Chapter 571 You Can't Stop Drinking Pesticides! (3rd Watch)

Obviously, many players have tried other MOBA mobile games, and the main feeling is that the gap with the terminal game is too big, right?

Before these MOBA mobile games have formed a certain trend, they simply can't gather so many players. And the promotion method of these games is basically to find ways to put it to League of Legends players, because these people are the easiest to attract in.

But this creates a paradox that the experience of League of Legends players on PC is very different from that on mobile, because these mobile MOBAs are often simple to use and repetitive, and look like castrated versions of League of Legends.

Except for some players who play more dishes in League of Legends and can't enjoy the pleasure of abuse in these mobile games, most people don't find it interesting, and the castrated version of League of Legends will never surpass League of Legends.

Many game designers are also vaguely aware that if they want to launch a dominant-level MOBA mobile game in the mobile game field, they have to make a difference from "League of Legends", and if it is only a castrated version of "League of Legends", it is still not competitive.

In the overwhelming publicity, the mobile game version of "Ancient Havoc" is officially launched!

This mobile game version has made a lot of changes compared to the previous PC side, after all, the reasons for the failure of the previous "Ancient Havoc" have been almost summarized, and Zhang Bei has also made some changes to the mobile game version, such as adding replenishment, economy, equipment system, refining in-game data, etc.

In addition, Zhang Bei also made some innovations, such as making several more maps in the mobile game version, and the map mechanics of each map are also different.

At the same time, the hero design has also continued the previous popular design, and some skills that are not suitable for mobile games have all been changed to directional skills.

After the mobile version of Havoc Ancients was launched, although the game was despised and boycotted by many League of Legends players, a large number of players still downloaded the game.

This is the advantage of the mobile game platform, although the performance of mobile games in all aspects is not as good as PC games, but the good thing is that it is convenient, just the fact that you can play lying down is enough to make many players switch to mobile games.

Just like those chicken-eating mobile games in the previous life, it is basically a complete castration of "PlayerUnknown's Battlegrounds" and then transplanted to the mobile phone, basically without any gameplay innovation, but it is also very popular.

In the final analysis, it is a matter of threshold, and it can be said that most players do not have such high requirements for the detailed experience of all aspects of the game, as long as they can experience the core fun of this type of game.

……

Aside from some of the core players of League of Legends, in fact, many passers-by have a good evaluation of this game.

"Yes, I think this game is very interesting, killing people is very simple!"

"I haven't played League of Legends, I think "Ancient Havoc" is very interesting, I don't know why you are all talking about "League of Legends"?"

"Sister, begging to bring! Is there a big guy to help me get points? ”

"I think the characters in this game are very beautiful, especially the female characters have very beautiful skins!"

"Although it's a simplified version of League of Legends, it's enough to be able to play it on your phone, just by lying down!"

"And I feel like this game is quite simple, I was super god the first time I played it, and I feel that there are more rookie players in it than in League of Legends!"

After the initial launch, the data of the mobile game version of "Elder Havoc" performed well.

Imperial Mutual Entertainment naturally continues to spare no effort to promote, wanting to further expand the influence of this game.

At present, there is no real dominant-level game in the domestic MOBA mobile game, and Imperial Dynasty Mutual Entertainment certainly hopes that this game will be "Ancient Catastrophe".

Soon, the ranking of the mobile version of "Ancient Havoc" on the best-selling list began to climb continuously, and it was even gradually approaching the position of "Oracle of the Luna"!

Of course, part of the reason is that when the mobile version of "Agoon's Catastrophe" was first launched, there were a lot of operational activities, such as monthly cards, lifetime cards, hero packs, skin packs, and so on.

Stimulated by such a large-scale event, not long after the launch of the server, players' enthusiasm for recharging reached a peak, which is why "Ancient Havoc" climbed so fast on the best-selling list.

However, this is enough to show that "Agorapac" got off to a very good start.

……

In the industry, many designers are using the success of "Ancient Havoc" to discuss the feasibility of mobile game MOBA.

"Recently, who has paid attention to the mobile game version of "Ancient Havoc" of Imperial Dynasty Mutual Entertainment? It seems that the data is very good. And the imperial dynasty is also sparing no effort to promote. ”

"I played it and it felt good, and the quality of the game was okay. But I really want to complain that MOBA games can't be compared on PC and mobile at all, and this game can only be barely regarded as a castrated version of "League of Legends". ”

"But this is a mobile game, you can play anytime, anywhere, you can play it in bed, and it's relatively simple, and there are many rookies. It's not the same platform as League of Legends, so there's basically no competition. ”

"Yes, this time "Ancient Havoc" is finally not as cool as the PC side. It seems that the imperial entertainment is to eat a trench and grow wise, and finally learned something. ”

"Yes, Imperial Dynasty Mutual Entertainment has also made several MOBA games, and has accumulated a lot of experience, and it can't be said that it can't make a successful work!"

"Having said that, Chen Mo doesn't seem to have any reaction? It's been a bit low-key lately. ”

"His "Dark Souls" has been well received, and now he is working on a sequel, and even "League of Legends" seems to be handed over to his assistants to maintain. His focus has fully shifted to VR games, and he obviously doesn't plan to play with us mobile game designers, who are already out of this stage. ”

Many designers are a little sorry that the mobile game field is a bit boring and lonely without Chen Mo.

Although Chen Mo's previous games have turned the field of mobile games upside down, after all, they have also brought a lot of innovation to the field of mobile games.

Now that Chen Mo is naturally going to play in the more high-end VR field, these designers are still a little nostalgic.

As a result, when these designers were still immersed in the atmosphere of nostalgia, Chen Mo posted on Weibo.

"The new game "Honor of Kings" is about to be launched, which is a game that can't be stopped as soon as you drink pesticides! Playing MOBA mobile games, you can also learn historical knowledge and understand ancient characters, "Glory of Kings", you deserve it! ”

These designers were speechless at the time, what happened? Just said that you don't play in the field of mobile games, why did you kill it again?

Many people suddenly remembered the script when Chen Mo released "Onmyoji" before, and it was also when everyone thought that Chen Mo no longer played mobile games, but he suddenly came back and used "Onmyoji" to push the monthly turnover of popular games in the entire mobile game market to the level of 100 million......

And this time, Chen Mo actually came out with a mobile game MOBA!

However, many people are a little puzzled, because Chen Mo's Weibo this time feels different from the previous style, why does it feel a little unserious?

Playing games also requires historical knowledge and ancient figures?

How does it feel like it's a bit off-track? What kind of game is this?