." ”

"Okay." Jia Peng invited the two of them again, and lined up again.

Although Chang Xiuya was still a little instinctively timid, she felt that she couldn't play this game well, but seeing Jia Peng so powerful, she felt as if it didn't matter if she didn't play well, at least she could lie down with it.

It's still a very good feeling to lie down and win.

As for Jia Peng, he was even happier, and he couldn't wait to experience the pleasure of Master Yi's crazy killing again.

Re-enter the game selection screen.

This time, everyone chose a different hero than before.

Jia Peng's phobia of choice was committed again, and he turned his head and asked Chen Mo: "Store manager, which hero is powerful?" ”

Chen Mo said indifferently: "It's all amazing." ”

Jia Peng didn't believe it: "Store manager, don't lie to me, how can you be amazing?" There must be some powerful ones and some not. ”

Chen Mo rolled his eyes: "I feel like you're questioning my numerical balance ability." These heroes are really powerful, but they have different positions and different responsibilities. ”

"Okay." Jia Peng thought for a moment and changed his words, "Then, are there any heroes who are more similar to the Sword Master?" ”

Chen Mo thought for a moment.

Because it's the first version, there aren't many assassin heroes who can really show off, and the popular children's robberies and Torso haven't been put on the development agenda yet.

"You can try the Barbarian, or the Joker." Chen Mo said.

Jia Peng looked at it, someone had already locked Timo in seconds, and the only thing left for him was the jungler position.

"Then I'll choose this clown to jungle." Jia Peng said, choosing the demon clown Sacco.

From the perspective of the hero's image, this is a very cool hero, very similar to some perverted murderers in American dramas, and in terms of image, it is like a child's nightmare.

Jia Peng looked at the clown's skills one by one: "Store manager, how do you play this hero?" ”

From the point of view of skills, the clown, like Juggernaut, is also an assassin-type hero, Q skill is displacement + stealth, skill is to put a box on the ground, E skill is to slow down, and ultimate R skill is a doppelganger.

But just looking at the description of the skill, Jia Peng still can't think of a good set of combos.

Chen Mo explained: "The box can be used in the wild, or it can be thrown into the grass to yin people. Grab the starting hand Q skill through the wall and stealthily approach, and the E skill slows down. The ultimate can be used to escape or deal damage. ”

Jia Peng: "...... Yes, manager, your teaching is very clear. ”

That's another advantage of League of Legends' simplified routines, where teaching between players becomes very easy.

A hero like the Demon Clown should be considered a difficult hero in itself, but his basic gameplay and routines can still be explained in such simple dozens of words.

Especially after Jia Peng has already played the Infinite Sword Master and basically understands the regular gameplay of assassin-type heroes, it is even easier to understand the characteristics of the hero Joker.

The second man-machine battle encountered a slight setback, mainly because Teemo, who was on the road, sent a little too fiercely, and sent four heads in less than ten minutes.

However, fortunately, Jia Peng took his life and grabbed the two computers on the road a few times, so he did not overturn in the man-machine bureau.

"Whew, it scares me to death, it's a shame to lose. It turns out that the biggest threat in this game comes from teammates. Jia Peng wiped the cold sweat on his forehead and complained.

Chen Mo couldn't help laughing, this is a big truth.

After all, "if you are not afraid of god-like opponents, you are afraid of pig-like teammates".

Chen Mo patted Jia Peng on the shoulder: "You guys play first, I'll go and see how the others are doing." ”

In the entire PC experience area of the experience store, more than 80% of players are playing League of Legends.

However, there are also a small number of players who don't like this kind of confrontational game, or don't understand it well, so they turn off the game after experiencing it.

Chen Mo is not surprised, because this kind of confrontation must be really played to appreciate its fun, and it is best to have good friends to play with it to be fun.

Most people are still stuck in the stage of man-machine battles, and the true charm of the game "League of Legends" has not yet been fully revealed.

Everyone played a bit in the clouds, and the bright, Q-biased art style and simple gameplay made it hard to realize how powerful a ruling PC game it could be.

From time to time, players asked Chen Mo questions.

"Store manager, how do you play this hero, can you help me take a look?"

"Store manager, how many levels can I beat people, I'm tired of playing computers!"

"Store manager, I'm amazing! You see if I'm talented! ”

"Store manager, how to play Timo, you teach others."

……

Chen Mo walked around, and when he encountered questions from players, he gave a few points by the way, and also looked at everyone's feedback on this game.

So far, players don't have much to say about the game, but they haven't made a big deal about it.

Many people think that this is a very ordinary battle game, those who have not played the "Warcraft" confrontation RPG map feel that this game mode is a bit too simple and monotonous, and those who have played the "Warcraft" confrontation RPG map feel that the operation of this game is a bit too simple.

After all, the core players of "Warcraft" have more or less the habit of forming formations, but this game doesn't even have the operation of formations at all, which makes them very uncomfortable.

Moreover, the mix and match of various heroes also makes many old players feel that this game is not so solemn and the sense of immersion is relatively poor.

Like "Warcraft" and "Diablo", all of them have made the game environment to the extreme, and various painting styles, sound effects, and environments make people can't help but be immersed in it, which is very much in line with the needs of hardcore players.

But "League of Legends" makes these players feel a sense of unreality, feeling a bit like a child's play.

There are cute heroes such as Teemo, Annie, and Lulu in the game, and the overall art style is Q-biased.

Tower Styling and Attack Effects, Crystal Hubs, Creep ...... The elements in these maps also appear unrealistic, like toys.

The creep's shape is too simple, with almost no sound effects, like rows of ants, and they don't even scream when they die.

And in the game, the hero won't have too much frustration after he dies, anyway, he just fell to the ground and screamed, and then the picture turned black and white, but as long as he waited for more than ten seconds, he was resurrected, and he could jump on the front line alive again.

For these hardcore players, they feel that Chen Mo's new game is far less good than "Warcraft" and "Diablo".

Of course, they were embarrassed to say it directly, but they vaguely asked Chen Mo if they could make the entire battlefield more realistic, at least to make the players more immersive.

Chen Mo smiled but said nothing.