Chapter 129: The overseas version is online
United States.
"Huh? A NEW GAME, WARCRAFT? Which company came out? β
"Developers and publishers I haven't heard of."
"Hey, isn't this a Chinese company?"
"It's strange, do Chinese companies dare to make real-time strategy games? Their real-time strategy games seem to be doing a particularly miserable job, isn't the local market about to be eroded by Legion Conquest? β
"The first few of you, you don't pay attention to the Chinese game market too much. WARCRAFT IS VERY POPULAR IN CHINA, AND HAS EVEN SURPASSED LEGION CONQUEST IN GENERAL. β
"Really? Maybe it just adapted to the taste of the Chinese. β
"I watched the promotional image and the video, and to be honest, I had a hard time expressing my surprise. It's very well-made, unlike any Chinese game I've seen before, and I can't even fault the lines. You can go check it out. β
"Really, the lines are perfect. I'm curious who their translator is, did they pay some master translators from our country? β
"It's the first time I've encountered this situation, and the Chinese have made a game similar to "Supreme God Ring", and the quality seems to be great."
"And this game is free to download and play, I think I'll try it when it comes out."
β¦β¦
Europe.
"It seems that there is a real-time strategy game similar to the theme of "The Supreme Ring" that is about to be launched recently, and there is publicity in many places."
"Really? Haven't you heard of a European company developing this kind of game, it's an American company? β
"No, it's a Chinese company."
"Oh, then I'm not going to play. It's hard to imagine what Chinese companies are going to do with this genre, and I very much doubt they can understand a worldview similar to The Rings of the Supreme God very well. β
"But judging by the promotional video, they're doing a pretty good job. At least I didn't realize at all that it was done by the Chinese. β
"I also watched it, and the lines are very authentic. The dubbing of the French and German versions is a bit awkward, but the dubbing of the English version has no problems and is perfect. β
"Really? It's kind of unbelievable. β
"Well, you've convinced me, I'll take a look."
β¦β¦
Korea.
"You're still playing Legion Conquest?"
"yes, you're not playing? Switching to RPGs? β
"No, I'm playing another real-time strategy game."
"Really? Which one? β
βγWARCRAFTγγβ
"I haven't heard of this game."
"Yes, because South Korea hasn't been launched yet, I downloaded it in the Chinese game market."
"Chinese games? I doubt your choice to ditch Legion Conquest is a wise one. β
"This game surpasses Legion Conquest in every way, and it's no exaggeration to say that it's the most fun real-time strategy game in the world right now."
"Really?"
"It looks like a Korean version will be released soon, and I'm looking forward to it."
"Okay, I'll check it out then."
β¦β¦
There have been promotions and advertisements for "Warcraft" in many countries, but after all, the budget is limited and it is impossible to reach the level of indiscriminate bombardment.
FINALLY, AFTER THE HYPE, WARCRAFT IS LIVE AROUND THE WORLD!
Of course, for the international version of "Warcraft", Chen Mo basically can't help, after all, the only bit of popularity he has is in China, and no one knows him when he goes abroad, let alone the LOGO of Thunder Mutual Entertainment.
Whether it can be done or not depends on the quality of the game of Warcraft!
WARCRAFT is priced at $29, which is a bit cheaper than Legion Conquest, but at the exchange rate, the English version is basically twice as expensive as the Chinese version.
Chen Mo did not adopt the strategy of small profits but quick turnover, because foreign countries have a strong sense of payment, and in terms of the quality of "Warcraft", 29 US dollars are not expensive, they are worth the money, and they will not affect sales because of the price.
What's more, this game also adopts the strategy of trying it out first and then charging it abroad, and this pricing is just right in Chen Mo's opinion.
If you can sell it at a high price, why not sell it?
β¦β¦
The game was launched, and players who had previously followed the game downloaded it one after another.
To the surprise of European and American players, this game is indeed as advertised, very well-made, and the plot of the game has fascinated them!
The attitude changes of these players and domestic players are basically the same, from curiosity, to surprise, to shock, and then to five-body throwing.
Players who like Western fantasy themes and real-time strategy games basically don't hesitate to buy directly after trying it out!
β¦β¦
It was pitch black.
A low, magnetic voice rang in my ears.
"Betrayer?"
BetrayerοΌ
"Actually, I am the one who was betrayed."
In Truth οΌ it was I who was betrayed !
Thunder flashed, accompanied by a rumbling thunder, an indescribable atmospheric melody instantly set off the whole atmosphere to a climax, and a blurred black figure appeared in the camera, with wings behind him and curved horns on his head to reveal his identity.
Illidan.
In the dark sky, heavy dark clouds rolled in the howling of the wind. The rough waves on the surface of the sea kept tearing at the shore and shaking the rocks.
"I'm still being hunted."
"I'm still hated."
"Now, my blind eyes can see what mortals can't!"
The camera shifts to Illidan facing the deep canopy of the sky in the distance, where thunder rolls and darkness rolls.
"Sometimes, the hand of fate has to be in your own hands!"
Thunder, waves, and the bottom of the sea seemed to have some kind of terrible force reviving.
The melody becomes tense, and the camera sinks to the bottom, as countless Naga warriors float towards the surface.
In the light of lightning, their figures were terrifying.
The Naga warrior with the trident in his hand walks past the camera, and lightning illuminates its figure, just as it also happens to look at the camera and let out a roar.
"Wake up, unleash a frenzy of destruction, and destroy those who dare to oppose us!"
β¦β¦
The CG is over, but the player in front of the screen hasn't come back to his senses.
This CG really surprised him, aside from the almost perfect picture, dubbing, sound effects, storyboards, and scripts, just the lines, which made him feel very amazing!
These few sentences, all of which are very authentic English, are not only grammatically impeccable, but also rhythmically perfect, giving people a strong sense of epicness.
In just three minutes, Illidan's image is revealed, and this first-person narration makes the player's sense of immersion explode and fully immerse themselves in the story.
He was a little puzzled, this is obviously a Chinese company, how can it write such authentic lines?