Chapter 0539: Chaos

The city of Lakal, ten miles from the edge of the Thunder Mountains.

Dressed in loose wizard robes and wearing a peaked hat, Rank 7 wizard Nephis sat alone in the ashram with his eyes closed, silently waiting for news ahead.

Finally, the crystal ball in front of me shone for a while, and the distant image gradually appeared inside.

In the center of the image is the face of an old wizard, and the view behind him is that he is surrounded by mountains.

"How's the front line? Did you find both of them? Nephis asked eagerly.

"They've been found. But the specific situation, adults should see for themselves! ”

After the old wizard in the crystal ball replied respectfully, the scene inside began to turn, aiming at the two incomplete corpses lying side by side on the ground. Half of the flesh of a skull had been eroded, and a large bloody opening had opened between the chest and abdomen; The other was scorched black, and the corpse was covered with a thick gray gas.

Despite the fact that both bodies were unrecognizable, Nephis was able to identify them from their clothing and some small accessories, the same two men who had reported to him two hours earlier.

I just didn't expect that just an hour or two had passed, and the other party had become two pitiful charred corpses. This shows how murderous and cunning the invaders they are hunting are!

Soon, the camera was back on the old wizard.

"My lord, do you think we still need to keep tracking?"

"Chase! After all, you are clinging to its trail, but don't get too close, and keep the intelligence network open at all times. Rest assured, by tomorrow evening at the latest, the latest batch of witchcraft that can track the breath of the undead will be delivered to you. Then you won't have to be so dangerous! ”

"Yes, sir! We're going to arrange the manpower. ”

The brief contact was soon interrupted, and the silence was restored once again.

The Nephis wizard sighed inexplicably, and couldn't help but sigh why he was so unlucky to let the intruder appear directly near his station. From the reports of the two dead wizards in front of him, the strange undead actually came straight to the city where he was sitting, which couldn't help but make him more and more uneasy.

Intruder!

What a taboo name. If it weren't for the sudden appearance of the vision of heaven and earth this time, I am afraid that as a 7th-order wizard of Nephis, he would not even be able to hear about such a taboo topic. After reading some obscure information from the Wizarding Guild, Nephis finally had a preliminary understanding of the ins and outs of the intruders, but his strength was still vague. Otherwise, you can't use this way of casting a net all over the sky and startling snakes to search for and track down the enemy's traces.

Originally, he thought that the enemy would sneak into hiding, so he sent a large number of mid- and low-level wizards to the surrounding cities and towns of the Thunder Mountain Range, wanting to contain the intruder who had fallen near his station. Now it seems that he actually underestimated the other party, and this intruder actually showed signs of attacking the city where he was sitting. This couldn't help but make him estimate the possible strength level of the other party again.

Does the other party have no fear or is it a sound attack?

Strange enemies, too many possibilities, this makes the Nephes wizard fall into a situation where he has nowhere to figure out. A large number of wizards who were good at prophecy and divination were concentrated, but at the end of the day, they could only roughly circle the direction where the other party was, but could not directly locate them, which made a large group of high-level wizards who had already been empty did not dare to leave the station lightly. Otherwise, once the other party breaks into the densely populated area and makes a big fuss, his face as a high-level wizard will be lost.

However, what made him even more troubled was the sudden appearance of a large number of unidentified people in several nearby cities. These creatures, who usually lurk in the dark sewers, remote mountains and forests that are inaccessible to people, and the underground world full of evil creatures, are now ready to move again when they hear the slightest wind and grass. And these cities have been transferred by Nephez wizards to a large number of middle and low-level wizards, and they are in a rare stage of defensive emptiness.

Nobles and kingdom rulers from all over the country sent messages asking for support, but Nephis wizards categorically did not dare to put back this group of wizards who had gathered with great effort, so they could only suppress this group of restless guys with the prestige of high-level wizards, and then try their best to capture the traces of invaders on the front line.

According to the information he currently has, in addition to the Thunder Mountains, there are 6 other areas of the wizarding world where traces of intruders have been found. However, it seems that he is the only one who can truly track the steps of the intruder, which is undoubtedly something he is proud of.

The other closest drop site is the Tirisfal Glade near the Thunder Mountains, where the most famous of the most famous lakes in the Moonlight Lake is heard to have spotted intruders. However, many of the aristocratic young men and women witnessed at the scene were slaughtered, and there were almost no clues to be traced, so even the local elders there were dispatched to find nothing.

He didn't know anything else.

The most up-to-date information is always in the hands of the Grand Wizard-level Regional Governor. If Nephis hadn't befriended Grand Wizard Salman, the regional governor of the Thunder Mountain Range, he might not even be able to understand this information, so he could only passively wait for the assignment and drive from above.

Since the enemy is a strange-looking undead creature, it is necessary to prepare some arrangements in advance that will be useful for restraint. It's a pity that there are still too few wizards who specialize in positive energy particles, far less than those who specialize in fire, water, wind, and other departments. Although every wizard can play one or two hands of sorcery with positive energy particles as the core, which may be enough to deal with ordinary undead, it is a little powerless to deal with such a high-level undead with independent intelligence.

It is a one-sided wishful idea that evil will prevail over good, but the real world is often the reality of good and evil.

The peace that lasted for too long has made the wizards a little uncomfortable with the bloody killing, and they are far inferior to the fighting wizards of previous generations in terms of mobility and danger intuition. Those two rash idiots are representatives of this type. They didn't have to think about it, if the intruder was such a good meat dish, how could it alarm the wizarding guild to make such a big move to pull the net to clean up. I heard that at the Northland Witches, a large prayer ceremony is being prepared to welcome the arrival of the Witch God's doppelganger.

Witch God clone!

I hadn't heard of the arrival of the witch god for nearly a hundred years, and I couldn't imagine that this invasion of the other world would be so strict, and it had reached the point where the witch god lord needed to personally descend to take command.

Although the Wizarding Guild, the Silver Alliance, the Northland Witches, the United Council of the City-States of the East, and wizarding organizations large and small all believe in the great Witch God, they still tend to be self-righteous in specific regional affairs, and there is no completely orthodox wizarding organization that can represent the Witch God.

The root of it lies in the characteristics of the professional growth of wizards, for the high witch gods, there is only admiration and respect, but never blind obedience. It is difficult for the Witch God Cult to dominate the large wizarding organizations, and instead it has become a dangerous organization controlled by certain radicals.

However, this time, the witch god chose to descend on the Northland witch, which may be some kind of symbolic signal.

Perhaps taking advantage of the chaos of this otherworldly invasion, Lord Witch God intends to break up and reorganize the existing wizarding organization in the wizarding world, and change the current status quo of the Witch God Cult that cannot be expanded on a large scale.

This must be noticed by the major wizarding organizations.

This time, they were so actively involved in the extermination of the alien invaders, probably under the pretext of preemptively exterminating the source of chaos and not giving the witch god an excuse to descend and exert his strength. However, judging from the current strength of the invaders, it is estimated that the leaders of these large organizations will be unable to sleep all night.

This time the intruder is tricky!

While most prophetic sorcery and divination fail to locate the intruder, predictions of the future are more dark and bloody than ever. If nothing else, the wizarding world may be experiencing an unprecedented upheaval, and no one is immune.

The more they knew about this, the more silent the Nephes wizards became.

The chaos descends, and everyone has to face the choice of a faction.

Those ordinary people may be able to continue to live a carefree life as usual, after all, the choice of the entire plane faction is not a game for the big people they can reach. And a high-level wizard like him, even if he is usually revered, at this moment, I am afraid that he is just a high-level cannon fodder and chess piece, and the only ones who can really land on the chessboard are those legendary wizards.

Do you also need to find a reliable backer?

Thinking about this question repeatedly, the Nephes wizard couldn't help but rub his aching skull, and began to weigh it among the several legendary wizards he knew.

……

In a hidden cavern near the edge of the Thunder Mountains, the Headless Horsemann Selti sits on a large rock, silently examining the contents of the wizard's pocket.

The original owner of the cave, two large and three small five sturdy brown bears, were lying quietly in a corner of the cave, their bodies full of deep and long knife marks, but the real fatal wounds were on the top of the skull. The huge wound left by the horse chopping knife was enough to see inside. However, under the erosion of the dead qi of the extermination, it was now an empty shell, and only the heavy and pungent smell of blood remained.

Celti is also a clever undead.

With his peculiar appearance and lifeless body, trying to blend in with human society is simply an insult to the wisdom of wizards, so he is positioned as a spoiler in the invasion team. A killer who is tasked with fanning the flames and distracting his enemies. Therefore, in order to better complete the task on the premise of saving his life, he felt that he needed to understand the basic situation of the surrounding enemies.

From the pockets of the two wizards he killed, he turned out a lot of bottles and jars of mysterious ointments, powders, and juices, as well as some poisonous scorpions, spotted centipedes, human-faced spiders, etc., which were not good at first glance, and of course, plant seeds that could not tell the origin were indispensable. The books he really needs add up to only 5 books, which also shows the cost of knowledge in this world.

Of course, it is also possible that the wizard who went on the mission did not have the habit of carrying books with him, but Serti did not say a word about this, and just quickly browsed the contents aimlessly. Although the alien script is difficult to understand, there are still the necessary "literate words" spell scroll Serti, and with the soul fragments obtained by extracting the wizard's soul, it is not difficult to decipher these words.

What the wizards carry with them are their witchcraft notes and spell-casting experience, as well as some particularly heavy commentary on events, which reveal the unique arrogance of wizards. One of the things that particularly appealed to Celti was the phrase "legendary wizard" that was mentioned several times in the notebook.

Legendary wizards?

Isn't the wizarding world a plane world that is assessed as the highest level 20? How can a Legendary Wizard appear?

If there really are legendary wizards in this world, will the invasion team still be able to complete the mission?

Celti suddenly became nervous.

(l~1`x*>+``+