Chapter 1045: Three-way confrontation
The Church Legendary Warband is composed of a complex Templar and Legendary Charismatic Knights, while the Legendary Cardinal and Archbishop of the Holy Order are responsible for ranged attacks and can also take into account melee support. Pen ~ fun ~ pavilion www.biquge.info
In addition to this, there are more angels of all levels who have descended.
Most of them didn't reach the Holy Rank, and even fewer were able to advance to the Legendary in such a short period of time. It stands to reason that with such strength, it is difficult to qualify for such a legendary battle. However, the angel itself is a celestial creature, a tool of war specially created by the gods for dimensional warfare. These guys, who only have an average level of 17 or 8, can fly, fight, resist, replenish themselves, and can form angel battle formations on their own when there are more of them, so they don't seem to be of high level, but they are more difficult than most human holy ranks.
According to rough statistics, the legendary battle group of this church led by the Tritheistic Sect has 7 melee Holy Rank Templars, 5 Legendary Charismatic Knights, 8 Legendary Cardinals, 4 Holy Rank Archbishops, and 4 Intermediate Angels above the Holy Rank, and 69 ordinary Angels.
With such a team, even if the Mage Guild comes out, it may be difficult to match.
Historically, when the Mage Guild was established, it was still weak and was attacked by the coalition forces of the Church. The Church Alliance relied on the Angel Wargroup to destroy the mages along the way, and finally barely held on to the sturdiest "castle" of the mage camp, the Seven Ring Tower.
However, now with the decline of the gods, although the Mage Guild has entered a period of rapid expansion, it does not dare to take the initiative to invade those few church kingdoms, for fear of angering the church organization and subjecting itself to another terrible joint attack.
It can be said that the Mage Guild is far inferior to the Church in terms of the number of legends, but it has been able to maintain an aggressive* offensive posture for hundreds of years. It relies on the intrigue between church organizations and the impregnable joint defense of the Seven Ring Tower. As long as the church organization can't break through the Seven Ring Tower, then the foundation of the mages can't be erased.
In fact, this is the biggest basis for the Mage Guild to stand so far.
However, without the assistance of the Magic Tower, if the Mage Guild has just joined a certain church, then it will still have a considerable advantage in terms of overall power. However, if it is against the coalition of the Church, then the Mage Guild will immediately be crushed into the upper hand, and it can only barely protect itself.
And among them, the biggest variable is the Angel Legion.
At this time, seeing the black and overwhelming Church Legendary Warband flying to the core battlefield, although the legendary mages of the Mage Guild were reluctant, they could only shrink their battle line to the northwest corner, making most of the space for this latecomer.
The Angela Insect Army, which once ran rampant in the Elven Continent, couldn't help but show a trace of fatigue in front of such a powerful legendary warband. The sea of insects chased and intimidated the Angela war insects at their feet, but they were helpless against this group of human beings flying at a height of 100 meters. And the tide of flying insects is constantly attacking, but it is difficult to break through the opponent's impregnable defensive line.
Guarded by church knights and angels on the periphery, and a large sacred enchantment jointly supported by the archbishop and cardinal inside, even if the flying insects come forward and continue to attack, it is difficult to shake the church war group in the slightest.
However, although the church wargroup has many clergy and can fight and replenish, the magic skills that can kill flying insects in a large area are much less than those of legendary mages. Therefore, when the clergy goes to the battlefield, they exist more as auxiliaries, but it is difficult for them to rule the entire battlefield on their own like a high-level mage.
Seeing that the church side had entered the core battlefield, the cemetery that had endured so far no longer hesitated, and the assembled cemetery legendary team also teleported from the half-plane, cooperating with some powerful cemetery troops to quickly rush to the main battlefield.
A super war is about to break out, and how can you miss a large cemetery!
Therefore, the church war group that had just opened its posture had to rein in its ranks, stabilized its own battle line in the southeast corner of the giant worm, and then watched as a large number of cemetery teams came from afar and slowly injected into the southwest corner of the battlefield.
So, the mage camp adjusted its front slightly, moving the team to the north of the Zerg demigods, and letting the Necropolis and the Church Warband occupy the southeast and southwest directions, respectively.
For a while, the three camps faced each other from afar across a behemoth-like Zerg demigod.
Of course, none of the three families were idle, and all kinds of strange spells struck the giant worm's body one after another, slowly dissolving the opponent's amazing defensive power. Everyone deliberately restrained the intensity of their own blows, and did not dare to explode with all their might without hesitation.
With such a huge team of Crane natives, if you add up all the legendary saint ranks, the number of top-level powerhouses present is probably close to a hundred. In the face of such an enemy, even the Zerg demigod could not continue to be calm.
Instead of attempting to attack the enemy with teleportation attacks, Kulinax turned to act as a shrunken turtle, concentrating all of his power on the magical defenses outside his body, while he curled up, desperately infusing soul energy into the soul sigil of the War Brood, whose soul fluctuations had become clearer.
Today's enemy is too powerful, and it has lost confidence in the victory of this group of enemies. All it has to do now is to resurrect the War Brood as soon as possible, and then flee this terrible battlefield with it.
Just give it time and space, and the next time it comes, it will repay the enemies who humiliated it today with even more brutal killings.
As for whether he could escape from this place, Kurinax was not worried at all.
After all, this main material plane is only a medium-sized plane, and within the plane, the guy who can understand and use the laws of space is probably not born yet! So as long as it wants to escape, no native can stop it.
It is precisely because of this self-confidence that Kulinax, who has become the enemy of everyone, still maintains his icy calm, delaying time at the cost of the damage of his body, and trying to complete the last step of the resurrection ritual.
If it goes on like this, it is really possible to resurrect this Zerg demigod and successfully fight the brood, so as the natives of the plane, the mages and the people of the church can no longer be calm.
The huge mental fluctuations spanned the entire battlefield, connecting the minds of the three parties involved in the battle, and a battle negotiation began.
Time was pressing, the war was urgent, and there was no time to delay the nonsense, so the Mage Guild and the Church quickly expressed their attitude, and they all turned their eyes to the cemetery.
The attitude of both sides is also very simple, kill insects and destroy souls, and never let this Zerg demigod from the depths of the distant star sea have a chance to escape. Otherwise, even if it thwarts its plot this time, who knows when it will come back and cause another catastrophe on the Crane plane.
After all, the Mage Guild and the church forces are all natives of the Klein plane, and they are not happy to see their homeland and foundation being beaten, so when the enemy is present, they can also temporarily put aside their hatred and talk about it with the outside world first. As a result, the focus of negotiations between the three parties was on the cemetery.
In the final analysis, the cemetery is actually a foreign invader, which the other two parties also know. However, in the case of its general trend, it will only make today's things more difficult to do well at this time. Therefore, the other two parties had to pretend that they did not know, and instead oppressed the cemetery with a strong posture.
Their threat is also simple.
As we all know, wherever the Angela Zerg goes, they don't need servants at all, and they don't leave any room for other races to live. They are tumors on the plane, flooded locusts, and everywhere they go, not a single grass grows, and nothing is left. The entire plane will be squeezed clean of its resources, and then completely reduced to a forbidden place of death with nothing but dirt and rocks left.
Without heaven and earth, without thousands of living beings, such an environment would be inhabitable even by the strongest race.
Since the Necropolis wants to occupy a place in the Crane plane, it must not want its place of survival to become a nest of the Angela Zerg. So on this point, the three parties still have something in common.
In order to win over the cemetery to fight against the Zerg demigods, or just to buy the cemetery to prevent it from making trouble inside, the mage guild and the church forces have already set conditions that make Li Xun excited.
From today onwards, no one or any force will talk about the origin of the cemetery. From now on, the Necropolis will also be among the natives of the Crane plane.
As long as the Necropolis does not slaughter living beings within the Crane Plane and promote the expansion of the so-called Necronomic Realm, then the two powers will approve of the Necropolis's occupation of the existing territory. This also means that the Necropolis's rule over the former Moroorhead Kingdom and the Duchy of Novis has been recognized by the Mage Guild and the Church forces, and there will be no more righteous people jumping out and shouting boring slogans to purify the undead.
Moreover, the previous unilateral declaration of war on the Necropolis by the Mage Guild will also be lifted immediately.
The conditions are so beautiful, and the pie is huge enough, it has indeed moved Li Xun.
So, without any psychological burden, Li Xun betrayed the "allies" who had returned his love a moment ago. Of course, the betrayal also contained the covetousness of the Supreme Mastermind of the Mind Flayer over the nascent war brood.
With such a huge and complicated spiritual exchange, how could it be hidden from the mind snatchers with good psychic power.
Just as Gulita, who was hidden in the shadows, angrily questioned Li Xun, the young cemetery master couldn't help but chuckle.
"Betrayal? yes, I just betrayed your information! But does that affect you in any way? Do you think that your little plan is not known to the forces of the two sides? People are just pretending to be confused, just waiting for the critical moment to catch you off guard. So I'm just breaking down some of the information that everyone knows.
Moreover, you have also seen the situation of the Zerg demigods now, and the resurrection of the War Brood is already imperative and unstoppable. So I didn't break any of my contracts with you! From now on, the Necropolis will give up the fight for the war brood and will only be responsible for encircling and suppressing the Zerg demigods. So your Excellency is satisfied, right? ”
Gulita was speechless.