Chapter 1112: Divine Spontaneity (I.)

Holden was reprimanded by Anthony for only two minutes, and soon relapsed, and immediately proposed to go to the bottom of the lake to hunt for treasure, but Roland poured a bucket of cold water on his head.

"It's getting late today, let's rest overnight to recuperate, and we also need to make some preparations, so it's not too late to leave tomorrow morning."

As Anthony said, this is Roland's territory, and of course it is up to him to hunt for treasure on his territory, and Holden is in a hurry, so he can only wait patiently for one more day.

Glova and Audrey agreed with Roland's proposal. The uncanny lake is the lair of the water monster, diving into the bottom of the lake to hunt for treasure will inevitably encounter the fish monster, the water Naga and even the more difficult unknown water monster, just now everyone has consumed a lot of energy and spells in the battle with the water monster, it is indeed necessary to rest for a night to recuperate, prepare the spell before setting off.

Roland's insistence on going on a treasure hunt tomorrow is due to a personal factor in addition to the above-mentioned apparent reasons.

He had a hunch that this treasure hunt might not be too smooth, and for the sake of safety, he decided to raise the career level of the "Hand of God" to level 3 before setting off, so that if he increased his strength, he would have more safety during the adventure, not to mention that the "Hand of God" was not only an increase in "one point of strength", but a qualitative leap!

The three Zion siblings were arranged to stay at a hotel in the city of Great Rapids, and Roland, Lyudmila, and Anthony were transported directly back to Krasburg to prepare their own preparations, and agreed to meet by the lake early tomorrow morning.

When he returned to his residence, it was late at night, and old George was still waiting for His Royal Highness the Prince to return, and without complaint, he brought a hot and sumptuous dinner, which moved Roland secretly. Although the old butler is a little old-fashioned, the attentive service is really impeccable.

After dinner, Roland washed up, sat on the bed and closed his eyes, calling the system panel out to check the reserves of the potential pool.

In the past three months, he has accumulated a lot of potential, especially successfully presiding over the sanctification ceremony of Krasbourg, and receiving a reward of 20 degrees of potential from the goddess's sister, so that the total potential pool has accumulated to 44 degrees, which is enough to raise his advanced class "Hand of God" to another level.

Roland consumes 26 degrees of potential, increasing the level of the "Hand of God" to level 3, and the total class level to level 13. After the "Hand of God" is upgraded to level 3, Roland can not only learn the 6-ring magic technique, but also obtain a professional ability that is so strong that it can cast spells spontaneously!

The so-called "spontaneous spell casting" simply means that all spells that have been mastered can be cast directly without preparation.

Normal mages and priests need to prepare spells a day in advance, with fixed spells for each spell slot, and those spells that are not prepared cannot be cast directly even if they have mastered it. Obviously, this rule greatly hinders the freedom of casting, and prepared spells may not be used in advance, and in the event of an unexpected situation, a spell that is urgently needed may not be cast because it is not prepared in advance.

So are there any classes where you can cast spells at will without preparing in advance?

Of course there is, the most typical is the "Warlock".

The biggest advantage of a warlock over a mage is that you can cast as many spells as you have, and spells and spell slots do not need to be paired (prepared) in advance, and the degree of casting freedom is higher.

For example, if a mage can cast three 3-ring spells, Fireball, Lightning Beam, and Flight, and he happens to have 3 3-ring spell slots, how can he prepare the spells? This involves a more complex permutation problem. He can use all 3 spell slots for Fireball, a spell slot for Lightning Beams, or just all of Flying ...... Preparing a spell is the same or different spell on each spell slot, and once it's configured, it's hard to change it.

If the Mage finally decides to prepare the Fireball Spell with all three 3-Ring Spell Slots, and he is unlucky enough to run into a cliff as soon as he goes out the next day, he will regret not being able to separate a 3-Ring Spell Slot to prepare the Flying Spell in advance. When he climbed over the cliff with great difficulty, and ran into a group of fire elements head-on, I am afraid that he vomited blood and the fire element was immune to fire magic damage, and his three fireball techniques were of no use against the fire element. If I knew that there was such an encounter today, I should have prepared two more lightning beams yesterday...... The problem is that it is difficult for mages to accurately predict what kind of predicament and what type of enemies they will encounter in the future, and it is impossible to prepare a spell that is foolproof.

On the other hand, if a warlock is also good at fireball, lightning beam and flying, and also has 3 3-ring spell slots, he can avoid the mage's troubles, he does not need to do any permutations and combinations of spell pairings in advance, and sleep peacefully and sleep peacefully. The next encounter with the fire element, two lightning beams blasted over, and there was no need to use your brain to think about what spell casting plan, which is also a factor for the warlock to be called "turret".

Of course, there are pros and cons to everything, although warlocks do not need to prepare spells in advance and can adapt on the spot, but warlocks also have many shortcomings compared to mages. For example, the same fireball technique can be mastered by a mage at level 5, and a warlock can be mastered at least level 6. There is no limit to the number of spells that a mage can learn, as long as the intelligence is enough, life is not endless, and it is not uncommon for high-level mages to master dozens or hundreds of spells, while warlocks rely on talent and bloodline to obtain spell-casting ability, and cannot learn new spells through magic books or magic scrolls. Warlocks can do brainless bombardment, but when it comes to dealing with complex problems, mages have more means.

The above analysis is only for the two most common arcane classes, mages and warlocks, but what about divine arts?

Common Divine Classes, such as Priest, Paladin, Blackguard, Druid, and Ranger of the Forester, all have a similar way of casting spells to Mages, requiring them to meditate and pray a day in advance, match their mastery of Divine Spells with their Divine Slots, and complete the above preparations before casting spells.

Is there a magic class like a warlock that can cast spells at any time without prior preparation?

There really are, such as "God Blessed".

However, this lineage is very rare, and has similar drawbacks to that of warlocks, and the number of divine arts that can be mastered is too small, much less than that of priests.

So is there a profession that can master all the magic like a priest and be able to cast spells spontaneously like the "God Blesser"?

This kind of good thing of having the best of both worlds, Roland originally didn't believe it, but since he saw the 3rd level of the "Hand of God's" professional ability, his mind changed.