Chapter 598: Switch Version (One Update)
Not surprisingly, the Dark Souls prequel has sparked a wave of masochism among the player base, after all, the game is very topical and the live broadcast effect is very explosive.
In every way, the "Dark Souls" prequel continues the success of "Dark Souls", and even with such perverted difficulty, the sales of the prequel are higher than the previous game in the first few days of release!
To the surprise of players, the Sitch version of Dark Souls sold very well, and even sales with consoles increased.
In the dormitory of a student at Shiyi University.
Several game design boys are watching a guy play Dark Souls on Sitch.
Basically, players who buy Sitch will choose to buy "Dark Souls", after all, "Dark Souls" is the best-selling and highest-quality game of Sitch since its release, and the price is very affordable, so there is no reason not to buy it.
Even many people have heard that this game is very abusive, but they still choose to buy it and play it, and refund it if they are abused anyway.
Not only because Dark Souls is very well received, but also because this is the first game made with the Pangu system, and even if it was ported from VR to Sitch, it is much better than other games in terms of expression.
A few boys were watching and discussing in the back, with eager expressions on their faces.
"Don't say it.,I feel like this picture is pretty good.,Although it's far from VR.,But the picture definition is very high! And the physics engine is also good, which is much higher quality than many PC games! β
"Of course, VR games have changed! Even if you simplify some of the content, the kernel is still there. β
"And I feel that the operation mode is also very good, and the entire combat system of Dark Souls can be reproduced!"
"Yes, I've played in the VR game cabin at home before, and the game content is not much different from the handheld, and the biggest difference may be the immersion, operation mode, and other relatively trivial things."
"Wow, I feel like it's still hard to transplant this game to the handheld, and the difficulty hasn't been reduced at all! Why am I dead again? β
"Can you do it? Rookie, if it doesn't work, change people quickly! β
"Hey, don't mention it, these two sticks are not very convenient to use, which is as comfortable as in the VR game cabin."
"Hehe, that's if you don't use it, let me do it! I've been used to playing Super Mario Odyssey for a long time, but it's easier and less tiring to play in VR. β
"Don't say it.,I feel like this picture is very good.,I'm wondering if to buy a TV!"
"Isn't it nice to play with a handheld? Again...... I bought a TV, and I put it in our bedroom......"
"What a TV screen! The resolution of the TV and the handheld is not the same,Besides,TV is actually not expensive,More than a thousand dollars can be doneγ When the time comes, put it in the dormitory and play Dark Souls with this...... Tut-tut, this painting is beautiful! β
"That makes sense...... But this semester's living expenses, ] have been called to the police! It's almost all spent on the game...... Let's take it slowly, and then two months......"
Several students in this dormitory had listened to Chen Mo's lectures, and they were also the first to buy Sitch.
At that time, the four of them raised money to buy the handheld, and now "Dark Souls" and "Dark Souls" prequels are released on Sitch together, although they can't play the VR version, but they can still enjoy Sitch.
However, some players who are new to Sitch's mode of operation are still a little uncomfortable with this unique way of operating.
After all, there is no such thing as a console in this world, and these players are not familiar with the operation mode of the controller.
The operating modes they are most familiar with are those of mobile phones, PCs, and VR, either touchscreens, keyboard and mouse, or minds.
Just like many PC gamers will feel very uncomfortable and awkward when they first come into contact with the controller, and they have to play for a while to experience the comfort of the controller operation.
On the one hand, the key position, many people will find it very inconvenient when pressing the L and R keys above, especially with R1 as the main attack key, many PC players are not used to it.
On the other hand, it is also a little unaccustomed to controlling the character's actions and perspective through the joystick, especially when using the right stick to control the viewing angle, many players are in a hurry as soon as they fight.
However, players who are already familiar with the game through Super Mario Odyssey before will not be reluctant to this mode of operation at all, but find it very convenient.
Some people even think that it is more comfortable to play like this than a VR game pod.
On the one hand, the sense of immersion is weak, and the terrifying atmosphere in the game is less scary, and there is more room for calm thinking and operation, and there will be no risk of heart attack at any time.
On the other hand, Sitch's control mode is a very mature control mode, so it can perfectly replicate the entire combat system of Dark Souls.
Of course, there are still differences between the two versions, for example, in the VR version, players can choose the specific part of the backstab monster by themselves, and the damage and results caused are different depending on the part being attacked.
Some fixed-position backstabs will cause terminations, while others will only be equivalent to a normal attack with high damage, depending on the results of the Pangu system's physics engine.
The Sitch version is closer to the original work of "Dark Souls" in Chen Mo's previous life, and the backstab only has two results: triggering and not triggering, as long as it is triggered, it is calculated according to the weapon, which is equivalent to a simplified version.
But even with the simplification, Dark Souls on the Sitch platform is still a very fun game.
After playing the Sitch version of "Dark Souls", many people are suddenly surprised to find that this small handheld can really achieve so many complex functions, and even the perfect combat system of "Dark Souls" can be perfectly reproduced!
The buttons on the entire handheld handle may seem few, but they have their own pattern and are arranged in a very reasonable way.
As everyone knows, this kind of handle design in Chen Mo's previous life is the best layout after the development of the console industry for many years, including the design of the left and right joysticks and several function keys, which can perfectly adapt to the operation requirements of most games.
This is a very convenient and highly condensed mode of operation.
In Chen Mo's previous life, for some senior console players, this handle design is already a very perfect design, and even many manufacturers can't innovate if they want to, because there is no room for further improvement in this design model.
But for the people of this world, the design of this handle is still very new, because they have never seen it before.
The release of the Sitch version of Dark Souls is a win-win, and for Dark Souls, it further expands the player base to those who don't have a VR game pod; And for Sitch, he also used the fame of "Dark Souls" to boost his sales.
Of course, no matter how you say it, Chen Mo will win it himself.